best supporttoon for en ITF


1VB_FIST

 

Posted

hi guys i am searching for the best supporttoon to get in an ITF:
i tought cold as secondary (or primary by defender) would be nice but hich primary/secondary to get with?


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

I've always liked Radiation Emission for TFs in general. +Def isn't going to be super useful on ITF, unless it grants Def Debuff Resistance (I don't think any support set does), because the Romans will strip the extra defense rather quickly.

Rad gives a heal, recovery, a rez, some REALLY good debuffs, plus a few situational powers.


@Roderick

 

Posted

cold has 2 shields but a lot of other nice powers
infrigidate (-dmg,slow-def)
snowstorm (-speed,-recharge,-fly) targeted aoe
frostwork (only +HPbuff from outside)
arctic fog (stealth,+def+resi)
benumb (-reg,-dmg,-end,-special)
sleet (-speed,-recharge,-def,-res) location aoe
heatloss (-res,-speed,-end,+end(team),+recovery(team)) targeted aoe


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

Cold is amazing for ITFÅ›. Benumbing the healing nictus is great.


 

Posted

leaves us to piont out a primary/secondary (for defender)
controller
earth control
fire control
gravity control
ice control
illusion control
mindcontrol
plant control

defender
archery
assaultrifle
dark blast
electrical blast
energy blast
iceblast
psychic blast
radiation blast
sonic attack

corrutor
archery
assaultrifle
dark blast
electrical blast
energy blast
fire blast
iceblast
radiation blast
sonic attack


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

My thoughts would be to go with a power set that would add some more debuffs, like the -To Hit in the Dark attacks or the -Rech in Ice or Psi, or -Def in Rad or the -Resist in Sonic.

For a controller, I'd look at the pets as well - I prefer Ice's Jack for the hold plus range and melee attacks, and the Dark pet for the heals and immobs and debuffing. If you want damage, fire would be the way to go. For overall mitigation, I like Earth for the mass knockdown from Earthquake...it's worked wonders against mobs, keeping them from attacking at all for a while. The stone pet is durable and does decent damage, but is as dumb as a box of rocks, and may well decide to just run off and aggro another mob instead of dealing with the one you're engaging.


If you're wanting Cold primary for a Def, and were it mine, I'd probably go Cold/Dark or Cold/Rad, or Ice/Cold or Fire/Cold for a 'troller if you wanted /Cold there.


But, really, all the sets have something to offer, and I think you could make them work just fine.


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Posted

I Generally run an ITF in 20-30 minutes and our team consists of all damage and at most two support toons, but the primary support toon is a kin, the thing most kins run into is they die while trying to keep up so if you can get a surviveable kin I could see you being one of the most important support toons on any TF. Mainly because the kin has pretty much everything you need, heals, end, damage, -damage for the enemies, -regen for the enemies, and -recovery for the enemies. All your mising is -def/-res which if your a defender you could take radiation or sonic blast and thats covered I'd say go with a Kin/Sonic Defender and build for s/l defense . Then just let the good times roll :P


 

Posted

For the ITF I run a handful of support toons, it depends on how "supporting" you want to be though. A Rad built right and with a little tactics (jumping around) can tank pretty much the whole thing using the debuff toggles to bring spawns to the team as well as debuff them.

Fallout and Veng are a great combo for when someone gets in over their head.

Colds, you can't go wrong with. I regularly ran (before buddies left for Aion) 20-30 Minute ITF's and we had usually 3 to 4 support toons. 2 of them being colds, the defense definitely matters if you have players who move around and actually watch their defense numbers. Standing still for a defense cascade failure isn't exactly smart.

For Secondaries, I run a cold/Dark for the heal that also has leadership/pb veng for some extreme defense and the cones are nice for stacking to hit debuffs across the spawn to fill in the defense gap and a Cold/Sonic for the massive debuff potential.

For controllers I'd go Plant/Cold or Plant/Rad.

Kin is also important for reasons stated above. Kin/Sonic Kin/Rad are both solid choices. Plant Kin for controllers I'd say.


