Challenge Run: Ninja Steel!
The Floor Is Made Of Lava: The CoH Version? I approve.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
I was actually doing this in Cap. Starting from Black Line, first jump is from ground level, onto a plane, onto a rooftop. From there, I leave autorun on and try to see how long I can go before I trip and land on the ground.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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What a great idea! I loved playing the floor is made of lava as a kid. I may have to try this
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I already tend to do this a lot with Super Jump, but that almost makes it too easy. I like this idea, will have to try it!
It's almost enough to make you wish that the zone layout devs actually would make a map where the "ground" actually was lava ... or toxic acid ... or something like that which caused Instant Debt when you touch it, and the only movement power you could use is Ninja Run.
Extra bonus points for making your faceplanted body sink into the <insert lethal compound here> so you can't be rezzed or recalled or use a wakie inspiration and have to go to the hospital (and start your journey over) instead.
It's almost enough to make you wish that the zone layout devs actually would make a map where the "ground" actually was lava ... or toxic acid ... or something like that which caused Instant Debt when you touch it, and the only movement power you could use is Ninja Run.
Extra bonus points for making your faceplanted body sink into the <insert lethal compound here> so you can't be rezzed or recalled or use a wakie inspiration and have to go to the hospital (and start your journey over) instead. |
--NT
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The whole "trying to run there and then returning from the hospital" used to be called The Hollows.
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Steel sounds like it might be a bit hard for this, though it depends on what route you take.
Dude, two words: Skyway City. That place is crazy parkour heaven.
Actually teleporting around the rooftops of Founders Falls is one of my favorite things.
Now if only I could get a "sniped the snipers" badge for it...
I noticed how freaking awesome the ninja run was in mercy last night too.
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Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
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Okay, didn't do it on autorun. But I did do it. Here's how.
Run either tram line to the war wall. Hop the casement for the tram line through the wall and leap up. At the lip to the war wall you'll "hover" and be able to leap again from there. This gets you up onto the war wall itself.
At that point, it's just circumnavigating the zone until you come down to the tram line coming in the wall at the other end.
I went from the north tram (Green Line) to the south (Yellow) this way.
Then went at it again on auto-run using the leap to control my speed and direction. This time, there was an eastward jog of the line that I cut out by cutting across the rooftop of the building it goes around.
Doable? Most definitely!
Note: This was on a Kat/SR Scrapper who already had quickness. So it wasn't TRULY "Ninja Run-only".
Some cities have marathons, but Paragon City's zones are too small for that sort of event. But now there's a new way for the heroes of Paragon City to get around town ... a way that releases your Inner Shinobi! Can you rise to the challenge?
The task of the challenge run is relatively simple: 1. Start at one of the two tram stations in Steel Canyon up on the upper walkway platform with all powers off. 2. Engage Ninja Run. 3. Travel across Steel Canyon from one tram station to the other *without* touching "ground level" ... which includes streets, sidewalks, grassy/hilly areas, water, etc. using only Ninja Run, and no other powers. 4. Objects that you can leap onto and from can be anything from buildings to tram tracks to power lines to newspaper stands to fences to parked cars to just about any and every object that sits "above ground level" in Steel Canyon. 5. Challengers who try to run Ninja Steel can either try to find the shortest and fastest possible route ... or the longest and most circuitous route that does not involve doubling back to repeat any portion of the trip. 6. Softcore challengers of Ninja Steel are allowed to stop and pause during their journey. 7. Hardcore challengers of Ninja Steel use Autorun the whole way. Good luck. |
As you can probably imagine, using the war walls as "shortcuts" for a contiguous route is fairly simple.
Now try doing it as a "cross country" run where you're using rooftops, power lines, fences, parked cars, traffic lights(!) ...
I think doing this in Mercy may be more fun.
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Trust the computer. The computer knows all.
As you can probably imagine, using the war walls as "shortcuts" for a contiguous route is fairly simple.
Now try doing it as a "cross country" run where you're using rooftops, power lines, fences, parked cars, traffic lights(!) ... |
If the stipulation is no other travel powers, doing rooftops for more than one or two shortcuts is out.
Okay, ran another run. Took the same route from the north tram towards the war wall. At one point, the tram line intersects the fenceline on the east side of the city. You can alternate between fences and powerlines to get back over to the north/west-bound tram line which leads you right back to the south tram station. Just that perching on a fence is somewhat precarious.
There's also one small divide between the north side and the south just above the south tram station (those stairs leading down and away from the AP entrance). You can cross those by hopping the hand rails. Trying to go straight across can be done, but it's more precarious. If you're coming up the fence line, you can do a diagonal jump and stand a slightly better chance of hitting a larger expanse of the handrail. Doing it at a run is probably going to fail, but what do I know?
The west route is going to be damn difficult. Starting from the south tram station it's easy going most of the way there.
However, right at the entrance to IP, you HAVE to cross the street. Your sole way across is essentially hit a street lamp, hit the direction sign in the middle of the road, then the adjacent street lamp before hitting the fence again
And note, I'm counting the ledges that the fences are set on, and the raised ledges on the sides of the roads to be "ground".
And if anyone can actually hit all the streetlamps or signs they're going to need to perch on, they'll have have much better control they I do.
So, thus far, we have two viable eastern routes. One, admittedly, easier than the other.
Yeah, the hollows has its own hospital now.
I'd like second Mercy as a fun place for Ninja Run. |
I think the generally denser, more detailed architecture of the Rogue Isles lends itself well to this sort of behavior.
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My City Was Gone
Kings Row makes for a nice practice area to tighten your control and refine your jumping skills. Been hopping around there for a few days now...having a blast
Been doing this since I5. Welcome to my world.
Some cities have marathons, but Paragon City's zones are too small for that sort of event. But now there's a new way for the heroes of Paragon City to get around town ... a way that releases your Inner Shinobi! Can you rise to the challenge?
The task of the challenge run is relatively simple:
1. Start at one of the two tram stations in Steel Canyon up on the upper walkway platform with all powers off.
2. Engage Ninja Run.
3. Travel across Steel Canyon from one tram station to the other *without* touching "ground level" ... which includes streets, sidewalks, grassy/hilly areas, water, etc. using only Ninja Run, and no other powers.
4. Objects that you can leap onto and from can be anything from buildings to tram tracks to power lines to newspaper stands to fences to parked cars to just about any and every object that sits "above ground level" in Steel Canyon.
5. Challengers who try to run Ninja Steel can either try to find the shortest and fastest possible route ... or the longest and most circuitous route that does not involve doubling back to repeat any portion of the trip.
6. Softcore challengers of Ninja Steel are allowed to stop and pause during their journey.
7. Hardcore challengers of Ninja Steel use Autorun the whole way.
Good luck.