Buying common salvage with tickets


Adeon Hawkwood

 

Posted

Mmmm

Sharker, I really did not meant to say all with money, achieved it through external to the game sources, but I do believe this external to the game sources has influenced prices in the market by making influence much more available that it would be otherwise, think of it as inflation (when you print too much money with out backing, the unit value of money drops, and therefore you need to pay more money for whatever you buy).

I will admit, with regards to the white pricing of salvage or any other salvage in fact, Sharker you are right, a little bit of patience will definetely pay off. I usually place my bids for my salvage and continue on buying other salvage for other recipies, usually after I bought a couple of salvage, I get my salvage at the bid I made a few minutes ago. I also know which recipies I am planning to acquire in the next couple of days and I do in advance place bids for the salvage they require as well, saving me lots of influence in the process.

Never the less, as I did say, I like the idea of merits letting you buy what you actually want, the very essence of this ability does provide a sense of check and balance to overall system. I still would like to see the merit system extend to Purple recipies, and all forms of salvage as well. Further more, it would be nice if AE Tickets, and yet another form of pseudo-currency, be adapted to work as the merit system does with regards to choice. But again, I like to see lots of chioces and versatility, does the AE ticket system needs to be evolved, not really; but it would be nice.

Stormy


 

Posted

[quote]...and yet another form of pseudo-currency,...{/quote]

NO. we do not need any more forms of currency. and as far as rmt money, i doubt it is as big as you think. infl/inf can be made hand over fist over foot over leg over head...has been since well, forever. just the amounts got bigger due to AE. if the rmt'rs were making money off of this they wouldn't be selling it for, i think the last ingame email i saw was $15/billion. that means they aren't selling it.

as for the idea, again, with being able to random roll more bronze class recipes and common salvage that you would ever drop in a regular mission, i don't see a need for this.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
as for the idea, again, with being able to random roll more bronze class recipes and common salvage that you would ever drop in a regular mission, i don't see a need for this.
And like any QoL suggestion, need isn't really a factor.




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Posted

Need may not be a factor, but any change requires a cost/benefit analysis. If this were a need rather than a want then the benefit side of the equation would be a lot stronger.


 

Posted

Quote:
Originally Posted by Redoubtable View Post
Need may not be a factor, but any change requires a cost/benefit analysis. If this were a need rather than a want then the benefit side of the equation would be a lot stronger.
This section is for suggestions. That you want to do a cost/benefit analysis is besides the point.

Quote:
Suggestions and Ideas Have an idea or suggestion? Talk about them here!
This section's descriptions doesn't mention anything about cost/benefit analysis.

As to why I've suggested this, I saw a discrepancy with how salvage was bought with AE Tickets.




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Posted

Quote:
Originally Posted by Sharker_Quint View Post
Quote:
...and yet another form of pseudo-currency,...
NO. we do not need any more forms of currency.
Like it or not, AE Tickets are a currency we have in the game.

  • Influence/Infamy
  • Prestige.
  • AE Tickets
  • Reward Merits
  • Vanguard Merits
  • Purple IOs
  • PVP IOs
Ok the last two aren't exactly currencies. They might as well be considering how rare they are. All but the last two can be used to purchase stuff from the game.




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Posted

Quote:
Originally Posted by Snow Globe View Post
This section is for suggestions. That you want to do a cost/benefit analysis is besides the point.


This section's descriptions doesn't mention anything about cost/benefit analysis.

As to why I've suggested this, I saw a discrepancy with how salvage was bought with AE Tickets.
So what's your basis for believing that this should be introduced into the game despite others' objections? That your preferences are more important than theirs?

If you're going to make a suggestion then you need to be prepared to advocate for it in the face of possible opposition. One way to do that is to show that your proposed change will have a net positive effect on the game. If this forum was just supposed to house suggestions without comment or analysis then every thread would be locked after the first post.


