What Are Heroes Running FROM?


Ad Astra

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
I think the suggestion was to not ask for permission, just give a tiny bit more warning, rather than the 'gank from stealthed' sort of activity which turns off a lot of noobs to PvP like me.

Eco.
Ah, but the perception is half of one, six dozen of the other as far as that goes. Even if it was just the 'Incoming!' (which I actually enjoy, and will make a bind for next time I'm in game) there's still the element where the aggressor is expected to back off it the target says they're not interested. If they do, then it doesn't matter HOW it's worded, it's still asking permission, and if they don't there's going to be SOMEONE who petitions for harassment. I can almost guarantee it.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
I'd be willing to bet, in fact, that given the choice of a moving toon who's patently being controlled by someone looking at their monitor and an AFK toon, a lot of PvPers would choose the AFK one to attack first.
I' have to say something about this excact point. People that get involved in pvp do so because they want more of a challange then NPCs that have the excact same routine every single time. We don't go to these zones to kill AFKers or for the drops but simply cause it's the next level of challenge for us. That's all.

When you've done all the hard content the only real surprise left is pvp that's why I do it and anyone that is truly interested in pvp.


 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Ah, but the perception is half of one, six dozen of the other as far as that goes. Even if it was just the 'Incoming!' (which I actually enjoy, and will make a bind for next time I'm in game) there's still the element where the aggressor is expected to back off it the target says they're not interested. If they do, then it doesn't matter HOW it's worded, it's still asking permission, and if they don't there's going to be SOMEONE who petitions for harassment. I can almost guarantee it.
I can't log into the game right now (nasty malware) or I would try it myself. I can't see it being anything other than entertaining.

Some will get ready for a fight (watch those Inspirations glow!), others will flee (or try to otherwise break targeting), others will ask you not to attack. In all cases, it should be much more fun than just ASing the guy, doing a followup, and then running if he doesn't drop (for example).


Story Arcs I created:

Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!

Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!

Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
But maybe if you'd try to explain, some of 'us' might join 'you' in being PvPers. Do you want the PvP population to grow?
First off, i'm not a PvPer. For me to be considered a PvPer I would have to accept that there is another person on the other side of the computer and not some pinata that drops PvP IOs; I don't. I'm a farmer.

If you would like someone to Explain ask: Mac, Conflict, Silit, or any of the other folks that call themselves PvPers.

I'm moving one of my zone farmers to freedom for one reason and it isn't to PvP. I'm going there to farm more pinatas.


 

Posted

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Originally Posted by Tokyo View Post
Used to being the operative word. Now they're too busy licking their wounds when the zone farmers come to break-up their fiteclubs. Outlaw kept his better PvP toon on Virtue (Psi/EM).

i've been hearing he gave up on the game from a few sources, hence his absence.

hibernate'll Kill ya!
That's hilarious and true.


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
But maybe if you'd try to explain, some of 'us' might join 'you' in being PvPers. Do you want the PvP population to grow?

For example, I don't know why it's so onerous to make a quick macro or keybind that sends a tell to a target that says "Incoming". I imagine a PvPer moving round a PvP zone, spying a potential target, targeting them (You have to target in order to attack, right, unless you're like some kind of really specific non-targeted AoE-only fighter?) and then just hitting a button as they approach.

Why is that impractical?
The scene: 1960. A pilot is preparing to take off from a base in England in an aircraft that looks far too fragile to be a military airplane, to fly high enough he can see the curvature of the earth, and hopefully avoid detection (and destruction) by the people he's flying over. He is a U-2 pilot.

As he approaches the Soviet border, he turns his radio on. Using the Russian he learned during training, he says "Hey, guys, American spy plane here. I'm at 80,000 feet," and proceeds to give them heading and flight plan information.

What do you think would happen to such a pilot? On the plus side, he wouldn't be seeing a court martial or charge of treason....

Not applicable? OK, how about this.

