Malikite Striker

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  1. Malikite Striker

    The Summoning!!

    I was wondering about this build as well...can someone post a good build for this combo? It seems it would be awesome together!
  2. Here is my propsed ice/cold build. I have a fire Cold corr build as well but it looks nothing like the one listed above. He is not softcapped but does NOT die unless i get greedy wqith the aggro. Hope it helps,

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  3. Here is my current build, Finduilas helped me with some of the power placements on it..only thing i may change is dropping whirling mace for jawbreaker for more ST damage..but I can stand in mobs of romans full cascade on and not die..so it is very solid.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Ward of Lore: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership
    Hero Profile:
    ------------
    Level 1: Deflection S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(3), LkGmblr-Rchg+(3), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), ResDam-I(7)
    Level 1: Bash Amaze-EndRdx/Stun(A), Amaze-Stun(7), Amaze-Stun/Rchg(9), Amaze-Acc/Stun/Rchg(9), Amaze-Acc/Rchg(11)
    Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/Rchg(13)
    Level 4: True Grit ResDam-I(A), ResDam-I(15), Numna-Regen/Rcvry+(15), Numna-Heal(17), Numna-Heal/EndRdx(17)
    Level 6: Active Defense HO:Membr(A), HO:Membr(19)
    Level 8: Against All Odds EndRdx-I(A)
    Level 10: Combat Jumping Zephyr-ResKB(A), Zephyr-Travel/EndRdx(19), Zephyr-Travel(21), LkGmblr-Rchg+(21)
    Level 12: Swift Run-I(A)
    Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(23)
    Level 16: Health Mrcl-Rcvry+(A), Mrcl-Heal(23), Mrcl-Heal/EndRdx(25), RgnTis-Regen+(25)
    Level 18: Taunt Mocking-Acc/Rchg(A), Mocking-Rchg(27), Mocking-Taunt/Rng(27), Mocking-Taunt(29), Mocking-Taunt/Rchg(29), Mocking-Taunt/Rchg/Rng(31)
    Level 20: Stamina P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(31), P'Shift-End%(31), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33)
    Level 22: Clobber Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(34), Hectmb-Dmg/Rchg(34), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Acc/Rchg(36)
    Level 24: Phalanx Fighting LkGmblr-Rchg+(A)
    Level 26: Shield Charge Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg(36), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
    Level 28: Boxing Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39)
    Level 30: Whirling Mace M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/Rchg(40), M'Strk-Acc/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(42), M'Strk-Acc/Dmg/EndRdx(42)
    Level 32: One with the Shield Numna-Heal(A), Numna-Heal/EndRdx(42), Numna-Heal/Rchg(43)
    Level 35: Shatter M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(43), M'Strk-Acc/Dmg(43), M'Strk-Dmg/EndRdx(45), M'Strk-Dmg/Rchg(45), M'Strk-Acc/EndRdx(45)
    Level 38: Crowd Control Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(46), Erad-Acc/Dmg/EndRdx/Rchg(46), Erad-%Dam(46), Armgdn-Dam%(48), Armgdn-Dmg/EndRdx(48)
    Level 41: Tough HO:Ribo(A), HO:Ribo(48), ResDam-I(50)
    Level 44: Weave LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
    Level 47: Grant Cover HO:Enzym(A)
    Level 49: Assault EndRdx-I(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet

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  4. Malikite Striker

    Stone/Stone Tank

    Trying to throw a new look on my severely neglected stone tank. I am not a mids master so I am looking for a little help, Will mainly be used for ITF/STF. I am not overly concerned about the cost..however im not trying to slot 5 sets of purples on him either..cause well..he is just not used that much any more. I appreciate the help, thanks.


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Uba Tuba: Level 50 Natural Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Stone Melee
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Earth Mastery
    Hero Profile:
    ------------
    Level 1: Rock Armor LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(15), LkGmblr-Def/Rchg(15)
    Level 1: Stone Fist KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), KntkC'bat-Knock%(5)
    Level 2: Stone Skin HO:Ribo(A), HO:Ribo(7), ResDam-I(13)
    Level 4: Earth's Embrace RgnTis-Regen+(A), RgnTis-Heal/EndRdx(7), Numna-Heal(33), Numna-Heal/EndRdx(34), Numna-EndRdx/Rchg(34)
    Level 6: Recall Friend RechRdx-I(A)
    Level 8: Rooted RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(9), Numna-Heal(9), Numna-Heal/EndRdx(11), Numna-EndRdx/Rchg(11)
    Level 10: Taunt Zinger-Dam%(A)
    Level 12: Swift Run-I(A)
    Level 14: Teleport EndRdx-I(A)
    Level 16: Heavy Mallet KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(17), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
    Level 18: Mud Pots Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(21), Erad-Acc/Dmg/EndRdx/Rchg(21), Erad-%Dam(23), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Rchg(25)
    Level 20: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25), Mrcl-Heal(27), Mrcl-Heal/EndRdx(27)
    Level 22: Stamina P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(29), P'Shift-EndMod/Rchg(29), P'Shift-EndMod(31), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
    Level 24: Fault Amaze-EndRdx/Stun(A), FrcFbk-Rechg%(45), Amaze-Acc/Rchg(46), Amaze-Stun/Rchg(46), Amaze-Stun(48), Amaze-Acc/Stun/Rchg(50)
    Level 26: Kick KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(34), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 28: Tough HO:Ribo(A), HO:Ribo(33), ResDam-I(33)
    Level 30: Hasten RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 32: Granite Armor LkGmblr-Rchg+(A), LkGmblr-Def(37), HO:Membr(39), HO:Membr(39), S'fstPrt-ResDam/Def+(39), S'fstPrt-ResDam/EndRdx(40)
    Level 35: Tremor Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Dmg(40), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45)
    Level 38: Weave LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def/Rchg(42)
    Level 41: Salt Crystals FtnHyp-Plct%(A), FtnHyp-Sleep/EndRdx(43), FtnHyp-Sleep/Rchg(43), FtnHyp-Acc/Sleep/Rchg(45), FtnHyp-Acc/Rchg(46)
    Level 44: Quick Sand Slow-I(A)
    Level 47: Seismic Smash C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(48), C'ngImp-Dmg/EndRdx(48), C'ngImp-Acc/Dmg/Rchg(50), C'ngImp-Acc/Dmg(50)
    Level 49: Stalagmites Ragnrk-Knock%(A)
    ------------
    Level 1: Brawl Acc-I(A)
    Level 1: Sprint Run-I(A)
    Level 2: Rest RechRdx-I(A)
    Level 1: Gauntlet

