Dark/Shield Help again
You should post up the data chunk so I can upload it into mids...
I had a good laugh when an sg mate said my build looked like a low budget build lol
Virtue: @Santorican
Dark/Shield Build Thread
Here is a lower cost version of my build
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Virtue: @Santorican
Dark/Shield Build Thread
New build, same amount of everything but now with 95% DDR.
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Virtue: @Santorican
Dark/Shield Build Thread
Here is a new concept build, I'm not entirely sold on it though. It has a Soul Drain that is slotted for only accuracy and recharge, but by doing so my recharge gets nuked by 37.5% which translate to a slower recharging everything lol meaning Siphon life isn't up as often as I'd like it to be and hasten has a 17 second down time which is no bueno. Anyway if you can see anyway of keeping the soft cap with keeping the same slotting for siphon life as well as soul drain I will give you a whopping 1 influence .
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Concept: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(17)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(3), HO:Enzym(9), S'fstPrt-ResDam/Def+(11)
Level 2: Battle Agility -- SW-Def/EndRdx(A), SW-Def/EndRdx/Rchg(5), SW-Def(5), LkGmblr-Rchg+(9)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(25), Numna-Regen/Rcvry+(33)
Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(7), Zephyr-ResKB(7)
Level 8: Siphon Life -- HO:Golgi(A), HO:Golgi(43), HO:Golgi(43), HO:Nucle(43), HO:Nucle(45), HO:Nucle(46)
Level 10: Swift -- Run-I(A)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(13)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-Heal(50), RgnTis-Regen+(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(40)
Level 18: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/EndRdx(23)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc/Rchg(46), P'Shift-Acc/Rchg(48), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 26: Soul Drain -- C'ngBlow-Acc/Rchg(A), Sciroc-Acc/Rchg(27), Oblit-Acc/Rchg(27), Armgdn-Acc/Rchg(29), RechRdx-I(50)
Level 28: Tough -- GA-3defTpProc(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(33), Aegis-ResDam(33)
Level 30: Weave -- SW-Def/EndRdx(A), SW-Def/EndRdx/Rchg(31), SW-Def(31), LkGmblr-Rchg+(31)
Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(39), HO:Enzym(39), LkGmblr-Rchg+(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Mrcl-Heal(A), Mrcl-Rcvry+(45), P'Shift-End%(45)
Level 47: Against All Odds -- EndRdx-I(A)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
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Virtue: @Santorican
Dark/Shield Build Thread
Here is a new concept build, I'm not entirely sold on it though. It has a Soul Drain that is slotted for only accuracy and recharge, but by doing so my recharge gets nuked by 37.5% which translate to a slower recharging everything lol meaning Siphon life isn't up as often as I'd like it to be and hasten has a 17 second down time which is no bueno. Anyway if you can see anyway of keeping the soft cap with keeping the same slotting for siphon life as well as soul drain I will give you a whopping 1 influence .
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Well with the announced BoTZ changes I've made some updates to my build but I can't post them yet because I'm using a modified data base and it will probably end up crashing your Mids lol.
Virtue: @Santorican
Dark/Shield Build Thread
Okay I figured out how to change the figures on Mid's here are the steps
1.Options
2. Advanced
3. Database Editor
4. Invention Set Editor
5. Blessing of the Zephyr which is under travel
6. Where it says 2 enhancements double click the bonus to remove it
7. Select Increased Range Defense 1.25% and half the energy/neg
8. Select in the box where it says 2 enhancements and select the 3 enhancements
9. Double click the set bonus to remove it
10. Select the 1.25% AoE defense bonus
11. Okay
12. Save and Close
And that will allow you to modify the numbers for BoTZ.
