Claws - Still Useless?


Azerrath

 

Posted

Quote:
Originally Posted by Predatoric View Post
Didnt think of it that way, good point. I think maybe i was just being a bit short sighted and comparing eviscerate to golden dragonfly but of course that isnt an entire set.

That and the ranged attacks being so low damage, i didnt factor in the fact shockwave was an aoe i was just thinking about raw damage, which again makes me think ive been playing the scrapper wrong from the beginning.
For Focus you have to bear the animation in mind again. Compared to Impale it's damage per activation time is nearly 50% higher thanks to the fact it's lightning quick to animate.

In fact with the exceptions of Spin and Eviscerate this holds for most of the Claws set. It does lower orange numbers usually, but it can do them mighty quickly.


 

Posted

Seems like you're looking at burst damage instead of DPS. Claws really is a DPS set, not for burst. It does mean you'll do more damage over a long time though.

If i remember correctly, Focus is actually your best attack. The simple way to calculate is to take the "damage/animation time". The attacks with the higher number should be used as often as possible. The only exception is Fallow Up.

Your fire/SR will probably do more damage since you have +rech.(maybe) But it should easily outdamage your Kat, unless you go in very high end builds. (the best at high end always change when someone find a new insane attack chain and slotting =P )


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

Posted

ignoring pvp, the biggest issue I could see with claws, is that its damage is lethal, which is one of the most resisted damage types. <sigh> really wish they would introduce Typed Damage IO's, that is IO's more or less just like the standard damage IO's, except that the enhanced damage is whatever type of the typed damage IO


 

Posted

Quote:
Originally Posted by Schismatrix View Post
i... i honestly don't know where to begin with this one.

Billz, anyone?



Edit: (Just to elaborate: My Claws/SR, Claws/Dark and Claws/Elec have not experienced the problems you describe. Also none of them use Hasten, but they do all use Follow Up. Obviously i must be doing something wrong since i have not had the same problems with any of my Claws users.)

Edit the second: It's odd that your post seems almost reasonable considering how inflammatory the thread title is. Perhaps you're unfamiliar with the definition of the word useless?
Dude, take your Rep Rat and shabby self and go away.You need to take a leason in NOT being mouthy and smug.

Iv been neg repped for less then what you say to people.Then again im sure your being up repped by friends or your self using a 2nd account.Either way...SHUT UP!Im done being nice to smart mouthing posers and I dont think anyone else should have to put up with it either.

To the OP.Iv had a Claws/FA Scrapper before, and it did plenty of damage for me.Some sets just dont appeal the way others can.So to compair Claws to other sets it can be a bit lacking, but in no way was it weak for me.

I did in fact have the same type of feeling on the Scrapper that you do.The only thing that changed it was the understanding that its high damage character, but the damage doesnt look that way due to its extreemly fast recharges.So I had to get used to the idea was all.

I seriously hope the Devs come up with a way to transfer characters from 1 account to another.If it was possible id buy your Claws/FA Scrapper because I dont feel like making any more characters until all of mine are 50s.(Iv got 2 servers full im alternating through the characters keeping them even level.)

Makes me wish I still had my other account.I gave it away thinking id never play this game again...HA!


 

Posted

Remember that Claws is designed for fast attacking, not huge burst damage. Pretty much all the attacks do good damage per second, but they're fast so you don't see the huge orange numbers you get from things like Golden Dragonfly. Of course, Golden Dragonfly is about the third most powerful Scrapper attack and the second best DPA, so that's not really a good comparison. The only set that can really compete with Golden Dragonfly one on one is Fire, but when you look at a full attack chain Claws is a bit better than Katana.

Follow Up makes a huge difference. It has a lower bonus than Build Up so you definitely don't see the massive numbers you get from BU + Golden Dragonfly, GFS, or Headsplitter but the bonus is easily kept up full-time (and can be stacked part of the time). That means you have a 37% or 75% damage bonus all the time instead of a 100% bonus a quarter of the time or less... bad for burst damage but fantastic for sustained DPS.


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Posted

Quote:
Originally Posted by Predatoric View Post
I did try pvp with this charecter but this isnt what i based the post on, heavy hitters always have the advantage in any pvp game its the way its always been.
I Beta tested a game called Cosmic Rift several years ago. I actually did better with a ship I called P-shooter Power than I did with the "Heavy" hitters. That game is all about PvP. There are instances were faster light attacks will beat out a Heavy Hitter more often.