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  5. Never thought about using the kismet proc..ill look at it...with all of my toggles on this toons def and resist is really good..solo damage is mediocre..but is def fun to play...the taunt animation is hilarious! lol
  6. Quote:
    Originally Posted by New Dawn View Post
    Stamina always looks unnecessarily over slotted when I see 6 slots in it.
    I have toons that only have 2 slots in stamina, but those are not toons I'm trying to get the set bonuses for. Not sure if that was just a random statement or you had a point to make.

    OK here is an alternative build with as many of the suggestions i have gotten incorporated in.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    shield warmace: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership
    Hero Profile:
    ------------
    Level 1: Deflection S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(3), LkGmblr-Rchg+(3), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), ResDam-I(7)
    Level 1: Bash Amaze-EndRdx/Stun(A), Amaze-Stun(7), Amaze-Stun/Rchg(9), Amaze-Acc/Stun/Rchg(9), Amaze-Acc/Rchg(11)
    Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/Rchg(13)
    Level 4: True Grit ResDam-I(A), ResDam-I(15), Numna-Regen/Rcvry+(15), Numna-Heal(17), Numna-Heal/EndRdx(17)
    Level 6: Active Defense HO:Membr(A), HO:Membr(19)
    Level 8: Against All Odds EndRdx-I(A)
    Level 10: Combat Jumping Zephyr-ResKB(A), Zephyr-Travel/EndRdx(19), Zephyr-Travel(21), LkGmblr-Rchg+(21)
    Level 12: Swift Run-I(A)
    Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(23)
    Level 16: Health Mrcl-Rcvry+(A), Mrcl-Heal(23), Mrcl-Heal/EndRdx(25), RgnTis-Regen+(25)
    Level 18: Taunt Mocking-Acc/Rchg(A), Mocking-Rchg(27), Mocking-Taunt/Rng(27), Mocking-Taunt(29), Mocking-Taunt/Rchg(29), Mocking-Taunt/Rchg/Rng(31)
    Level 20: Stamina P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(31), P'Shift-End%(31), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33)
    Level 22: Clobber Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(34), Hectmb-Dmg/Rchg(34), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Acc/Rchg(36)
    Level 24: Phalanx Fighting LkGmblr-Rchg+(A)
    Level 26: Shield Charge Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg(36), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
    Level 28: Boxing Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39)
    Level 30: Whirling Mace M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/Rchg(40), M'Strk-Acc/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(42), M'Strk-Acc/Dmg/EndRdx(42)
    Level 32: One with the Shield Numna-Heal(A), Numna-Heal/EndRdx(42), Numna-Heal/Rchg(43)
    Level 35: Shatter M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(43), M'Strk-Acc/Dmg(43), M'Strk-Dmg/EndRdx(45), M'Strk-Dmg/Rchg(45), M'Strk-Acc/EndRdx(45)
    Level 38: Crowd Control Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(46), Erad-Acc/Dmg/EndRdx/Rchg(46), Erad-%Dam(46), Armgdn-Dam%(48), Armgdn-Dmg/EndRdx(48)
    Level 41: Tough HO:Ribo(A), HO:Ribo(48), ResDam-I(50)
    Level 44: Weave LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
    Level 47: Grant Cover HO:Enzym(A)
    Level 49: Assault EndRdx-I(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    8.5% DamageBuff(Smashing)
    8.5% DamageBuff(Lethal)
    8.5% DamageBuff(Fire)
    8.5% DamageBuff(Cold)
    8.5% DamageBuff(Energy)
    8.5% DamageBuff(Negative)
    8.5% DamageBuff(Toxic)
    8.5% DamageBuff(Psionic)
    9.25% Defense(Smashing)
    9.25% Defense(Lethal)
    11.1% Defense(Fire)
    11.1% Defense(Cold)
    9.25% Defense(Energy)
    9.25% Defense(Negative)
    3% Defense(Psionic)
    11.8% Defense(Melee)
    10.8% Defense(Ranged)
    14.6% Defense(AoE)
    3.6% Max End
    70% Enhancement(RechargeTime)
    48% Enhancement(Accuracy)
    5% FlySpeed
    274.1 HP (14.6%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Held) 2.75%
    MezResist(Immobilize) 3.3%
    MezResist(Sleep) 3.3%
    MezResist(Stun) 5.5%
    18.5% (0.31 End/sec) Recovery
    54% (4.22 HP/sec) Regeneration
    6.93% Resistance(Fire)
    6.93% Resistance(Cold)
    5% RunSpeed

    ------------
    Set Bonuses:
    Steadfast Protection
    (Deflection)
    1.5% (0.03 End/sec) Recovery
    3% Defense(All)

    Luck of the Gambler
    (Deflection)
    10% (0.78 HP/sec) Regeneration
    21.1 HP (1.13%) HitPoints
    7.5% Enhancement(RechargeTime)

    Absolute Amazement
    (Bash)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)

