Buying common salvage with tickets
'Cos it'd be a waste of tickets, you can pick most salvage up at WW/BM or as basic drops. I use my Tickets to buy Dual and Single Origin enhancements right up until I get a toon to 30, that way, I have a decent amount of Inf. and no worries about getting the salvage I can now eaisly afford.
'Cos it'd be a waste of tickets, you can pick most salvage up at WW/BM or as basic drops. I use my Tickets to buy Dual and Single Origin enhancements right up until I get a toon to 30, that way, I have a decent amount of Inf. and no worries about getting the salvage I can now eaisly afford.
|
Having to, potentially go through, say, five such 'grab bags' to get the one piece of salvage you want sounds like more of a waste than just being able to pick the one you actually wanted in the first place.
So, /signed
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
I'll agree with this.
Although I'd also like to see a way to buy all salvage from just an NPC store for influence as well.
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
'Cos it'd be a waste of tickets, you can pick most salvage up at WW/BM or as basic drops. I use my Tickets to buy Dual and Single Origin enhancements right up until I get a toon to 30, that way, I have a decent amount of Inf. and no worries about getting the salvage I can now eaisly afford.
|
I've had to roll up to 10 times to get the piece of salvage I've wanted on occasion. That equals an uncommon salvage. Thanks to the random number generator, one could end up spending even more than that to get a specific piece of common salvage.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Then why not just remove the drops altogether? Start a new mini game making recipes where you go to the shops, buy your ingredients and put them together, they have a similar thing on Nintendo DS called "Cooking Mama"
|
80 Tickets: Uncommon salvage.
540 Tickets: Rare salvage.
The ticket system is set up to mirror what you'd get as drops. Given that you get to choose uncommons and rares, you should be able to choose commons as well. To do otherwise means that common salvage is worth more than uncommon or rare salvage, which isn't intuitive.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Maybe I don't take Recipes all that serious? Should I? Hmmm, maybe it's just that the Recipes I've made haven't required salvage that's all that hard to come by, especially seeing as I tend to buy all my enhancements at ARC and only really make the odd one here or there.
When do Recipes start to become essential to gaining full effectiveness for your toons powahs?
Maybe I don't take Recipes all that serious? Should I? Hmmm, maybe it's just that the Recipes I've made haven't required salvage that's all that hard to come by, especially seeing as I tend to buy all my enhancements at ARC and only really make the odd one here or there.
|
When do Recipes start to become essential to gaining full effectiveness for your toons powahs?
|
Random Common Arcane/Tech Salvage (Level 10 and up) 8
Uncommon Arcane/Tech Salvage (Levels 10-25; 26-40; 41-50) 80
Rare Arcane/Tech Salvage (Levels 10-25; 26-40; 41-50) 540
Training Origin Enhancement (Level 1 and up) 15
Dual Origin Enhancement (Level 15 and up) 35
Single Origin Enhancement (Level 25 and up) 75
If a specific piece of common salvage (due to the random number generator) costs more than a specific piece of uncommon salvage, then something is broken.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
I have no problem with this. If snothing else it would probably help stabalize the prices of the more volatile common salavge (Luck charms for example).
Given that the prices and availability of common salvage on the auction houses are less stable than the uncommons and rares, it should stand to reason that random rolls aren't working.
I've had to roll up to 10 times to get the piece of salvage I've wanted on occasion. That equals an uncommon salvage. Thanks to the random number generator, one could end up spending even more than that to get a specific piece of common salvage. |
BrandX Future Staff Fighter
The BrandX Collection
Salvage has more uses than just IOs (Bases, Empowerment Buffs) and generic IOs require more common salvage than Set IOs.
This shows that you haven't a clue as to what you are talking about. The developers have said that tickets in the AE are to replace drops at the same rate as playing outside the AE. Random Common Arcane/Tech Salvage (Level 10 and up) 8 Uncommon Arcane/Tech Salvage (Levels 10-25; 26-40; 41-50) 80 Rare Arcane/Tech Salvage (Levels 10-25; 26-40; 41-50) 540 Training Origin Enhancement (Level 1 and up) 15 Dual Origin Enhancement (Level 15 and up) 35 Single Origin Enhancement (Level 25 and up) 75 If a specific piece of common salvage (due to the random number generator) costs more than a specific piece of uncommon salvage, then something is broken. |
Go do non AE missions, looking for a specific uncommon piece of salvage vs going to AE market.
The commons aren't that bad to get. Sometimes it doesn't roll in your favor and sometimes you get it on the first roll.
BrandX Future Staff Fighter
The BrandX Collection
I've had to roll up to 10 times to get the piece of salvage I've wanted on occasion. That equals an uncommon salvage. Thanks to the random number generator, one could end up spending even more than that to get a specific piece of common salvage.
|
And then you can save those other 7 common salvage for later use or sell them at WW or the BM.
|
It didn't cost more...it's random vs picking up exactly what you want.
|
And this is why I made the suggestion in my original post:
Why not get rid of the random rolls and allow us to buy specific common invention salvage for 10-20 tickets?
|
Go do non AE missions, looking for a specific uncommon piece of salvage vs going to AE market.
|
See my above points.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
and there is nothing wrong with random rolls. if it took 10 rolls to get the one piece of common salvage you wanted, how many others did you get that you can make money off of or use in another recipe you have? you are exagerating a problem that doesn't exsist. and just like everyone else, if you want a specific piece of common salvage, go to the market and place a bid and wait a few mins. i have not seen any spike that didn't come back down to where things were selling at before other then rare io's.
if it took 10 rolls to get the one piece of common salvage you wanted, how many others did you get that you can make money off of or use in another recipe you have?
|
The market is supposed to be optional and my suggestion would help that to be the case.