Now here is my modified build according to the new numbers, I'm still working on it but this is rough draft #1.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Murcielago Nerfed: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(25), T'Death-Dam%(25)
Level 1: Deflection -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(3), HO:Enzym(3), HO:Enzym(5), LkGmblr-Rchg+(7)
Level 2: Battle Agility -- HO:Enzym(A), HO:Enzym(7), HO:Enzym(9), LkGmblr-Rchg+(9)
Level 4: True Grit -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(5), Panac-Heal/EndRedux/Rchg(11), Panac-Heal(11), Panac-Heal/+End(13), Mrcl-Rcvry+(13)
Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(17)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(15), HO:Nucle(39), HO:Golgi(39), HO:Golgi(40), HO:Golgi(40)
Level 10: Active Defense -- HO:Enzym(A), HO:Membr(17), HO:Membr(19)
Level 12: Swift -- Run-I(A)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(21), Numna-Heal/EndRdx/Rchg(27), Numna-Heal(27), Numna-Regen/Rcvry+(31)
Level 16: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(34)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(50)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Stamina -- P'Shift-EndMod(A), EndMod-I(37), P'Shift-End%(39)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(31), Aegis-EndRdx/Rchg(33), Aegis-ResDam/EndRdx/Rchg(33), Aegis-ResDam(33)
Level 26: Weave -- HO:Enzym(A), HO:Enzym(34), LkGmblr-Rchg+(34)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(29), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 30: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 32: Midnight Grasp -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(46), Hectmb-Acc/Rchg(46), Hectmb-Dmg/EndRdx(46), Hectmb-Dam%(48)
Level 35: Shield Charge -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(45), Armgdn-Dmg/EndRdx(45), Armgdn-Dam%(45)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Grant Cover -- LkGmblr-Rchg+(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
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Virtue: @Santorican
Dark/Shield Build Thread
just a little nitpick here, but I believe the AoE portion is 1.88% (Increased AoE Fire Cold 3)
|
Blessing of the Zephyr: • Decreased the 2 piece set bonus from this set from +3.125% Ranged Defense, +1.563% Energy and Negative Energy Defense to +1.25% Ranged Defense, +.625% Energy and Negative Energy Defense. • Decreased the 3 piece set bonus from this set from +3.125% AoE Defense, +1.563% Fire and Cold Defense to +1.875% AoE Defense and +.938% Fire and Cold Defense. |
O nice, that actually make things a little bit easier
Edit: Nice I was actually able to keep my AoE above the soft cap and increase my regeneration but 37%. I wouldn't mind losing that if I could increase my recharge by a nice 5-10%
Virtue: @Santorican
Dark/Shield Build Thread
The more I look into my build the closer I keep getting to the original levels of recharge and defense. Of course I had to sacrifice some regeneration and +hp but not massive amounts.
Virtue: @Santorican
Dark/Shield Build Thread
Well you had 6 LoTGs +rech in the last build you posted so I removed one. 3-slotted Weave with HOs and 4-slotted Stamina with PSs (so, more general recovery, extra 2.5% recov bonus and extra HP).
And an extra common endmod IO in PP augments your recovery more than the 4% bonus from abs amazements in Boxing. Only a little, but since PP is now better enhanced for endmod, I moved the Miracle Unique there and got quite a bit more recovery. Hope it gives you some ideas.
Couldn't change the recharge without screwing up the defense tho
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This is what I'm currently tripping on my DM/SD/Blaze due to the BotZ fix. It's still somewhat of a work in the progress.
Edit: Already saw something I could change to make the build a bit better. Removed one of the BotZ KBs. Maintains my AoE defense at 45% and put another slot in Active Defense for 2 Membranes in it.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
------------
Level 1: Smite Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(34)
Level 1: Deflection LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(13), LkGmblr-Def/EndRdx/Rchg(43)
Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(15), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
Level 4: True Grit Numna-Regen/Rcvry+(A), Numna-Heal(15), S'fstPrt-ResDam/Def+(40), GA-3defTpProc(43)
Level 6: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(7)
Level 8: Siphon Life HO:Nucle(A), HO:Nucle(9), C'ngImp-Dmg/EndRdx/Rchg(9), Nictus-Heal/HP/Regen/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(11), HO:Golgi(13)
Level 10: Active Defense HO:Membr(A), HO:Membr(27)
Level 12: Hurdle Jump-I(A)
Level 14: Health Mrcl-Rcvry+(A)
Level 16: Against All Odds EndRdx-I(A)
Level 18: Dark Consumption Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(43)
Level 20: Combat Jumping Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(21), LkGmblr-Rchg+(23), LkGmblr-Def(23)
Level 22: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(37), P'Shift-End%(42)
Level 24: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Phalanx Fighting LkGmblr-Rchg+(A)
Level 28: Soul Drain GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
Level 30: Boxing T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(46)
Level 32: Midnight Grasp Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34)
Level 35: Shield Charge Armgdn-Dam%(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37)
Level 38: Tough Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam/Rchg(40), Aegis-EndRdx/Rchg(46)
Level 41: Char Empty(A)
Level 44: Fire Blast Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Fire Ball Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Weave LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
I'll always be a "Champion" at heart. My server away from home.