Also, you might not be taking into account that Claws is also relatively light on Endurance usage. Of course, if you feel that you must have Stamina as soon as possible, you might have missed the lower Endurance usage. It happens.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

Pred, maybe because of the lack of constant big numbers you don't think the set is doing well? Remember it's a DPS based set and excels in that territory as far as Scrappers are concerned.


 

Posted

Quote:
Originally Posted by Predatoric View Post
I have a level 50 claws/fire scrapper and a level 50 claws/Super Reflexes scrapper. Both of these seem to be greatly let down by Claws lack of damage.... underpowered?
*laughs and laughs and laughs and laughs*

Oh, you're serious?


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
<arrogant, clueless, self-important drivel snipped>

To the OP.Iv had a Claws/FA Scrapper before, and it did plenty of damage for me.Some sets just dont appeal the way others can.So to compair Claws to other sets it can be a bit lacking, but in no way was it weak for me.

I did in fact have the same type of feeling on the Scrapper that you do.The only thing that changed it was the understanding that its high damage character, but the damage doesnt look that way due to its extreemly fast recharges.So I had to get used to the idea was all.

<other stuff snipped>
He has a point. Difficult to read and buried in arrogant posturing, but a point anyway.

The biggest comparison for me is Broad Sword and Claws. Broad Sword has several attacks that hit with a nice meaty thunk and throw up big numbers, but it's a bit slower overall and overkill is not uncommon, which is basically wasted damage/endurance. Claws buzzsaws away with faster attacks that cost less and dispatches entire spawns quickly. Individual attacks don't do much damage, though Eviscerate with double-stacked Follow Up isn't bad at all, but Claws puts out more in the same time frame.

Claws' Follow Up works well with Fire, Dark and Electrical Armors' damage auras. Scrapper damage auras are very useful since they have the same damage and end cost over time as a standard single target attack, but are AoEs.


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Posted

Well I'm going to be one of the few people who (partially) comes to the OP's defense here and says that I have also had problems with Claws(/SR). Mine is 35-37 (I forget exactly) but that was achieved mainly by leeching XP from task force runs where I really didn't feel as though I was contributing much. I certainly wouldn't call the set broken since many people clearly have a lot of success with it (including BillZ from my home server), but apparently I'm missing some aspect of how to play it. I was just about to return to my Claws/SR Scrapper on Sunday before a major computer failure, but once I get back up and running I'm hoping to figure out how to play this stupid* thing.

*this is me projecting


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
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Posted

Quote:
Originally Posted by Trickshooter View Post
Edit: And if you're asking me, I take Swipe and Strike and skip Slash, because I hate the animation.
Wow and I thought I was alone ! Even if it's less optimized at the end I really prefers the flow of a claws attack chain without slash also.

To the OP, as someone said Claws/ is more of a dps set than a burst set. And that's the reason why it may feel weak from a certain point of view. It's strong when you double stack Follow up with some recharge, and keep hitting your targets without any interruption. It's relatively weaker on a /regen for example if you're used to kite alot move back and forth in between hits.

I have a good friend, not usually fond of scrappers, but who leveled a claws/regen some time ago and had exactly the same feeling as you. And he's nothing close to a bad player. He finally kept playing his SD/Fire tanker more instead.


 

Posted

Playing Claws/SR is simple: you take everything but Elude from your secondary, and Strike, Slash, Follow Up, and Focus from your primary. Slot Follow Up for recharge and accuracy (avoid the temptation to put a set of Gaussian's in it -- Gaussian's doesn't provide any accuracy or nearly enough recharge), select powers and invention sets to reach the defense softcap (you *can* hit the softcap with SOs alone, but it distorts your build in unhelpful ways), and get some recharge (Hasten is enough, or you can go for set bonuses). At this point, crank your difficulty up to +4/x1 or +4/x2 with bosses but not archvillains and start wreaking havoc. The attack chain of Follow Up -> Focus -> Slash -> Strike will keep most opponents knocked down, and the bonuses from Follow Up stack to +75% damage/+40% to-hit.

Optionally, you can take Spin, Eviscerate, and Shockwave from your primary for AoE fighting and set your difficulty for large numbers of opponents rather than tough opponents.


 

Posted

I have a level 40 claws/sr brute and absolutely love him.
Once I get the endurance issues under control he'll be even better.