Stalingrad, late 1942. Vassili Zaitsev, Soviet sniper, hides and waits for a likely Nazi target to come by.

There! He sees his quarry - a German officer. He takes aim, then stands up and breaks cover to yell "Hey, you, I'm going to shoot you now, stand still!"

Instead of being seen as a war hero, even having movies (such as Enemy at the Gates) based on the stories around him, he's used for the next half century plus as a lesson on "How not to behave as a sniper."

Get what's being said?

That said, I mentioned earlier, I like the hunt. So, in my case, I'll watch what's going on. I'll watch things develop over several minutes, if need be, and weigh - well, multiple factors, not just "can I take them" into if I attack, ignore/avoid, or offer to help.


 

Posted

Quote:
Originally Posted by Tokyo View Post
Cut off it's delicious meaty legs! Don't let it get away!!
Dolphins have legs now? OH CRAPPLES! It was bad enough when Mako was born, now?
GAME OVER, MAN! GAME OVER!


Anyone Who wants to argue about my usual foolishness can find me here.
https://twitter.com/Premmytwit
I'll miss you all.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Ah, but the perception is half of one, six dozen of the other as far as that goes. Even if it was just the 'Incoming!' (which I actually enjoy, and will make a bind for next time I'm in game) there's still the element where the aggressor is expected to back off it the target says they're not interested. If they do, then it doesn't matter HOW it's worded, it's still asking permission, and if they don't there's going to be SOMEONE who petitions for harassment. I can almost guarantee it.
I'm not in the camp that expects an attacker to back off if i ask in a PvP zone, so i'd say they were wrong. I don't want immunity from PvP, but the other end of the spectrum isn't any fun wither, which is why i don't PvP.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Tokyo View Post
First off, i'm not a PvPer. For me to be considered a PvPer I would have to accept that there is another person on the other side of the computer and not some pinata that drops PvP IOs; I don't. I'm a farmer.

If you would like someone to Explain ask: Mac, Conflict, Silit, or any of the other folks that call themselves PvPers.

I'm moving one of my zone farmers to freedom for one reason and it isn't to PvP. I'm going there to farm more pinatas.

I'm sorry but I'm not sure i understand what you're saying here. You say you're not a PvPer, but your sig says you are. I think your farming reference means that you 'farm' other players in pvP zones, which would imply that your preferred targets are the easiest kills, which I guess would be AFK corruptors.

If that's the case, then you are indeed the worst kind of PvPer.

In any case, I think your viewpoint and attitude falls outside of the parameters of this discussion. If you really believe that PCs in a PvP zone aren't being controlled by real humans, then you have issues beyond this subject.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
The scene: 1960. A pilot is preparing to take off from a base in England in an aircraft that looks far too fragile to be a military airplane, to fly high enough he can see the curvature of the earth, and hopefully avoid detection (and destruction) by the people he's flying over. He is a U-2 pilot.

As he approaches the Soviet border, he turns his radio on. Using the Russian he learned during training, he says "Hey, guys, American spy plane here. I'm at 80,000 feet," and proceeds to give them heading and flight plan information.

What do you think would happen to such a pilot? On the plus side, he wouldn't be seeing a court martial or charge of treason....

Not applicable? OK, how about this.

Stalingrad, late 1942. Vassili Zaitsev, Soviet sniper, hides and waits for a likely Nazi target to come by.

There! He sees his quarry - a German officer. He takes aim, then stands up and breaks cover to yell "Hey, you, I'm going to shoot you now, stand still!"

Instead of being seen as a war hero, even having movies (such as Enemy at the Gates) based on the stories around him, he's used for the next half century plus as a lesson on "How not to behave as a sniper."

Get what's being said?

That said, I mentioned earlier, I like the hunt. So, in my case, I'll watch what's going on. I'll watch things develop over several minutes, if need be, and weigh - well, multiple factors, not just "can I take them" into if I attack, ignore/avoid, or offer to help.

