Fire/therm Corruptor for PvP


ConFlict

 

Posted

I am especially noobish at PvP but just slotted for PvE my therm does fairly well. I was wondering if the experts could give me some advice and possibly a few build options..I'm not to worried about cost but do not need full PvP sets either, i currently have 6 bill set aside for this toon.

i currently have a:
spines/nrg stalker
dark/merc MM

psi/nrg blaster
ice/ss tank


 

Posted

Therm is actually pretty cheap to build. You want some mild +rech. Lots of kb protection and +hp. Find some +acc if you can.


speed/fitness/leaping/leadership/mako for pools. I really prefer the res shield on buffers as you will see a good bit of attention if the people you are playing against are any good. You can also fo speed/fitness/leaping/concealment/scorpion. It really comes down to playstyle choice and preference.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

This is what i currently have, and ive noticed if im on a team he is fantastic, but is still a squishie.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
koranpvp: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(48), GJ-Dam%(50)
Level 1: Warmth Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(48), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(50), Dct'dW-Heal/EndRdx/Rchg(50)
Level 2: Fire Ball Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(3), Ragnrk-Acc/Rchg(3), Posi-Dam%(9), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Dmg/Rchg(43)
Level 4: Cauterize Mrcl-Heal(A), Mrcl-Heal/EndRdx(5)
Level 6: Hasten RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Super Speed Clrty-Stlth(A), Clrty-RunSpd(9)
Level 10: Swift Run-I(A)
Level 12: Aim AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(13), AdjTgt-Rchg(13), AdjTgt-ToHit/EndRdx(23), AdjTgt-ToHit(40), Rec'dRet-Pcptn(43)
Level 14: Health Panac-Heal/+End(A), Numna-Regen/Rcvry+(15), Numna-Heal(15), Numna-Heal/EndRdx(17), RgnTis-Regen+(19), Mrcl-Rcvry+(19)
Level 16: Combat Jumping LkGmblr-Rchg+(A), Krma-ResKB(17), Ksmt-ToHit+(46)
Level 18: Super Jump Zephyr-ResKB(A)
Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
Level 22: Acrobatics EndRdx-I(A)
Level 24: Blaze Apoc-Dam%(A), Apoc-Dmg/EndRdx(25), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(27), Apoc-Acc/Rchg(27), GJ-Dam%(37)
Level 26: Boxing Acc-I(A)
Level 28: Tough TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(29), TtmC'tng-ResDam/Rchg(29), S'fstPrt-ResKB(34)
Level 30: Forge AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(31), AdjTgt-Rchg(31), AdjTgt-ToHit(31), AdjTgt-ToHit/EndRdx(34)
Level 32: Blazing Bolt Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(33), Mantic-Dmg/EndRdx(33), Mantic-Acc/ActRdx/Rng(33), Mantic-Dmg/ActRdx/Rchg(34)
Level 35: Heat Exhaustion Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), Range-I(37), Range-I(37)
Level 38: Melt Armor AnWeak-Acc/DefDeb(A), AnWeak-DefDeb(39), AnWeak-Acc/Rchg/EndRdx(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(40), Achilles-ResDeb%(40)
Level 41: Shark Skin TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-ResDam/Rchg(42), S'fstPrt-ResKB(42)
Level 44: Spirit Shark Jaws Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46), UbrkCons-Dam%(46)
Level 47: Fire Shield S'fstPrt-ResDam/Def+(A)
Level 49: Hibernate RechRdx-I(A)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest Heal-I(A)
Level 1: Scourge
------------
Set Bonus Totals:
14% DamageBuff(Smashing)
14% DamageBuff(Lethal)
14% DamageBuff(Fire)
14% DamageBuff(Cold)
14% DamageBuff(Energy)
14% DamageBuff(Negative)
14% DamageBuff(Toxic)
14% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
3.94% Defense(Energy)
3.94% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
4.88% Defense(Ranged)
3% Defense(AoE)
4.5% Max End
62.5% Enhancement(RechargeTime)
44% Enhancement(Accuracy)
4% Enhancement(Heal)
5% FlySpeed
128.5 HP (12%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -16)
Knockup (Mag -16)
MezResist(Immobilize) 7.7%
MezResist(Sleep) 4.4%
MezResist(Stun) 2.2%
MezResist(Terrorized) 2.2%
20% Perception
9% (0.15 End/sec) Recovery
50% (2.24 HP/sec) Regeneration
3.78% Resistance(Fire)
3.78% Resistance(Cold)
2.52% Resistance(Energy)
2.52% Resistance(Negative)
5% RunSpeed


 

Posted

dont build that yet, i'm no expert on fire but you have fireball instead of flares.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
dont build that yet, i'm no expert on fire but you have fireball instead of flares.

Its already built, but i have several respecs for him if i need them. And from what i can tell it works pretty well, aim + inferno + melt armor + fire ball and blazing bolt as they run away usually = death for the squishies any way.


 

Posted

He's saying swap Fireball for Flares because the damage works differently in PvP - check it in-game and you'll see that Flares actually does quite a bit more against player targets.


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