Louie
While Louie is certainly fun to kill before he starts to drone at the base, you missed out on something far better.
The now infamous Dahjee showed up in Freedom RV the other night on I believe a Flying, TPing Grav/Psi Dom.
A few things of interest happened :
When the action was in the open field of RV, he spent more time high above everyone else outside the fight, coming down for a second or two only to TP back out of it as soon as everyone saw "A flying Dom"
While he died a good bit and had next to no contribution to the opposing teams offense (I'm not sure if he gets how mez suppression works, and with zones and constant damage spam, its likely somewhere or another a person has already been tagged with a mez. He insisted he was setting up kills for his team though with CM being passed around heal decay was more of a threat than any mez) He Wasn't as bad of a farm target as some of the 1000 HP Vills that would run around. But he did die a good bit more often than other Doms who would run SS/SJ and phase or Hiber.
As I was outnumbered on my Fire/Regen being chased by half a dozen vills, he once TP'ed in front of me and PULLED INTO A MF PSI SNIPE. It was freaking epic, sadly I made it back to the base.
I got to 5 or 6 shot him once with my "Inside the box" Psi/EM as he hovered outside the Hero base while we were really outnumbered. There were some srs procs firing.
At least half a dozen other people (Before teams actually formed up) got to brag bagging a Dahjee Kill. There were even more after we formed up a team (Despite being outnumbered for most of the night) I didn't hear anyone who was defeated by him.
All in all, having finally seen a majestic Flying, TPing, Placate Sniping Dom I have to say its performance was a bit lackluster. When in the open Zone, Teleport is just below PFF as an escape power and barely above it as far as any kind of offense goes. (Not : Only affecting self, but from what I saw, might as well have been)
Good times though!
While Louie is certainly fun to kill before he starts to drone at the base, you missed out on something far better.
The now infamous Dahjee showed up in Freedom RV the other night on I believe a Flying, TPing Grav/Psi Dom. A few things of interest happened : When the action was in the open field of RV, he spent more time high above everyone else outside the fight, coming down for a second or two only to TP back out of it as soon as everyone saw "A flying Dom" While he died a good bit and had next to no contribution to the opposing teams offense (I'm not sure if he gets how mez suppression works, and with zones and constant damage spam, its likely somewhere or another a person has already been tagged with a mez. He insisted he was setting up kills for his team though with CM being passed around heal decay was more of a threat than any mez) He Wasn't as bad of a farm target as some of the 1000 HP Vills that would run around. But he did die a good bit more often than other Doms who would run SS/SJ and phase or Hiber. As I was outnumbered on my Fire/Regen being chased by half a dozen vills, he once TP'ed in front of me and PULLED INTO A MF PSI SNIPE. It was freaking epic, sadly I made it back to the base. I got to 5 or 6 shot him once with my "Inside the box" Psi/EM as he hovered outside the Hero base while we were really outnumbered. There were some srs procs firing. ![]() At least half a dozen other people (Before teams actually formed up) got to brag bagging a Dahjee Kill. There were even more after we formed up a team (Despite being outnumbered for most of the night) I didn't hear anyone who was defeated by him. ![]() All in all, having finally seen a majestic Flying, TPing, Placate Sniping Dom I have to say its performance was a bit lackluster. When in the open Zone, Teleport is just below PFF as an escape power and barely above it as far as any kind of offense goes. (Not : Only affecting self, but from what I saw, might as well have been) Good times though! |
i want to join you in laughing at him, but if you are proud of getting kills on zone squishies using regin or psi/ems and mentioning you were emp'd youre not really challenging yourself all that much. definately not worth posting about.
I like that Dahjee has TP foe on a grav dom.
i want to join you in laughing at him, but if you are proud of getting kills on zone squishies using regin or psi/ems and mentioning you were emp'd youre not really challenging yourself all that much. definately not worth posting about.
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Everyone knows Psi/Em's and Regen scrappers are good. Everyone knows they should be able to beat a flying, TPing Dom.
Also, I kept waiting to get wormholed too, but randomly TP'ed was much nicer without the 8 second stun.
Tip:dont stand near base?
Its pretty much as outside the box as thinking gets.
Duel me.
I will work on my sig pic more when I have time.

