GR Market Info from Hero-Con


Abigail Frost

 

Posted

And this was unexpected ??

Positron, aka Mr. The Empath badge is just fine, aka Mr. People demonstrating I am wrong just makes me just dig in my heals harder, was really going to reverse himself after "Players" managed to come up with overwhelming arguments about why a policy was wrong. Let alone the real life examples of the benefits of opening up markets. I really wish this wasn't so but after he went on the record and then hardened his position I really didn't expect anything else.

P.S. to everyone that recites the mantra the devs have the data and the datamining tools, its how you use it and what mindset you bring to it that counts. Just because you own a plane doesn't mean you can fly


 

Posted

Quote:
Originally Posted by Nethergoat View Post
Their wrongheaded insistence on segregated markets looks even more ridiculous in an expansion explicitly built around factional permeability.
Sadly, a whole buncha this.

Merge that damn markets already.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Nethergoat View Post
Their wrongheaded insistence on segregated markets looks even more ridiculous in an expansion explicitly built around factional permeability.
To some extent. However, certain steps need to be made to keep redside from becoming totally extinct, rather than mostly extinct (which is the real problem with the markets).

The "framework" of GR is also not that you are switching sides, completely, but rather becoming more ambiguous in your nature.


 

Posted

Quote:
Originally Posted by brophog02 View Post
To some extent. However, certain steps need to be made to keep redside from becoming totally extinct, rather than mostly extinct (which is the real problem with the markets).
The problem is that this planned market mechanism is effectively punitive. If they want redside to be played, it should be because it's attractive to do so, not because taking a villain to heroes is actually a partially crappy experience.


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Red
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Posted

Quote:
Originally Posted by Cybercel View Post

However, if we want the two sides to reach parity, surely opening the market is the only way to do it?
Parity is not how this game works, and it never has been that way.

If XP/rewards is better at AE, that's all anyone does.
An event comes along and you can barely find missions/TFs.
Among the level ranges that heroside shares in multiple zones, one zone is almost always used exclusively of the other.

The players are lazy and opportunistic. If you merge the markets, making little reason to need to stay redside, everyone will completely go blueside. The population is already there. The archetypes will now be there. With a merged market, now you wouldn't need to play redside to get/generate items, which would be the primary meta game reason to still play over there, rather than to start converting your villains to blueside. The people that would stay redside will be like the people that stay in AE.....they'll do it for storyline/content, but it'll be as functionally dead as Galaxy City. Good luck generating redside teams then.

The market redside has problems, and I know the counterargument here is simply that a merged market means you could play redside, and get all of the stuff you want through one market structure. Then again, at that point, you're playing for immersion and a shared market breaks immersion. You don't go out and steal Picasso's and then take them to the art gallery for sale! The Black Market, from an immersion perspective, represents the underground.

I'm almost as terrified about GR and its ramifications as I was with AE, and sadly I was spot on with AE, and not coincidentally I renewed after the AE nerfs came in. There are a lot more people looking to bring Brutes/Corrupters/Masterminds (in particular) over to blueside than there are anyone wanting to bring anything redside. I have a few Blasters made strictly with GR in mind, because I've always wanted a Blaster type redside, but it seems I'm in the minority wanting to work characters in that direction.

Believe me, I understand the frustration not getting anything on the Black Market in a timely manner, but one of the goals of this venture is to maintain CoH and CoV while generating a new middleground for conceptual reasons. I'm not sure this is the right direction, however.


 

Posted

This whole classification of fallen hero and reformed villain is completely asinine. There isn't really any side switching, but rather just a softer version of heroes and villains with the establishment of complete access to Paragon and the Rogue Isles.

It sounds more like heroes just develop more of a shady side and a willingness to bend the rules rather than truly making the switch to full out villainy. Villains develop something of a conscience, but never truly become a hero. I think there should be room for the concept of a meta-human toeing the line, never truly declaring allegiance to one side or the other, but GR sounds like this is the only option.

I really don't see any legitimate reason to keep the markets segregated, or access to those markets separate. The only way to remove disparity is to give equal access to either market interface for both heroes and villains or any crossbreed that might appear.


