Something BAB Tweeted...


Adeon Hawkwood

 

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Oh em gee, can it be true?
My request for over five years might actually come true?


 

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Originally Posted by Sapphic_Neko View Post
Oh em gee, can it be true?
My request for over five years might actually come true?

If you can pay $10.00 including sales tax.

Heh heh! The Cursed Sorcerer is known for his Evil!


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Originally Posted by DumpleBerry View Post
I don't have a single character with a tail, and don't think I ever will. This is, however, some of the best costume news we have heard in quite a while. Spiffy!
My main character, whom I have 5 of (25 costumes!) has a tail on every outfit. I want me some belts!! This change will be awesome if it goes through.

Animated tail would be totally killer too, since I never use back options anyhow.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Kelenar View Post
First they made it so you could have custom ears and glasses, now belts with tails... is this all some giant hint for catgirls to put more clothes on?
Considering there have been direct requests for this for the precise reason of allowing catgirls to wear more clothes, probably. I know that, speaking for myself, I am physically unable to dress my panda girl because of this, as a belt would hide her tail.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by je_saist View Post
I'm afraid you are going to be a bit out of luck on this part. It's been made clear that the devs are trying to stick to a one-animated costume part per avatar system. This is often given as the reason on why there's no animated hair available to players.
BaB actually just made a comment about the multiple capes issue here, as it happens:

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Originally Posted by BackAlleyBrawler View Post
I actually tested this before the break. Using similar NPC models with different number of cape FX systems. Here are the results:
  • 100 NPCs - 0 capes = 48% loss in frame rate
  • 100 NPCs - 1 cape = 75% loss in frame rate
  • 100 NPCs - 3 capes = 92% loss in frame rate
So yes, there is a reason that we don't want players loading themselves down with multiple cape systems.


Arc #40529 : The Furies of the Earth

 

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Originally Posted by Shadow Wail View Post
If I have to pay $10.00 for wagging tails, I'll be pissed!
If I have to pay $49.99 for wagging tails, I'll consider it a bargain.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by DumpleBerry View Post
You realize that no one takes you seriously when you have several hundred posts and a four year reg date, right? If you hate this game so much, do us ALL a favor.
*snifs* not all of us with 4 year reg dates and low post counts are like him, I swear! Some of us are just...quiet >.>

And, on the topic of the thread, I would love it if they can separate belts and tails. The primary reason I don't use tails now is cuz I like my belts >.<



 

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Originally Posted by Obscure Blade View Post
BaB actually just made a comment about the multiple capes issue here, as it happens:
hmm. Good find actually. I recall several soft performance numbers floating during the I7 / I8 Hamidon raids when we raid runners kept trying to explain to other players they needed to turn capes and auras off, and BaB's test numbers seem to match my dim memory. Of course, other questions are raised, such as the CPU, GPU and system memory count, the base operating system, and the resolution of the test system. There's also the further consideration of server lag, how much traffic is being generated in and out for each separate animation, as well as server processing lag.

Something I do wonder... "now"... is whether or not the fixes going into the current graphics engine will improve performance on some of these graphic effects. Maybe a more effecient rendering method...


 

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Originally Posted by Dispari View Post
If I have to pay $49.99 for wagging tails, I'll consider it a bargain.
Well I am guessing that's GR you're also grouping here? Even if GR is just two powersets that I have no interest in and a wagging tail it is still too much for that price.

On a side note...we better be getting some REAL info bout GR... if people have not niticed were in Q1 of 2010...


http://s305.photobucket.com/albums/n...stumes%202011/

 

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Originally Posted by Shadow Wail View Post
Well I am guessing that's GR you're also grouping here? Even if GR is just two powersets that I have no interest in and a wagging tail it is still too much for that price.
No, I mean to say if they released a new "Animated Tails Only Booster Pack" for $49.99, I would buy it.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Ignicity View Post
so whats the definition of a troll?
Ah ah ah, it doesn't work that way. True self knowledge can only come from within. Introspection and contemplation, that's the ticket.