That struck me as a bit patronising, Bill, tbh.

I don't think either of your analogies are of any use here. The U-2 spyplane doesn't have any weapons. The pilot would indeed be an idiot to do as you say (which is far more than the simple "Incoming" I suggested, which would give any indication of location or direction). He is a lone, weaponless individual facing the entire array of Soviet anti-aircraft arms, both ground-based and airborne. A CoH PvP analogy to your U-2 example would be a single Stalker who walks up to a huge group of the opposing faction and drops Hide, for example.

And in Vasily Zaytsev's case, his aim was to one-shot his opponents without being noticed. That was perfectly understandable for him, of course, but the same incidence in CoH would be like a stalker who has the ability to one-shot from Hide. That would be wonderfully entertaining in a single player game, but I don't see anyone advocating that Stalkers be powered up so that they can do that. Also, "Hey, you, I'm going to shoot you now, stand still!" isn't what i was suggesting. You've added the standing up thing.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Get what's being said?
Yes, but I was thinking something more along the lines of (with apologies to those who like myself had relatives in the war):

Japan, 1945
The phone of a commander of a military base in Hiroshima rings. The commander picks it up. "Moshi Moshi."

On the other end of the line, he hears a voice with an American accent say one word. "Incoming."

You get the idea.


Story Arcs I created:

Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!

Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!

Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
That struck me as a bit patronising, Bill, tbh.
Not meant that way. However, you did miss the point.

That first shot, getting in without being detected (in the stalker/veat/ILL controller/anyone with stealth case even more so) is vital. It's a big advantage. Giving that up isn't "sporting," it's suicide.

Also, there are PVE enemies running around. Why in the *world* would anyone need warning to put toggles on? They should have them on anyway! You're in a zone with patrolling enemies of various powers even *without* enemy players in it. Patrols don't give warning (usually. I'm talking the zone patrols here.) They're just as likely to attack/hold/etc. you after all - and some with nasty effects. Why should it be ... requested of a PVP enemy when it's not of the patrols (and ambushes, some of which have tricks no player does?)

TBH, even with a stalker, you've got to be facing a *darn* careful one not to get any warning - sound of build up, a weapon being drawn, etc. Hell, I suggest to people, if it's possible, to head for water if they think they're being hunted. Why? Because the only power that'll let you sneak up on them in that case is fly. SS will leave ripples. *Walk* will leave ripples. SJ will splash. TP, you should hear - and they'd better have hover or they're making a splash. Using a jetpack? You should be able to hear them.


 

Posted

Quote:
Originally Posted by Kitsune9tails View Post
Yes, but I was thinking something more along the lines of (with apologies to those who like myself had relatives in the war):

Japan, 1945
The phone of a commander of a military base in Hiroshima rings. The commander picks it up. "Moshi Moshi."

On the other end of the line, he hears a voice with an American accent say one word. "Incoming."

You get the idea.
Except, of course, the Enola Gay wasn't hidden. Its arrival (that of its flight of three, actually) wasn't a surprise. It was ignored. B-29s, in small flights, often made recon flights and weather flights. It might pick up an alert that maybe a raid was following, but it wasn't worth it to send someone up to attack given the fuel situation Japan faced (among other things.)

Game-wise? "Hey, look, a mastermind running towards me. I'm just going to keep walking to get my badge, obviously they won't attack me" is more similar to what happened. Sure, your example hit *harder,* but it was still a choice to ignore a potential threat.

And TBH, done *that* way? I think we'd get nothing more than even more "PVPers are jerks" posts, as it comes off as... arrogant, barring pre-arranged RPvP or characters that otherwise "know" each other.


 

Posted

Quote:
Originally Posted by Kitsune9tails View Post
Yes, but I was thinking something more along the lines of (with apologies to those who like myself had relatives in the war):

Japan, 1945
The phone of a commander of a military base in Hiroshima rings. The commander picks it up. "Moshi Moshi."

