Can the fallout of Cryptic's business practices hurt CoX?


Amy_Amp

 

Posted

Not really a "fun" topic per se, but one worthy of thinking about.

As many have probably heard, Cryptic has had a poor track record these past few months with....client relations, most recently with a special STO deal that allegedly got pulled. That's not what I want to discuss, so no details about it, please.

My question and concern is, with Paragon Studio's licensing the Cryptic engine, what happens if Cryptic flames out? Does CoX have a fixed number of years for the license? What happens if Cryptic resells the engine to another company? Can CoX become collateral damage as a result of Cryptic's own distribution and marketing mistakes, or even their desperation or spite?


@Texarkana
@Thexder

 

Posted

In a word? No.


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Posted

If Cryptic out right sells the engine, I am sure NCsoft has first purchase options in their contract.


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Posted

Without seeing the contract, anything on this line is purely speculation.


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Posted

If the contract allows Cryptic to sell or pull away the Cryptic engine and cause the demise of CoH as a result, then NCSoft's lawyers need to be fired.


 

Posted

Quote:
Originally Posted by Zyphoid View Post
If Cryptic out right sells the engine, I am sure NCsoft has first purchase options in their contract.
Which'd probably be a good thing. Because then they'd have all the specs and blueprints ( or techy equivelants /ignorance ) to work off. And improve on.


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Originally Posted by Zwillinger View Post
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Posted

Quote:
Originally Posted by Texarkana View Post
My question and concern is, with Paragon Studio's licensing the Cryptic engine, what happens if Cryptic flames out? Does CoX have a fixed number of years for the license? What happens if Cryptic resells the engine to another company? Can CoX become collateral damage as a result of Cryptic's own distribution and marketing mistakes, or even their desperation or spite?
Pure speculation, but I wouldn't worry about this. NCSoft, would probably have licensed the use of the engine for City of Heroes in perpetuity for just this reason.


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Posted

Aren't NCsoft getting a new engine anyway? I'm sure I read somewhere they were. Something to do with needing a better one for some of the things they want to implement in this awesome game. To be honest I thought a new engine was coming along with Ultra Mode.


 

Posted

Quote:
Originally Posted by The_Thorny_Devil View Post
Aren't NCsoft getting a new engine anyway? I'm sure I read somewhere they were. Something to do with needing a better one for some of the things they want to implement in this awesome game. To be honest I thought a new engine was coming along with Ultra Mode.
The only thing that would warrant a new engine is CoH 2.


 

Posted

Quote:
Originally Posted by Amy_Amp View Post
The only thing that would warrant a new engine is CoH 2.
Which would be awesome, perhaps we can see the entire world & better version of dimensions, better graphics & etc..


JJ


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Posted

Quote:
Originally Posted by JJDrakken View Post
Which would be awesome, perhaps we can see the entire world & better version of dimensions, better graphics & etc..


JJ
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Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by JJDrakken View Post
Which would be awesome, perhaps we can see the entire world & better version of dimensions, better graphics & etc..


JJ
Improved graphics are nice, but I'd like to see more gameplay options on a new engine.


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Posted

If they ever do make a COH 2, I'm hoping that I can transfer everything over from COH 1.


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Posted

Quote:
Originally Posted by Techbot Alpha View Post
Argh, get my flamethrower...
All units; Can o' Worms is open! I repeat, Can o' Worms is open!
So your trying to tell me, if they said, Listen!

We got this new Engine that allows us to do 3x more stuff then we could do with CoH1, Plus we can now add even more powers to game, offer all sorts of unique maps, improved gameplay & QoL, plus have that this great(insert something)stuff to do now.

You wouldnt be like, Sqee?

JJ


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Posted

Quote:
Originally Posted by Texarkana View Post
As many have probably heard, Cryptic has had a poor track record these past few months with....client relations, most recently with a special STO deal that allegedly got pulled. That's not what I want to discuss, so no details about it, please.

My question and concern is, with Paragon Studio's licensing the Cryptic engine, what happens if Cryptic flames out?
The bigger problem may actually be if Cryptic get a widespread hit to reputation (as opposed to a vocal minority of ragers).

There are still so many people who seem to think that Cryptic still has something to do with CoX development (beyond the engine) that a big hit to their rep could wrongly tar CoX in the eyes of the misinformed masses.


