something of interest


3dent

 

Posted

was browsing through the job postings for paragon studios and in particular this little nugget:

3d guy

and then i noticed something:

[ QUOTE ]
Preferred

* Avid MMO player, especially of City of Heroes
* Rigging and scripting abilities
* Experience with unique or non-bipedal rigs
* Previous game development experience


[/ QUOTE ]

lets see that again shall we:

[ QUOTE ]
Experience with unique or non-bipedal rigs

[/ QUOTE ]

i think i sees a coming storm ..... of awesome.


 

Posted

Please be on the announcement tonight! Please!


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Unpossible, the devs can only rehash tired old content.


 

Posted

If they're still trying to hire someone it's probably too early to make much of a commitment about what he/she'll be doing.


 

Posted

[ QUOTE ]
If they're still trying to hire someone it's probably too early to make much of a commitment about what he/she'll be doing.

[/ QUOTE ]

Hmmm. I really don't want to have to wear the "PRAF was right" t-shirt tomorrow but this sort of long term development opportunity sorta indicates I might have to once Posi has said his piece.


 

Posted

Nothing could make me happier than be proven wrong at Positron's address... But I flatly refuse to raise my hopes, they've been crushed once too many times.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

[ QUOTE ]
Nothing could make me happier than be proven wrong at Positron's address... But I flatly refuse to raise my hopes, they've been crushed once too many times.

[/ QUOTE ]
So your skin must be thick by now - raise them once more for old times' sake!


By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)

 

Posted

What are non-bipedal rigs?


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

Non-humanoid critter models.


I really should do something about this signature.

 

Posted

[ QUOTE ]
What are non-bipedal rigs?

[/ QUOTE ]

3D models of non-human thingies. Or at least the bones / animation skeletons for them, AFAIK.


 

Posted

[ QUOTE ]
What are non-bipedal rigs?

[/ QUOTE ]

Anything with more or less than two legs, non-human legs or some other replacement for the lower extremeties.

Edit: You beat me by one minute Carni :P


 

Posted

*Reads OP*
*Takes sip of coffee*
*Spit Take*

WHAT!?

Did I read that right, a possibility of non humanoid critters in game?


 

Posted

Actually I read it as something different, non humanoid Player character rigs...but that's just me being pointlessly optimistic...


Badge Earned: Wing Clipper

A real showstopper!

 

Posted

[ QUOTE ]
*Reads OP*
*Takes sip of coffee*
*Spit Take*

WHAT!?

Did I read that right, a possibility of non humanoid critters in game?

[/ QUOTE ]

In A game, sure.


 

Posted

We already have a few (sort of) non-humanoids.

However, this looks like a CoX2 position to me.


I really should do something about this signature.

 

Posted

[ QUOTE ]
Models with more, or less, than two legs.

[/ QUOTE ]
Actually I'm pretty sure bipedal refers to having 2 feet - the legs are but an accompanying feature for most bipeds.


By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)

 

Posted

[ QUOTE ]
We already have a few (sort of) non-humanoids.


[/ QUOTE ]We've got the spider rig, I think that's all? Our other non-humanoids tend to just be floating spheres.


 

Posted

[ QUOTE ]
[ QUOTE ]
We already have a few (sort of) non-humanoids.


[/ QUOTE ]We've got the spider rig, I think that's all? Our other non-humanoids tend to just be floating spheres.

[/ QUOTE ]
Snakes?


By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)

 

Posted

What do Snakes use?


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
We already have a few (sort of) non-humanoids.


[/ QUOTE ]We've got the spider rig, I think that's all? Our other non-humanoids tend to just be floating spheres.

[/ QUOTE ]
Snakes?

[/ QUOTE ]

I think the snakes use a bipedal rig but with invisible legs.

Keldian Novas use a different rig.


I really should do something about this signature.

 

Posted

[ QUOTE ]
[ QUOTE ]
What are non-bipedal rigs?

[/ QUOTE ]

3D models of non-human thingies. Or at least the bones / animation skeletons for them, AFAIK.

[/ QUOTE ]
Not entire models, and (often) not just bones, but all their constraints, drivers, scripts, muscles/softbodies, if any, etc. I'm not sure about link between rig and geometry/textures, but think it's a part of a rig too. Although in-game models usually have everything converted to bones, development models may be more complex for animators' covenience.

And non-bipedal means exactly that. Something that isn't rigged the way humanoids with 2 legs (or feet, or even hooves $) ) are. Arachnobots, or Snakes as an example... (they are also non-quadrupeds, making them doubly difficult.)

It's interesting they need a rigger, not just animator. Which, may or may not mean new rigs... Which may (or may not) mean new mobs, that is, totally new, not 2-,4-, 0r 8-legged and 2-10 "armed" we have...


 

Posted

[ QUOTE ]

I think the snakes use a bipedal rig but with invisible legs.

[/ QUOTE ]
I doubt it, judging by their animation/physics their tail is rigged too. So, probably, it's based on a standard biped, but isn't the same...


 

Posted

The mostly likely use of non-bipedal rigs is for new monster types. From Guard Dogs to Giant Frogs from somewhere.

Could that mean a new faction? Yes. But the chance of having player non-bipedal is remote at best.