What will be your secondary to go with Demon/ ?


Arbegla

 

Posted

I'm most likely going Storm. I predict lots of Dark or Pain will top the list, then Storm or Traps, and so on


 

Posted

Poison.

The reason being that the only available MM secondaries I haven't tried in some form are Traps, Trick Arrow, Poison, and Pain. Of those, Poison is the one I'm most interested in.


 

Posted

For pure "messing around", Demon/Thermal.

It really depends on how the set works out before I commit to a definite secondary, but probably Dark or Traps. Dark is just a fun, versatile secondary, and I'm starting to get into Traps now that my Merc is hitting SO-levels.


 

Posted

I'm going Demon/Storm as a villain, and then I'm going to make a Demon/Traps to cross over to hero side.

Lewis


Random AT Generation!
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"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

I'd like to know a little bit more about Demons before deciding on what I'll pair with them. Are they (comparitively) tough? Do they need babysitting? Storm, TA and Thermal are the only secondaries I haven't taken to 50 on a MM (though I have on other ATs). Right now, I'm leaning very heavily to Storm.


Global = Hedgefund (or some derivation thereof)

 

Posted

no question: Pain. i've never played Pain and the other choices i would go with, Dark and Poison, i'm already playing.

Thermal is an intriguing possibility, but i think i'm most allured by Pain and it strikes me a nice thematic matchup i'd like to explore.


 

Posted

I'm aiming for thermal, cuz really, flaming demons just sounds so cool.


 

Posted

If Demons will be primarily melee, then Demons/Pain is what I'm rolling. Ninjas/Pain was surprisingly durable and powerful, but throw in some exotic damage and kick-*** pet models and you've got yourself a deal.

Runner-up would be Demons/Traps. If only for the inside joke.


 

Posted

im either gonna do trap or trick arrow (never used trap on a mm, and trick arrow bombed with thugs)

depending on if the demons can heal each other like bots or mercs ill go either trap or trick arrow


 

Posted

Quote:
Originally Posted by Obscure Blade View Post
I'm considering /Storm and/or /Thermal. With /Traps I already have a concept for a heroic Demon MM.
I'm thinking /Traps too. The main question for me is whether the demons detonate instantly, or try and put the bomb on the ground. I'm hoping its instant. It would make the set so cool!!!

I also favor traps because it gives you a "recharge intensive pet" if you take the right powers, so you get access to the procs. Storm and Dark would do the same, but I already have a good /Storm toon, and /Dark is Desdemona's set. (Don't want to copy her.)


 

Posted

I'm going with /Therm if only because Demon/ seems to be heavily fire themed and I am a colossal sucker for concept. /Therm's buffy nature helps too, of course.


Professional Lurker.

 

Posted

Either thermal,dark,or storm.Depends on the demons though,just have to wait and see.


 

Posted

I'm leaning towards /traps because it's always been my favorite MM secondary, but depending on the exact powers and protections of the various demons I'd also consider thermal, pain and ff.


I will not rest until we have in-game throwable pies!

 

Posted

/thermal or /pain here. I would follow that up with poison. I like the power sets and look forward to trying them with demonds.


Demonfest - 50 - Demon / Thermal Mastermind
Covered Shadow - 50 - Dark Melee / Shield Scrapper

 

Posted

Probably dark, since I'm most familiar with it, and will be wanting to concentrate on the demon's, not learning a new secondary as well.


 

Posted

Quote:
Originally Posted by Berzerker_NA View Post
I also favor traps because it gives you a "recharge intensive pet" if you take the right powers, so you get access to the procs.
There are no powers in /Traps that take the Recharge Intensive Pet sets.

Storm can slot them, but not Traps...


 

Posted

Quote:
Originally Posted by Panzerwaffen View Post
There are no powers in /Traps that take the Recharge Intensive Pet sets.

Dark & Storm can slot them, but not Traps...
Dark cannot take them either - Fluffy is not recharge intensive

Thugs can with Gang War


http://www.scene-and-heard.com/cov/covsig.jpg

 

Posted

Quote:
Originally Posted by Scene_EU View Post
Dark cannot take them either - Fluffy is not recharge intensive

Thugs can with Gang War
Whoops! Thanks for catching that. Got Dark confused with Necro.


 

Posted

Quote:
Originally Posted by Panzerwaffen View Post
There are no powers in /Traps that take the Recharge Intensive Pet sets.

Storm can slot them, but not Traps...
What!?!?!?! Not even with Seeker Drones or Acid Mortar?!?!??!

I am glad you told me this before I tried it.