All mastermind pets should be same level as you


Blue Rabbit

 

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Topic.

If you want to make them weaker/stronger than tweak their base stats don't just change their levels.


 

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Balance young grass hopper. Balance


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Screw that noise. I want a travel power where my pets carry me around everywhere!


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
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The concept is that you are stronger than your Henchmen; thus they are lower level than you with the obvious exception of the Tier 3 Henchie. He is the same Level, but you are still the Boss. Sort of a show of your own Power and ability to control an equal, but you arent going to surround yourself with equals to tempt the Fates. I mean, in game lore at least, Lord Recluse's lieutenants are not his equals, but His only true equal is the Destined One (whomever that may be).

Besides it works fine as is.


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Originally Posted by DarkGob View Post
Screw that noise. I want a travel power where my pets carry me around everywhere!
I like this idea. More henchman chariots please!


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

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Originally Posted by Ninus View Post
Lord Recluse's lieutenants are not his equals, but His only true equal is the Destined One (whomever that may be).
Really? Have you soloed Lord Recluse lately? Far as I can tell, he has no equals.


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Originally Posted by CapnGeist View Post
Really? Have you soloed Lord Recluse lately? Far as I can tell, he has no equals.
Yes, about three times that I can remember. Why?


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by kojirodensetsu View Post
Topic.

If you want to make them weaker/stronger than tweak their base stats don't just change their levels.
You don't have much of an argument here, other than "make it so."

Tweaking their base stats doesn't work, partly because a WHOLE LOT of stats scale with level, and partly because a few stats don't actually originate from the character. Base accuracy, for instance, is set per class, not per instance of pet.

And, really, what do you hope to get out of this? Even if they make them your level but tweak them to be functionally -2, what did you gain? A bigger number that means nothing? You're not going to make Mastermind henchmen any stronger than they are. In fact, Masterminds are more than strong enough as they are, and it's fairly easy to make an argument as to why they're overpowered.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Meh. MM pets work fine as they are.
If you want evidence, ask the x5 spawns in the Council and Longbow bases from last night. You might need to wait for them to get out of hospital, though. Or, y'know, be able to commune with the dead


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Yeah, henchman levels are fine. Supremacy does a lot to make up for whatever disadvantage in combat they gain from lower levels, and x8 is a pretty common solo run for a lot of high-level MMs. I don't think anything's broken here.


 

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Originally Posted by Reiraku View Post
I like this idea. More henchman chariots please!
Masterminds - now with built in travel power!

As for the OP - MMs are already incredibly tough with all their pets as they sit now - they really don't need a buff.


 

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Originally Posted by Samuel_Tow View Post
Yes, about three times that I can remember. Why?

Redside or Blueside? I mean, okay, the one you fight redside is entirely doable, but the one at the end of the STF... If you have, I'd like to hear how.

Also:
Level Tweaking /unsigned
Mastermind Rickshaw Power /signed


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Originally Posted by CapnGeist View Post
Redside or Blueside? I mean, okay, the one you fight redside is entirely doable, but the one at the end of the STF... If you have, I'd like to hear how.
The STF Recluse is not just Recluse. It's Recluse plus the buffs of his four towers. Without the Towers, he's a tough, but otherwise pretty standard AV.

Statesman totally cheats, though.


 

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Originally Posted by Eiko-chan View Post
Statesman totally cheats, though.
QFT.

What has he got, like 3 tier 9s? His crashless Unstoppable, his 'kill all Nightshade's pets in one' footstomp and his Zeus Lightning, which really is literally an I Win button.

I've seen at least one video of AV Recluse being solo'd (not in the STF), by a DM/Shield Scrapper. Has anyone ever solo'd AV (alright Hero) Statesman?


 

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All I know is I want a power that makes all my MM's robots combine into one giant robot, that my MM then climbs into. So I can go stomping around in a giant robot.


 

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Don't entice Castle to look at MM numbers! Just let us have Demon Summoning and hush up!

>.>
<.<


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Originally Posted by NightshadeLegree View Post
I've seen at least one video of AV Recluse being solo'd (not in the STF), by a DM/Shield Scrapper. Has anyone ever solo'd AV (alright Hero) Statesman?
It took everything I had to solo the EB Statesman...

Me and a buddy once did a map with a whole pile of AVs and Heroes at 50. We were a level 50 Dark/Invul Brute and a level 50 Ice/Cold Corruptor. We've also duoed the Mender Silos Strike Force.

I can say easily that even though we tore through many AVs and Heroes like puppies through a shoe store, Statesman gave us pause. We barely managed to take him down in AE mission, and in the Mender Silos he got one of the only two kills in the mission (the other was Malaise, who pounced the Corr while I was pounding on Infernal.) He was easier to kill this time due to the Jade Spider's help, but still: stupid tough.

I have to say though, the Footstomp and the Lightning didn't phase my brute at all (and the corr death was a result of coming in to use Heat Loss and getting hit by both of them in a row), but the Crashless Unstoppable is cheattastic. It's the same reason I can't solo AV Ms Liberty on my brute despite being able to stand against her wailing on her for an amount of time I simply call 'long enough.'


NPCs: A Single Method to Greatly Expand Bases

 

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Originally Posted by CapnGeist View Post
Redside or Blueside? I mean, okay, the one you fight redside is entirely doable, but the one at the end of the STF... If you have, I'd like to hear how.
Within the context of what you quoted, i.e. Recluse vs. the Destined One, I assumed red-side. Furthermore, red-side's meeting with Recluse is in a solo encounter, whereas blue-side's meeting with him is in a mandatory-team TF. The difference is that in the former he scales down, but in the latter not only does he not, but he's powered up, too.

Naturally, I wouldn't bother trying to solo team-designed content, but since I can pretend it doesn't exist and the game gives me a free pass on him, I don't see why not.

Furthermore, Recluse is fightable solo (kind of) in the hero version of the Mender Silos TF, where he's the one holding the Statesman. Of course, I had the whole Freedom Phalanx with me by that point, so it wasn't exactly "solo."


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Prof_Backfire View Post
Segways.
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Originally Posted by CapnGeist
Rickshaws.
Motorised rickshaws.


 

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Originally Posted by Coyote_Seven View Post
All I know is I want a power that makes all my MM's robots combine into one giant robot, that my MM then climbs into. So I can go stomping around in a giant robot.
Want. Right. Freaking. Now.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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/signed for giant robot power, but only if my thugs can get a combine power that enables me to summon a cadillac that they all pile into so we can go and do some drive by shootings.

Call it "To the Thugmobile!"