Buying common salvage with tickets
Which side? Villainside, I think I've seen them top out around 5000 typically, and can see getting several at 1000. Heroside, they were 15,000 a few *years* ago and have pretty much never been that cheap since.
Heroside, dumping one on the market for 5 inf netted 36,000. Current "buy it now" price is at least 50,000. Just to test, I'll be mroe than happy to throw some bids up and leave them (on my first 50, a blaster, who doesn't need the things) - ten at 1000, ten at 5000. Bet they won't be filled by Monday. |
Well, I guess I was as about as specific as some other people in this thread but it was on red side.
EDIT: Even if 20,000 is the minimum for blue side, that is still a drop in the bucket infl wise.
Where did you get 20,000, when I said I sold one at 36,000 and the lowest I could buy was 50,000 - and that was "creeping" a bid up?
|
Edit: Oh look, I have a red rep indicator. How can I view it again? It isn't in my usercp.
Off-topic, but it looks like your rep meter is back in the green now. Viewing rep comments is cumbersome since the mods disabled that feature in the user CP. The only way I know to view rep comments is to attempt to rep yourself. The latest comment will pop up then along with your rep total.
I'm certainly not opposed to Snow Globe's idea as I've had streaks where it has taken nearly 20 random rolls to get that one elusive common salvage.
I'd be willing to pay 40 tickets to get a specific common as it would still save me the time and headache of having to run back and forth emptying my pockets until I get the "one" piece I'm looking for. It would be interesting if they kept the current random rolls for 8 tickets and added in a second option to buy a specific salvage.
On a side note; if find it quite amusing that more people DON'T use tickets to buy the salvage they need but instead spend 100's of thousands, if not millions for salvage that they could easily buy after running an AE mission or two.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
That's what really gets me about the opposition above. It isn't cutting into their profits as the tickets for salvage currently isn't being used as much, so why do they care at all?
|
No-one makes a serious amount of inf out of flipping commons, the prcies are in the main set by the how frequently the drop foe is fought (ie arcane/tech), and how often they are used in recipes. Having commons drop randomly in missions, and rolled in tickets is a sensible design to keep the market filled as much as is practicable.
Choosing a specific common drop would adversely affect that design, the market and create pricing for commons that would be worse than current, for those who don't want to partake in the optional AE content.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
Because maybe its just a bad idea.
No-one makes a serious amount of inf out of flipping commons, the prcies are in the main set by the how frequently the drop foe is fought (ie arcane/tech), and how often they are used in recipes. Having commons drop randomly in missions, and rolled in tickets is a sensible design to keep the market filled as much as is practicable. Choosing a specific common drop would adversely affect that design, the market and create pricing for commons that would be worse than current, for those who don't want to partake in the optional AE content. |
The devs can find other ways to balance supply and demand, if that was their objective in curtailing the ability of players to purchase specific common salvage items, using tickets.
No-one makes a serious amount of inf out of flipping commons, the prcies are in the main set by the how frequently the drop foe is fought (ie arcane/tech), and how often they are used in recipes. Having commons drop randomly in missions, and rolled in tickets is a sensible design to keep the market filled as much as is practicable.
|
Choosing a specific common drop would adversely affect that design, the market and create pricing for commons that would be worse than current, for those who don't want to partake in the optional AE content.
|
So while the suggestion is bad for the market, I don't care. Heck I don't do a lot of AE missions either unless I need specific salvage. When I need specific salvage, I've got two choices: AE Tickets or the Market. Given those choices, I do not want to choose the market.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Which is it?
Are commons too expensive so people need an outlet, or are they vendor fodder that people delete ?
You are using both arguments at the same time.
If a tier (like the lowbie arcane say) is tending to be expensive (not that 50K is expensive really), then the excess generated is hardly vendor trash.
If the highlevel 'freely available' salvage is what you need (buy it NAO at 300 inf or less) then buy it and don't roll.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
Yeah, as bad as forcing people that don't want to play the market to do so. Basically my suggestion lets players choose to ignore the market, but use IOs (something that Reward Merits and AE Tickets almost do perfectly). |
...Even forcing players to use random rolls is a waste as comments above show that even those against this idea delete salvage that "isn't worth it". |
...When I need specific salvage, I've got two choices: AE Tickets or the Market. Given those choices, I do not want to choose the market. |
And as said before, when you go to random roll your tickets, choose the level range and type of salvage you want then you only have 6 pieces that can drop. So for spending 48 tickets you got 6 pieces of salvage all which could be the one you wanted.
I love seeing these "thinly veiled" fix the market threads though. Please keep them comming.
Which is it?
Are commons too expensive so people need an outlet, or are they vendor fodder that people delete ? You are using both arguments at the same time. |
Like Lemur said, there is the problem in that not all commons are used equally across the recipes. Those that are heavily used get traded and marked up. Those that are not used heavily are considered a waste of time by sellers. Fortunes are considered more valuable than rubies for instance both are common, but fortunes are used more.
Again, both points are valid for the market. However, as I keep saying, those that use the market can continue to play market pvp. I want out of it for common salvage that I need so I looked at the alternatives: hope I get lucky doing missions or use the AE. Given that players can choose which uncommon or rares with AE Tickets, it stands to reason that players should be able to choose commons with AE Tickets as well.