I'll echo the replies of those who say that it isn't really a burst damage set but...yeah; it definately doesn't have any problems from my perspective.

My attack chain is usually something like Follow Up, Strike, Slash, Focus, and a brawl or two until I've got some Fury built up and then I use Eviscerate on the last few ones alive.

As a scrapper you likely won't have to waste time building up fury and can unleash Eviscerate earlier on.


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Posted

Simple comparison for you here. (I like analogies)

Broadsword = A meat cleaver

Katana = A carving knife

Claws = A cuisinart

Yes, the individual numbers on claws attacks are low in comparison, but with only moderate recharge slotting, you can keep a nonstop rain of damage going indefinitely*

(*Or until the target is dead, whichever comes first)

I skip Strike because it has a split second pause that drives me nuts, Swipe is much smoother.

Quote:
You need to take a leason in NOT being mouthy and smug.
Are you actually serious about this?! The mouthiest, smuggest, most arrogant person I know of on the forums calling someone else out on it? I'm not sure if I'd call this irony or hypocrisy. I suppose it depends on whether or not you are actually aware of your personality traits. People aren't griefing you with all the neg repping....you have earned every bit of it.

Quote:
I seriously hope the Devs come up with a way to transfer characters from 1 account to another.
And I can guarantee this will NEVER happen. The devs are trying to get rid of RMTers, not give them a way to make even more money. This would just ensure that RMTers will never leave the game. You could email them a build, they would level a character to 50 and slot whatever you want in the powers, then sell it to you for a ridiculous sum. And lazy people all over the place would jump all over it. This is a HORRIBLE idea. If you want a 50, level it yourself.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

I see this thread is in good hands.

Claws is fine.
Skipping Slash is not wise. It's not a good idea. It will harm your DPS considerably. Especially in the end game when you slap a chance for dam-res debuff in it.

Strike is better for an attack chain than Swipe BUT not by so much that you're really hurting yourself if you choose Swipe over Strike. On my next build, I'll be going back to Swipe.

I've hit the 200 DPS mark with my claws/sr scrapper. That's with a secondary without a damage buff. I'll never reach the insane DPS of a dark/shield with saturated Soul Drain and AAO, but I can solo AVs, Pylons and survive ridiculous amounts of carnage.


Quote:
I seriously hope the Devs come up with a way to transfer characters from 1 account to another.
This is an incredibly ignorant idea.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Claws is fine.
Why, yes, yes I am. Thanks for having faith in me Bill


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Well I would never tell someone they should skip Slash, but I can't stand that animation.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

Quote:
Originally Posted by Fire_Minded View Post
I seriously hope the Devs come up with a way to transfer characters from 1 account to another.
Hello, RMT wet dream come true. Custom made characters, just tell us what you want and we'll build it for you and transfer it over... for a small fee.


Blue
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Red
Shadowslip: 50 DDC
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Posted

Quote:
Originally Posted by UberGuy View Post
Hello, RMT wet dream come true. Custom made characters, just tell us what you want and we'll build it for you and transfer it over... for a small fee.
The idea of someone who has never played the game being able to buy a tricked out level 50 without ever having run a single mission does not sit well with me at all.

AE babies were bad, this would be even worse. Imagine being teamed with someone on an STF or RSF and finding out that the first mission of the TF is the first one they ever ran. Especially if they are filling an important role, like, say, a tank on the STF. Just a little helpful if you know what you're doing in that situation.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

While people are correct that Claws is fine, although differently-oriented than other sets, I can think of one effect that might have contributed to the OP's impression.

As stated, Claws does many medium-damage attacks (and a lot of them area attacks) rapidly. Solo, it melts enemies evenly.

On a team, it might interact a bit differently with the team dynamics.

Fast-animating Claws area attacks quickly take a big chunk of life from many foes, but kill none of them. Then Broadsword and Martial Arts Scrappers pound one or two or three targets to death with their big hitters -- targets already wounded by the Claws Scrapper. Then the Claws Scrapper nearly finishes off the remaining foes with another AoE. Then the other Scrappers actually finish off several of the foes with their (less effective) AoEs.

End result -- although a lot of the damage from the high-damage attacks from the other Scrappers was "wasted" (doing a 335-point hit to someone the Claws Scrapper left with only 50 life, for example), none of that "wasted" damage appears in the combat results text. And although the Claws Scrapper contributed buckets of damage against many foes that wore them down for anyone to defeat, none of that appears in the spammed text either.

