Open world for both Factions


AlienOne

 

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Originally Posted by Fleeting Whisper View Post
Players in WoW are just as free to make an opposite-faction character as we are in CoH. being able to visit an opposite faction town in WoW has ABSOLUTELY NOTHING to do with their obscene subscription numbers.

If the LotRO devs said that, then they're either utter morons, deluding themselves, or flat-out lying to whoever they made that statement to.

Before WoW was released, 100,000 subscribers was considered "doing well" for an MMO (CoH numbers: approx. 130,000). World of Warcraft is an anomaly fueled by creator recognition, brand name recognition, and funding out the wazoo.

I can quite literally guarantee that adding the ability for players to visit opposing faction territory to an existing MMO will not boost its subscriber base by a significant fraction of WoW's subscriber base.
130,000?Champions Online maybe don't have a million players but they sure have a similar number to CoX, and many people came from CoX, maybe alot have come back but the number of this game is smaller thats for sure.


 

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Originally Posted by Lighting_Thron View Post
first of all, open world is for the pve not the pvp.

villains won't be able to dual you or even talk with you.

and game effects to annoy you?dude..the game don't have many subs, you won't see many battles on your way, besides, you have a real problem if it will distrub you, i mean....its a little bit extreme.
So basically, this is all about YOU not wanting to shell out $30 bucks for Going Rogue, then?

That's fine, but not only will your Heroes not be able to visit the Rogue Isles and your Villains unable to visit Paragon City... NONE of your characters will be able to visit Praetoria.


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Originally Posted by Nethergoat View Post
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Posted

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Originally Posted by Lighting_Thron View Post
130,000?Champions Online maybe don't have a millions players but they sure have a similar number, and many people came from CoX, maybe alot have come back but the number is smaller thats for sure.
No. No Champions does NOT have a million players.

Seriously, you're about one more horribly misinformed and my-opinion-is-fact post from jumping in my ignore box.


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Originally Posted by Nethergoat View Post
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Posted

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Originally Posted by Chad Gulzow-Man View Post
No. No Champions does NOT have a million players.

Seriously, you're about one more horribly misinformed and my-opinion-is-fact post from jumping in my ignore box.
like i give a dam about your ignore box, i said it have a similar number to CoX, read again if you have nothing to do.


 

Posted

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Originally Posted by Lighting_Thron View Post
villains won't be able to dual you or even talk with you.
Annnnd we're back to that not making any damn sense.

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you have a real problem if it will distrub you, i mean....its a little bit extreme.
Oh, and there's the ad hominem. I was starting to wonder.


 

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Originally Posted by Lighting_Thron View Post
like i give a dam about your ignore box, i said it have a similar number to CoX, read again if you have nothing to do.
Sorry, I guess I did misunderstand. Some proper punctuation usage and sentence structure on your end could help a bit with that, though.


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Originally Posted by Nethergoat View Post
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Originally Posted by Captain_Photon View Post
Annnnd we're back to that not making any damn sense.



Oh, and there's the ad hominem. I was starting to wonder.
you know that the skies won't be full of heroes against villains, you may will see a few battles here and then and you say it will distrub you?it is extreme.


 

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*passes friendly candy canes around*

Now everybody is friends again


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Posted

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Originally Posted by Chad Gulzow-Man View Post
So basically, this is all about YOU not wanting to shell out $30 bucks for Going Rogue, then?

That's fine, but not only will your Heroes not be able to visit the Rogue Isles and your Villains unable to visit Paragon City... NONE of your characters will be able to visit Praetoria.
what is so wrong with making the world twice as big for the player, i'm talking about the majorty of the MMOs, people who play with only 1 toon, at 1 faction.


 

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Originally Posted by Lighting_Thron View Post
you will stay go as a hero to paragon and a villain to rogue isles, its a nice thing for the people who dont have alts, but its not open world.
You really have no clue how the system will work, do you? You have four factions: Heroes, Vigilantes, Rogues and Villains. Here's how it breaks down:

Heroes can only go to Praetoria and Paragon City.
Vigilantes can go to Praetoria, Paragon City and the Rogue Isles
Rogues can go to Praetoria, the Rogue Isles and Paragon City
Villains can only go to Praetoria and the Rogue Isles.

Far as I'm concerned, you have two factions that can go everywhere and one place where EVERYONE can go to. Problem solved?

*edit*
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what is so wrong with making the world twice as big for the player, i'm talking about the majorty of the MMOs, people who play with only 1 toon, at 1 faction.
What's so wrong with replacing all trees with giant lollipops and all paved streets with giant bumper stickers? It doesn't make any sense. If you have an actual, solid idea about how heroes and villains can coexist in their own zones without introducing PvP AT ALL, then by all means, share it. If not, then do like we do and wait for Going Rogue.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by Lighting_Thron View Post
what is so wrong with making the world twice as big for the player, i'm talking about the majorty of the MMOs, people who play with only 1 toon, at 1 faction.
even in WOW and FF XI and such 'traditional' type MMos I don't know anyone who plays only a single character.