    Luck of the Gambler
    (Battle Agility)
    10% (0.78 HP/sec) Regeneration
    21.1 HP (1.13%) HitPoints
    9% Enhancement(Accuracy)
    7.5% Enhancement(RechargeTime)

    Numina's Convalescence
    (True Grit)
    12% (0.94 HP/sec) Regeneration
    35.1 HP (1.88%) HitPoints

    Blessing of the Zephyr
    (Combat Jumping)
    3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Knockback Protection (Mag -4)

    Luck of the Gambler
    (Combat Jumping)
    7.5% Enhancement(RechargeTime)

    Blessing of the Zephyr
    (Super Jump)
    3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)

    Miracle
    (Health)
    2.5% (0.04 End/sec) Recovery
    35.1 HP (1.88%) HitPoints

    Mocking Beratement
    (Taunt)
    1.8% Max End
    MezResist(Held) 2.75%
    2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    7.5% Enhancement(RechargeTime)

    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    35.1 HP (1.88%) HitPoints
    2.5% (0.04 End/sec) Recovery
    2.5% DamageBuff(All)
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)

    Hecatomb
    (Clobber)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)

    Luck of the Gambler
    (Phalanx Fighting)
    7.5% Enhancement(RechargeTime)

    Obliteration
    (Shield Charge)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

    Mako's Bite
    (Boxing)
    MezResist(Immobilize) 3.3%
    28.1 HP (1.5%) HitPoints
    3% DamageBuff(All)

    Multi Strike
    (Whirling Mace)
    MezResist(Sleep) 1.65%
    0.95% Resistance(Fire,Cold)
    MezResist(Stun) 1.65%
    1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)

    Numina's Convalescence
    (One with the Shield)
    12% (0.94 HP/sec) Regeneration
    35.1 HP (1.88%) HitPoints

    Multi Strike
    (Shatter)
    MezResist(Sleep) 1.65%
    0.95% Resistance(Fire,Cold)
    MezResist(Stun) 1.65%
    1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)

    Eradication
    (Crowd Control)
    1.8% Max End
    3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    42.2 HP (2.25%) HitPoints

    Armageddon
    (Crowd Control)
    4% (0.07 End/sec) Recovery

    Luck of the Gambler
    (Weave)
    10% (0.78 HP/sec) Regeneration
    21.1 HP (1.13%) HitPoints
    7.5% Enhancement(RechargeTime)



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  7. Here is the updated version..I could not figure out where to take a slot from for a resisit IO in OwTs. I considered taking whirling mace but wasnt sure if the "mediocre" power was worth taking over a superior ST damage power. Please let me know what you think.

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  8. Thanks for the tips..ok...Assault is my "team friendly" power required by SG...I have fighting pool on most of my toons..it just lends itself nicely to my play style (reckless usually), now i could easily drop the taunt IO and move that slot..and whirling mace is not a must have so i could defintely fit in shatter....ill throw it a mids and see what sticks....

    Thank you for the detailed information..much better than the usual "wth were you thinking" reply with no substance.

    Does this look better?

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Ward of Lore: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership
    Hero Profile:
    ------------
    Level 1: Deflection S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def(5), LkGmblr-Rchg+(5)
    Level 1: Bash Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(7), Amaze-Acc/Stun/Rchg(7), Amaze-Stun/Rchg(9), Amaze-Acc/Rchg(9)
    Level 2: Battle Agility LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(11), LkGmblr-Def(13), LkGmblr-Rchg+(13)
    Level 4: Jawbreaker T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
    Level 6: Active Defense HO:Membr(A), HO:Membr(11), HO:Membr(37)
    Level 8: True Grit ResDam-I(A), ResDam-I(19), Numna-Heal/EndRdx(21), Numna-Regen/Rcvry+(21), Numna-Heal(23)
    Level 10: Against All Odds EndRdx-I(A)
    Level 12: Combat Jumping LkGmblr-Rchg+(A), Zephyr-Travel(25), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(27)
    Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(29)
    Level 16: Swift Run-I(A)
    Level 18: Health Mrcl-Heal/EndRdx(A), Mrcl-Heal(29), Mrcl-Rcvry+(31), RgnTis-Regen+(31)
    Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(33), P'Shift-EndMod/Acc(33), P'Shift-End%(33)
    Level 22: Taunt Zinger-Taunt(A), Zinger-Dam%(23), Zinger-Taunt/Rchg(34), Zinger-Taunt/Rchg/Rng(34), Zinger-Acc/Rchg(34)
    Level 24: Clobber Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(37), Hectmb-Dmg(37)
    Level 26: Shield Charge Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(40), Oblit-Dmg(40)
    Level 28: Phalanx Fighting LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42)
    Level 30: Boxing Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(45)
    Level 32: One with the Shield Numna-Heal/EndRdx(A), Numna-Heal(36), Numna-Heal/Rchg(45)
    Level 35: Shatter M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(42), M'Strk-Acc/Dmg(42), M'Strk-Dmg/EndRdx(43), M'Strk-Dmg/Rchg(46), M'Strk-Acc/EndRdx(46)
    Level 38: Crowd Control Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(46), Erad-Acc/Dmg/EndRdx/Rchg(48), Erad-%Dam(48), Armgdn-Dmg/EndRdx(48), Armgdn-Dam%(50)
    Level 41: Tough HO:Ribo(A), HO:Ribo(45)
    Level 44: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
    Level 47: Grant Cover HO:Enzym(A)
    Level 49: Assault EndRdx-I(A)
    ------------
    Level 1: Brawl Acc-I(A)
    Level 1: Sprint Clrty-Stlth(A)
    Level 2: Rest RechRdx-I(A)
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    13.5% DamageBuff(Smashing)
    13.5% DamageBuff(Lethal)
    13.5% DamageBuff(Fire)
    13.5% DamageBuff(Cold)
    13.5% DamageBuff(Energy)
    13.5% DamageBuff(Negative)
    13.5% DamageBuff(Toxic)
    13.5% DamageBuff(Psionic)
    7.69% Defense(Smashing)
    7.69% Defense(Lethal)
    7.06% Defense(Fire)
    7.06% Defense(Cold)
    9.25% Defense(Energy)
    9.25% Defense(Negative)
    3% Defense(Psionic)
    12.4% Defense(Melee)
    10.8% Defense(Ranged)
    11.1% Defense(AoE)
    1.8% Max End
    48% Enhancement(Accuracy)
    67.5% Enhancement(RechargeTime)
    5% FlySpeed
    323.3 HP (17.3%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 2.75%
    MezResist(Immobilize) 6.05%
    MezResist(Sleep) 1.65%
    MezResist(Stun) 3.85%
    MezResist(Terrorized) 2.75%
    18.5% (0.31 End/sec) Recovery
    74% (5.79 HP/sec) Regeneration
    5.99% Resistance(Fire)
    5.99% Resistance(Cold)
    5% RunSpeed

