Why are 'godly' characters frowned upon?
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Well, yes, I believe there is an ambiguous statement to the effect that no Kheldian ever has bonded with a meta-human, but I don't think it's actually banned by canon.
Source material unavailable at work, so if anyone can peruse ParagonWiki and Red Tomax, that would be great.
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I didn't go through all the mission text on Red Tomax, but the ParagonWiki article seemed really quite comprehensive and gave absolutely no information regarding a preference for powered or unpowered hosts.
Logically, given that a kheldian character has the powers of a kheldian-fusion entity and not the powers of a hero with extra kheldian goodness, they don't do it, despite the fact that it would seem natural for them to do so given they are in a war situation.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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I think in the long run going back to shadowes post any character can be given some kind of cosmic shattering power, its how you humanise them to the point of having the potential but not the inclination/knowledge to use said powers keeping them rooted as it were, these weaknesses are what makes characters interesting, and their battles to fight even when unable to use said powers is what makes them heroic.
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I realize there's some characterization in the whole thing but sometimes I really do wonder why people do this. You could have pretty much the exact same thing by just being at that 'held back' power level and forget about the untapped reserve. Unless it's an integral part of the character (And it rarely is) it's just not needed.
The argument seems to be 'It's fine to be vastly powerful, providing you never ever use said power' which I guess is right and fine and all but just smacks of 'Well then why bother?'. Nothing turns me off more to a character than one hinting that they might blow up the whole city, mainly because it just seems a little insane for them to be in a populated area if this was true.
Plus it's a no consequence thing, they can say that they have the IC power to do it, but we all know it will never actually happen. Any plot revolving around it is predetermined as a disaster averted, simply because you can't have the character use their full power without breaking the setting.
So where am I going with this? Well a character that lives in fear of losing control is perfectly fair game and can be compelling, although really would winding it down to just a city block be so bad? (Hell to just a street? Or even people within ten feet?) At least then I'd be able to think it could actually happen and any time it was raised it wouldn't feel so... out of touch.
I think some, not all but some, people like to use this just because it gives a nice back up pool of power to 'call' on when they need to pull off a 'I'm better than you/your NPC' in RP, or use it to brow beat people in RP by either having a problem so huge it practically demands attention or being able to unreasonably threaten people with it to get them to back down or just so they can be all Emo over it and their incredible 'responsibility'.
Cut out all of those and we're left with the scant few who actually pull it off, but I still think those characters would still have been almost entirely the same with a far lower power level and more importantly a lot less likely to break the hell out of any plot they touch!
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I realize there's some characterization in the whole thing but sometimes I really do wonder why people do this. You could have pretty much the exact same thing by just being at that 'held back' power level and forget about the untapped reserve. Unless it's an integral part of the character (And it rarely is) it's just not needed.
The argument seems to be 'It's fine to be vastly powerful, providing you never ever use said power' which I guess is right and fine and all but just smacks of 'Well then why bother?'. Nothing turns me off more to a character than one hinting that they might blow up the whole city, mainly because it just seems a little insane for them to be in a populated area if this was true.
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I'll take this one, and explain to everyone the exceptionally embarrassing OOC story of how Richard Huntington became Shadowe.
Way back in 1999, I was just getting into superhero RPGs and started getting a few pen and paper ones (you know, as you do). I developed a character, Richard Huntington, aka Shadow (I had to add the e on the end in CoH for obvious reasons). I detailed his origin, but didn't think anything of it for absolutely ages (I mean AGES), and he festered in the shelves of my mind as a character. I never actually got round to playing him.
Roll on 3 September 2005, when I got CoH. My first ever character was Shadowe. I started off playing the game purely for playing the game, and got him to about, oh, Level 38 or so, I think, before I first ventured to Galaxy Girl.
It was actually there (or shortly thereafter) that the consequences hit me. I'd detailed something about the character, but not actually done the maths (that'll teach me) and I discovered a rather glaring discrepancy - a golf-ball sized black hole has a mass [u]~[u] twice that of Earth.
Oops.
Now, the good news was that I had a ready-made get-out-of-gaol-free card, in terms of "The Shadow World", or as Richard calls it "My own personal Hell". I could say that most of the mass is actually in this other reality, and the singularity in Richard's head is actually a dimensional rift to the real singularity, allowing a small amount of the mass to affect the world of Paragon. Bingo. Problem solved, no retcon needed (I loathe retcons), character intact...