Instead, the text reads:

Broadsword has defeated Freakshow X
Broadsword has defeated Freakshow X
Broadsword has defeated Freakshow X
Martial Arts has defeated Freakshow X
Broadsword has defeated Freakshow X
Martial Arts has defeated Freakshow X
Martial Arts has defeated Freakshow X
Claws has defeated Freakshow X
Broadsword has defeated Freakshow X
Martial Arts has defeated Freakshow X
Broadsword has defeated Freakshow X

I can see where that could lead to mistaken impressions of the effectiveness of Claws.


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----------------------------------------------------------

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Posted

Quote:
Originally Posted by Sailboat View Post
While people are correct that Claws is fine, although differently-oriented than other sets, I can think of one effect that might have contributed to the OP's impression.

As stated, Claws does many medium-damage attacks (and a lot of them area attacks) rapidly. Solo, it melts enemies evenly.

On a team, it might interact a bit differently with the team dynamics.

Fast-animating Claws area attacks quickly take a big chunk of life from many foes, but kill none of them. Then Broadsword and Martial Arts Scrappers pound one or two or three targets to death with their big hitters -- targets already wounded by the Claws Scrapper. Then the Claws Scrapper nearly finishes off the remaining foes with another AoE. Then the other Scrappers actually finish off several of the foes with their (less effective) AoEs.

End result -- although a lot of the damage from the high-damage attacks from the other Scrappers was "wasted" (doing a 335-point hit to someone the Claws Scrapper left with only 50 life, for example), none of that "wasted" damage appears in the combat results text. And although the Claws Scrapper contributed buckets of damage against many foes that wore them down for anyone to defeat, none of that appears in the spammed text either.

Instead, the text reads:

Broadsword has defeated Freakshow X
Broadsword has defeated Freakshow X
Broadsword has defeated Freakshow X
Martial Arts has defeated Freakshow X
Broadsword has defeated Freakshow X
Martial Arts has defeated Freakshow X
Martial Arts has defeated Freakshow X
Claws has defeated Freakshow X
Broadsword has defeated Freakshow X
Martial Arts has defeated Freakshow X
Broadsword has defeated Freakshow X

I can see where that could lead to mistaken impressions of the effectiveness of Claws.
i think that is a very likely explanation for the impression of Claws having low damage.

Of course the easiest (but not best) way to correct this impression is to survive and keep fighting when the rest of the team wipes from a debuff toggled enemy bringing extra spawns in. If your secondary can handle it Claws achieves very impressive solo kill rates when surrounded by enemies. It happened a couple times on my Claws/SR several months after the Claws and SR revamp and made several teammates reconsider their image of Claws' damage output.


Dr. Todt's theme.
i make stuff...

 

Posted

Great feedback and responses here! As just this thread title alone screams for an easy launch of attacks (Zero offense intended toward the OP).

Claws is just such a popular and successful powerset that the idea that it is or ever was "useless" is such an extreme thing, hehe

I think this is an example of how cool the different powersets are within this game : )
(And of how cool this community is, at large)

Different mentalities and/or playstyles and such may not fit with all options, for sure...

In case it helps, I'd suggest to think of Claws as hyper fury attacking.
While some sword users might come and give a big swing... The Claws flash, slash and dice in the same amount of time and with the same amount of endurance spent... You just use more attacks in a shorter amount of time.

I know this is what everyone has already said (DPS), but... I thought thinking of it beyond numbers and such might help a bit.

Think of a wild cat slashing you up with multiple strikes before you can blink.

As someone else said, "Claws is awesome in a box"... I'll add that, out of that box, Claws is a hyper stabbing ball of fury!

Good luck!!


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Posted

Claws + Willpower = I'll take this mob, you all can move on.

I lucked into that power combo when I first started. Wanted to make a female Wolverine type (named, oddly enough, Erin Gobraugh).

That scrapper's been a steady performer in almost all settings (not so much in PvP, though the speed of the attacks is still helpful there). In fact, after this weekend, I think I may give it a shot at soloing AVs.


 

Posted

My Claws/Regeneration went from struggling (TOs) to pleasantly powered (DOs) to EASY MODE (SOs). Definitely the most powerful Scrapper offense I've had so far (been through at least a dozen Scrappers now, including a couple of other /Regens).