Zone Event - Gang War
I like this idea. It gets my vote.
it would be fun and different.
/signed
I like this a lot. Yes please.
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

Neat idea! Would be cool if this could be used for other factions in the various zones too. A gang war between the Malta, Nemesis and Carnies in PI would be slick!
/signed
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
I like this idea, nice to it...
Oh, with GR coming out we can kill the PDD now : P
NPCs: A Single Method to Greatly Expand Bases
just saying hi, and keeping this on the first page because it ROCKS!
I could see this. And how about another similar event in Talos featuring Freakshow, Tsoo and Warriors?


Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
Great idea, but only make the gang wars among groups where it makes sense for them to happen and between groups it makes sense to happen with. I don't see the Carnies and Malta getting into a turf war for a certain part of the city. I could be wrong, but that's my thoughts.
Actually I think in a way the technology for it is already there, sorta. When the Council took over the 5th Column way back in the day they had that day long event where all over the city you could find Council and 5th attacking eachother.
Either way this sounds like a really fun event. Wouldn't have to be tied into any kind of holiday, just a random occurrence. /signed like John Hancock
http://riskovinsheen.deviantart.com/
Light of the Phoenix - lvl 50 Fire/Emp Controller; Snow Panther - lvl 50 Cold/Ice Defender; Dragonfly. - lvl 50 Willpower/Fire Tanker; Magic Minx - lvl 50 Ill/Rad Controller; Dust Walker - lvl 50 Storm/Dark (Sand) Defender; And more...
I can see this happening. PP needs some spicing up.
Heck, can see this going down with the RIP in Mercy too.
@Texarkana
@Thexder
I could see this. And how about another similar event in Talos featuring Freakshow, Tsoo and Warriors?
|
I can see this happening. PP needs some spicing up.
Heck, can see this going down with the RIP in Mercy too. |
And let's put it in Nerva Archipelago, too. That way both Heroside and Villainside have 2 zones with "Gang War" activity. For nerva you cuold have Family, Crey, Longbow, and Arachnos in a 4-way brawl. =-3
-Rachel-
I think this is a really cool idea.
I like the sound of this.
Burn down Perez Park first though.
New Gang War zone events would be fantastic, I love the zone events and this one would do nicely for giving emphasis to the war between the Skulls and Hellions.
Someone should forward this idea to one of the developers! It has a resoundingly positive reaction from the forums!
/signed

Home server: Victory
Characters on: Victory & Virtue
My first 50(0)! 18/11/11
@Oneirohero
/signed
It's a great idea IMO and would add up some fun. Esp. if done on villain side as well so I could go with my thugs MM and beat up the hellions and the skulls with my posse nyahahhnyaaaahh
Location: Perez Park
Participants: Hellions, Skulls, PPD - Using GM code.
In the interest of having some low-level events, increased activity in Perez, and a way to expand the Hellion/Skulls story line I got to thinking about a gang war event in Perez.
How it would work:
During the gang war normal spawns would be disabled and pedestrians turned to panic run mode. On the map a point will be marked that is the center of the fighting. A 15 minute timer would turn on.
At the 12 minute mark waves of Hellions and Skulls would spawn, set as enemies to each other and heroes. As spawns are depleted new waves will come in to take their place, similar to how Sirens call works.
At the 5 minute mark friendly PPD would spawn and also attack, but with reduced numbers.
At the end of the time limit whatever side lost the most members loses. If the PPD do not all die then they are marked as winning Every person close to the battle will then get a 15 minute buff depending on the side that wins. There would also be badges for x kills of gang war mobs, and a few EBs can spawn depending on the number of heroes in the area to give scaling badge rewards.
Not quite sure how to work the winning side since you cannot attack the PPD. Was thinking of EB spawns at 5 minutes that all fight each other and the last one standing wins, but EB's at that level may be too much for lowbie groups.
The end result is to give low level players an event that can introduce them to some of the future zone events without being too difficult. It would also be a good place to throw some lore about the conflict between he groups