Except he has "control" (I use the term VERY loosely) of a singularity twice the mass of his own planet. His desire to never use such power comes naturally out of his personality as originally written, but him actually being such a Cosmic-level entity was, in fact, a mistake. All mine.
Yes, I could have rewritten him and made the singularity smaller. I was strongly tempted to. But by that time there had been visual and descriptive detail of it used in-game and in fiction, and, as I said, I hate retcons. Even minor ones like that. So I let it run. Probably the biggest mistake of my RP career, and one that I regret, because I should have done the maths first. But, having made it, I've noticed that (for reasons I won't go into right now) it actually allows some fascinating developments to take place, which would be a lot harder to justify if I went for the "smaller singularity" option.
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*
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Unless it's an integral part of the character (And it rarely is) it's just not needed.
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I could claim that for War Crow, if it wasn't for the fact that his uber-godliness came out of roleplay. I didn't actually plan it as such. He started out as a priest of The Morrigan sent to fight injustice in Paragon City. Just to annoy various folks who were sunk so far into angst that everyone was drowning, I had him discover that, no, actually he was insane. He shifted from being a straight magician to being a willworker (someone who's will is sufficiently powerful that they can alter reality). As a child, he had spent a night on Cader Idris (Welsh mountain), which supposedly means you come down a great poet, or mad. Poor Dafydd isn't exactly a poet. He had made up the whole Morrigan thing and built his life around it. Discovering the truth broke him, and eventually he changed reality so that various things had never happened, he got a happy life, and so did various friends who hadn't entirely liked how things had gone. But this guy changed the whole of reality, and then willed himself to not be able to do it again. And it's integral to the character as is, if not to how he was originally designed.
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So where am I going with this? Well a character that lives in fear of losing control is perfectly fair game and can be compelling, although really would winding it down to just a city block be so bad? (Hell to just a street? Or even people within ten feet?) At least then I'd be able to think it could actually happen and any time it was raised it wouldn't feel so... out of touch.
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Well... by the time you're getting to 'all people within 10 feet' you're at a level just about anyone in the game can accomplish. I know Nitoichi can, and she's just your average level 50 hero with a reasonable AoE. So, I think, as an argument, that's taking it a little low on the scale.
Otherwise, I'm at the same stage as you. I like playing 'normal' people. I got utterly sick of all the half-demon/half-angel/half-naga people in Neverwinter Nights, and Warcraft tends to suffer from similar stupidity. I know we've had the odd half-demon/half-angel turn up at GG. And it's next to always powergaming.
Annette/Nitoichi is one of the most interesting characters I've played recently. She can't level skyscrapers (she can't even leap over them, though I guess given some explosives...), she has poor alcohol tolerance, she gets worried over trivia and acts like a human because she is one rather than because she wants to. If anything, she's actually an exploration of becoming less human through the effects of her lifestyle. She could end up being less human than the godly types.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
After carefully reading this whole thread of posts for the time it has been here I think it's time to add in my veiw of this.
Godly power level character can ruin a plot, however most people know when and where they should use such a character. It is then upto that player to make up his/her mind if that is really a good idea or not, and if they should first talk with the GM of that plot to see if theres any problems with said character entering into the plot.
Now, thats all good and well for those with the smarts to do this and I know theres a few who Godmod an event to get their own result happen when it is clearly impossible for it to, or it's the most unrealistic impossible thing to happen at that moment, unless your characater can move faster than the speed of light/sound normally to stop that bullet hitting your skull or your just a being of such power that you can bend the space around you to your own will and thus stop everything from happen for that split secound to move out of the way or solve the problem I ask what the hell are you doing here of all places when sure it's impossible for you to be here for the fact of laws of physics/time space means you can't be.
Of course thats my veiw of it, and it maybe a little flawed in parts but I too have now one character which could fall into the Godly powerlevel area, The unknown Spirits aka Drade and co.