    ------------

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  9. I am about to hit 50 on this guy and i am looking for some input on the build...I think it is pretty solid...but it is my first warmace toon and after looking at a few of the guides it seems to have the right mix of powers...guess im just looking for some constructive confirmation or tips for which ones to choose.


    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  10. I just wanted to throw mine out here, I think my only issues so far with this build have been accuracy at times, but i can pretty much 2 shot full mobs of romans on the wall and then it doesnt take much to knock out the bosses.

    Also if anyone has any pointers feel free to throw it out there!


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Faero Darkside: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Hero Profile:
    ------------
    Level 1: Shadow Punch T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Deflection S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def(9), LkGmblr-Rchg+(11)
    Level 2: Smite T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(15)
    Level 4: Battle Agility LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(17), LkGmblr-Def(17), LkGmblr-Rchg+(19)
    Level 6: True Grit ResDam-I(A), ResDam-I(19), Heal-I(21), Numna-Heal/EndRdx(21), Numna-Heal(23), Numna-Regen/Rcvry+(23)
    Level 8: Siphon Life Theft-Heal(A), Theft-Heal/Rchg(25), Theft-Acc/Heal(25), Theft-Acc/EndRdx/Heal(27), Theft-Acc/EndRdx/Rchg(27)
    Level 10: Active Defense RechRdx-I(A)
    Level 12: Combat Jumping DefBuff-I(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
    Level 14: Super Jump Zephyr-Travel(A), Zephyr-ResKB(31)
    Level 16: Hurdle Jump-I(A)
    Level 18: Health Mrcl-Heal/EndRdx(A), Mrcl-Heal(33), Mrcl-Rcvry+(33), RgnTis-Regen+(33)
    Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(36)
    Level 22: Dark Consumption P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Acc(37)
    Level 24: Against All Odds EndRdx-I(A)
    Level 26: Soul Drain Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dam%(40)
    Level 28: Hasten RechRdx-I(A), RechRdx-I(29), RechRdx-I(40)
    Level 30: Boxing Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dam%(31), Mako-Dmg/Rchg(40), Mako-Acc/Dmg(42), Mako-Dmg/EndRdx(42), Mako-Acc/EndRdx/Rchg(42)
    Level 32: Midnight Grasp Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dam%(45)
    Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
    Level 38: One with the Shield Heal-I(A), ResDam-I(48)
    Level 41: Tough HO:Ribo(A)
    Level 44: Grant Cover HO:Cyto(A), LkGmblr-Rchg+(48)
    Level 47: Phalanx Fighting HO:Cyto(A), LkGmblr-Rchg+(50)
    Level 49: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
    ------------
    Level 1: Brawl Acc-I(A)
    Level 1: Sprint ULeap-Stlth(A)
    Level 2: Rest RechRdx-I(A)
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    22% DamageBuff(Smashing)
    22% DamageBuff(Lethal)
    22% DamageBuff(Fire)
    22% DamageBuff(Cold)
    22% DamageBuff(Energy)
    22% DamageBuff(Negative)
    22% DamageBuff(Toxic)
    22% DamageBuff(Psionic)
    8.62% Defense(Smashing)
    8.62% Defense(Lethal)
    4.56% Defense(Fire)
    4.56% Defense(Cold)
    9.88% Defense(Energy)
    9.88% Defense(Negative)
    6.13% Defense(Psionic)
    14.3% Defense(Melee)
    16.8% Defense(Ranged)
    6.13% Defense(AoE)
    1.8% Max End
    27% Enhancement(Accuracy)
    5% Enhancement(Heal)
    42.5% Enhancement(RechargeTime)
    10% FlySpeed
    225.9 HP (16.9%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 12.1%
    MezResist(Immobilize) 12.1%
    MezResist(Stun) 2.2%
    9% (0.15 End/sec) Recovery
    62% (3.47 HP/sec) Regeneration
    3.13% Resistance(Negative)
    10% RunSpeed

    ------------
    Set Bonuses:
    Touch of Death
    (Shadow Punch)
    MezResist(Immobilize) 2.75%
    20.1 HP (1.5%) HitPoints
    2.5% DamageBuff(All)
    MezResist(Held) 2.75%
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

    Steadfast Protection
    (Deflection)
    1.5% (0.03 End/sec) Recovery
    3% Defense(All)

    Luck of the Gambler
    (Deflection)
    10% (0.56 HP/sec) Regeneration
    15.1 HP (1.12%) HitPoints
    7.5% Enhancement(RechargeTime)

    Touch of Death
    (Smite)
    MezResist(Immobilize) 2.75%
    20.1 HP (1.5%) HitPoints
    2.5% DamageBuff(All)
    MezResist(Held) 2.75%
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

