Can I use Howling Twilight with no dead heroes?


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Originally Posted by Psylenz View Post
I rate Dark Servant, Fearsome Stare, and Howling Twilight as a trifecta of dark miasma powers which most players would want ASAP if they knew what all three could do for them.

I rate Shadow Fall, Tar Patch, and Darkest Night as indispensible, but they do not have the immediate impact the dark miasma trifecta have.
I don't know if I'd agree with Dark Servent.

Since IOing my Dark/Sonic/Dark, I really don't even notice when he's gone.


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Originally Posted by BrandX View Post
I don't know if I'd agree with Dark Servent.

Since IOing my Dark/Sonic/Dark, I really don't even notice when he's gone.
I hug my fluffy just for the CHILL OF THE NIGHT, when the battle is raging and slow/immobile resistant foes are running rampant in the kill zone. (I always think of Whitesnake's "Still of the Night" when the topic of the Dark Servant comes up.)


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Posted

Quote:
Originally Posted by Psylenz View Post
I hug my fluffy just for the CHILL OF THE NIGHT, when the battle is raging and slow/immobile resistant foes are running rampant in the kill zone. (I always think of Whitesnake's "Still of the Night" when the topic of the Dark Servant comes up.)
Oh don't get me wrong, before IOing out my Dark/Sonic, I knew he was there. But now.

And Cim's just eat him up. And I love to run ITFs.

If it didn't feel so wrong to not have Dark Servant. I might be tempted to nix it from the build. :/


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Posted

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Originally Posted by BrandX View Post
Oh don't get me wrong, before IOing out my Dark/Sonic, I knew he was there. But now.

And Cim's just eat him up. And I love to run ITFs.

If it didn't feel so wrong to not have Dark Servant. I might be tempted to nix it from the build. :/
He gets on my nerves on TFs a lot of the time because he either can't keep up or gets cut in two. Enough that I don't bother summoning him if we're speeding the TF.

I wouldn't ever drop him though, any time where you'll be around for any meaningful time period (more than like 30s) he's awesome.


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Originally Posted by Silas View Post
He gets on my nerves on TFs a lot of the time because he either can't keep up or gets cut in two. Enough that I don't bother summoning him if we're speeding the TF.

I wouldn't ever drop him though, any time where you'll be around for any meaningful time period (more than like 30s) he's awesome.
As a source of distraction, Fluffy can be fab on speed TFs. For example, dropping him in front of the surging nictus when you're leading the oracle to the altar on a speed ITF, or in front of an cyst ambush, or...

Okay, so using him as cannon fodder is totally evil, but my Dark/Dark is a Corr


 

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Originally Posted by Harkness View Post
As a source of distraction, Fluffy can be fab on speed TFs. For example, dropping him in front of the surging nictus when you're leading the oracle to the altar on a speed ITF, or in front of an cyst ambush, or...

Okay, so using him as cannon fodder is totally evil, but my Dark/Dark is a Corr
This is true.

Also, the best Dark Miasmists are Corrs :3 Defenders are boo, Corrs are yay. This has been proven by science and/or mathematics.


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Posted

Quote:
Originally Posted by Harkness View Post
As a source of distraction, Fluffy can be fab on speed TFs. For example, dropping him in front of the surging nictus when you're leading the oracle to the altar on a speed ITF, or in front of an cyst ambush, or...

Okay, so using him as cannon fodder is totally evil, but my Dark/Dark is a Corr
i've always used Fluffy as an alpha strike absorber when it's useful to do so. If he survives it's all the better.


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My Necro/Dark MM (i Know not a defender) opens every fight with HT. It's amazing effective. I have it slotted for recharge as it's auto-hit and doesn't need an accuracy check. I would suggest Howling Twilight, followed by Tar Patch, or your AoE immobilize. Especially on a full team..that way you can duck around a corner to avoid the aggro.

Easily one of my favorite powers in the game. After almost five years, it never gets boring to use..


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Can I use Howling Twilight with no dead horse?
This is what I read in the title.


 

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Originally Posted by Ethric View Post
This is what I read in the title.
Don't worry, you're not the only one.


 

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I had been making the mistake of saving it as a Rez Power...

So I started using it as an opener in this RP AE Arc we ran.

We steamrolled that arc. Seriously. I didn't even have to use it as a rez.

Hell, it's even nice on AVs. (There was a climactic AV Battle at the end. Dropped like a brick.)


