The Winner of Dr. Aeon's Challenge!
Okay....
I tried to play this. Very funny dialog, tons of clues, a real fun play. I was laffin' out loud, enjoying this. Until the fourth mission, where I ran head-first into a could-not-complete. I could not find Trina. I crawled over that stupid mapless Grandville instance 50 times. I killed everything. I lead the stowaway to the door, twice, thinking it might be a secret objective to spawn Trina. I even clicked every single one of the citizens and dragged them around in a little posse, until finally I was forced to quit out, unable to complete. How is this a Dev choice? Buggy much? Feh. I want my two hours back. |
A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread
Too true, Tangler. In my own submission I had two seperate outdoor boss battles that would spawn in some unreachable, unfindable location. Perhaps somewhere beneath the geometry of the map. Quitting and replaying would usually fix the problem, but that can be a pain when you're almost 4 out of 5 missions. Still, this is a problem far beyond the control of architects, so I wouldnt hold it against any authors if it happens.
Too true, Tangler. In my own submission I had two seperate outdoor boss battles that would spawn in some unreachable, unfindable location. Perhaps somewhere beneath the geometry of the map. Quitting and replaying would usually fix the problem, but that can be a pain when you're almost 4 out of 5 missions. Still, this is a problem far beyond the control of architects, so I wouldnt hold it against any authors if it happens.
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Just a note for those who don't know: you don't have to quit the arc itself to reset a mission, just log out and then back in.
A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread
After going back and checking, I have no idea if my submission even got played. I am sure I submitted correctly but all of the plays are accounted for with comments from people I know played the mission.
There needs to be some sort of system to acknowledge an entry was received and played. I completely understand that Dr. Aeon may not have time to write and post a full review of every entry, but a simple "Hi, just played your entry." might be enough to set people's minds at ease that they didn't waste their time and they at least had a chance. No matter how slim that chance may have been.
The Revenants and Vengeance Imperium-Triumph, Champion & now flavoring Justice!
Tanker Tuesdays & Brutal Thursdays. If you like fun, look'em up!
Shhh! Rangle is plotting.
Gratz to minimalist, this will obviously have to go on my must-play list.
[snipping OT rant]
"...his madness keeps him sane.": My Profile on VirtueVerse
Can You WIN the Internet? MA Arc #85544
Inhuman Resources - At Work with IE #298132
Task Force Mutternacht #349522 <-- 1st AE Challenge
Congrats to Minimalist. These contests are an excellent idea to challenge and strengthen the writers here.
@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE
Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
There needs to be some sort of system to acknowledge an entry was received and played. I completely understand that Dr. Aeon may not have time to write and post a full review of every entry, but a simple "Hi, just played your entry." might be enough to set people's minds at ease that they didn't waste their time and they at least had a chance. No matter how slim that chance may have been.
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A general "I played your entry" would be great. Then we could look at the feedback he writes when he announces the winner and apply it to our own arcs as appropriate.
@Gypsy Rose
In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest
Gratz Minimalist!
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A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
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Congrats Minimalist!
I haven't been able to get to that mission yet (I'm willing to bet everyone who entered an arc have been just as busy debugging their own monsters up till the deadline), and hope to be able to go through it very soon!
I agree it's disheartening to have the impression that your submission was never even looked at, especially one you have spent a great deal of time and effort on (welcome to the world of game developers, where a 6-month project can get dropped without notice or a 'thank you for your efforts'). However, ultimately these arcs are for the enjoyment of the players themselves, and how many players played -every- arc?
Thanks to everyone who participated, and hope to keep running through these excellent arcs!
Those who think Truth is relative haven't had a Tank land on their car.
However, ultimately these arcs are for the enjoyment of the players themselves, and how many players played -every- arc? |
I think the major problem that's feeding doubt right now is that:
a.) I never received an auto-reply to the initial email indicating that my entry had been received.
b.) The number of plays never changed. There were only 2. One from the first player who replied in my thread. The other from Tangler.
c.) A player wrote a few days ago that Dr. Aeon had commented to him in-game verifying that his arc had been played. This created a perception, at least in my mind, that Dr. Aeon was verifying to everyone that their arcs were being played.
Because of these factors, my first impulse when the contest ended and I never received a notification that my arc was played was that I somehow did not enter correctly and the email for my entry never reached Dr. Aeon.
Since obviously Dr. Aeon would have no reason to personally single me out and refuse to allow me to participate, I still pretty much believe that until I hear otherwise.
Congratulations to the winner. I will have to play the arc soon.
As to several posters questioning whether or not their arc had been played: It's my understanding that to enter the contest, submissions had to include all the .storyarc and .critter files etc. in the e-mail. My guess is that the reviewer loaded those files and played each arc "local" (ie. Test Mode), which would not affect the published version's play count and rating, and would not facilitate feedback comments to the author.
Just throwing that out there.
According to the official rules, no, we did not have to submit a copy of the actual arc and its files this time.