On the other end of the line, he hears a voice with an American accent say one word. "Incoming."

You get the idea.
I found that both in highly questionable taste and amusing!

But i dont think its a good analogy either. Unless the hiroshima guy's got some awesome toggles.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

iPhone so snip-quoting.

"And TBH, done *that* way? I think we'd get nothing more than even more "PVPers are jerks" posts, as it comes off as... arrogant, barring pre-arranged RPvP or characters that otherwise "know" each other."

I think you're right in that some would see it that way. I personally would very much welcome it, and it would cause me to stay and fight rather than run. I don't think I'm alone.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

"That first shot, getting in without being detected (in the stalker/veat/ILL controller/anyone with stealth case even more so) is vital. It's a big advantage. Giving that up isn't "sporting," it's suicide. "

it's suicide against sb who kbows what they're doing in PvP, maybe. I doubt it'd be suicide against me, for example. And it's not exactly giving up 'first strike' either, just giving me slightly more warning that an attack's on its way than the current none.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
A siognificant proportion of PvPers don't care about raising their level of challenge. Rep is rep, IO drops are IO drops. If such a player encountered 40 PCs standing in BB all AFK with the newspaper emote running, they'd go on a killing spree.

I'd be willing to bet, in fact, that given the choice of a moving toon who's patently being controlled by someone looking at their monitor and an AFK toon, a lot of PvPers would choose the AFK one to attack first.
Given two targets, I can make two decisions (and the decision I make depends on a number of factors such as the targets and the character I'm playing):

1. I can attack the AFK person first, as it's his mistake for going AFK in the middle of the zone in open sight. Odds are it'll be a quick kill, which will leave me time to deal with the other target.

2. I can attack the non-AFK person first. This is significantly more risky and time-consuming, and might not have the desired outcome (me getting in a kill and getting out, essentially) - for example, I might chase that person and suddenly find myself in the middle of a dozen heroes I couldn't see because I didn't have any perception.

If the non-AFK person hasn't noticed me, and my escape powers are up, I'll take out the AFK target first. If he has, I'll deal with him before I go on to the AFK target, because I want to deal with the target that poses the greater threat. Under other circumstances, I'll take out the AFK one first, because the most it will cost that person is a piece of a Shivan or nuke, or just a trip to the hospital. Unless the person is completely incompetent, none of those is a significant setback.

Quote:
At present, there are sufficient numbers of PvPers, albeit it seems concentrated in a tiny subset of the PvP areas available in the whole game, to satisfy their numbers reqs and cause any efforts to 'play fair' and encourage borderline players to stick around irrelevant to them.

Whether or not the PvP population is getting smaller over time I cannot say. It's possible that if the numbers are decreasing, they might reach a point where those that are left do start to evince more socially inclusive behaviour and less gamesmanship, min-maxing, stealth ganking etc. I think it's more probable that what would happen is that the small remainder of 'No warning, winning is everything' players, faced with fewer and fewer 'hardcore' PvP kills in RV and SC, would once again venture to BB and WB for the 'easy' kills they can get there from an increasing PvE population.
This is one of the key distinctions between a PvEer and a PvPer: the PvPer is competitive. As such, the PvPer will use situations and mechanics to his advantage as the game allows. You don't like that I'm constantly TPing you into traps? Bring oranges or find a Kin with ID. I could provide more examples, but most PvPer tactics are fairly simple to counter if you just stop and think about them. Neither I nor most PvPers log into a zone and think to themselves, "Hm, I'm looking for some easy kills today!" but I'm not going to pass over one when I see it. It's the PvP equivalent of a free meal. If I kill someone once or twice and they ask me to stop, I'll consider. I don't make it my intent to grief people in a PvP zone, though if I see two people trying to duel in an open zone I'll kindly remind them that the arena is the place for dueling (and as of I16 it's only one slash command away!), before killing the person on the opposite side.

