Did this game get slower?
I'll have a look at it. Usually if I'm starting a team I'll do a combo of broadcast + search the zone I'm in and individually send tells to people to see if they want to team, but already in your guide I'm getting the impression it's better to look for people in all zones for your level range...
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Every other team I've been on takes upwards of fifteen minutes to assemble. Then a single mission is completed. Following that, two players will immediately notify the team that they are leaving. From that point, there is a 75% chance the rest of the team will immediately dissolve after those two players have left. In the small 25% chance, the team continues with less than half of its original starting number, and will fall apart in the middle of the second mission.
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The new people in the game seem to become frustrated if a PuG does not generate the xp we saw on the average mito farm; so they've just suddenly got to go as soon as they figure that out. Well, hasta la vista I guess. Back in the day it was considered etiquette to at least stay long enough to complete the mission: not anymore.
I'm a little annoyed with how things are going in the game recently [this last due in large part to recipies that I have the cash to buy, but guess what...! There are 0 for sale! For days, weeks on end! Have any EVER been for sale?....? And I am not about to start MA farming to get tickets for recipe rolls, so I don't get those recipes, looks like. Meh], but am hanging on to see what happens next.
Let's not be too rash about blaming the team's ability to disintegrate after one mission on any recent events. This phenomena exists in every MMORPG I've ever played to some extent, and definitely happened regularly many years ago like it does today. When I used to almost 100% PUG it usually only took a longer mission to kill a team.
My difficulty has been, lately, that it's more difficult to quickly rebuild the team or replace the guys who dropped. However, I think that might be getting caused by several issues combining in a unique blend that hasn't happened before. Competing game release and beta preview, school years are starting up again, and a major feature in open beta for this game.
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
However, I think that might be getting caused by several issues combining in a unique blend that hasn't happened before. Competing game release and beta preview, school years are starting up again, and a major feature in open beta for this game.
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Hopefully give it a couple weeks and we should be back to some sense of normality.
Yeah that's a good point, didn't think about that...
I hadn't really even considered the causes for the recent low numbers until I whined on PinnacleBadges about it and Bubba mentioned CO and Issue 16.
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
Have you considered what enemy types you are facing on your lowbie elec/elec brute?
Starting out, you are looking at very poor mitigation from electric melee, coupled with an armor currently that offers no means to recover health and no layered mitigation until you get powersink (and then it's only partial at certain difficulty levels).
In the teens, you encounter the circle of thorns, which if you start running into ghosts, you will be torn to shreds, due to electric armor's poor negative resistance. I would avoid that group in particular for a while.
OP, no offense, but you do know what the sidekicking feature is for, right?
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I'll have a look at it. Usually if I'm starting a team I'll do a combo of broadcast + search the zone I'm in and individually send tells to people to see if they want to team, but already in your guide I'm getting the impression it's better to look for people in all zones for your level range...
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I suspect that forming teams is gonna be =very= easy once I16 is released and we all have supersidekicking available to us.
--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
I certainly hope so. At the very least, it's gonna make having themed teams among groups of friends that play at different rates a lot easier.
My Going Rogue Trailer
Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras
Then again, with the mission difficulty setting, who needs teams?
I suspect he knows but from the attitude he displayed towards Zekiran and others, I'm guessing his "friends" won't Sk him because they prefer not teaming with him.
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It's more of a personal thing really. I don't like being SK'd too high because I don't really feel like I'm pulling my weight if I'm, say, a lvl 12 on a lvl 35 team because I don't have access to the same powers/enhancements everyone else on the team has.
Yeah, the mobs will con about the same but I still don't feel very useful and therefore don't really have much fun...
Then play harder? When I'm SKed up way above my level, then I make SURE that I'm contributing just as much by playing harder. No one has complained yet.
Well that wasn't a very nice thing to say
It's more of a personal thing really. I don't like being SK'd too high because I don't really feel like I'm pulling my weight if I'm, say, a lvl 12 on a lvl 35 team because I don't have access to the same powers/enhancements everyone else on the team has. Yeah, the mobs will con about the same but I still don't feel very useful and therefore don't really have much fun... |
Someone not pulling their weight is, say, an emp who just spams heal and does no attacking - or worse, just stands around not doing *anything*.
You click a power, and you are doing something more than that. You're not slacking if you're using what you've already got.
Please read my FEAR/Portal/HalfLife Fan Fiction!
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Then play harder? When I'm SKed up way above my level, then I make SURE that I'm contributing just as much by playing harder. No one has complained yet.
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I don't know I just feel like a younger brother who always wants to tag along with his older brother and his friends but everyone just wants him to go away when I'm Sk'd on a high level team even if that's not the case...lol. It doesn't really matter to me what the "point" of Sk'ing is, because that's just how I feel about it.
I don't think it's possible for me to play harder since I play as hard as I possibly can no matter what team I'm on.
I don't know I just feel like a younger brother who always wants to tag along with his older brother and his friends but everyone just wants him to go away when I'm Sk'd on a high level team even if that's not the case...lol. It doesn't really matter to me what the "point" of Sk'ing is, because that's just how I feel about it. |
D: Toss me a hai @DarkNat My Fify glory: Renzer Dark/Dark Corr., Renzro Dark/Dark Def., Amartasu Dark/Dark Scrap.Less important ones: Fire/Fire Blaster,Ice/Ice Blaster,Ele/Ele Brute, Mind/Storm Troll,Fire/Kin Corr.,Bots/FF MM., DB/Regen Scrap.
I don't think it's possible for me to play harder since I play as hard as I possibly can no matter what team I'm on.
I don't know I just feel like a younger brother who always wants to tag along with his older brother and his friends but everyone just wants him to go away when I'm Sk'd on a high level team even if that's not the case...lol. It doesn't really matter to me what the "point" of Sk'ing is, because that's just how I feel about it. |
Please read my FEAR/Portal/HalfLife Fan Fiction!
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Perhaps you and your friends should start a level pact group of characters all at the same time. If they're your friends, and they want you to play with em... maybe you should try it. It's been in the game not very long, and is probably subject to changes, but still. read up on it.
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When I first started playing CoX we had that level pact and it was really fun, closest I've gotten to 50 (45), so hopefully with I16 we'll be able to do that again.
Yeah. Truthfully I talked with my bro earlier today and he said everyone else is really just waiting for Issue 16 to come out, so we'll probably all just chill out and start from scratch then.
When I first started playing CoX we had that level pact and it was really fun, closest I've gotten to 50 (45), so hopefully with I16 we'll be able to do that again. |
Please read my FEAR/Portal/HalfLife Fan Fiction!
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Someone needs to read my guide on making PuG TFs.... dammit I really need to adjust it for regular teams.... all the basic principles are there.