    Luck of the Gambler
    (Battle Agility)
    10% (0.56 HP/sec) Regeneration
    15.1 HP (1.12%) HitPoints
    9% Enhancement(Accuracy)
    7.5% Enhancement(RechargeTime)

    Numina's Convalescence
    (True Grit)
    12% (0.67 HP/sec) Regeneration
    25.1 HP (1.87%) HitPoints

    Theft of Essence
    (Siphon Life)
    10% (0.56 HP/sec) Regeneration
    1.8% Max End
    5% Enhancement(Heal)
    3% DamageBuff(All)

    Blessing of the Zephyr
    (Combat Jumping)
    3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Knockback Protection (Mag -4)

    Blessing of the Zephyr
    (Super Jump)
    3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Knockback Protection (Mag -4)

    Miracle
    (Health)
    2.5% (0.04 End/sec) Recovery
    25.1 HP (1.87%) HitPoints

    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    25.1 HP (1.87%) HitPoints
    2.5% (0.04 End/sec) Recovery
    2.5% DamageBuff(All)

    Performance Shifter
    (Dark Consumption)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    25.1 HP (1.87%) HitPoints
    2.5% (0.04 End/sec) Recovery
    2.5% DamageBuff(All)

    Scirocco's Dervish
    (Soul Drain)
    10% (0.56 HP/sec) Regeneration
    3.13% Resistance(Negative)
    9% Enhancement(Accuracy)
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    3.13% Defense(Psionic)

    Mako's Bite
    (Boxing)
    MezResist(Immobilize) 3.3%
    20.1 HP (1.5%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%
    3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)

    Mako's Bite
    (Midnight Grasp)
    MezResist(Immobilize) 3.3%
    20.1 HP (1.5%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%
    3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)

    Obliteration
    (Shield Charge)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

    Luck of the Gambler
    (Grant Cover)
    7.5% Enhancement(RechargeTime)

    Luck of the Gambler
    (Phalanx Fighting)
    7.5% Enhancement(RechargeTime)

    Luck of the Gambler
    (Weave)
    10% (0.56 HP/sec) Regeneration
    15.1 HP (1.12%) HitPoints
    7.5% Enhancement(RechargeTime)
  11. Im not sure what the benefit of your build is over mine, lower defense, resist and damage? I see a lot of your powers are frankenslotted so im not sure how it plays...am i missing something?
  12. I'm just trying to be a productive part of a team with out dieing every 36.2 seconds. Will this be effective?

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/
    Angle Iron: Level 50 Magic Corruptor
    Primary Power Set: Archery
    Secondary Power Set: Trick Arrow
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery
    Villain Profile:
    ------------
    Level 1: Aimed Shot Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(48)
    Level 1: Entangling Arrow GravAnch-Immob/EndRdx(A), GravAnch-Immob(5), GravAnch-Immob/Rchg(7), GravAnch-Acc/Rchg(7), GravAnch-Acc/Immob/Rchg(9)
    Level 2: Fistful of Arrows Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(9), Posi-Acc/Dmg(11), Posi-Dmg/Rng(11), Posi-Dmg/EndRdx(13)
    Level 4: Flash Arrow Cloud-%Dam(A), Cloud-Acc/EndRdx/Rchg(15), Cloud-ToHitDeb(15), Cloud-Acc/ToHitDeb(17), Cloud-Acc/Rchg(17), Cloud-ToHitDeb/EndRdx/Rchg(19)
    Level 6: Hover Zephyr-Travel(A), LkGmblr-Rchg+(13), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(33)
    Level 8: Blazing Arrow Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg(21), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(48)
    Level 10: Aim GSFC-Build%(A), GSFC-ToHit/EndRdx(23), GSFC-ToHit(25), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27)
    Level 12: Glue Arrow P'ngTtl--Rchg%(A)
    Level 14: Fly Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(29)
    Level 16: Explosive Arrow Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(31), Posi-Acc/Dmg(31), Posi-Dmg/EndRdx(31), Posi-Dmg/Rng(33)
    Level 18: Poison Gas Arrow FtnHyp-Plct%(A), FtnHyp-Sleep/EndRdx(34), FtnHyp-Acc/Rchg(34), FtnHyp-Sleep/Rchg(34), FtnHyp-Acc/Sleep/Rchg(36)
    Level 20: Acid Arrow ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-Acc/Rchg(36), ShldBrk-Acc/DefDeb(36), ShldBrk-DefDeb(37), ShldBrk-%Dam(37), ShldBrk-Acc/EndRdx/Rchg(50)
    Level 22: Hasten RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
    Level 24: Swift Flight-I(A)
    Level 26: Health Mrcl-Rcvry+(A), Mrcl-Heal(39), Numna-Regen/Rcvry+(40)
    Level 28: Stamina P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(46)
    Level 30: Ranged Shot Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(40), Thundr-Acc/Dmg(40), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(48)
    Level 32: Rain of Arrows Posi-Dam%(A), Ragnrk-Dmg/EndRdx(42), Ragnrk-Dmg(43), Ragnrk-Dmg/Rchg(43), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Acc/Rchg(45)
    Level 35: Oil Slick Arrow RechRdx-I(A)
    Level 38: Maneuvers LkGmblr-Rchg+(A), Krma-ResKB(45)
    Level 41: Dark Embrace S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(45)
    Level 44: Power Boost RechRdx-I(A), RechRdx-I(46)
    Level 47: Tactics GSFC-ToHit/EndRdx(A), GSFC-ToHit(50), GSFC-ToHit/Rchg/EndRdx(50)
    Level 49: Vengeance LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Scourge
    ------------
    Set Bonus Totals:
    2.5% DamageBuff(Smashing)
    2.5% DamageBuff(Lethal)
    2.5% DamageBuff(Fire)
    2.5% DamageBuff(Cold)
    2.5% DamageBuff(Energy)
    2.5% DamageBuff(Negative)
    2.5% DamageBuff(Toxic)
    2.5% DamageBuff(Psionic)
    5.81% Defense(Smashing)
    5.81% Defense(Lethal)
    8.63% Defense(Fire)
    8.63% Defense(Cold)
    20.5% Defense(Energy)
    20.5% Defense(Negative)
    3% Defense(Psionic)
    8.63% Defense(Melee)
    26.8% Defense(Ranged)
    14.3% Defense(AoE)
    2.25% Max End
    95% Enhancement(Accuracy)
    71.3% Enhancement(RechargeTime)
    32% FlySpeed
    60.2 HP (5.62%) HitPoints
    32% JumpHeight
    32% JumpSpeed
    Knockback (Mag -16)
    Knockup (Mag -16)
    MezResist(Confused) 5%
    MezResist(Held) 5%
    MezResist(Immobilize) 5%
    MezResist(Sleep) 5%
    MezResist(Stun) 5%
    MezResist(Terrorized) 5%
    32% (0.53 End/sec) Recovery
    10.7% Resistance(Fire)
    10.7% Resistance(Cold)
    32% RunSpeed