 

Posted

Quote:
Originally Posted by Redoubtable View Post
So what's your basis for believing that this should be introduced into the game despite others' objections? That your preferences are more important than theirs?

If you're going to make a suggestion then you need to be prepared to advocate for it in the face of possible opposition. One way to do that is to show that your proposed change will have a net positive effect on the game. If this forum was just supposed to house suggestions without comment or analysis then every thread would be locked after the first post.
And I've put forward why I feel that the suggestion is a net positive effect:
  • It is consistent with uncommon and rare AE ticket purchases.
  • Allows those that don't want to deal with the market to do so.
  • It doesn't penalize players in either time or tickets who are looking for specific salvage to finish their recipes.
  • Provides a price stabilization for common salvage on the market.

However the first half of the thread was full of long-winded "/jrangers". Rather than discussing the suggestion, I was told to do other things equally grindy.

Being told to "use the market" isn't discussion.




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Posted

Quote:
Being told to "use the market" isn't discussion.
then stop mentioning it in every single one of your posts. there are several other ways of getting the salvage you need. and i think being able to be specific enough down to 6 pieces of salvage on random rolls is good enough.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
Quote:
Originally Posted by Snow Globe View Post
Being told to "use the market" isn't discussion.
then stop mentioning it in every single one of your posts.
Every single time I've mentioned it in this thread, it has been a rebuttal. If you are willing to discuss the suggestion without telling me to use the market, then we might get somewhere. Otherwise, you've stated your opinion and can move on. Given that this is my suggestion, I'll stay around to develop it further.

Quote:
Originally Posted by Sharker_Quint View Post
there are several other ways of getting the salvage you need. and i think being able to be specific enough down to 6 pieces of salvage on random rolls is good enough.
This is subjective feedback and you are more than welcome to your opinion. However it is only a subjective point of view and there isn't anything with that I can discuss.

If you (collectively) have got nothing more than opinion then, unlike what Redoubtable has inferred, the discussion hasn't even touched on a cost/benefit analysis. Instead it is a bunch of opinions that seek to drown the suggestion in a lot of noise. At that point there is no discussion.




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Posted

Quote:
...the discussion hasn't even touched on a cost/benefit analysis...
then bring it. please. and i have given other ways to get said salvage without using the market. in fact i'll start. i need 2 pieces of the same salvage. i know what lv and what type of salvage it is. random rolls are 8/roll and to make it fair specific common salvage is 20/salvage. now i take 2 rolls and get what im looking for. i spent 16 tickets versus 40 to get what i needed. now granted i could have saved all of .05 secs buying the salvage but i got lucky. even if i had to roll 5 times to get the 2 pieces, i came out ahead 3 more pieces of salvage as compared to only getting 2 pieces. in fact the other salvage might even be something i need.

go from there.


 

Posted

Are you guys are still arguing about this?

You can already buy common salvage from AE, it's just not at a fixed price. It costs at least 8 tickets, and may cost 24 or 48 or 96 tickets, or maybe more. When it costs 96 tickets you get 11 other pieces of salvage for free!

Just think of it as Quantum Mechanical salvage. When you spend the eight tickets you're getting a piece of Schrödinger's salvage, which turns into the piece you want when the cat dies.

Statistical probabilities are the basis of Quantum Mechanics. If that's good enough for solid state electronics and all of modern physics, it should be good enough for us.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
then bring it. please. and i have given other ways to get said salvage without using the market. in fact i'll start. i need 2 pieces of the same salvage. i know what lv and what type of salvage it is. random rolls are 8/roll and to make it fair specific common salvage is 20/salvage. now i take 2 rolls and get what im looking for. i spent 16 tickets versus 40 to get what i needed. now granted i could have saved all of .05 secs buying the salvage but i got lucky. even if i had to roll 5 times to get the 2 pieces, i came out ahead 3 more pieces of salvage as compared to only getting 2 pieces. in fact the other salvage might even be something i need.

go from there.