Not all salvage is the same. While 1-2 pieces of salvage in a tier might be sought after, the others could sit for weeks if left alone. Given that sellers want fast turnover, they pull that salvage to sell to stores, don't put it on the market in the first place, or simply delete it.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Not all salvage is the same. While 1-2 pieces of salvage in a tier might be sought after, the others could sit for weeks if left alone. Given that sellers want fast turnover, they pull that salvage to sell to stores, don't put it on the market in the first place, or simply delete it. |
I love seeing these "thinly veiled" fix the market threads though. Please keep them comming.
|
Seriously, if the market supporters in this thread were at all honest with themselves then half this thread wouldn't exist. Instead, the market supporters feel the need to attack anything that might touch their "precious". The point that some marketers made in this very thread that people use AE Tickets for random recipe rolls instead of salvage (thus causing an upward spike on salvage use on the market) is completely ignored.
So what is it? People use AE Tickets for random recipe rolls or random common rolls? If there is a lack of salvage because people are choosing recipes, then those tickets are not being converted to salvage. Can you tell me that all, or even most, of the random common rolls are going to the market? No, you can't, neither can I.
Not all players have solo SGs that they can store their salvage freely in. It might be the case that those who frequent the market can do that, but it isn't always the case.
So it comes down to let me ignore the market by being able to choose what my AE tickets buys. I can do so with uncommon and rare salvage, I should be able to do so with commons too. Feel free continue to use the market, I'm not even trying to stop you. Like I said the market can go on its merry way.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
What point did I prove? It is well known that the people who know how to use the market don't bother trying to make a profit off of salvage unless it is something that is reliable like rares.
|
And honestly, I gave you several examples to use to get salvage since you do not want to use the market. I find it extremely funny to that you keep saying that the only way to get drops is buy the AE or use the market failing to remember that there are other ways.
|
As to storing salvage in the bases, that space is generally reserved for halloween, candy canes because Issue 13 reduced the salvage rack capacity from 2,500 pieces of salvage to 30. Groups are limited to 18 storage items for 150 characters. So that isn't a reliable means of storage.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
As to storing salvage in the bases, that space is generally reserved for halloween, candy canes because Issue 13 reduced the salvage rack capacity from 2,500 pieces of salvage to 30. Groups are limited to 18 storage items for 150 characters. So that isn't a reliable means of storage. |
this is still going on? snow, the reason uncommon and rare salvage can be specifically bought is because they are hard to come by. commons being on a random roll is just the same as running a mission. you aren't guaranteed to drop an uncommon/rare salvage unlike commons where you are almost guaranteed to walk out of a mission with at least 1 piece.
use your base storage wisely or make an alt group for storage for yourself. that is the easiest way to guarantee that you will get what you want.
As to storing salvage in the bases, that space is generally reserved for halloween, candy canes because Issue 13 reduced the salvage rack capacity from 2,500 pieces of salvage to 30. Groups are limited to 18 storage items for 150 characters. So that isn't a reliable means of storage.
|
This statement right here is what kills your idea. Because this may be what you choose to do with your storage, it is not what everyone else is doing. It most certainly is a reliable means of storage. Just because you choose not to do something does not give reason to ask for something to be changed. The tools are in front of you. All you need to do is use them.
|
You think that with all the protests from the market supporters that I want to kill the market. All over something you've said that the more experienced market people wouldn't be affected by. Crocodile tears much?
this is still going on? snow, the reason uncommon and rare salvage can be specifically bought is because they are hard to come by. commons being on a random roll is just the same as running a mission. you aren't guaranteed to drop an uncommon/rare salvage unlike commons where you are almost guaranteed to walk out of a mission with at least 1 piece.
|
So, in a Massively Multi-player Online game, you are telling me to solo? Or to have a "group" of one? Do you know how stupid that sounds?
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Me:
No-one makes a serious amount of inf out of flipping commons, |
It is not a reliable or sane economical choice to market in these. It is however the thing that new people getting into the market use to learn how the market works |
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
Those actually seem to be in agreement, rather than disagreement, with Fing having the additional caveat that it can be useful to learn the basics, but you still don't make any major inf off of commons.
|
I've been getting a ton of negative rep (-200) with comments that amount to "ahahaha", collectively the market supporters in this thread have shown an abysmal reaction (you'd think I asked for the market to be eliminated given the reactions), and I've basically been told to use the system that I've repeatedly said I didn't want any part of.
Tell me is that the reaction you want to foster, Cat? Or do the market supporters just want to bully a suggestion because it deals with "minor inf"?
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Yes, I know that you can get a random roll for 8 tickets. Why not get rid of the random rolls and allow us to buy specific common invention salvage for 10-20 tickets?
We can choose specific uncommon and rare salvage, why not commons? |
I always found it a bit odd that Uncommons and Rares were "pick it as you like", yet Commons were "grab bag".
More options is usually a good thing.
Let's go for a "pick a specific" Common salvage.
Heck, I wouldn't care if they added a "grab bag" option for Uncommons (which I'd probably NEVER use) and Rares (which I might, if I were in the mood).
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
EDIT: I missed 2 zeros and had 50 and 100 instead of 500 and 1000.
Heroside, dumping one on the market for 5 inf netted 36,000. Current "buy it now" price is at least 50,000. (By comparison, villainside last five - two at 10,000, one at 1001, one at 1501 and one at 5001.)
Just to test, I'll be mroe than happy to throw some bids up and leave them (on my first 50, a blaster, who doesn't need the things) - ten at 1000, ten at 5000. Bet they won't be filled by Monday.