Again, bull. When common salvage is going for 50k-300K and uncommons are going for 5k, there is a distribution problem.
and just like everyone else, if you want a specific piece of common salvage, go to the market and place a bid and wait a few mins.
|
Funny, I don't think that has anything to do with what I'm suggesting: Balance vending prices at the AE.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
do you not understand what the word random means?
Looking at the market forums, it is generally considered a waste of time selling salvage. |
you do also know that you can select the level range for the salvage roll right? this cuts down on the salavage you get while random rolling so you have a better chance of getting what you want within a few rolls.
I'd be down for this, Snow Globe. I get tired of getting fleeced at the market if I want a Spell Ink in a reasonable time frame.
"...freedom isn't a commodity to compromise." -- Captain America, New Avengers #21
Guide to Base Teleporters
you fail reading comprehension class. where did i say, in what you quoted for this answer, did i say go sell? i said go bid(buy) for a piece and do something else.
|
A fact that I'm aware of.
However you fail to understand that I could care less about the market and the fact that I am not talking about the market. I am talking about the AE Vending system alone. The market can proceed on its merry way in peace.
I have a solution to what I've said I feel is a problem: common salvage costs more than uncommon salvage within the AE vending system.
Why, yes, I did know that. You are avoiding the point: multiple rolls raises the cost of common salvage.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
whatever snow. common salvage costs 8 tickets. if it takes 10 rolls to get what you want, you have 9 pieces of salvage left that you may need to use to make some other recipes. of course you could get lucky and get it in the first roll. of course you could always drop it by doing regular missions or dev choice or honorable mentions buy choosing regular rewards instead of tickets.
and just because something isn't listed at the market doesn't mean you can't put up a bid and wait 5 mins for it to fill. and i know you don't care about the market but the option is there.
as for calling me a dirty marketeer, you would be wrong on that. i use the market when i need to. i just understand how the market works.
and lets add to this, just like in the 60 moth vet rewards thread, when does it stop? are recipes next? i would love to see the ticket prices of those.if you think merit prices are bad wait until you see ticket prices.
with 1 run through an AE mission, you can get alot more stuff with random rolls then you would doing a regular mission. and i don't think that the prices will be 10-20 for common salvage, more like 30-40 or so if they did that.
Snow Globe said:
This shows that you haven't a clue as to what you are talking about. |
Someone can't count, it seems. |
Marketers like yourself have so poisoned the well that I don't care what happens to anyone's niche market. |
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Yes, I know that you can get a random roll for 8 tickets. Why not get rid of the random rolls and allow us to buy specific common invention salvage for 10-20 tickets?
We can choose specific uncommon and rare salvage, why not commons? |
If I get loaded on Salvage and recipes, I don't want to have to make 5-6 random rolls to get the one last salvage I need to finish a recipe. I don't want to have to make a wrong guess about whether its Arcane or tech. I don't want to make a wrong guess about the level range. I don't want to go to the market, possibly crash while loading, or pay an ungodly 25k because someone decided the one Common I needed was worth flipping.
I want to enjoy my time playing, and I want to enjoy my time crafting. Unfortunately all too often, the latter doesn't happen, because of bottlenecks or inconsistencies in the supply systems or the market or the nature of recipes themselves (if all commons were used equally across the recipes, with weighting based on the popularity of recipes, I wouldn't have to feel like half my drops were useless and the other half I needed twice as many of).
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Why do I get the feeling that any response, except instant and unconditional agreement with Snow Globe, would lead to instant and personal assault?
|
The arguments against that people have made so far haven't been particularly strong, except they've been pretty dismissive. Snow isn't out of line in being vigorous in his defense when he thinks someone is deliberately missing or obscuring the point.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
whatever snow. common salvage costs 8 tickets. if it takes 10 rolls to get what you want, you have 9 pieces of salvage left that you may need to use to make some other recipes. of course you could get lucky and get it in the first roll. of course you could always drop it by doing regular missions or dev choice or honorable mentions buy choosing regular rewards instead of tickets.
|
and just because something isn't listed at the market doesn't mean you can't put up a bid and wait 5 mins for it to fill. and i know you don't care about the market but the option is there.
|
as for calling me a dirty marketeer, you would be wrong on that. i use the market when i need to. i just understand how the market works.
|
and lets add to this, just like in the 60 moth vet rewards thread, when does it stop? are recipes next?
|
Given that uncommons are 80 and rares are 540 (6.75 times uncommons), it isn't unreasonable that commons would be 10-15.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Just as a quick reply, ignoring all the argument... I'm all for the OP suggestion. It's usually pretty frustrating trying to complete recipes, since usually the last bit of salvage I need is common, and the market is (at times) completely useless for that. Having a consistent way of getting commons (as we do for uncommons and rares) would be a major improvement. And might actually fix some of the market problems too (though I kinda doubt it).
Why the heck are Commons harder to get than Uncommons and Rares in the first place, anyway?
And then you can save those other 7 common salvage for later use or sell them at WW or the BM.
|
Honestly I'd rather see them just go back and fix the Invention System first. As Lemur Lad touched upon, most of the issues surrounding the market stem from godawful balance problems inherent to the crafting system in general.
Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!
Yes, I know that you can get a random roll for 8 tickets. Why not get rid of the random rolls and allow us to buy specific common invention salvage for 10-20 tickets?
We can choose specific uncommon and rare salvage, why not commons?
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters