Least Played Primary
Probably AR or Energy.
The Melee Teaming Guide for Melee Mans
I would say either energy or electricity. I rarely see any of these in the late game (especially energy)
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I rarely see ice, sonic, or AR corrs these days. everyone's DP/ and Fire/, not that I blame them. They're sweet.
I'd second Energy and Elec. They are frequently regarded as the two weakest blast sets.
I duoed over the past 5 months or so with a Sonic/ corruptor. We only saw one other Sonic/ corrupter the entire time. This was on Virtue. We teamed with corruptors almost constantly.
I didn't pay nearly as much attention to the others, but I would guess Energy/ is the only other we saw so rarely. I'm a advocate of Energy Blast for Blasters, but even with that in mind, I don't think it'd work well for a Corr.
Archery, Dark, Fire, Radiation, and now DP are so commonplace, those are the five I'd avoid if you're trying to stand out. The rest are rare enough. YMMV of course.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
energy, elec is still good in pvp
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I don't see many Energy Corrupters. Its one of my favourite sets, purely for look and feel. It's not a low damage set, its got the standard Tier 1-3 single targets and two standard AoEs.
The two problems it suffers from are the knockback (if you don't manage it) and the lack of a hard mez. You'll really wish you had a Cosmic Burst or Tesla Cage when that Paragon Protector is getting low on health.
I've seen maybe 1 Energy Blast Corruptor in the last year, so I'd guess that one. Not that it's bad, it's a good set damage wise. Nobody seems to appreciate KB, though. Personally, I find it hilarious.
I've seen maybe 1 Energy Blast Corruptor in the last year, so I'd guess that one. Not that it's bad, it's a good set damage wise. Nobody seems to appreciate KB, though. Personally, I find it hilarious.
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For me personally, I've found with the KB from energy I either don't bother managing it and piss of myself and/or teammates as stuff is all over the place or I hover above stuff/maneuver around to minimize the KB.
The result of which is that I'm going to some lengths just to minimize the impact of my secondary effect, whereas all the other blast sets have a secondary effect that I want.
Blast indiscriminately with Fire, yay stuff dies harder. Blast indiscriminately with Rad, yay stuff is easier to hit. Blast indiscriminately with Sonic, yay stuff dies harder.
The way I see it, (aside from other single powers in other sets that have KB), Energy is the only blast set where the secondary effect is a detraction. The slows from Ice may not be too noticeable without other slows to stack them with, but at least they're not something you have to manage and they're reliable. Elec may have a secondary effect that's not very useful or powerful, but at least you don't have to take steps to counteract it :l
Another factor is that the KB is all a chance-for kind of deal. While I do think that if every energy blast had a 100% chance to KB it would be even more obnoxious, at least it'd be reliable and consistent.
The Melee Teaming Guide for Melee Mans
I agree with Silas. I LOVE the look of Energy Blast, so I made an Energy/Cold Corr and when teaming, I used to think 'Should I use Energy Torrent now? Damn if I had gone Fire I would just throw Fireballs indiscriminately'. And later I though 'Damn when I get sleet my blasts and AoEs will KB mobs out of it'.
So I deleted him (never made the Fire/Cold tho). I think I'll roll an Energy Assault Dom because it doesn't have AoE KB (I think, I'm on a Mac now so no Mids), but for now I'm a bit tired of ST damage specialists (Nrg Assault only has W. Hands).
I have never, ever seen a single Radiation Blast Corruptor.
I almost never see Energy Corrupters at higher levels, but I see the occasional Elec/Therm Corrupter wandering around. They use Power Boost from Widow Mastery along with their Sapping powers to play Buffer/Sapper/healer.
What I REALLY don't see that often, and this surprises me, is Ice corrupters and defenders.
Too many alts to list.
The funny thing is ... is that after all this time I rolled out an Elec/Kin and an Energy/Cold Corr and enjoy the heck out of both of them. The KB from Energy does concern me when teaming but I mostly solo... mostly
I almost never see Energy Corrupters at higher levels, but I see the occasional Elec/Therm Corrupter wandering around. They use Power Boost from Widow Mastery along with their Sapping powers to play Buffer/Sapper/healer.
