Devs and CoV:Discuss
My opinion? I think CoV was a mistake on several levels.
I don't think it's a good idea to divide your own playerbase into two opposing factions if you don't have as many players as that other MMO. |
If you're referring to WoW, there are COUNTRIES with smaller populations. Comparing ANY other MMO to WoW is absurd.
Paragon City Search And Rescue
The Mentor Project
Let me get a little silly here
My idea of a Super Hero vs Super Villain game would go like this
When you created a Hero, you would get NPC friends and family to act as contacts. Giving you missions either PvE or Rescue Missions, which would lead to PvP
When you created a Villain, you would get a chance to select a Hero to become the nemesis of. Your contacts would either give you PvE missions or Kidnap Missions, which would lead into the PvP scenarios. You'd kidnap your nemeses friend or family member, after a friendly attack on the Hero to make your intentions clear, and try to make their Heroic life miserable. If you don't want a nemesis, you just flag yourself 'No PvP' and consign yourself to the PvE game
This way you would have 1 city with 2 factions and consensual only PvP. It might frustrate the 'Gankster' crowd, but it might be more enjoyable than what Villains have now
There is no such thing as an "innocent bystander"
Redside is a bit dreary, but it didn't have to be. Here's a pic from Tron Legacy that shows how something sleek and sexy can still look very dark:
Something like this would have been much cooler than all the brick, rust, and litter. (I have seen later zones, but they're still not much better).
I'm not keen on the villain powersets either. I've only had two villains - a level 30 rad/rad corruptor, and a level 15 necro/dark mastermind. I got bored of the mastermind because I wanted to do my killing personally - letting something else do it seems wrong. :P
I was only training the corruptor to try out the epics, but with issue 17 lowering the level requirement, I won't have to bother with with more levelling if I don't want to.
I'm looking forward to Going Rogue a lot, and I don't see myself using redside much after it comes out. I like the idea of playing a villain, but if I want to roleplay a "baddie" I think I'll just make Praetoria my home. Rogues would be easier to play as I can send them blueside with the rest of my characters.
There you have it. One more reason not to play redside. Mind you, i know enough to realize JJ is not in fact typical of redside players, so i play redside anyway, but JJ is the sort of person some stereotype as being the sort of person who plays redside, not realizing that just like blueside only some players are petty, juvenile, narcissistic jackholes.
(i suppose i should say the attitude JJ affects in his post. He amused me, but his post did fit the stereotype of a redside jerkhacker.) |
so far the main topic is...it looks abit dark.....but its enviroment is impressive compared to heroes...its all..it all looks the same to mean..buildings there..buildings there...zomg..buildings there 2
Yes. Even though you dont see them do it (err... fully...) they still do it and it's pretty evil.
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Plus, it lets players imagine the things being doen are even worse, if they want to.
@Golden Girl
City of Heroes comics and artwork
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
@Golden Girl
City of Heroes comics and artwork
Well, co-op is actually the best option time and effort wise - co-op content can be played by everyone.
Next comes blue content, which can be played by the majority of the players, and last comes red content, which can be played by a minority of players. So the best use of development resources is to make co-op content, followed by blue content, with red content the least useful option. Of coruse, they still make red stuff, but I really don't think they're ever going to spend as much time on that as blue and co-op stuff. |
Blueside content isn't locked from a player...it's locked from a character. Same with Redside content.
Co-op content may be lauded as the 'ultimate answer', but it really is just hero content. There isn't any question that you're doing something heroic nor even any hard choices to make which might be considered walking a fine line. Your villains are treated like long time pals by known hero characters, instead of being seen as unreliable, but necessary allies to the 'good' forces.
Co-op content isn't content for everyone...it's good content that villains can happen to play. Otherwise you certainly wouldn't play it. Since you get weak in knees at the mere thought of skirting the law.
It makes me wonder why the devs would even think that would be perfectly satisfying to a player who took the time to create an evil-themed character.
The only dates Villains ever end up with are court appearances and parole hearings
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It's a very viscous cycle isn't it? The good gets better because it's better, and the less gets worser (it's a word when I use it) because it's worse.
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JJ's cool, he's just passionate. No need to generalize from one dude is there? On the other hand, I notice there's this "stop being a pu**y and play redside!" attitude on the forums, but just take it as funny because it's not tougher or anything, which you probably already know.
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Dr. Todt's theme.
i make stuff...
Oh ye hothouse flowers with little exposure to what's outside the walled garden... You've been so consistent with your "i know almost nothing about the larger outside world and am doing my best to stay that way" schtick in multiple forums and threads that i'm actually starting to believe you're serious.
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@Golden Girl
City of Heroes comics and artwork
Actually, I know lots about it - that's why I know there are some things that should be avoided
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In other words, don't knock amoral killing 'till you've tried it.
@Morac | Twitter
Trust the computer. The computer knows all.
@Morac | Twitter
Trust the computer. The computer knows all.
^ And the cycle begins anew. Oh, but YOU will be the one to convince her this time.
@Morac | Twitter
Trust the computer. The computer knows all.
Oog, you're right. I think I'm just going to go find a brick wall to slam my face into repeatedly instead. It will be a much more pleasant experience, I suspect.
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Remember kids, this is your brain.
And this is your brain after you try and have a rational conversation with Winky.
Just don't do it!
Paragon Unleashed, Unleash Yourself!
Mean thread tags are mean.
Yeah, chopping up civilians to make fleshbots is benign. And that's just the level 1 NPCs!
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Villain: "See this nice new leather outfit I've got?"
Hero: "Yeah?"
Villain: "Seen your Mom recently?"
Hero:" No..."
Villain: "Well, actually you have..."
Arc #40529 : The Furies of the Earth
Paragon City Search And Rescue
The Mentor Project