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  13. Quote:
    Originally Posted by Sentry4 View Post
    dont build that yet, i'm no expert on fire but you have fireball instead of flares.

    Its already built, but i have several respecs for him if i need them. And from what i can tell it works pretty well, aim + inferno + melt armor + fire ball and blazing bolt as they run away usually = death for the squishies any way.
  14. This is what i currently have, and ive noticed if im on a team he is fantastic, but is still a squishie.

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/
    koranpvp: Level 50 Magic Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Thermal Radiation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Leviathan Mastery
    Villain Profile:
    ------------
    Level 1: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(48), GJ-Dam%(50)
    Level 1: Warmth Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(48), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(50), Dct'dW-Heal/EndRdx/Rchg(50)
    Level 2: Fire Ball Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(3), Ragnrk-Acc/Rchg(3), Posi-Dam%(9), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Dmg/Rchg(43)
    Level 4: Cauterize Mrcl-Heal(A), Mrcl-Heal/EndRdx(5)
    Level 6: Hasten RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
    Level 8: Super Speed Clrty-Stlth(A), Clrty-RunSpd(9)
    Level 10: Swift Run-I(A)
    Level 12: Aim AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(13), AdjTgt-Rchg(13), AdjTgt-ToHit/EndRdx(23), AdjTgt-ToHit(40), Rec'dRet-Pcptn(43)
    Level 14: Health Panac-Heal/+End(A), Numna-Regen/Rcvry+(15), Numna-Heal(15), Numna-Heal/EndRdx(17), RgnTis-Regen+(19), Mrcl-Rcvry+(19)
    Level 16: Combat Jumping LkGmblr-Rchg+(A), Krma-ResKB(17), Ksmt-ToHit+(46)
    Level 18: Super Jump Zephyr-ResKB(A)
    Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
    Level 22: Acrobatics EndRdx-I(A)
    Level 24: Blaze Apoc-Dam%(A), Apoc-Dmg/EndRdx(25), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(27), Apoc-Acc/Rchg(27), GJ-Dam%(37)
    Level 26: Boxing Acc-I(A)
    Level 28: Tough TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(29), TtmC'tng-ResDam/Rchg(29), S'fstPrt-ResKB(34)
    Level 30: Forge AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(31), AdjTgt-Rchg(31), AdjTgt-ToHit(31), AdjTgt-ToHit/EndRdx(34)
    Level 32: Blazing Bolt Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(33), Mantic-Dmg/EndRdx(33), Mantic-Acc/ActRdx/Rng(33), Mantic-Dmg/ActRdx/Rchg(34)
    Level 35: Heat Exhaustion Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), Range-I(37), Range-I(37)
    Level 38: Melt Armor AnWeak-Acc/DefDeb(A), AnWeak-DefDeb(39), AnWeak-Acc/Rchg/EndRdx(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(40), Achilles-ResDeb%(40)
    Level 41: Shark Skin TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-ResDam/Rchg(42), S'fstPrt-ResKB(42)
    Level 44: Spirit Shark Jaws Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46), UbrkCons-Dam%(46)
    Level 47: Fire Shield S'fstPrt-ResDam/Def+(A)
    Level 49: Hibernate RechRdx-I(A)
    ------------
    Level 1: Brawl Acc-I(A)
    Level 1: Sprint Run-I(A)
    Level 2: Rest Heal-I(A)
    Level 1: Scourge
    ------------
    Set Bonus Totals:
    14% DamageBuff(Smashing)
    14% DamageBuff(Lethal)
    14% DamageBuff(Fire)
    14% DamageBuff(Cold)
    14% DamageBuff(Energy)
    14% DamageBuff(Negative)
    14% DamageBuff(Toxic)
    14% DamageBuff(Psionic)
    3% Defense(Smashing)
    3% Defense(Lethal)
    3% Defense(Fire)
    3% Defense(Cold)
    3.94% Defense(Energy)
    3.94% Defense(Negative)
    3% Defense(Psionic)
    3% Defense(Melee)
    4.88% Defense(Ranged)
    3% Defense(AoE)
    4.5% Max End
    62.5% Enhancement(RechargeTime)
    44% Enhancement(Accuracy)
    4% Enhancement(Heal)
    5% FlySpeed
    128.5 HP (12%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    Knockback (Mag -16)
    Knockup (Mag -16)
    MezResist(Immobilize) 7.7%
    MezResist(Sleep) 4.4%
    MezResist(Stun) 2.2%
    MezResist(Terrorized) 2.2%
    20% Perception
    9% (0.15 End/sec) Recovery
    50% (2.24 HP/sec) Regeneration
    3.78% Resistance(Fire)
    3.78% Resistance(Cold)
    2.52% Resistance(Energy)
    2.52% Resistance(Negative)
    5% RunSpeed
  15. I am especially noobish at PvP but just slotted for PvE my therm does fairly well. I was wondering if the experts could give me some advice and possibly a few build options..I'm not to worried about cost but do not need full PvP sets either, i currently have 6 bill set aside for this toon.

    i currently have a:
    spines/nrg stalker
    dark/merc MM

    psi/nrg blaster
    ice/ss tank
  16. Quote:
    Originally Posted by Chaos Creator View Post
    Sure.