I know they exist (they do in COX *waves to GG*) but I doubt they are a majority



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Posted

To further explain, for the OPs benefit:

When Going Rogue hits, there will be four main factions to the game, rather than two. (well, six if you count the two for charcters started in Praetoria)

Hero: Only have access to Paragon
Vigilante: Still considered Hero (for market purposes) but has access to both Paragon and Rogue Isles, and can team with Villains doing Villain content
Rogue: Still considered Villain (for market purposes) but has access to both Paragon and Rogue Isles, and can team with Heroes doing Hero content
Villain: Only have access to Paragon

This, as far as I can tell *is* your suggestion. Folks able to explore both sides of the game, even with factions intact.

EDIT: Damn. Too slow.


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Originally Posted by Samuel_Tow View Post
Villains can only go to Praetoria and Paragon City.
GG, Sam


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Posted

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Originally Posted by Samuel_Tow View Post
You really have no clue how the system will work, do you? You have four factions: Heroes, Vigilantes, Rogues and Villains. Here's how it breaks down:

Heroes can only go to Praetoria and Paragon City.
Vigilantes can go to Praetoria, Paragon City and the Rogue Isles
Rogues can go to Praetoria, the Rogue Isles and Paragon City
Villains can only go to Praetoria and Paragon City.

Far as I'm concerned, you have two factions that can go everywhere and one place where EVERYONE can go to. Problem solved?

*edit*


What's so wrong with replacing all trees with giant lollipops and all paved streets with giant bumper stickers? It doesn't make any sense. If you have an actual, solid idea about how heroes and villains can coexist in their own zones without introducing PvP AT ALL, then by all means, share it. If not, then do like we do and wait for Going Rogue.
so in GR you can become a vigilante/rogue and stop being a hero/villain?

from what i understand, you do a number of missions as a hero/villain and change to the second faction.


 

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Originally Posted by Lighting_Thron View Post
so in GR you can become a vigilante/rogue and stop being a hero/villain?

from what i understand, you do a number of missions as a hero/villain and change to the second faction.
There is an intermediate step, yes. In that stage you can visit the other side and team up with the natives.


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Posted

Quote:
Originally Posted by Lighting_Thron View Post
so in GR you can become a vigilante/rogue and stop being a hero/villain?

from what i understand, you do a number of missions as a hero/villain and change to the second faction.
It's actually Hero>Vigilante>Villain>Rogue>Hero for the full back and forth.


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Originally Posted by BackAlleyBrawler View Post
I don't think Blizzard literally throws money at the game. It does paint an awesome mental image of everyone at Blizzard standing around throwing wads of cash and coins at a boxed copy of World of Warcraft.
Sadly, the word "literally" seems to be changing meaning to "metaphorically, but with emphasis", just like "really" or "seriously".




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Posted

ok great, vigilante/rogue is basicaly what i asked, i dont see why i needed to see 20 posts of how visual effects will distrube you and how bad a open world would be.

but the game will arleady be open world in GR so..what was the point of all that flaming besides my grammer?


 

Posted

Quote:
Originally Posted by Lighting_Thron View Post
so in GR you can become a vigilante/rogue and stop being a hero/villain?

from what i understand, you do a number of missions as a hero/villain and change to the second faction.
This has been discussed a lot. Let me put the cycle down as a redname has said it, and put this argument to rest.

Hero ---> Vigilante ---> Villain
Villain --> Rogue -----> Hero

Vigilante's and Rogues are intermediate stages between Hero and Villain. If you put the work in, you can go Hero > Vigilante > Villain > Rogue > Hero.

As a vigilante, you only have access to the Consignment House. As a Rogue, you can only use the Black Market. It isn't until you fully switch that you get access to the other economy. Whether or not you can bring items / money with you is up for debate.

Vigilantes and Rogues have access to both zones. A vigilante can go to Cap au Diable, do some newspaper missions, experience the content there. Likewise a Rogue can go to Talos Island and meet contacts there.

PvP zones are an odd one. We haven't got any official word about how vigilantes and rogues will interact with zones like Siren's Call.

Finally, Praetoria is a co-op land. Heroes, vigilantes, villains, and rogues can all team up and do Praetoria stuff.


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Posted

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Originally Posted by Fleeting Whisper View Post
GG, Sam
Fixed. Intra-cranial backfire on my part.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Lighting_Thron View Post
ok great, vigilante/rogue is basicaly what i asked, i dont see why i needed to see 20 posts of how visual effects will distrube you and how bad a open world would be.

but the game will arleady be open world in GR so..what was the point of all that flaming besides my grammer?
Because you were told so repeatedly on page 1, but instead of parsing it or looking up Going Rogue information, you chose to keep on bickering.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by Samuel_Tow View Post
Because you were told so repeatedly on page 1, but instead of parsing it or looking up Going Rogue information, you chose to keep on bickering.
no i didnt, i thought the page 1-2 guys are gone.


 

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There will of course NOT be a PVP flag with GR



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Posted

Quote:
Originally Posted by Lighting_Thron View Post
ok great, vigilante/rogue is basicaly what i asked, i dont see why i needed to see 20 posts of how visual effects will distrube you and how bad a open world would be.

but the game will arleady be open world in GR so..what was the point of all that flaming besides my grammer?
Largely because you didn't bother to read information that was already available on the forums. Granted, it's not on the front page anymore, but if you really care as much as you say about the status of the game, you should really try to read up about the features they've got planned.

Check this thread for starters:
http://boards.cityofheroes.com/showthread.php?t=196483

There are also other threads around that might have a tidbit or two more info as well.


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Quote:
Originally Posted by Nethergoat View Post
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