 

Posted

Rad/Sonic/Electric

Rad as mentioned above is a great set for any TF. I have finished an ITF with a team of four rads. Sonic is a monster when it comes to making things die fast. You can either build for a more mob oriented sonic or a most single target sonic. A well built sonic can reduce the damage resistance of AVs and other toons up to and sometimes over -100%. You can feel and see the difference you make when you reach your debuff maximums. My rad/sonic/elec is also solo AV killer. Want to solo Infernal with no insp? No problem.

Seriously you want a fun to play toon who can solo, team and max a huge difference on a TF? Rad/Sonic/Elec.


 

Posted

all things you mention are not special enough.
like in the topic mentioned it should be special for ITF and there the best supporter which is possible


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

Quote:
Originally Posted by vernichterhelge View Post
all things you mention are not special enough.
like in the topic mentioned it should be special for ITF and there the best supporter which is possible

For an ITF, it simply doesn't matter.

Any debuffing set with -Regen and -Res will do equally well.


 

Posted

Cold has -heal.


 

Posted

Make an ILL'RAD an be able to be a great help on any TF


@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
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Posted

Quote:
Originally Posted by vernichterhelge View Post
all things you mention are not special enough.
like in the topic mentioned it should be special for ITF and there the best supporter which is possible
If you're looking for some kind of secret answer or a build that's totally necessary and designed just for the ITF, you won't find one. There's nothing in this game that's required in anything. Play what you like, rather than what you think the game, or other people, want you to play.

In fact, the ITF has been done by just Blasters and just Stalkers, so I think it's safe to say the only thing that you actually need to take on an ITF is A) players, and B) some damage.


Quote:
Originally Posted by PRAF68_EU View Post
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Posted

Quote:
Originally Posted by vernichterhelge View Post
all things you mention are not special enough.
like in the topic mentioned it should be special for ITF and there the best supporter which is possible
A skilled player who knows how to use the character's powers effectively is the best supporter possible.
Other than that i'd go with what everyone else has already posted.


Dr. Todt's theme.
i make stuff...

 

Posted

There is no "best" for the ITF or for any TF for that manner. I've ran many, many ITF's with various team makeups. I usually complete them in around 20 minutes any buffer/debuffer is always a plus to have though.

But, if I had to choose any support I would go with cold, not for their buffs but for their debuffs.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Cold/Sonic.Defender or
Sonic/Cold Corruptor.

A lot of you are mentioning Rad for their contributions to any TF, but you'll notice that he specifically mentioned just for the ITF. With that in mind, I belive those two powersets would offer the biggest benefit. I don't believe the benefit will be hugely advantageous over other support toons, but with the -Heal, all the debuff as well as providing a defense cushion, I think it's A+. Especially the Corruptor, adding a lot of damage on the AVs and hard targets with both substantial -Res and Scourge.


 

Posted

Cold...Dark...Thermal...Rad...pick one and you win

Assuming of course, the rest of the team isnt underslotted/in the red...ect..ect...and know what they're doing.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Builds aren't special. Players are. A team of good players doesn't give a crap what you bring. Good players take whatever pri/sec they choose and leverage the strengths of the sets to make the build perform at a high level. By focusing on task-specific optimization, you are starting out self-handicapped.

To give you real advice for maxxing out your effectiveness in running ITFs, develop a reputation as a good player (on your server globals), don't flinch from the star, develop good ability to fill teams quickly and without drama, make sure everyone on the team understands the general routine and then 'release the hounds'.


 

Posted

Cold is one of top BuffDebuff sets for the ITF. The +Def shields are useful on squishies when rushing the second mission, it has an AoE DefDebuff -Res power (Sleet) to counter the Romans' shout of command and you can refill endurance bars with Heat Loss. It is also the only Defender primary that packs -Special (in Benumb) to deal with the healing Nictus.

I wouldn't worry about your secondary so much. Sonic is very nice for the -Res and Ice has great damage and rains to stack with Sleet, but I'd go with whatever your concept prefers.


 

Posted

all things spoken out here are very helpfull
in the past i heared many times take wath you want (they ment come with and it will be great) and a nomally found no difference in which toon i took:
ice/rad/mu corr
rad/cold/dark corr
ill/rad/ice troller
robo/dark MM
robo/ff MM
robo/pain MM
emp/elec def

I am glad to have confirmed my conjecture.
its pretty nice to know that my next project will be as good as the other ones (sonic/cold corr)


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

Quote:
Originally Posted by Dispari View Post
If you're looking for some kind of secret answer or a build that's totally necessary and designed just for the ITF, you won't find one. There's nothing in this game that's required in anything. Play what you like, rather than what you think the game, or other people, want you to play.