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Posted

Quote:
Originally Posted by Robo_Knight View Post
If they ever do make a COH 2, I'm hoping that I can transfer everything over from COH 1.
I thought about that, if they did keep same premise of classes, Defender, Corrupters, etc..
Then I dont see why you couldnt port said character over to CoH2, but make em say lvl 1, 1 lvl for every 10 you earned in COH1. But limit this to 1 character. This would give incentive for folks to go into CoH2 with there beloved toon I guess.

But beyond that, I think flat out fresh start with whole new world/revamp Paragon City/Revamped Rogue Isles, etc.. would be nice. With the Story moved foward heavily, so perhaps things are even more different.


JJ


I delete more 50s, then you'll ever have.
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Posted

Dear god. The first page and it switches to an entirely different topic.



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Posted

Quote:
Originally Posted by JJDrakken View Post
So your trying to tell me, if they said, Listen!

We got this new Engine that allows us to do 3x more stuff then we could do with CoH1, Plus we can now add even more powers to game, offer all sorts of unique maps, improved gameplay & QoL, plus have that this great(insert something)stuff to do now.

You wouldnt be like, Sqee?

JJ
Well, yeah. Durr
But until they actaully do so, I'm not even letting my brain consider that option. Way too much speculation.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Consider Jack, or Atari, don't have their iron grip of abysmal fail over this game I don't see how it could blow back onto NCSoft or Positron.

Although there were a surprising number of people on those CO boards that thought the people making CO were the ones who made CoX. Which they weren't. I was like..."uhh, no, the people who made CoX are still the devs of CoX. They left Cryptic."


 

Posted

Quote:
Originally Posted by EvilGeko View Post
Pure speculation, but I wouldn't worry about this. NCSoft, would probably have licensed the use of the engine for City of Heroes in perpetuity for just this reason.
This...NCsoft is smart enough to think of something like that. Infact it was probably one of the first things they thought of.

CO was an uncertainty...if it tanked and tanked HARD (like it was such a failure they had to shut it down within the first six months aka Tabula Rasa...) then Cryptic would have probably been dumped by Atari and gone into liquidation, this was a very real possibility at the time of the NCsoft purchase.

I imagine NCsoft actually have 'first dibs' on owning the CoH engine if Cryptic do go into liquidation and lets face it...they're probably more of a force to reckon with than Atari especially thanks to the big success of Aion out east (they launched at a time when WoW was suffering major problems in China to the point where the servers had been shutdown due to fighting over who had the rights to run the game so that netted them a sizeable chunk...was 3 million people at the time IRC).

Atari meanwhile has been facing financial difficulties for quite some time (almost all their games have been poorly recieved and sold poorly, they have a bad reputation among gaming circles unfortunately) and the speculation is that the company is only just about treading water. They needed STO to be a big hit but that looks somewhat unlikely due to the rushed release (the game is fun but is basically half finished) so the future of Atari isn't really certain itself.

However Atari's situation is merely financial speculation at the moment.


 

Posted

I find it a shame about Atari, t'be honest. Ever since Transformers for PS2 (the one based on Armada, NOT the Bayformers game) I've liked them. That game was beyond just good.

Still, if it ever came down to us or them? Well, durr


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Texarkana View Post
My question and concern is, with Paragon Studio's licensing the Cryptic engine, what happens if Cryptic flames out?
Nothing, except I laugh really hard.

Quote:
Does CoX have a fixed number of years for the license?
No.

Quote:
What happens if Cryptic resells the engine to another company?
They can't.

Quote:
Can CoX become collateral damage as a result of Cryptic's own distribution and marketing mistakes, or even their desperation or spite?
No.

Cryptic did all the damage they could to the CoH brand when they were running the show here, now they're irrelevant.


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My City Was Gone

 

Posted

Quote:
Originally Posted by Zombie Man View Post
The programmers have patched the underlying Cryptic engine so hard, that what we're playing now can be considered CoH2.
I recall reading somewhere here on the forums about the Devs writing detours around old coded parts in order to give us some of the features that were previously considered "impossible".

So, in effect, I would agree. The current engine would be CoH2 CoH1.5 at the very least.


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