Fire/therm Corruptor for PvP
	Therm is actually pretty cheap to build. You want some mild +rech. Lots of kb protection and +hp. Find some +acc if you can. 
speed/fitness/leaping/leadership/mako for pools. I really prefer the res shield on buffers as you will see a good bit of attention if the people you are playing against are any good. You can also fo speed/fitness/leaping/concealment/scorpion. It really comes down to playstyle choice and preference.
        
Duel me.
I will work on my sig pic more when I have time.

	This is what i currently have, and ive noticed if im on a team he is fantastic, but is still a squishie.
 
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
koranpvp: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Fire Blast   Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(48), GJ-Dam%(50)
Level 1: Warmth    Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(48), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(50), Dct'dW-Heal/EndRdx/Rchg(50)
Level 2: Fire Ball   Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(3), Ragnrk-Acc/Rchg(3), Posi-Dam%(9), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Dmg/Rchg(43)
Level 4: Cauterize   Mrcl-Heal(A), Mrcl-Heal/EndRdx(5)
Level 6: Hasten    RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Super Speed   Clrty-Stlth(A), Clrty-RunSpd(9)
Level 10: Swift    Run-I(A)
Level 12: Aim    AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(13), AdjTgt-Rchg(13), AdjTgt-ToHit/EndRdx(23), AdjTgt-ToHit(40), Rec'dRet-Pcptn(43)
Level 14: Health    Panac-Heal/+End(A), Numna-Regen/Rcvry+(15), Numna-Heal(15), Numna-Heal/EndRdx(17), RgnTis-Regen+(19), Mrcl-Rcvry+(19)
Level 16: Combat Jumping   LkGmblr-Rchg+(A), Krma-ResKB(17), Ksmt-ToHit+(46)
Level 18: Super Jump   Zephyr-ResKB(A)
Level 20: Stamina    P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
Level 22: Acrobatics   EndRdx-I(A)
Level 24: Blaze    Apoc-Dam%(A), Apoc-Dmg/EndRdx(25), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(27), Apoc-Acc/Rchg(27), GJ-Dam%(37)
Level 26: Boxing    Acc-I(A)
Level 28: Tough    TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(29), TtmC'tng-ResDam/Rchg(29), S'fstPrt-ResKB(34)
Level 30: Forge    AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(31), AdjTgt-Rchg(31), AdjTgt-ToHit(31), AdjTgt-ToHit/EndRdx(34)
Level 32: Blazing Bolt   Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(33), Mantic-Dmg/EndRdx(33), Mantic-Acc/ActRdx/Rng(33), Mantic-Dmg/ActRdx/Rchg(34)
Level 35: Heat Exhaustion   Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), Range-I(37), Range-I(37)
Level 38: Melt Armor   AnWeak-Acc/DefDeb(A), AnWeak-DefDeb(39), AnWeak-Acc/Rchg/EndRdx(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(40), Achilles-ResDeb%(40)
Level 41: Shark Skin   TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-ResDam/Rchg(42), S'fstPrt-ResKB(42)
Level 44: Spirit Shark Jaws  Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46), UbrkCons-Dam%(46)
Level 47: Fire Shield   S'fstPrt-ResDam/Def+(A)
Level 49: Hibernate   RechRdx-I(A)
------------
Level 1: Brawl    Acc-I(A)
Level 1: Sprint    Run-I(A)
Level 2: Rest    Heal-I(A)
Level 1: Scourge 
------------
Set Bonus Totals:
14% DamageBuff(Smashing)
14% DamageBuff(Lethal)
14% DamageBuff(Fire)
14% DamageBuff(Cold)
14% DamageBuff(Energy)
14% DamageBuff(Negative)
14% DamageBuff(Toxic)
14% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
3.94% Defense(Energy)
3.94% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
4.88% Defense(Ranged)
3% Defense(AoE)
4.5% Max End
62.5% Enhancement(RechargeTime)
44% Enhancement(Accuracy)
4% Enhancement(Heal)
5% FlySpeed
128.5 HP (12%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -16)
Knockup (Mag -16)
MezResist(Immobilize) 7.7%
MezResist(Sleep) 4.4%
MezResist(Stun) 2.2%
MezResist(Terrorized) 2.2%
20% Perception
9% (0.15 End/sec) Recovery
50% (2.24 HP/sec) Regeneration
3.78% Resistance(Fire)
3.78% Resistance(Cold)
2.52% Resistance(Energy)
2.52% Resistance(Negative)
5% RunSpeed
        
dont build that yet, i'm no expert on fire but you have fireball instead of flares.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
| 
			
				
				 dont build that yet, i'm no expert on fire but you have fireball instead of flares. 
			
		 | 
	
Its already built, but i have several respecs for him if i need them. And from what i can tell it works pretty well, aim + inferno + melt armor + fire ball and blazing bolt as they run away usually = death for the squishies any way.
He's saying swap Fireball for Flares because the damage works differently in PvP - check it in-game and you'll see that Flares actually does quite a bit more against player targets.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

I am especially noobish at PvP but just slotted for PvE my therm does fairly well. I was wondering if the experts could give me some advice and possibly a few build options..I'm not to worried about cost but do not need full PvP sets either, i currently have 6 bill set aside for this toon.
i currently have a:
spines/nrg stalker
dark/merc MM
psi/nrg blaster
ice/ss tank