As I said before, the reason the PvP population has become smaller is not due to the players themselves - a very small minority is the loud, trash-talking group, and more often than not they aren't even the good PvPers. It's perception and stereotypes, though. If you want to continue thinking that all PvPers are dirty antisocial gankers, though, by all means continue to do so, because it makes no difference what your views on PvP are once you step foot into a PvP zone - at that point, you're fair game. You've got your ways of avoiding PvP, and it's up to you how you use them. You want to completely avoid PvP altogether by staying out of the PvP zones? That's fine too, no one is really losing out there.

Quote:
Over time, it'd look like this:

PvEers don't add to PvP pops because of ganking and poor mechanics and no incentive.
PvP populations decrease and concentrate in Freedom SC and RV.
BB and WB slowly gain reputations among the PvE playerbase as 'safe' because all the PvPers are in RV and SC, and so PvE pops using BB and WB increase.
PvP pops in RV and SC decrease due to people leaving for Aion (yeuch) and other, more PvP-focussed games.
Remaining PvP pops in RV and WB don't get enough of a fix to satiate their desire for kills, rep and drops.
PvPers return to BB and WB to gank the noobs now running free in herds through the forests and having CCs under the globe in WB. Rep is rep, after all.
PvEers once again steer clear of BB and WB apart from off-peak hours.
PvP pops decrease once more.
The last PvPer gives all his stuff to the Infected in the RV train station before logging out for the last time.
BB, SC, WB and RV are retasked as PvE-only zones.
PvEers have never added to the PvP population reliably, and every attempt made to do so has failed spectacularly. In short, if someone doesn't want to PvP, they won't PvP and nothing is going to make them PvP. As for the rest of that list, I'll just sit here grinning smugly because it's so amusingly wrong. The PvPers don't care if the PvEers don't come into PvP zones, because for the most part there are enough PvPers to keep them busy. Especially with the free server transfer token thing going on now, I don't see there being an issue with this anymore (and all the PvEers get to have the PvP zones on the low-population servers all to themselves! Yeah, have fun with that...). Other than random doom-mongering and ridiculous guesswork, that list is pretty lolworthy.

Quote:
Originally Posted by MrCaptainMan View Post
But maybe if you'd try to explain, some of 'us' might join 'you' in being PvPers. Do you want the PvP population to grow?

For example, I don't know why it's so onerous to make a quick macro or keybind that sends a tell to a target that says "Incoming". I imagine a PvPer moving round a PvP zone, spying a potential target, targeting them (You have to target in order to attack, right, unless you're like some kind of really specific non-targeted AoE-only fighter?) and then just hitting a button as they approach.

Why is that impractical?
Yep, every PvPer wants the PvP population to grow. However, PvPers know that not every PvEer who comes into a PvP zone is going to stick around no matter what happens, so they more often than not get a crash course in PvP and either decide it's fun or decide it sucks. Even if one person out of 100 decides it's fun, that's still a win at the end of the day. The PvEers who will stick around and become good PvPers aren't the ones who will stand around and whine in broadcast about how things suck and are broken - they're the ones who are learning from their own mistakes, looking at how other players do what they do, and remember what they see, and then come back the next time with that knowledge in-hand and find themselves doing much better. If that sort of person decides that the broadcast banter is annoying, they know enough to turn it off.

Quote:
Originally Posted by MrCaptainMan View Post
"That first shot, getting in without being detected (in the stalker/veat/ILL controller/anyone with stealth case even more so) is vital. It's a big advantage. Giving that up isn't "sporting," it's suicide. "

it's suicide against sb who kbows what they're doing in PvP, maybe. I doubt it'd be suicide against me, for example. And it's not exactly giving up 'first strike' either, just giving me slightly more warning that an attack's on its way than the current none.