As for why the count didn't go up, I've not experimented with whether actually FINISHING the arc is the requirement to increase the count. What happens if you get all the way to the end, but you don't rate it, don't comment, and don't click FINISH, but instead just close the window? Would it not count?
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
As bug-proof as an author can possibly make their arc, bad spawning is still an unfortunate possibility. It's not like the official content is exempt from this issue either.
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A reasonable thing to say.
I have now run the whole arc again, laffing the whole way. I mean, it's really fun!
Until the end, when it all goes to hell.
Mission 4 is AGAIN BUGGED.
I've run it three times, and now Dr. Aeon is refusing to spawn.
So... Incredibly.... Frustrating....
Explain to me in small words how this made Dev Choince when it's so incredibly broken?
I will wait patiently for you to explain, as I run it for the fourth time to try and finish it.
It's doubtful that any player has played all of the arcs entered into the contest. There were undoubtedly a few players who never advertised the name of their arc on the boards. Since we have no list of the arcs that were entered, there would be no way for anyone aside from those running the contest to know the names of those arcs.
I think the major problem that's feeding doubt right now is that: a.) I never received an auto-reply to the initial email indicating that my entry had been received. b.) The number of plays never changed. There were only 2. One from the first player who replied in my thread. The other from Tangler. c.) A player wrote a few days ago that Dr. Aeon had commented to him in-game verifying that his arc had been played. This created a perception, at least in my mind, that Dr. Aeon was verifying to everyone that their arcs were being played. Because of these factors, my first impulse when the contest ended and I never received a notification that my arc was played was that I somehow did not enter correctly and the email for my entry never reached Dr. Aeon. Since obviously Dr. Aeon would have no reason to personally single me out and refuse to allow me to participate, I still pretty much believe that until I hear otherwise. |
I understand what you are saying. I am in the same boat, with the same concerns.
All I was saying is that if the playerbase couldn't run through all the arcs (at least the ones posted on the boards) in the timeframe between deadline and announcement, I could see the judge(s) skipping over some arcs if they were under a deadline to announce a winner, and that ultimately the real prize of this contest are the arcs that are now published for the players to experience...arcs that aim to be quality missions from other players.
Those who think Truth is relative haven't had a Tank land on their car.
According to the official rules, no, we did not have to submit a copy of the actual arc and its files this time.
As for why the count didn't go up, I've not experimented with whether actually FINISHING the arc is the requirement to increase the count. What happens if you get all the way to the end, but you don't rate it, don't comment, and don't click FINISH, but instead just close the window? Would it not count? Michelle aka Samuraiko/Dark_Respite |
Well, I finally finished your arc, and with deep regret, I rated it one star.
For this, I sincerely apologize to you, for the writing on this arc is awesome, and I say loudly that you should be working for the dev's as a developer. Aeon's dialog in this arc is incredible.
But.
It took me FOUR resets to complete this arc, because of mobs that simply did not appear. It is a testament to the strength of your writing that I did not simply rage-quit and go play Champions.
I would recommend that you express displeasure with the guys who run this fine game at the bugginess they have subjected you to.
Because it is a shame, a damned shame, they gave you a shot at this and then spoiled it.
Hello, writer!
Well, I finally finished your arc, and with deep regret, I rated it one star. For this, I sincerely apologize to you, for the writing on this arc is awesome, and I say loudly that you should be working for the dev's as a developer. Aeon's dialog in this arc is incredible. But. It took me FOUR resets to complete this arc, because of mobs that simply did not appear. It is a testament to the strength of your writing that I did not simply rage-quit and go play Champions. I would recommend that you express displeasure with the guys who run this fine game at the bugginess they have subjected you to. Because it is a shame, a damned shame, they gave you a shot at this and then spoiled it. |
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Okay, I'm playing through the published version now, I'm really concerned about this.
I'm not sure how up-to-date my latest local version is, but I'll use that to run through the last mission a few more times afterward.
Thanks for bringing this to my attention.
Okay, I played through it 6 times (once on the published version, 5 with a local, identical version of mission 4 alone).
First two times (including the published version) completed just fine.
Second two runs were, indeed, broken. The first one didn't even spawn Neutrina, as far as I could tell.
Last two runs were fine.
It may be that there are a few broken spawn points on the Grandville map -- I'll /bugreport it, and mention it directly to Dr. Aeon when I meet with him.
This is so frustrating. It worked just fine on all my playthroughs before publishing, though I did add a couple of things after publication (the battles). For the time being, I may switch to a less buggy map. Shame, because the Grandville map was so appropriately apocalyptic.
This is so frustrating. It worked just fine on all my playthroughs before publishing, though I did add a couple of things after publication (the battles). For the time being, I may switch to a less buggy map. Shame, because the Grandville map was so appropriately apocalyptic.
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Not the first time it's happened.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Dr. Aeon: I'd be interested in seeing brief coverage of the arcs you took on. Maybe an ongoing "spotlight" thread on your part, for these submissions, and for submissions to future contests. A "highlights reel", if you will.
Interested?