    Sometimes the RNG hates you.


    Thank you, that solves everything, im pretty sure there is a cure for cancer in there somewhere.
  17. This is my current build, he kills reg mobs easily, can anyone tell me why rommy put him down 3 times on a villainous level ITF?!?!


    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/
    Malikite Strikerx2: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Shield Defense
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery
    Villain Profile:
    ------------
    Level 1: Punch T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Deflection LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(9), LkGmblr-Def/Rchg(11)
    Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(23)
    Level 4: True Grit Mrcl-Rcvry+(A), Mrcl-Heal(13), Mrcl-Heal/EndRdx(15)
    Level 6: Boxing T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Acc/Dmg(40), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(50)
    Level 8: Knockout Blow Hectmb-Dmg(A), Hectmb-Dmg/Rchg(17), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(19)
    Level 10: Swift Run-I(A)
    Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(46)
    Level 14: Health Numna-Regen/Rcvry+(A), Numna-Heal(15), RgnTis-Regen+(21), Numna-Heal/EndRdx(43)
    Level 16: Against All Odds EndRdx-I(A)
    Level 18: Rage GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(29), GSFC-Build%(31)
    Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(27), P'Shift-End%(42)
    Level 22: Active Defense HO:Cyto(A)
    Level 24: Phalanx Fighting LkGmblr-Rchg+(A)
    Level 26: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(40)
    Level 28: Haymaker C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(39)
    Level 30: Combat Jumping Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31), LkGmblr-Rchg+(43)
    Level 32: Foot Stomp Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Dmg(34), Oblit-Acc/Rchg(34)
    Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
    Level 38: Taunt Zinger-Dam%(A)
    Level 41: Electrifying Fences Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(46)
    Level 44: Ball Lightning Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(45), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(46)
    Level 47: Tough Aegis-Psi/Status(A), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48), S'fstPrt-ResDam/Def+(48)
    Level 49: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50), LkGmblr-Def(50)
    ------------
    Level 1: Brawl Acc-I(A)
    Level 1: Sprint Clrty-Stlth(A)
    Level 2: Rest Heal(A)
    Level 1: Fury
    ------------
    Set Bonus Totals:
    13.5% DamageBuff(Smashing)
    13.5% DamageBuff(Lethal)
    13.5% DamageBuff(Fire)
    13.5% DamageBuff(Cold)
    13.5% DamageBuff(Energy)
    13.5% DamageBuff(Negative)
    13.5% DamageBuff(Toxic)
    13.5% DamageBuff(Psionic)
    11.8% Defense(Smashing)
    11.8% Defense(Lethal)
    10.5% Defense(Fire)
    10.5% Defense(Cold)
    7.38% Defense(Energy)
    7.38% Defense(Negative)
    3% Defense(Psionic)
    20.5% Defense(Melee)
    11.8% Defense(Ranged)
    13.3% Defense(AoE)
    78.8% Enhancement(RechargeTime)
    82% Enhancement(Accuracy)
    10% FlySpeed
    224.9 HP (15%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 5.5%
    MezResist(Immobilize) 7.7%
    MezResist(Stun) 4.4%
    18% (0.3 End/sec) Recovery
    42% (2.63 HP/sec) Regeneration
    6.62% Resistance(Fire)
    6.62% Resistance(Cold)
    2.25% Resistance(Psionic)
    15% RunSpeed



    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  18. So i made a few changes, i have a lvl 50 shield/ss tank as well as a lvl 50 ss/shield brute. Both are animals..this is slightly different than my current build but higher defenses. What opportunities does this proposed build present? Thank you for your time.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/
    Malikite Strikerx2: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Shield Defense
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery
    Villain Profile:
    ------------
    Level 1: Punch T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Deflection LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(9), S'fstPrt-ResDam/Def+(11)
    Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(23)
    Level 4: True Grit Mrcl-Rcvry+(A), Mrcl-Heal(13), Mrcl-Heal/EndRdx(15)
    Level 6: Boxing T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Acc/Dmg(40), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(50)
    Level 8: Knockout Blow Hectmb-Dmg(A), Hectmb-Dmg/Rchg(17), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(19)
    Level 10: Swift Run-I(A)
    Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(46)
    Level 14: Health Numna-Regen/Rcvry+(A), Numna-Heal(15), RgnTis-Regen+(21), Numna-Heal/EndRdx(43)
    Level 16: Against All Odds EndRdx-I(A)
    Level 18: Rage GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(29), GSFC-Build%(31)
    Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(27), P'Shift-End%(42)
    Level 22: Active Defense HO:Cyto(A)
    Level 24: Phalanx Fighting DefBuff-I(A)
    Level 26: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(40)
    Level 28: Haymaker C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(39)
    Level 30: Combat Jumping Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31), LkGmblr-Rchg+(43)
    Level 32: Foot Stomp Armgdn-Acc/Dmg/Rchg(A), Armgdn-Dmg(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), FrcFbk-Rechg%(34)
    Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
    Level 38: Grant Cover LkGmblr-Rchg+(A)
    Level 41: Electrifying Fences Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(46)
    Level 44: Ball Lightning Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(45), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(46)
    Level 47: Tough Aegis-Psi/Status(A), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48), Aegis-EndRdx/Rchg(48)
    Level 49: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50), LkGmblr-Def(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Heal(A)
    Level 1: Fury
    ------------
    Set Bonus Totals:
    10.5% DamageBuff(Smashing)
    10.5% DamageBuff(Lethal)
    10.5% DamageBuff(Fire)
    10.5% DamageBuff(Cold)
    10.5% DamageBuff(Energy)
    10.5% DamageBuff(Negative)
    10.5% DamageBuff(Toxic)
    10.5% DamageBuff(Psionic)
    9.88% Defense(Smashing)
    9.88% Defense(Lethal)
    10.5% Defense(Fire)
    10.5% Defense(Cold)
    7.38% Defense(Energy)
    7.38% Defense(Negative)
    3% Defense(Psionic)
    16.8% Defense(Melee)
    11.8% Defense(Ranged)
    13.3% Defense(AoE)
    79% Enhancement(Accuracy)
    83.8% Enhancement(RechargeTime)
    10% FlySpeed
    224.9 HP (15%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 5.5%
    MezResist(Immobilize) 7.7%
    MezResist(Stun) 2.2%
    22% (0.37 End/sec) Recovery
    42% (2.63 HP/sec) Regeneration
    9.14% Resistance(Fire)
    9.14% Resistance(Cold)
    2.25% Resistance(Psionic)
    15% RunSpeed
    2.5% XPDebtProtection