 

Posted

A couple more tidbits from the Hero-Con thread for all of us to jump to conclusions over..

Quote:
Originally Posted by Schismatrix View Post
Actually, what i've gotten from this thread and the info reported from Hero Con is that Rogue is the mid-point for villains in the process of becoming heroes. One of the Devs states that it's a transition and when you complete the journey you are an actual hero. Vigilante is the mid-stage for a hero in the procees of becoming a villain. During the middle stages you can travel to the other (soon to be a member of) faction's zones and join teams there, but you still use your original faction's market system until you complete the switch.
Quote:
Originally Posted by Photonstorm View Post
That's how I understand it: Rogues and Vigilantes are the neutral moralities, the so called "grey area" they mentionned. Why 2 names? Probably to know if that neutral character was a Hero or Villain before, to know where he can sell/buy (Black Market or Wentworth).

If those characters continue on the same path, they will eventually completely shift to the other side. So a Villain can become Rogue by doing good deeds, and become a hero if he continues. A Hero will become Vigilante, and then a Villain. My guess is its up to the player if they want to stay neutral or shift completely, or back track. This can be done any number of times, but it wont be done easily.

Praetorian only seems to be a starting phase. By level 20 you have to choose if you go villain or hero, and then you play like any other normal heroes or villains. A Praetorian Hero will go Vigilante by doing bad deeds, and become a Villain if he continues, etc...


 

Posted

Quote:
Originally Posted by brophog02 View Post
To some extent. However, certain steps need to be made to keep redside from becoming totally extinct, rather than mostly extinct (which is the real problem with the markets).
Villain side was much less populated before the markets existed, the market has very little to do with their population issues. I personally went 'hero only' for a while because the sluggish nature of the undersupplied BM didn't interest me, but I don't remember anyone joining me (at least not publicly).

And I'm not getting the logic behind "a big merged market with more of everything would turn off villain players, while a small, undersupplied market rife with profiteering wouldn't".

The villain market in its current incarnation is a much closer approximation of the casual gamer's paranoid nightmare of price fixing and secret cabals than a merged market would be.

The silliness of the "heroes have more inf" argument should be obvious to anyone who rolled a new character and built a fortune from nothing.

Quote:
The "framework" of GR is also not that you are switching sides, completely, but rather becoming more ambiguous in your nature.
Which makes continued separation of the markets even more ridiculous than it already is.


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My City Was Gone

 

Posted

Quote:
Originally Posted by brophog02 View Post
The market redside has problems, and I know the counterargument here is simply that a merged market means you could play redside, and get all of the stuff you want through one market structure. Then again, at that point, you're playing for immersion and a shared market breaks immersion.
That's ridiculous.

(1) There are reasons to stay redside other than immersion. I prefer redside content.
(2) A merged market would not in a million years break my immersion. I think anyone who finds it immersion breaking has a weaksauce imagination.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
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Red
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Golden Ember: 50 SM/FA

 

Posted

That system, with a two step side switch and a grey middle ground, makes far more sense.

I still don't like the lack of a merged market, but under that regime it is much less asinine.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Frankly, I think it is TRIVIAL to resolve a merged market from a role play stand point - ROLE PLAY THAT THEY AREN'T MERGED. There are NO names or faction information associated with any of the goods available. You will NEVER meet these people. Role play that all of the goods are from blue side if you're blue side, or red side if you're red side. If you can suspend disbelief enough to role play in the first place, this one should be EASY. How is this troubling people? How do people see this as killing immersion and role play? Seriously???

As for not merging the markets because the devs want parity FIRST... *facepalm*

As for this kiling red side, one minor reason I prefer blue side is that I prefer the availability of goods on the blue side market. I am at least slightly more likely to play red side if the markets are merged. As the goat says, "I'm not getting the logic behind 'a big merged market with more of everything would turn off villain players, while a small, undersupplied market rife with profiteering wouldn't.'"


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Videos of Other Stupid Scrapper Tricks

 

Posted

More market related info:

Quote:
Originally Posted by je_saist View Post
New tweets:
By making the full transition from Hero>Vigilante>Villain, your former Hero can transport items from inf between sides, like a gun runner.
You may be able to mail items/inf in the future.
Enhancement prices will be standardized across all vendors.

