New changes to AE from recent patches


Alvan

 

Posted

That sucks! Glad I added more EBs to my TF then!

And alledgedly Carnie City Map and City Map 02 are removed along with the Mito NPC foes.


 

Posted

[ QUOTE ]
And alledgedly Carnie City Map and City Map 02 are removed along with the Mito NPC foes.

[/ QUOTE ]

The maps have NOT been removed. The Green Mitos have, since they were being brutally exploited in farms (if spawned below level 45, they had NO attacks)


"The Hamidon is a what what of what?" - Brian the mission guy.

 

Posted

I hate this whole anti farming stance the devs take...
We pay our subs, we should be able to play as we see fit.

Do they dislike players having level 50's or something??
I mean what other game to you know that activley spends man hours preventing it's customers doing something that they enjoy.

They spend time trying to fill farming holes... and in turn create bugs aswell!! Cossie creator is now knackard, there are no animations for weapons, wings, or auras now.

I mean FFS, What gives!


Consciousness: that annoying time between naps.

 

Posted

[ QUOTE ]
I hate this whole anti farming stance the devs take...
We pay our subs, we should be able to play as we see fit.

Do they dislike players having level 50's or something??
I mean what other game to you know that activley spends man hours preventing it's customers doing something that they enjoy.

They spend time trying to fill farming holes... and in turn create bugs aswell!! Cossie creator is now knackard, there are no animations for weapons, wings, or auras now.

I mean FFS, What gives!

[/ QUOTE ]

By the time you've read this they've fixed the Cossie Creator. And that bug was most likely due to the Super Booster, not the demise of the mitos.

Do you honestly think allowing completely defenseless enemies which give massive XP is a good way to manage a game? I've no problem with someone who is good enough at playing to be able to deal with boss only spawns at a fair lick and deal with their damage & aggro. But the mitos were just silly. Plus you've always got a choice anyway if changes to their game annoy you that much.

PS : I heard PETA were going to get involved with their "Save our Green Blobs" campaign. That's the main reason they were removed. We've already got crazed enviromentalists in-game. We really don't need more


 

Posted

Any good game should have a sense of challenge, there's virtually no challenge in the game already without having defenseless enemies.

I'm sure the dev's don't dislike 50's but there's no end game and therefore what does that do the overall player population if 50s can be attained at a whim.I wouldn't judge the dev's to be on somekind of witch-hunt for farmers, their only concern in this matter is to keep or expand the player-base to ensure the game makes money.




My deviantART page (warning some images nsfw)

GGRRR Comic Series GGRRR Comics on Facebook

 

Posted

[ QUOTE ]
I hate this whole anti farming stance the devs take...
We pay our subs, we should be able to play as we see fit.

Do they dislike players having level 50's or something??
I mean what other game to you know that activley spends man hours preventing it's customers doing something that they enjoy.

They spend time trying to fill farming holes... and in turn create bugs aswell!! Cossie creator is now knackard, there are no animations for weapons, wings, or auras now.

I mean FFS, What gives!

[/ QUOTE ]

They're more anti MA PLing, than farming - it's the MA they're protecting.
I think they're prepared to turn a blind eye to some PLing - like they never put a entry cap of 5+/10+ on the sewers, or a 40+ entry cap on PI, or nerfed fire/kins into the ground - but getting a 50 in a few hours in the MA is not something they want to be possible - the MA is a very special new feature of the game, and they want it to work properly.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Also Donna;
It's not our game. It's owned by NC. If they chose to paint every single character garish pink and change every power to [Snowball] they could do it. They probably wouldn't, because everyone would definately leave.

And while I agree that they should put stuff BACK into the MA when it's fixed, which they actually said they were going to do, and I hope they will do, I don't agree with MA only being about Farm/PL. Some isn't a bad thing, hell I've used it myself on new alts, but not ALL the time. That just kills it.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

[ QUOTE ]
It's not our game. It's owned by NC. If they chose to paint every single character garish pink and change every power to [Snowball] they could do it. They probably wouldn't, because everyone would definately leave.

[/ QUOTE ]

You never know. That BaB still has some tricks up his sleeve

And back OT. Techbot_Alpha basicly summed it up there along with Night_Hornet.


 

Posted

[ QUOTE ]
It's not our game. It's owned by NC. If they chose to paint every single character garish pink and change every power to [Snowball] they could do it. They probably wouldn't, because everyone would definately leave.