The now infamous Dahjee showed up in Freedom RV the other night on I believe a Flying, TPing Grav/Psi Dom.
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When the action was in the open field of RV, he spent more time high above everyone else outside the fight, coming down for a second or two only to TP back out of it as soon as everyone saw "A flying Dom"
|
While he died a good bit and had next to no contribution to the opposing teams offense (I'm not sure if he gets how mez suppression works, and with zones and constant damage spam, its likely somewhere or another a person has already been tagged with a mez. He insisted he was setting up kills for his team though with CM being passed around heal decay was more of a threat than any mez) He Wasn't as bad of a farm target as some of the 1000 HP Vills that would run around. But he did die a good bit more often than other Doms who would run SS/SJ and phase or Hiber.
|
As I was outnumbered on my Fire/Regen being chased by half a dozen vills, he once TP'ed in front of me and PULLED INTO A MF PSI SNIPE. It was freaking epic, sadly I made it back to the base.
|
I got to 5 or 6 shot him once with my "Inside the box" Psi/EM as he hovered outside the Hero base while we were really outnumbered. There were some srs procs firing.
![]() |
At least half a dozen other people (Before teams actually formed up) got to brag bagging a Dahjee Kill. There were even more after we formed up a team (Despite being outnumbered for most of the night) I didn't hear anyone who was defeated by him.
![]() |
All in all, having finally seen a majestic Flying, TPing, Placate Sniping Dom I have to say its performance was a bit lackluster. When in the open Zone, Teleport is just below PFF as an escape power and barely above it as far as any kind of offense goes. (Not : Only affecting self, but from what I saw, might as well have been)
Good times though! |
Wow. What a load of BS.
If you are not a fiction writer in RL, then I would encorage you to attempt to be so.
You should indeed step away from the cookie cutter and explore what else is possible in zone PvP. You clearly know very little other than what you've been told is best and seem somewhat afraid to be defeated in PvP. I don't want to call you a noob... but it seems you have it written all over you.
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
TP foe on a jumper 200 ft above ground means that jumper can only hope to fall forward. This panic action I find when teamed allowes for teammates to simply turn around and concentrate fire. It works more often than it doesn't. Especially on a spiked target.
Furthermore. As mention my dom is a specialty build with extreme range. Kiting one to a small portion of HP and using TP foe from a great distance to get them in range for another 3-4 attacks is viable and has worked plety for me. Perhaps not always on tougher foes, but the mitigation itself can be enough to disorient many players.
Finally, TP Foe does not equal Wormhole. Considering the two to offer the identical effect is a sign of a very misinformed player... ie fing Robot.
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
This is amazing That i didn't know Drain Psych was melee lol and that you can use 140ft AoE attacks in PvP thats like blowin' up the whole zone!! watch out MMs it's comming for ya... I guess TP foe is PWN 4 PWN Better than Wormwhole since TP foe is interuptable and has no 8 stun with it.
Finally, TP Foe does not equal Wormhole. Considering the two to offer the identical effect is a sign of a very misinformed player... ie fing Robot. |
Remember how I keep using caging the spike target as an example of how bad the advice you give is? Well I will be adding this gem because its actually worse than that. Wormhole is like the one reason to use grav.
Man I wish you had gotten that toon that one time you were going to teach me how to play grav control.
Duel me.
I will work on my sig pic more when I have time.

You're right. Wormhole can affect multiple targets and has a huge stun; summary, it's better.
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Duh! Use both! You know because they do two differnt things, have different recharge times, different range, both take universal travel IOs.
TP foe is a prereq to Teleport... would you all say Recall friend is better than TP Foe from 300+ ft?
TP foe is up every few seconds.... and well nevermind. There is no point of me really being here.
Remember how I keep using caging the spike target as an example of how bad the advice you give is? Well I will be adding this gem because its actually worse than that. Wormhole is like the one reason to use grav.
Man I wish you had gotten that toon that one time you were going to teach me how to play grav control. |
Since you refuse to give credit where it is due for some reason... let me spell this approach out for you.
You know how hibernoob is pretty much a death sentence for someone when a team surrounds them... well caging can create that VERY SAME SCENARIO. Please don't pretend to be dense because I know you are not.
My Grav/ uses BOTH wormhole and TP foe. Yours relies on wormholing hovering targets in the sky for no reason whatsoever. Hey maybe if you took TP foe as well you'd be able to counter your own foolish tactics.
Oh and just a little fun fact but range bonuses affect the placement recticle of TP Foe as well as the TP range... mine is up to about 25ft, like a mini wormhole lol without the stun. I'm sure no one here will see any usefulness in that so I won't bother saying how much fun and useful this can be in the right situation.
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
If you don't know why you wormhole targets off the ground you really don't have a clue.
Duel me.
I will work on my sig pic more when I have time.

If you don't know why you wormhole targets off the ground you really don't have a clue.
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I have a clue dude. Would you like to borrow it?
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
Even fliers get fall time. Not as much as jumpers. Even so an extra second in pvp is a long time.
Duel me.
I will work on my sig pic more when I have time.

I suppose I can understand why you'd take TP Foe if you plan on taking Teleport anyway (although TP as a whole is pretty awful for PvP). Except if you're a Grav/ Dom, because Wormhole is much better.
Since you're into situational power use, it's worth noting that TP Ally can be used for getting a hibernating squishy out of trouble quickly.
Bottom line, in almost all situations Wormhole > TP Foe.
Every one is dumbed down and terribad in zones. The fact that there is all this e-peen flexing over bad pvp in a bad pvp zone with a bunch of bad pvpr's is amazing.
I will say that Louie is down right amazing and entertaining. The only thing more comical is when "You can't beat the meat" is in zone.
I suppose I can understand why you'd take TP Foe if you plan on taking Teleport anyway (although TP as a whole is pretty awful for PvP). Except if you're a Grav/ Dom, because Wormhole is much better.
Since you're into situational power use, it's worth noting that TP Ally can be used for getting a hibernating squishy out of trouble quickly. Bottom line, in almost all situations Wormhole > TP Foe. |
BTW how could Wormhole be better in all situations when it recharges like 10 times longer than TP foe? TP foe is better when the situation involves wormhole not being recharged. Don't forget to read my sig.
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
This thread is ummmm tl dr soo ill just vote by proxy through con. kthxbye.
Dahjee is raging because Lib saw him in action.......and it was lackluster. LOL
EXPOSED!
If I recall though... I entered the zone with heroes camping the villian base... very soon after however I was target number 1 and found myself in front of the hero base with many heroes leaving. |
For anyone that missed it. Dahjee turns the entire zone around with his flying, tping, sniping, perfectly played Grav/Psi Dom, that dies plenty.
I knew I could count on you to deliver Dahjee.

Btw who is Louie? Keep hearing about him. What toon(s) does he play?
Louie, I enjoy killing your corr over and over and over in RV before you can drone me at vill Base :P