"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson
Made some adjustments to my original build with the BotZ NERF in mind, along with some tips I've learned from the builds posted on this page. I've managed to shave off close to 5 seconds of recharge without dipping too far below what's needed to keep soft cap. It's a brute build, but I'm sure you can work it out.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Soul Shaman: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(43)
Level 1: Deflection -- LkGmblr-Rchg+(A), HO:Enzym(3), S'fstPrt-ResDam/Def+(3), GA-3defTpProc(19)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), HO:Enzym(7), HO:Enzym(7), HO:Enzym(45)
Level 4: True Grit -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(5), Panac-Heal(5), Panac-Heal/EndRedux/Rchg(50), Panac-Heal/+End(50)
Level 6: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(17), Zephyr-Travel/EndRdx(19), Zephyr-Travel(23), Zephyr-ResKB(43)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(11), HO:Golgi(13), HO:Golgi(15), HO:Golgi(40)
Level 10: Active Defense -- HO:Enzym(A)
Level 12: Swift -- Run-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(23)
Level 16: Against All Odds -- RechRdx-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(37)
Level 28: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(31), Stpfy-Acc/EndRdx(34), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(37), Stpfy-KB%(46)
Level 30: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(31), Aegis-ResDam/EndRdx/Rchg(31), HO:Ribo(45)
Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34)
Level 35: Shield Charge -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37)
Level 38: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 41: Gloom -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
Level 44: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(46), Ragnrk-Acc/Rchg(46), Ragnrk-Dmg/EndRdx(48)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(48), HO:Enzym(48)
Level 49: Grant Cover -- HO:Enzym(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 2: Ninja Run
50 SM/WP Brute - D Block
50 FM/ELA Brute - Raging Daemon
50 Acher/MM Blaster - Dark Reiver
50 FM/SD - Firestorm Brigade
You were right to fear me...
Is there any reason why you slotted an Enzyme Exposure into AAo Prime?
Virtue: @Santorican
Dark/Shield Build Thread
This is what I have so far 10% away from the recharge of my last build about 30% down on regeneration and a few points down on recovery !!!!
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Virtue: @Santorican
Dark/Shield Build Thread
50 SM/WP Brute - D Block
50 FM/ELA Brute - Raging Daemon
50 Acher/MM Blaster - Dark Reiver
50 FM/SD - Firestorm Brigade
You were right to fear me...
O lol I thought there was some super secret bonus to defense or ddr that i didn't know about lol.
Virtue: @Santorican
Dark/Shield Build Thread
Ok, compared to you guys I just suck. Here is what I am currently running on (been able to solo about 10 av's and run most missions at +2/8 but in comparision I feel inadequate):
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Darke Orion: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- T'Death-Dam%(A), T'Death-Dmg/EndRdx(3), T'Death-Acc/Dmg(7), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/Rchg(25)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(3), RedFtn-Def(5), RedFtn-EndRdx/Rchg(11), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(31)
Level 2: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(25)
Level 4: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(9), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(17), RedFtn-EndRdx(19), RedFtn-Def(31)
Level 6: Hurdle -- Jump-I(A)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Active Defense -- RechRdx-I(A)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(40), Zephyr-Travel(46)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(45), Numna-Heal(45), Numna-Heal/Rchg(45), Numna-EndRdx/Rchg(46), Numna-Heal/EndRdx/Rchg(46)