[/ QUOTE ]

I probably wouldn't.


[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]

 

Posted

[ QUOTE ]
[ QUOTE ]
It's not our game. It's owned by NC. If they chose to paint every single character garish pink and change every power to [Snowball] they could do it. They probably wouldn't, because everyone would definately leave.

[/ QUOTE ]

I probably wouldn't.

[/ QUOTE ]

I wouldn't either

And I think the new challenge setting in I16 should help fix the MA farming a bit too


@Golden Girl

City of Heroes comics and artwork

 

Posted

[ QUOTE ]
I hate this whole anti farming stance the devs take...
We pay our subs, we should be able to play as we see fit.

Do they dislike players having level 50's or something??

[/ QUOTE ]

They dislike having the risk vs reward balance thrown out the window, which were exploited in some MA farming missions. That is a different thing.


[ QUOTE ]
I mean what other game to you know that activley spends man hours preventing it's customers doing something that they enjoy.

[/ QUOTE ]

Most MMOs out there I would say, if we talk about risk vs reward exploits.


[url="http://adingworld.wordpress.com/mission-architect-story-arcs/"][b]My Story arcs[/b][/url]: [i]The Siren Supremes[/i] ([b]1143[/b]), [i]The Missing Geneticist[/i] ([b]2542[/b]), [i]Elemental Jones[/i] ([b]263512[/b]), [i]The Soul Hunter[/i] ([b]294431[/b]), [i]Heart of Steel[/i] ([b]407104[/b]), [i]Project Serpens[/i] ([b]434082[/b])

 

Posted

[ QUOTE ]
[ QUOTE ]
I hate this whole anti farming stance the devs take...
We pay our subs, we should be able to play as we see fit.

Do they dislike players having level 50's or something??
I mean what other game to you know that activley spends man hours preventing it's customers doing something that they enjoy.

They spend time trying to fill farming holes... and in turn create bugs aswell!! Cossie creator is now knackard, there are no animations for weapons, wings, or auras now.

I mean FFS, What gives!

[/ QUOTE ]

They're more anti MA PLing, than farming - it's the MA they're protecting.
I think they're prepared to turn a blind eye to some PLing - like they never put a entry cap of 5+/10+ on the sewers, or a 40+ entry cap on PI, or nerfed fire/kins into the ground - but getting a 50 in a few hours in the MA is not something they want to be possible - the MA is a very special new feature of the game, and they want it to work properly.

[/ QUOTE ]

Thats right.... and when its finally working how they want it, the 4 people still using it will be buzzing.


 

Posted

[ QUOTE ]
Thats right.... and when its finally working how they want it, the 4 people still using it will be buzzing.

[/ QUOTE ]

I did a quick check - 6315 story arcs published now in July so far. Of those there were 2517 that had received a rating.

So I would hazard to say that 4+ people might be using MA.


[url="http://adingworld.wordpress.com/mission-architect-story-arcs/"][b]My Story arcs[/b][/url]: [i]The Siren Supremes[/i] ([b]1143[/b]), [i]The Missing Geneticist[/i] ([b]2542[/b]), [i]Elemental Jones[/i] ([b]263512[/b]), [i]The Soul Hunter[/i] ([b]294431[/b]), [i]Heart of Steel[/i] ([b]407104[/b]), [i]Project Serpens[/i] ([b]434082[/b])

 

Posted

[ QUOTE ]
[ QUOTE ]
Thats right.... and when its finally working how they want it, the 4 people still using it will be buzzing.

[/ QUOTE ]

I did a quick check - 6315 story arcs published now in July so far. Of those there were 2517 that had received a rating.

So I would hazard to say that 4+ people might be using MA.

[/ QUOTE ]
But only 5% of those are not farm maps.


 

Posted

[ QUOTE ]
There are more than 4 who've used it for non-farming so far

[/ QUOTE ]

At the moment yeah, but their ranks grow thinner every day. By the time the devs have "fixed" MA, they will be about ...four... How do you "protect" the MA by constantly removing stuff? I've given up completely, not even considering making the arcs I had planned. No way I'll put in any time or effort into something that's gonna be broken within a day or two.

...especially since the search system is still rediculously basic. I can't believe they launched it, AND updated it without a proper search interface. It's not exactly rocket science, it's standard SQL queries (I guess?)! My high school kids learn that for cryin' out loud!
(Oh, well, it's Sweden... Guess they might be a few years behind over the pond)