Back to something actually interesting...

i continue to hope for moving tails. Also animated hair as a villain-only unlockable costume piece. i can see moving tails in combination with other animated costume pieces not being that resource intensive if they work more like Nova tendrils or arms and legs where the animations are predefined sequences instead of being like capes. Bear in mind that i am not an animator or an expert on the CoH animation systems, so this is wishful thinking as much as anything else.


Dr. Todt's theme.
i make stuff...

 

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If the tails ARE animated I suspect the reason they would be seperate from belts is that they would occupy the back option so you couldn't say select a cape and a tail however it would allow for tail and belts.


 

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Don't read to much into it yet folks. If you recall, BAB also thought he found a way to make No-Redraw work, but found a biiig hiccup with it


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

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Originally Posted by Shadow Wail View Post
On a side note...we better be getting some REAL info bout GR... if people have not niticed were in Q1 of 2010...
Yup, we sure at in Q1. And it will continue to be Q1 for another two and a half months! Honestly, I wish people would give them a little leeway. They've been back from their winter vacation for all of a week, and the year is still very new. While they are aiming for a Q1 beta, that could be anywhere between now and the end of March. I'm almost wishing they hadn't mentioned any sort of timeline, however vague it is, so we wouldn't have people demanding "It's Q1, where's my info? OMG DOOOM!" We'll get info in due time. Personally, I'd rather get the information when they're sure the feature they're discussing isn't going to change any more, and that won't be until well into the beta.

And, back on topic, as much as I wish for moving hair, I can certainly see why they haven't with the kind of performance issues it would cause. If I got tails with belts, I would certainly be happy with just that (though I'm not going to be disappointed if we don't get it, it is a bonus after all).



 

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Originally Posted by Dr_Mechano View Post
If the tails ARE animated I suspect the reason they would be seperate from belts is that they would occupy the back option so you couldn't say select a cape and a tail however it would allow for tail and belts.
Yup, this is very likely. Of course, I hope they do this with hair too and give us animated hair. You couldn't have animated hair with wings, cape, or animated tails, but you could at least have them sometimes.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
Yup, this is very likely. Of course, I hope they do this with hair too and give us animated hair. You couldn't have animated hair with wings, cape, or animated tails, but you could at least have them sometimes.
If you couldn't have it with a cape, then it wouldn't be worth doing


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
If you couldn't have it with a cape, then it wouldn't be worth doing
Beggers can't be choosers!


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
Beggers can't be choosers!
Well, if it really came to it, I'd pick a cape over moving hair


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
Well, if it really came to it, I'd pick a cape over moving hair
. . . ok, who are you and what have you done with Golden Girl?

But seriously, on the matter of animated hair; there is one character in game (2 if you count her ancient Roman incarnation) with animated hair, if they implement moving hair in the same way, personally, I'd hate to see it. If you look at Ghost Widow's hair; sure it looks ok from a distance, but up close; eugh, it's like they shaved the back of her head and then stappled a thin sheet of hair on.

oh, and Good Luck to BABs on teh whole moving tails/seperating tales from belts thing, sounds awesome.


 

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GYAAAGHHH!

happy...inarticulate...but happy... if he can make robes work with tails i will be beside myself. yes, my main character is a freaking dragon, this is big...

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Originally Posted by cursedsorcerer View Post
If you can pay $10.00 including sales tax.

Heh heh! The Cursed Sorcerer is known for his Evil!
dude, my credit card would uproot underground cable lines ordering so fast:P


 

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I don't believe going the "cape" route for animated hair is a good idea. Simply put, not all hairstyles can be approximated by a curtain. Glam probably can, but the shorter hairstyles like Shy most definitely COULD NOT. What we want is exactly what it says on the tin - ANIMATED hair. As in, hair that has animations built into it that correspond to the different animations. You start falling down, hair animates flowing up. You run forward, hair animates flowing back.

Granted, that'd be a lot of work as it would be unique per hairstyle, but I suspect that if we keep it simple, it might not be insurmountable.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Zombie Man View Post
the tails are attached to the back of the neck.
I'll be happy then if they add a bony stinger variety:


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.