Level 20: Stamina -- P'Shift-End%(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Kick -- RechRdx-I(A)
Level 26: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-Build%(27), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(29), GSFC-ToHit/EndRdx(31)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Dark Consumption -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc(34), P'Shift-End%(37), P'Shift-EndMod(39), P'Shift-EndMod/Acc/Rchg(39), P'Shift-EndMod/Rchg(39)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal/EndRdx(40), Mrcl-EndRdx/Rchg(40), Mrcl-Heal/Rchg(43), Mrcl-Heal/EndRdx/Rchg(43)
Level 41: Tough -- Aegis-EndRdx/Rchg(A), Aegis-ResDam/EndRdx/Rchg(42), Aegis-ResDam/Rchg(42), Aegis-ResDam(42), Aegis-ResDam/EndRdx(43)
Level 44: Focused Accuracy -- Empty(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(48), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc/Rchg(48), P'Shift-EndMod/Acc(50), P'Shift-Acc/Rchg(50)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
- 22.5% DamageBuff(Smashing)
- 22.5% DamageBuff(Lethal)
- 22.5% DamageBuff(Fire)
- 22.5% DamageBuff(Cold)
- 22.5% DamageBuff(Energy)
- 22.5% DamageBuff(Negative)
- 22.5% DamageBuff(Toxic)
- 22.5% DamageBuff(Psionic)
- 8.75% Defense(Smashing)
- 8.75% Defense(Lethal)
- 11.6% Defense(Fire)
- 11.6% Defense(Cold)
- 9.06% Defense(Energy)
- 9.06% Defense(Negative)
- 17.5% Defense(Melee)
- 18.1% Defense(Ranged)
- 18.4% Defense(AoE)
- 11% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 37.5% Enhancement(RechargeTime)
- 15% FlySpeed
- 205.8 HP (15.4%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 14.9%
- MezResist(Immobilize) 16%
- MezResist(Stun) 2.2%
- 10% (0.17 End/sec) Recovery
- 22% (1.23 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 20% RunSpeed
- 2.5% XPDebtProtection
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Its relatively inexpensive to buy, you can do a few bronze rolls in AE and get them.
Virtue: @Santorican
Dark/Shield Build Thread
I think I finally have my final build. Have wanted more aoe even though it may hinder me a little in AV fights. What do you guys think:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1406;685;1370;HEX;| |78DA9D935B6F124114C76761290576B994527A95B6500B6DD9422FC65B62A2D544D| |31A22A60FDA96ACED14B0849285C6D6273F804F5E9F7C51EBE52318BF89FA4DBCAC| |E732F0E29B1BF8FF66CF99FF993333D98DE335438827578416BED6B0DBED4A79D7B| |15B2DE9F86FDB9D23C76E08BF1062A41BAD6CC88694D69AED1CF030D5CBACC97DD9| |6C4BAB5CABCBC65EF73576B359938E6C76ACEE20583A3C6C58E596947B060D6FD43| |B4DD96EF3CBBAB45BF566D554996AAD036F03D75BF55DEB6AC37E2C2B1B76BB239D| |9361E82A077F07DBA3C7F589034051781E32EA04BDC6A812FAF6094113A0295744A| |34C98D01F6484084183611242E0D2944B6397C1D30D3687D9156657945D06B8BCEC| |D2BC49184C88DC2665A6A1771F673CBE796A2CC798631CC104BFDA9CFF3240F78AA| |8E24097492F4E1D1C64C4BDB8401FB8025C5904B254CB8436422A14E2F269986572| |798FF9CD83A1A1EF8C1F84306423B4635744A6C8E3074F4C9589DD82C1ACE887505| |C6D30FE9A8C73CF088F2093A073767D09CE0CBF62BC248CBE603C278CB36B085C49| |752CC9049D547E9011251CC384116ECB37F299AD9F08673E323E304E0993EF091AB| |8C6D4618E6D0BEC7C728751214C6D31EE13E6EE11227004136ABF13DCCC09144AA9| |422965E542692E9BE642692E94E142312834AD5CD3822E2BE35263993F84B3BF19B| |F183F095E586B8697D7675669F9D9154681B14CC82D11DEC222595E44645D78C43B| |88CC73449F2F50CD8505469E6111F28B8453986EA9E9D6390A2D2E3196192B84E22| |A4187F60AEAAA0A7C3A45BEAA225FD5B8DEFB3CE1870DADFF1329E9EA5B84884691| |94DEFB3CDD40B497FDDFE78BD15D327027087A17A584B289B285B28DB28362A33C4| |0D94571BFF6DC91F3D8D705948B28975012D09F788A33FD2190108A8162A2845122| |28519438CA28CA1B14F72FB23AF13C| |-------------------------------------------------------------------|
I just wanted to throw mine out here, I think my only issues so far with this build have been accuracy at times, but i can pretty much 2 shot full mobs of romans on the wall and then it doesnt take much to knock out the bosses.