Uhm... first of all. Since it currently is based on random rolls there are no guarantees that you will get your "desired" salvage within your quoted "two rolls". It has at times taken nearly 15-16 rolls to achieve that, so I'm spending 100+ tickets. (yes, some days the random number generator doesn't like me.) Sometimes it's been within the first few rolls. On average it's more then 5 rolls. And yes, I am looking in the correct common salvage level/type. So at times I'm spending more tickets to get the wanted piece of common salvage than it would have cost to buy one uncommon salvage with tickets. Kind of annoying there and very incongruous with how you can purchase uncommon and rare salvage within the AE system.

You're second assumption would be that I need any of the additional salvage I've rolled, that said salvage is worth saving, or worth putting on the market. More times then not the extra salvage I'm getting is duplicates of salvage I already have or are pieces that the market has been over burdened by already (Like the market currently needs more Mathematical Proofs.) and are selling for less then I can vendor. Although it probably isn't as bad as I may think, it sometimes feels like 9 out of those extra 10 pieces of salvage are worth diddly squat. (Woo hoo. 250 inf per sale to the vendor! I is rich! ) I will always check my base salvage to see if it's something we need or if I can make a little on the market. In general it gets sold to a vendor as it's not worth keeping.

In the end I wouldn't mind paying the 20-40 tickets mentioned as the AE purchase price as it would A. be on par with what I spend anyway trying to get the salvage I want, B. be a lot more efficient with my time and tickets unlike days where the random number roles go against me, C. I'll stop feeling like a monkey pulling a lever trying to get a peanut to drop out, and D. I'll get back into running missions, etc. sooner.


As an aside I think having the ability to purchase specific common salvage would help smooth out the common salvage prices in the market. People would grab more from the AE to try and make a quick buck off the over inflated prices, bringing in more supply which in turn would ease the demand. But, I suspect those that are making profits off the market extremes aren't interested in this idea as they'd be afraid folks would find out how easy it is to get salvage of all types through the AE.


Throwing darts at the board to see if something sticks.....

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Posted

I didn't mean to infer that an analysis was taking place, just that one was necessary to resolve the differing points of view. The special interest groups will always jump on something that they perceive as affecting them, especially if the suggestion is made without any apparent consideration of their perspective, and a proper discussion of the proposed change's impacts is one way to potentially disarm them.

I don't mean to be picking on you about this, it's more of a general problem (in my opinion) with the way that people present their suggestions in this forum, and this just happened to be the thread that I posted in.


 

Posted

Quote:
Originally Posted by Vanden View Post
I really think the people against this idea are just, at their core, falling into the trap explained in this video.
...because everyone knows that a tenuous animal-based metaphor will trump a reasoned argument every time.


 

Posted

Quote:
Originally Posted by Redoubtable View Post
I didn't mean to infer that an analysis was taking place, just that one was necessary to resolve the differing points of view. The special interest groups will always jump on something that they perceive as affecting them, especially if the suggestion is made without any apparent consideration of their perspective, and a proper discussion of the proposed change's impacts is one way to potentially disarm them.
It wouldn't matter. Vanden wasn't the only one to catch this fact. Go back to Lemur Lad's second post...

Quote:
Originally Posted by Redoubtable View Post
I don't mean to be picking on you about this, it's more of a general problem (in my opinion) with the way that people present their suggestions in this forum, and this just happened to be the thread that I posted in.
Actually, given my experience with these forums, the status-quo tries to reign supreme. Only when a suggestion has no downsides at all does the suggestion get a "pass" or even a bit of discussion.

Quote:
Originally Posted by Vanden View Post
I really think the people against this idea are just, at their core, falling into the trap explained in this video.
Quote:
Originally Posted by Redoubtable View Post
...because everyone knows that a tenuous animal-based metaphor will trump a reasoned argument every time.
It is reasonably apt though.




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