What I REALLY don't see that often, and this surprises me, is Ice corrupters and defenders. |
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The Melee Teaming Guide for Melee Mans
Ya cold is nearly as top heavy as the old /psy assault used to be. It is an amazing set, but waiting until lvl 35 is painful.
The team value cold offers is great even in the early game, but it isn't enough to generally carry the show (pre sleet), so as pointed out it isn't as in demand as kin at lvl 20, or therm, or pain. So it doesn't solo as well as other sets (until late game) and it doesn't team as well as other sets in the early game.
Which kind of leaves it in limbo.
It should have been released with sleet and frostworks switched. That alone would turn the set around.
All well, I'll just pl any new cold project I make into the late 30's... so I can deal with it I suppose.
As for rare primaries, I'd say everything other than fireblast isn't all that common. Dual pistols is prevalent right now, but will likely fade to obscurity once the shine wears off. The rarest of the rare is likely energy. I'd say rad is pretty rare too, but I still see the odd rad/rad in the late game, whereas seeing energy is like spotting a leprechaun.
*raises hand*
I have a level 50 Energy/Pain corruptor. I even have one of my powers slotted with KB set... just for the fun of it :P
I almost never see any others though.
"Life is what happens when you are making other plans"
I have an Energy/Storm corruptor who's pretty fun. I mostly solo, so don't care about the people who freak out over knockback. It's a very strong pseudo-mezz as far as I'm concerned, not something to be avoided. Controlled, but not avoided.
I do think that one problem corrs have is the likelihood of knocking targets out of debuffs; one advantage of pairing Energy and Storm is that Storm has the "sticky" debuffs from Hurricane and Freezing Rain; if something gets knocked out, they stay debuffed for some time. At some point I may make an energy/TA, since much of the debuff from /TA is also sticky.
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I have never seen a single energy blast corrupter. I don't see many energy blast users on blueside either. Elec is uncommon as well, but I have one myself (for concept's sake).
Words to the wise aren't necessary- it's the stupid ones that need them.
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I don't see many energy blast users on blueside either. Elec is uncommon as well, but I have one myself (for concept's sake).
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Which makes me a sad panda. Because most Energy blasters fail at using their KB well or minimizing it.
The Melee Teaming Guide for Melee Mans
Energy Blast is a middle-of-the-road set in terms of its power selections and their damage. As far as rare Corruptor primaries, I'd probably put AR first (almost never see them) and Elec behind that.
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...
What I REALLY don't see that often, and this surprises me, is Ice corrupters and defenders. |
I have seen a couple of energy here and there. The power set I haven't seen in a good while is Assault Rifles. Can't remember last time I saw a corr packin one of thoses.
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I have an Energy/Storm corruptor who's pretty fun. I mostly solo, so don't care about the people who freak out over knockback. It's a very strong pseudo-mezz as far as I'm concerned, not something to be avoided. Controlled, but not avoided.
I do think that one problem corrs have is the likelihood of knocking targets out of debuffs; one advantage of pairing Energy and Storm is that Storm has the "sticky" debuffs from Hurricane and Freezing Rain; if something gets knocked out, they stay debuffed for some time. At some point I may make an energy/TA, since much of the debuff from /TA is also sticky. |
My most recent experiance with a player complaing was on my Fire/Fire Blaster.I was doing a 2nd sewer run in a new tradition I do for my self thats easy street.I join sewer teams till level 20.It keeps me from having to run out and find missions, ect.Its quick either way.
Anyhow, I triggered Rain of Fire, then continues with Fireball, Fire Breath, and Combustion, nearly killing a mob of Lost by my self.The 1 Scrapper on the team said "Stop using RoF!Your making them run!".My reply was "I almost killed the entire mob my self and your complaining about scatter?"
All that was left was a single boss, and he didnt get far because I was nailing him with Flares and Fire Blast.After seeing me Alpha that way for 3 mobs, the 2 Tankers on the team decided that I should Tank.So I did, and it worked out fine.Things where dead way to fast to kill me.Great Thing about Ranged is that you can stay out of the mobs range if your smart.
Started playing again after a few years and want something different, whats the least played primary for corruptors?