Paraphrase:We won't have recipe storage. The need to unload recipes is vital to the economy -Posi


 

Posted

Quote:
Originally Posted by Nethergoat View Post
Their wrongheaded insistence on segregated markets looks even more ridiculous in an expansion explicitly built around factional permeability.

This is arrrr eeee TARDED. It's like there are 2 types of people, those who want a merged market, and idiots. Why are we building a framework that supports the idiots?

Seriously, my wealth in this game is, for all intents and purposes infinite. It's right there for the taking if you want it, any player can manufacture wealth in as great a quantity as they need. But our ability to manufacture a decent supply is much more sharply limited. It's sad that with an endless supply of Infamy, I still cant buy some things because they simply don't exist, and wont exist, for weeks, if then. A merged market solves this. Put all the buyers and sellers in one house. Enough of this false division that is a self fullfilling prophecy of failure. Merge the damn markets. Do it now. I don't care what it costs, or how much work it is. Shut up and do it. We know you can. You proved you can do things that you lead us to believe we were wrong for wanting with Power Customization. Get on the ball and merge the markets.



Paragon Unleashed, Unleash Yourself!

 

Posted

Honestly, I'd much rather be able to trade between factions than have a merged market.


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Posted

Quote:
Originally Posted by Bionic_Flea View Post
Honestly, I'd much rather be able to trade between factions than have a merged market.
I see no reason why the two need to be mutually exclusive.



Paragon Unleashed, Unleash Yourself!

 

Posted

They can't merge them even if changing sides is possible.

The black market is just that, a illegal trade site only in the know villains know about, How can a goodie-to-shoes hero use it?


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Posted

Quote:
Originally Posted by Effy_On_Malibu View Post
They can't merge them even if changing sides is possible.

The black market is just that, a illegal trade site only in the know villains know about, How can a goodie-to-shoes hero use it?
gosh I dunno...maybe by becoming a vigilante and Going Rogue?

The RP argument against merged markets has always been the most laughable of a weak bunch...now, the premise of GR has made it explicitly ridiculous.


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My City Was Gone

 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
Honestly, I'd much rather be able to trade between factions than have a merged market.
Functionally, this is a merged market with less convenience and more opportunity to get rich for those willing to bother with making transfers into an industry.

So sure, I'm all for it too, in the way that RagManX wants price caps.


Blue
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Nightfall: 50 DDD
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Fortune's Shadow: 50 Dark/Psi
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Red
Shadowslip: 50 DDC
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Posted

Quote:
Originally Posted by Effy_On_Malibu View Post
They can't merge them even if changing sides is possible.

The black market is just that, a illegal trade site only in the know villains know about, How can a goodie-to-shoes hero use it?
Everything my Rogue Isle native metahumans have to sell can be traced to ancient relics liberated from the ancient Cimeroran conflict, or our ongoing war with the Rikti, during which I lawfully obtained salvage from the alien invaders. Or maybe it isn't. But I'm good enough at what I do that nobody would ever be able to tell which piece was which, and what's more, as an established criminal I have any number of legitimate seeming psudonymns that I can use to do respectable buisness when it suits my needs.

Funny how the RP argument never seems to take into account the idea that the villain might have a means of fooling the oh so sharp minds at Wentworths. Because no villain anywhere, has ever conned anyone.



Paragon Unleashed, Unleash Yourself!

 

Posted

Quote:
Originally Posted by Effy_On_Malibu View Post
The black market is just that, a illegal trade site only in the know villains know about, How can a goodie-to-shoes hero use it?
When you buy Coffee in real life, do you validate that it wasn't grown in ways that exploit local people or their resources?

Does your hero eschew the Mission Architect, because it's front man is Dr. Aeon, a known associate of Lord Recluse, in partnership with Crey, who's security forces attack you on sight?

Simply put, your heroes can buy this stuff with blissful ignorance. All they know is that it's in consignment. They don't know who listed it, or from where (or indeed from what parallel universe).


Blue
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Nightfall: 50 DDD
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WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Are devs opposed to an idea of merged market itself or it is more opposition due to percieved or real problems with implementation of merged market? Any ideas?