Also if anyone has any pointers feel free to throw it out there!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Faero Darkside: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Hero Profile:
------------
Level 1: Shadow Punch T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def(9), LkGmblr-Rchg+(11)
Level 2: Smite T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(15)
Level 4: Battle Agility LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(17), LkGmblr-Def(17), LkGmblr-Rchg+(19)
Level 6: True Grit ResDam-I(A), ResDam-I(19), Heal-I(21), Numna-Heal/EndRdx(21), Numna-Heal(23), Numna-Regen/Rcvry+(23)
Level 8: Siphon Life Theft-Heal(A), Theft-Heal/Rchg(25), Theft-Acc/Heal(25), Theft-Acc/EndRdx/Heal(27), Theft-Acc/EndRdx/Rchg(27)
Level 10: Active Defense RechRdx-I(A)
Level 12: Combat Jumping DefBuff-I(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 14: Super Jump Zephyr-Travel(A), Zephyr-ResKB(31)
Level 16: Hurdle Jump-I(A)
Level 18: Health Mrcl-Heal/EndRdx(A), Mrcl-Heal(33), Mrcl-Rcvry+(33), RgnTis-Regen+(33)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(36)
Level 22: Dark Consumption P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Acc(37)
Level 24: Against All Odds EndRdx-I(A)
Level 26: Soul Drain Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dam%(40)
Level 28: Hasten RechRdx-I(A), RechRdx-I(29), RechRdx-I(40)
Level 30: Boxing Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dam%(31), Mako-Dmg/Rchg(40), Mako-Acc/Dmg(42), Mako-Dmg/EndRdx(42), Mako-Acc/EndRdx/Rchg(42)
Level 32: Midnight Grasp Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dam%(45)
Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
Level 38: One with the Shield Heal-I(A), ResDam-I(48)
Level 41: Tough HO:Ribo(A)
Level 44: Grant Cover HO:Cyto(A), LkGmblr-Rchg+(48)
Level 47: Phalanx Fighting HO:Cyto(A), LkGmblr-Rchg+(50)
Level 49: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint ULeap-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
22% DamageBuff(Smashing)
22% DamageBuff(Lethal)
22% DamageBuff(Fire)
22% DamageBuff(Cold)
22% DamageBuff(Energy)
22% DamageBuff(Negative)
22% DamageBuff(Toxic)
22% DamageBuff(Psionic)
8.62% Defense(Smashing)
8.62% Defense(Lethal)
4.56% Defense(Fire)
4.56% Defense(Cold)
9.88% Defense(Energy)
9.88% Defense(Negative)
6.13% Defense(Psionic)
14.3% Defense(Melee)
16.8% Defense(Ranged)
6.13% Defense(AoE)
1.8% Max End
27% Enhancement(Accuracy)
5% Enhancement(Heal)
42.5% Enhancement(RechargeTime)
10% FlySpeed
225.9 HP (16.9%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Held) 12.1%
MezResist(Immobilize) 12.1%
MezResist(Stun) 2.2%
9% (0.15 End/sec) Recovery
62% (3.47 HP/sec) Regeneration
3.13% Resistance(Negative)
10% RunSpeed
------------
Set Bonuses:
Touch of Death
(Shadow Punch)
MezResist(Immobilize) 2.75%
20.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Steadfast Protection
(Deflection)
1.5% (0.03 End/sec) Recovery
3% Defense(All)
Luck of the Gambler
(Deflection)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)
Touch of Death
(Smite)
MezResist(Immobilize) 2.75%
20.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Battle Agility)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Numina's Convalescence
(True Grit)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
Theft of Essence
(Siphon Life)
10% (0.56 HP/sec) Regeneration
1.8% Max End
5% Enhancement(Heal)
3% DamageBuff(All)
Blessing of the Zephyr
(Combat Jumping)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Knockback Protection (Mag -4)
Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Knockback Protection (Mag -4)
Miracle
(Health)
2.5% (0.04 End/sec) Recovery
25.1 HP (1.87%) HitPoints
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Performance Shifter
(Dark Consumption)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Scirocco's Dervish
(Soul Drain)
10% (0.56 HP/sec) Regeneration
3.13% Resistance(Negative)
9% Enhancement(Accuracy)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
3.13% Defense(Psionic)
Mako's Bite
(Boxing)
MezResist(Immobilize) 3.3%
20.1 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Mako's Bite
(Midnight Grasp)
MezResist(Immobilize) 3.3%
20.1 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Obliteration
(Shield Charge)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Grant Cover)
7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Phalanx Fighting)
7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)