In fact, the ITF has been done by just Blasters and just Stalkers, so I think it's safe to say the only thing that you actually need to take on an ITF is A) players, and B) some damage.
I know no harm is meant by the above but its about as poor an answer as you can give. The OP is looking for something that will yield superior performance in a particular situation.


 

Posted

Personally I've run the ITF in a support role playing a Rad/Rad defender, Fire/Rad controller, Mind/Kin controller and a Dark/Dark defender. In terms of sheer support my Dark defender is by far the best of the bunch; he can pump out MASSIVE amounts of -tohit adding greatly to the team's safety while matching the Rad's resistance debuffs.

By massive, I'm talking about more than -80%, I've actually gotten a maximum of -110% tohit debuffs out of his own powers before we even consider the contribution of Fluffy (dark servant). I've never played anything that can neuter mobs as badly as a properly built Dark. Now that comes with a caveat, I said neuter... not kill. That's because the set shines at debuffing tohit, not at damage. I've also built to maximize the debuffs where practical without compromising the rest of the build. Heck, I've tanked Romy with that defender once; he can't kill what he can't hit .

If I was looking to contribute damage as well as support then the Dark/Dark would come in dead last; in that case I'd bring the Fire/Rad. Rad's probably second best at debuffing, at least of the sets I've played, and a Fire/Rad simply pumps out immense damage on top of the debuffs.

Of course, the ITF isn't a specific, must have "x" to succeed TF... frankly there isn't a TF in the game that has that requirement. Any group of competent players can succeed no matter what powersets they're playing. Some combinations are of course more effective than others, but nothing's irreplaceable.

Your basic needs for the ITF are an ability to kill the mobs and a way to survive doing so. 8 blasters simply tend to kill everything faster than the mobs can kill them. 8 scrappers flip out and kill everything and have enough durability to survive. Other combinations will work in different ways. As long as you have good damage and some form of mitigation on your team you should be able to succeed provided you have competent players.


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Posted

I'll agree there is no 'best', as I've run the ITF many times, with all sorts of team makeup, for fun, for speed, for Master of, with tanks, without tanks, all ranged, etc, and its the player who makes all the difference.

That said, some stuff is indeed handy. I find I contribute hugely with my Plant/Rad.

Plant offers a lot of AoE control (roots + creepers + seeds). In the Rommy fights I add spirit tree, helps keep the team topped off.

Rad offers nice AoE healing on top of Tree, the assorted magical debuffs, a nice team buff, and mutagen, as needed. On top of that I have Earth, so I have terrific ST damage to add, plus a huge hold to use on protecting annoying bosses who get too close to me or my buddies. Rock Armor in combo with RI helps keep me upright if I draw too much aggro for any reason. I can generally tank in this build, as needed.


53 Bots/FF/Mace Mastermind | 53 NRG/FF/Electricity Defender | 50 Time/Dual Pistols/Soul Defender | 50 Demons/FF/Mace Mastermind | 51 Necro/Dark/Soul Mastermind | 50 Thugs/Time/Mace Mastermind | 50 Ice/Ice/Arctic Tanker | 50 Plant/Rad/Earth Controller | 50 Illusion/Trick Arrow Controller | 50 Gravity/Force Field Controller
Yes, I like Force Fields.

 

Posted

Quote:
Originally Posted by Another_Fan View Post
I know no harm is meant by the above but its about as poor an answer as you can give. The OP is looking for something that will yield superior performance in a particular situation.
And my answer is that A) any support character you make should do well so there's no need to make a fuss over it in a game that's very lenient on team makeup, and B) you'll have a lot more fun playing things you enjoy than playing things you think you have to play.

If the OP still insists on min/maxing and making things that other people think he should play, just do Kin and get it over with. Kins are always welcome in any content.

It's basically like asking "What's the best AT?" and expecting a definitive answer. There isn't one.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.