 

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I've been playing for over two years and I didn't know about it. So beat the dead horse all you want, everyone needs to know lol.

I HAVE learned that casting it on a spawn makes them VERY angry so either i chew on a purp before I do it or cast is then haul ahrse out of there!



 

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Regeneration -5 for 30s PvE only [Ignores Enhancements & Buffs]


This is from Red Tomax City of Data, do debate that if you want,: 500% regen debuff for 30 seconds!

Dark, Rad, and Traps are your big regen debuffers!


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Posted

Quote:
Originally Posted by Psylenz View Post
Regeneration -5 for 30s PvE only [Ignores Enhancements & Buffs]


This is from Red Tomax City of Data, do debate that if you want,: 500% regen debuff for 30 seconds!

Dark, Rad, and Traps are your big regen debuffers!
Cold and Kin also have some nice -regen. Kin gets it early. In fact, when I play a kin, I use Transfusion more like a debuff that happens to heal than as a heal that happens to debuff.


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Originally Posted by Captain_Wacky View Post
Cold and Kin also have some nice -regen. Kin gets it early. In fact, when I play a kin, I use Transfusion more like a debuff that happens to heal than as a heal that happens to debuff.
You're right Cold can debuff like a mother and of course kin can. Cold reminds me of Poison in some Regards...after I debuff the AV/EB/GM/Hero I actually feel bad for them because after I am done with them they are literally helpless.



 

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Slipping in to borrow this topic, since my own question is tangentially related.

I've finally had a chance to really play around with Dark Miasma recently, so I'm still learning all the ins and outs. Howling Twilight as a debuff I have got down pat. I love going VOOOOWOM and everything just kinda waits to get beaten on and whatnot.

But let's say, hypothetically, just hypothetically, mind, that I did, in fact, want to rez with it. I'm actually finding that bit kinda tricky. I've noticed that a ring appears underneath me when I use it, should I assume that's the radius on the rez part? I seem to have a lot of trouble getting the hang of spacing for it. If the ring isn't the best rule of thumb, does anyone have any other tips than "Make sure you can /e drumdance on the dead guy's body before activating it"?


 

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Originally Posted by Lazarillo View Post
But let's say, hypothetically, just hypothetically, mind, that I did, in fact, want to rez with it.
I feel that HT is wasted if I'm not rezzing teammates with it at the same time I'm using it as a foe debuff. That's why I do everything I can to get teammates killed. Also, they're low HP gives us Defenders an Endurance discount... another reason to get them to die.


Quote:
I'm actually finding that bit kinda tricky. I've noticed that a ring appears underneath me when I use it, should I assume that's the radius on the rez part? I seem to have a lot of trouble getting the hang of spacing for it. If the ring isn't the best rule of thumb, does anyone have any other tips than "Make sure you can /e drumdance on the dead guy's body before activating it"?
HT has the same range as Twilight Grasp: 25 foot sphere centered on you. If they're in healing distance, they're in rezzing distance.


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The general rule of thumb is that a teammate will die 19 times out of 20 about 10 seconds after you've used Howling Twilight offensively.


 

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Necro/Dark mm here...

AV + big mob
> Fearsome Stare > Howling Twilight > Tar Patch > Incoming Zombs
> Shoot with all you have and you end up soloying the solo AV for the last 1/3 of his HP

I slotted SO Howling Twilight with 3 recharge and 3 stunn... Now it has Absolute Amazements. And worth it! The ressurection of players is just an side-effect to me . 30 seconds autohit stunn on all minions is lethal when a zombie army runs in for the kill!


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Originally Posted by Zombie Man View Post
I remember that. I even had a DDD there, but I don't think I was the first one to do a mass rez.

The other awesome thing was the coordination required to get everyone TPed over to the Oil Slick.


 

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Oh yes HT is a fantastic power, it's a massive debuff with a stun attached that as a side effect just happens to have an AOE rez.

Dark's loaded with great powers, Fearsome Stare can completely neuter an entire room with it's fear and -tohit; Tar Patch and it's slow and -res; Darkest Night with it's massive -tohit; Twilight Grasp with it's huge AOE heal and tohit debuff; Shadow Fall as an AOE stealth, defense and resistance power and of course Dark Servant with all that he brings to the party.

With all that greatness I guess we can forgive a couple of lackluster powers in the fairly ordinary Petrifying Gaze and the nearly worthless Black Hole.


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