Eco
How do you know whether someone "knows what they're doing" before you attack them? I hide from searches on most of my PvP characters so I don't show up in the /whoall searches particularly because I want to have the advantage of surprise. You could, I suppose, apply a slippery slope argument to that and say "well in that case you'd be very happy with just beating up on a zone full of AFK enemies" and to a point, you'd be right. That'd get mighty boring after a while, though. If I wanted to do that, I'd PvE, because PvE doesn't have the ridiculous ruleset and the rewards are far better. I PvP because I never know what to expect, because it's unpredictable, because I need to always be on my guard or risk being killed quickly, and because my opponents are actually (at least semi)intelligent people who are doing the same thing I am. When I send that that tell that I'm attacking, they either get on the defensive or run, which makes what I'm trying to do (get a kill) significantly harder. My little row of army men isn't going to yell over a megaphone "Hey is it okay if we attack you now?" to the other little row of army men. If I knew that every target I saw would be a non-threat, then I might consider telling them I was going to attack them, but I'd rather just let them be surprised and see how they handle it - sometimes it's them that surprises me, and I like that. When something like that happens, I just say "bah," and click the "go to hospital" button. Nothing lost for me except maybe a few seconds of travel time across the zone.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

". You could, I suppose, apply a slippery slope argument to that and say "well in that case you'd be very happy with just beating up on a zone full of AFK enemies" and to a point, you'd be right. That'd get mighty boring after a while, though."

That sort of 'PvP' would only be boring to you after a while?

we're just going to have agree that we'll never understand each other.

eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

When I'm in a zone and I see someone conning as an enemy, I have to assume they are there for PvP. More so, I have to assume they are as good or better than me because if I don't and play sloppy, I'll die in a hurry. Giving up the element of surprise plays a very large part in that. We don't know who you are or how good you are. All we know is that you can and most likely will try to kill us. And unless we play at our very best, you'll succeed.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

With the whole warning thing...sometimes I'll tell them I'm coming in broadcast...with my chat bubbles turned off of course.

My stalker has an optional bind tied to his AS. If I get close enough to someone to trigger an AS, he says in local chat "Psssst...you should probably run now."

It's not as sporting as it sounds though, he says it as the AS has already been fired. It does give them a split second warning though, the equivelant of saying "You're about to get ASed"

My level of sportsmanship is determined by how much is shown to me. I won't attack while someone is fighting NPCs, but they are fair game after the NPCs are dead. I don't want to be responsible for someone getting debt. If they are low on health after the fight and don't have the sense to heal up in a PvP zone, I have very little sympathy.

If someone attacks ME while I'm fighting NPCs I show no mercy and will kill them if I'm able to no matter what they are doing.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

"When I'm in a zone and I see someone conning as an enemy, I have to assume they are there for PvP. More so, I have to assume they are as good or better than me because if I don't and play sloppy, I'll die in a hurry. Giving up the element of surprise plays a very large part in that. We don't know who you are or how good you are. All we know is that you can and most likely will try to kill us. And unless we play at our very best, you'll succeed."

The delivery of this is so earnest it's endearing, although I can state with certainty that your assumptions are in error when it comes to me

eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

And honestly, that's ok. If it becomes clear to me that a particular enemy is an easy kill, I'll look for someone else. If there's no one else or that person speaks up about how they aren't a challenge for me, I'll make the offer of advice or insight as to how I'm able to kill them so quickly. Of course, if there's a lot of people in the zone and I come after you specifically, you should take it as a compliment. It means that I consider you the biggest potential threat to me and my team around.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
I'm sorry but I'm not sure i understand what you're saying here. You say you're not a PvPer, but your sig says you are. I think your farming reference means that you 'farm' other players in pvP zones, which would imply that your preferred targets are the easiest kills, which I guess would be AFK corruptors.

If that's the case, then you are indeed the worst kind of PvPer.
Well, I am the worst pvper on Virtue. But you flatter me. I'm blushing, really.