As I can see it from implementation point of view, they would have to cancel all outstanding bids/offers before merge takes place. Without increasing inf cap, it might affect many players causing them to lose inf.

On another hand, if bids/offers stay intact during transition, due to huge disparity of WW/BM prices someone is going to lose/win big during merger.


 

Posted

Quote:
Originally Posted by UberGuy View Post
When you buy Coffee in real life, do you validate that it wasn't grown in ways that exploit local people or their resources?
I would, except every Fair Trade coffee bean I try tastes like butt!

>:


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My City Was Gone

 

Posted

Quote:
Originally Posted by NordBlast View Post
Are devs opposed to an idea of merged market itself or it is more opposition due to percieved or real problems with implementation of merged market? Any ideas?

As I can see it from implementation point of view, they would have to cancel all outstanding bids/offers before merge takes place. Without increasing inf cap, it might affect many players causing them to lose inf.

On another hand, if bids/offers stay intact during transition, due to huge disparity of WW/BM prices someone is going to lose/win big during merger.
Give warning. Put it on the MOTD when people log in. Tell them to take their **** down, the market is going down for a few days. Tell them items left on will be deleted. Start everything at zero if you have to. I don't care. I don't care if you have to obliterate every inf on every character on every server. We will create the money on our own if we have to. In a week, all the old billionaires will be billionaires again. We cannot increase the supply by ourselves however.



Paragon Unleashed, Unleash Yourself!

 

Posted

Quote:
Originally Posted by NordBlast View Post
Are devs opposed to an idea of merged market itself or it is more opposition due to percieved or real problems with implementation of merged market? Any ideas?

As I can see it from implementation point of view, they would have to cancel all outstanding bids/offers before merge takes place. Without increasing inf cap, it might affect many players causing them to lose inf.

On another hand, if bids/offers stay intact during transition, due to huge disparity of WW/BM prices someone is going to lose/win big during merger.
If I'm not mistaken, the last time this subject came up and was commented on by Devs, they said it was some sorta "database issue"...

Something to do with identifying each item, that there was some attribute that branded it Red or Blue?
OR, maybe that there wasn't a way to incorporate the existing market databases, because the databases/markets set-up didn't have a method (code wise) to interact with each other?

I'm 95% certain it was something very close to one of those things.


Aside from implementation, if it were a true merger... that would potentially cut the number of available "niches" in (roughly) half.
Pet recipes would be an "outlier" of sorts & maybe a couple other things like YinO's.
From the Devil's advocate perspective, that could really "downsize the Marketing Mini-game", seems like that could be bad.
Sure, there would be benefits (that have already been discussed to DEATH, over a couple years - need to go back into that 'can-of-worms' again), please

Maybe one of our Dev Overlords, or one of the new-ish Devs will re-visit the discussion again, and explain the current 'company stand' on the matter. That is of course AFTER, checking with their overlords for permission to speak on such matters.
Maybe it's an "impossible-ish" implementation problem, that could be worked out... IF they think its wise, and worth the time and effort to tackle another pseudo-impossible problem. (They're probably still doing some work on completing Power Customization... *ahem* Pool Powers.)

Then again, last time they listened to us players about something like that ("customizable mobs/bosses must be in the MA") = we ended up with the whole MA/AE debacle.

I think this could (rather easily) turn into another "be careful what you wish for" situation, where we end up wishing they hadn't messed with it at all. *shrug*
Like for instance, oh idk... maybe the "PvP-revamp"!


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Originally Posted by Arcanaville View Post
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Posted

Quote:
Originally Posted by Panzerwaffen View Post
FYI...

Going Rogue System
Heroes become vigilantes
Villains become rogues
Vigilantes and rogues have access to the rogue isles and paragon city
Vigilantes can only access wentworth's, and rogues can only access the black market
Your morality is determined by praetorian morality arcs
All rogues and vigilantes would eventually leave praetoria and go into the rogue isles/paragon (with access to both)


http://boards.cityofheroes.com/showthread.php?t=196483
COME ON! (in radio sportscaster voice)

I really would like to be able to do my ebil marketeering on only one market some day.