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  19. I will check out the troller forums also, thanks for the advice...funny thing is for some reason the CoH forums are always so confusing to locate stuff
  20. My Ill/rad troller is now sittting at 39 and i have been very impressed with him so far, I want to make him a AV killer..would this build (depending on my skill of course) do the trick? I will of course be getting as many accolades as i can.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/
    Faero' Illussuion: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Stone Mastery
    Hero Profile:
    ------------
    Level 1: Spectral Wounds Apoc-Dam%(A), Apoc-Acc/Dmg/Rchg(15), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(37), Apoc-Dmg/Rchg(37), Empty(39)
    Level 1: Radiant Aura Dct'dW-Heal(A), Dct'dW-Rchg(34), Dct'dW-Heal/EndRdx(36), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(37)
    Level 2: Blind UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(3), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Rchg(25), UbrkCons-Acc/Hold/Rchg(34), G'Wdw-Dam%(34)
    Level 4: Radiation Infection DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(5), DarkWD-ToHitdeb/Rchg/EndRdx(5), DarkWD-ToHitDeb/EndRdx(15), Achilles-ResDeb%(31), Achilles-DefDeb(40)
    Level 6: Accelerate Metabolism Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod(7), Efficacy-EndMod/EndRdx(11), Efficacy-EndMod/Acc(13), Efficacy-Acc/Rchg(13)
    Level 8: Hasten RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Enervating Field EndRdx-I(A), EndRdx-I(11)
    Level 12: Swift Run-I(A)
    Level 14: Super Speed Clrty-Stlth(A), Run-I(40)
    Level 16: Health Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(17), RgnTis-Regen+(29), Mrcl-Rcvry+(29), Heal-I(31)
    Level 18: Phantom Army S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(19), S'bndAl-Acc/Dmg/Rchg(19), S'bndAl-Acc/Rchg(27), S'bndAl-Build%(43)
    Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(27)
    Level 22: Lingering Radiation Acc-I(A), Acc-I(23), RechRdx-I(23), RechRdx-I(25)
    Level 24: Combat Jumping LkGmblr-Rchg+(A)
    Level 26: Super Jump Jump-I(A)
    Level 28: Acrobatics EndRdx-I(A)
    Level 30: Boxing Acc-I(A)
    Level 32: Phantasm ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33)
    Level 35: Tough TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-ResDam/Rchg(40), S'fstPrt-ResKB(43), S'fstPrt-ResDam/Def+(46)
    Level 38: Weave LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
    Level 41: Hurl Boulder Entrpc-Heal%(A), Entrpc-Acc/Dmg(42), Entrpc-Dmg/EndRdx(42), Entrpc-Dmg/Rchg(42), Entrpc-Dmg/EndRdx/Rchg(43)
    Level 44: Seismic Smash Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(45), Hectmb-Dmg/Rchg(45), Hectmb-Acc/Dmg/Rchg(45), Hectmb-Acc/Rchg(46), G'Wdw-Dam%(46)
    Level 47: Earth's Embrace Dct'dW-Heal(A), Dct'dW-Rchg(48), Dct'dW-Heal/EndRdx(48), Dct'dW-EndRdx/Rchg(48), Dct'dW-Heal/Rchg(50)
    Level 49: Rock Armor LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ------------
    Set Bonus Totals:
    15% DamageBuff(Smashing)
    15% DamageBuff(Lethal)
    15% DamageBuff(Fire)
    15% DamageBuff(Cold)
    15% DamageBuff(Energy)
    15% DamageBuff(Negative)
    15% DamageBuff(Toxic)
    15% DamageBuff(Psionic)
    3% Defense(Smashing)
    3% Defense(Lethal)
    3% Defense(Fire)
    3% Defense(Cold)
    3% Defense(Energy)
    3% Defense(Negative)
    3% Defense(Psionic)
    3% Defense(Melee)
    3% Defense(Ranged)
    3% Defense(AoE)
    2.25% Max End
    8% Enhancement(Heal)
    30% Enhancement(Accuracy)
    85% Enhancement(RechargeTime)
    5% FlySpeed
    164 HP (16.1%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Confused) 5.25%
    MezResist(Held) 6.9%
    MezResist(Immobilize) 2.5%
    MezResist(Sleep) 4.7%
    MezResist(Stun) 2.5%
    MezResist(Terrorized) 6.9%
    16% (0.27 End/sec) Recovery
    84% (3.57 HP/sec) Regeneration
    7.56% Resistance(Fire)
    7.56% Resistance(Cold)
    5% RunSpeed

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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