Nows the time to make a regen
+ 3 Perf Shifter: Chance for +End
+ Numina/Miracle
+ Panacea Proc
If anything, regen gets less from this than any other secondary.
+40% regen is merely noticeable (if at all) when you're already running at 700%ish regen + heals, however on some other powerset like, say, SR it's a much bigger increase as they don't have any other sources of +regen except Health.
Regen builds being usually loose (can afford 3 power picks) and fine on end (can skip CP), what seems more interesting to me is the Blaze epic pool. Fire Ball and Melt Armor are really worth it.
Hmmm...my Regen already has more then enough recover and the regen value is only 1/2 that of health...doesn't sound like it's worth taking on a regen. I would have liked to seen a power type like stalker's get, shadow meld.
That would be great if you're going for a regeneration intensive build. You could easily get up to 850% passive regeneration with that combo. I wonder if you could get up to 1k% without making any serious sacrifices.......Hurry up and update Mid's!!!!
Virtue: @Santorican

Dark/Shield Build Thread
The only thing that Physical Perfection is going to do for me is give me another excuse not to have Fitness.
That would be great if you're going for a regeneration intensive build. You could easily get up to 850% passive regeneration with that combo. I wonder if you could get up to 1k% without making any serious sacrifices.......Hurry up and update Mid's!!!!
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St0n3y's build is updated to I16.
I may have to drop my aid self for some pefection.
Now to find zillions of inf to make my purchases of needed IOs.
You're either seriously underestimating -res or have a very, very different playstyle than mine to consider a 40s -10% res AoE on 10 targets to be terrible.
... I'd put my money on different playstyles, as endurance is never a concern on any of my builds by high levels, especially on a regen.
If Melt Armor was a first level epic pick, I wouldn't use anything else. Ever.
Regen huh?
Patrick Fury is gonna be looking at 450% Regen on top of his softcap defense, 1800+ HP and Aidself while still be doing 190+ DPS...
OK I'm liking that... ;-)
You're either seriously underestimating -res or have a very, very different playstyle than mine to consider a 40s -10% res AoE on 10 targets to be terrible.
... I'd put my money on different playstyles, as endurance is never a concern on any of my builds by high levels, especially on a regen. ![]() If Melt Armor was a first level epic pick, I wouldn't use anything else. Ever. |
Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
Yeah, this isn't for Regen. Regen isn't made better by improving on its regeneration and recovery. It's made better by recharge and damage mitigation. I might take it, but I'll get more out of it on other characters.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Yeah, I'm thinking this would be a nice boost on my Fire/Shield. Figuring out what to drop though ... Its coming down to taking 2 out of Grant Cover, Tactics and Physical Perfection.
You're either seriously underestimating -res or have a very, very different playstyle than mine to consider a 40s -10% res AoE on 10 targets to be terrible.
... I'd put my money on different playstyles, as endurance is never a concern on any of my builds by high levels, especially on a regen. ![]() If Melt Armor was a first level epic pick, I wouldn't use anything else. Ever. |
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Yeah, this isn't for Regen. Regen isn't made better by improving on its regeneration and recovery. It's made better by recharge and damage mitigation. I might take it, but I'll get more out of it on other characters.
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I can see where it would help out secondaries like SR or invulnerability though. It may be pretty good with WP too...ponders.
Well if you are farming or in a group I guess another -10 resistance wouldn't be that bad;
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Im just saying. This new diff slider is going to change the way we all play the game. Granted, it may have been somewhat less usefull before this change. A power such as melt armor is going to come in handy in any situation a scrapper runs into. If it as as strong as the troller's and corr's version, in the hands of a scrapper, it really would be OP. The tanker version could use a buff though. By the way, what is the -res % of every weapon scrapper's favorite proc?
Back on topic. New body mastery power, pointless for /regens and most /WP builds. Could be of good use to the other toggle heavy sets reguardless of how they are slotted. The power may even open up other end game options. (I trying to be optimistic about this power. Please no replys saying how useles this power is forcing me back into my "We should have gotten Shadow Meld" mode).
I have a queson for the /regen players, though. Would you consider PP as a lvl 49 power if you take body mastery and have another place to put the res/def IO? Unslotted. Unique or +end proc mule or otherwise.
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Okay I've been tinkering and I can't really break 800% without starting to sacrifice, I did how ever get a katana/regeneration to 15% defense to all positions, 70% recharge, and 795% regeneration!
Virtue: @Santorican

Dark/Shield Build Thread
It looks like a good power, but not good enough for me to take it over fireblast+fireball.
Well Ghost, first let me say I agree with your points. For your playstyle, melt armor doesn't seem like it'd be worth it.
Now consider this : I'm planning to run with the team setting set for 6, 7 or 8 in I16, and my builds tend to be mostly ST with some AoE, so it takes me more than 40 seconds to kill a full group by myself (hence I get to maximise the whole duration of the power). When I team, it is with friends or in pickup groups and I don't recruit specific ATs - it's pretty rare I end up with more than one debuffer on a team of 8, for example.
Of course, I'm not saying it's gamechanging even in these situations. Against +4s it's only -5% afterall ; but it lasts 40 seconds and takes less than 2 seconds to cast, with a 70 feet range - which means I can cast it while I'm traveling from a dead group to a new group, not wasting time at all. It also fills one of the two prerequisites needed to get to Fireball. To be honest, the other powers don't appeal to me that much, which might be why I like Melt Armor so much, as the choice would be to either pick a power I wouldn't use or this. It's a nice little boost that I don't trade anything off to have on my way to fireball.
Noob question incoming: If PP isn't worth taking on a regen, so why do they slot the Unique IOs? If I understood correctly PP has roughly the same value? Just trying to figure out if I should take it when my Claws/Regen hits 41.
Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.
+fast healing
+Integration
+Insta Healing
+ Any Regen IO