Something BAB Tweeted...


Adeon Hawkwood

 

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Originally Posted by AzureSkyCiel View Post
I'll be happy then if they add a bony stinger variety:
Honking big picture withheld from quote.

I'm not sure that much is possible, but you know what? I'd actually like to see the option for an exposed backbone like this as a back option. I would DEFINITELY use it on a few characters.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Between GR's ultra mode, animated hair and tails, and the still unresolved / poorly managed memory issues of CoH I'd predict FPS drops across the board for even the mightiest of computers.


 

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Originally Posted by Wuigly Squigly View Post
Between GR's ultra mode, animated hair and tails, and the still unresolved / poorly managed memory issues of CoH I'd predict FPS drops across the board for even the mightiest of computers.
Heh..this rig runs DoW2 on full graphics with no quibbles. Even online, on my shoddy Uni internet.
I'm not too worried..but if there is a sudden problem, then that only shows the next thing that needs looking at =P


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Dispari View Post
No, I mean to say if they released a new "Animated Tails Only Booster Pack" for $49.99, I would buy it.
Dang, and here I thought it was a dig at CO.


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Originally Posted by Wuigly Squigly View Post
Between GR's ultra mode, animated hair and tails, and the still unresolved / poorly managed memory issues of CoH I'd predict FPS drops across the board for even the mightiest of computers.
Except Ultra Mode is optional, and animated anything will most likely be mutually exclusive with current options. Especially after the post BABs made showing how bad having multiple animated options is. So, FPS across the board should be unaffected.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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The heck with belts... Caemgen wants to wear suspenders!!


 

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I don't have very long hair, so I'd be happy with just the bangs and back moving - it doesn't have to move a lot - just a bit


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
I can make one, if you like?
Stoppit!
You'll overfill your quota!


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by golden girl View Post
well, if it really came to it, i'd pick a cape over moving hair
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Originally Posted by Dispari View Post
No, I mean to say if they released a new "Animated Tails Only Booster Pack" for $49.99, I would buy it.
If said animated tail pack included ponytails (as in, those that go in your hair), I'd pay cash-munniez for it too. My character is supposed to have a rattail, and it's always been a little strange with him using the hair-pulled-back-in-a-ponytail hair style.

He also doesn't wear a cape, so the one animated costume piece limit wouldn't get in the way of me having awesomely bad flowing 80's hair.


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Originally Posted by Nethergoat View Post
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If we do get moving tails I hope they don't disconnect from our bodies and rotate 90 degrees if we are to far away from the camera like I kept seeing in CO the last freekend.


 

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This tweet from BAB is encouraging and it seems timely given that the upcoming Mutant booster pack is a likely place for -any- improvments in costume tails. I'm obviously hoping that means we'll be getting animated tails, but even if it's just going to be "tails with belts" that would be a welcomed change.


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Originally Posted by Samuel_Tow View Post
Honking big picture withheld from quote.
... Sam, what're you running at, 800x600? Yeesh.


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Originally Posted by je_saist View Post
I'm afraid you are going to be a bit out of luck on this part.

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There's also a possibility that animated tails could be moved into Back Detail.
Then frankly the tails can stay where they are and how they are. I'd rather live without a belt than live without my scarf or other short cape or especially wings just because I want a tail.

But all he said was he was working on separating them. That doesn't necessarily mean they are animated or that if they are animated that they'll use the flowing "cape" system (could be a very limited swishing movement and still be a lot more lifelike than they are now). I can keep my hope up that they'll put them someplace besides Back... maybe open a whole new "Details" section on bottoms which would open a whole new aspect of customization and would make me very happy... ok, now I'm dreaming.

At any rate, I realize my opinion counts for nothing but I will be very upset if I can't switch out costumes on my tank after some tail-change goes live.


 

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Originally Posted by Golden_Avariel View Post
Then frankly the tails can stay where they are and how they are. I'd rather live without a belt than live without my scarf or other short cape or especially wings just because I want a tail.

But all he said was he was working on separating them. That doesn't necessarily mean they are animated or that if they are animated that they'll use the flowing "cape" system (could be a very limited swishing movement and still be a lot more lifelike than they are now). I can keep my hope up that they'll put them someplace besides Back... maybe open a whole new "Details" section on bottoms which would open a whole new aspect of customization and would make me very happy... ok, now I'm dreaming.

At any rate, I realize my opinion counts for nothing but I will be very upset if I can't switch out costumes on my tank after some tail-change goes live.

given the dev's unwillingness to change stuff that has already been published into the game, I would suspect that the static tails aren't going to be taken out.

So perhaps I mis-spoke in how I phrased my statement.

If BaB's is working on animating tails, I suspect that you will be out of luck in having both a cape effect and animated tail effect.

That does not mean that you will not still be able to have a static tail with a moving cape effect.


 

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Would really like a decent dog/wolf/fox style face that isn't all fangs. Y'know, that you might want to use on a Hero.

Actually thought of possibly my first Silly character, while idly wondering what might be in Mutant pack XD
Although I'd be making serious characters as well if we got decent animal face. I really hope we do.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Let's see if I can work up some outraged based on speculation and rumor:

The main reason I'd want an animated tail would be so my dragon would look and feel as good as he did in CO (between the animated tails and the beast run, he's virtually my only CoH toon that looks better in CO than here). So if this game gave animated tails, but I had to choose between them and wings? DOOM!, I say, DOOM!

Of course, the level of my sturm und drang should be adjusted according to the reality of the situation if it ever comes about.

d


 

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Originally Posted by je_saist View Post
given the dev's unwillingness to change stuff that has already been published into the game, I would suspect that the static tails aren't going to be taken out.

So perhaps I mis-spoke in how I phrased my statement.

If BaB's is working on animating tails, I suspect that you will be out of luck in having both a cape effect and animated tail effect.

That does not mean that you will not still be able to have a static tail with a moving cape effect.
That would be perfectly acceptable.


 

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I was thinking about this, and I don't think a tail would need to be "free-flowing like a cape.
It would only need a limited set of animations- one for running or walking, maybe rippling a bit for flying, and so on. In regards to flying, I don't think the tail would flutter like a cape- how many animal tails do you see that flutter cape-like while the animal is in flight? Some movement would be a given, but I imagine a long tailed animal in flight would keep its tail under some semblance of control, for aerodynamics.


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If they do break tails off from the belts, they've better make them work with capes, wings etc or my demon is going to be very unhappy.


 

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Originally Posted by Arctic Man View Post
If they do break tails off from the belts, they've better make them work with capes, wings etc or my demon is going to be very unhappy.
It's likely they will work like they do now, and allow for capes and wings. But it's unlikely we'll be able to have ANIMATED tails with capes and wings.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Technically (don't quote me on this though), I would think it would be possible to have tails that moved, while not being in the same vein of 'animated' as capes and trenchcoats.

If you look at some hair atm, Serated Sugar being the one I noticed it on first, the hair actually does kinda of move atm. Well, bends, anyway. I dont know wether thats simpl because it's glued to the characters back, and so moves with that, or what. Tis interesting though. Try flicking through ninja run, upright, and walking backwards.

And I agree that the tails really shouldn't use cape mechanics. Blowing in the wind might look ok in, say, the Shard or the Cimerora Peninsula...but in Pocket D? Or inside? Seriously...
Even if it's just a fixed sway or something. If not, then so long as they look half decent, I dont see too many problems.



Touch wood >_>


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.