Now they are meant to be pure magical energy and once the plotline around them gets to a certain point one of them should be more familar than a glowing orb of energy, now that opens up a new set of rules and such since that one person would have the same powers as their orb form, and would also have the powers they had before they became the orb of energy, which Im hopeing to solve with an alt of the other powers. Now that means the person could do anything and solve everything in a matter of moments but they won't, why I hear you say? Simple, their own will and soul and such will stop them. They wouldn't want to solve everything, they wouldn't want to be the almighty source of fix for the the world because thats not who they are, they understand that they can't do it and so hold back their power and only use it IF they need to because it's the only answer, and if they don't do it then everything would end.
Now im not going to go into everything because of the plot should help answer most questions on it, but those wanting to know will just have to wait and see the plot and the OOC post going with it to explain things more.
There thas my bit, hopefully for now.
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Now that means the person could do anything and solve everything in a matter of moments but they won't, why I hear you say? Simple, their own will and soul and such will stop them. They wouldn't want to solve everything, they wouldn't want to be the almighty source of fix for the the world because thats not who they are, they understand that they can't do it and so hold back their power and only use it IF they need to because it's the only answer, and if they don't do it then everything would end.
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I think, unless you play that very well, you're going to find it very hard to justify. Not saying it can't be done, because Shadowe is an example of it being done reasonably well, but from what you've written, I think you'll have trouble. Could be just your explanation.
One way of limiting characters like this is to remember that they don't know everything. (If they are actually able to perceive the entire world if they wish then, sorry but there's no helping it, you've created a god and you're a power gamer. Frankly, the player can't know everything, so if you're playing the character that way then you're just asking to be ridiculed.) They can't solve problems they don't know about, and they can't, generally, foresee all the outcomes of their meddling. It might take one of their interventions resulting in something truly horrible happening to teach them not to mess about, but they'll learn.
However, you're still into a situation there where you won't get me involved in one of those plots since my characters would be entirely superflous, and I would make damn sure that character never got involved with any of my plots as well. You have a character able to solve any problem placed before it, and no reason not to. That is the definition of boring.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
I may of missed out an important piece of imformation about the character I have, mostly due to the fact of the plot connected to that character which is (might as well explain it) the fact the character can't solve everything due to the fact the character doesn't know everything, only what the character knows via seeing it or by the knowledge gainned before become the orb state.
I thought this would bring in a way to make it so even with the power to solve it the character really can't solve it, all the power but can't do a thing with it because of the fact it could make things worst/better or end up completely destorying the said character. Of course the character can do a limited things like fighting crimes and such but won't use the really powers unless it is the only answer to use it.
Don't know if that clears it up a little or just adds in more questions on top of the ones that are already there.
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Annette/Nitoichi is one of the most interesting characters I've played recently. She can't level skyscrapers (she can't even leap over them, though I guess given some explosives...), she has poor alcohol tolerance, she gets worried over trivia and acts like a human because she is one rather than because she wants to. If anything, she's actually an exploration of becoming less human through the effects of her lifestyle. She could end up being less human than the godly types.
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I just have to quote this, because it's an excellent point.
Personally, I frown upon "godly" characters because they bore me. Why play a character that can do everything?
I also think this is why I make so many "Mutant" characters. A character coming to terms with a new power, adapting, learning to live in Paragon as a Hero and staying alive ultimately seems infinitely more interesting than a creature from another dimension, or an Immortal from 700 BC.
I always end up tying it back to existing Marvel/DC/Comic characters, but the alcohol comment made me think: This is why I love Iron Man so much.
His period of alcohol abuse, the consequences and what happened after interested me a lot more than most other stories.
On the other hand, there's Doctor Manhattan from Watchmen. A character who has control over everything, but is done so incredibly well you can't help but feel for his predicament. If someone managed to pull a character like that off in CoH, then fair play to them.
I have no idea what point I'm trying to make, but if someone finds one...well done!
@Crius
Bassai, Canadian Kid, Alruna, Kahi
Mistress Rad, Culpeo, Ms. Demeanor, Celsius
If nothing we do matters, then all that matters is what we do. Let's go to work.
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On the other hand, there's Doctor Manhattan from Watchmen. A character who has control over everything, but is done so incredibly well you can't help but feel for his predicament. If someone managed to pull a character like that off in CoH, then fair play to them.
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This and Shadower's comments above. You start falling into something of an angst category, but one which can work if done right. I'm not at this point going to say 'just look at Shadowe' because I don't want him getting a big head, but that character works within these parameters, though his angst stems from a slightly different angle.
Anyway, the 'interest' with these uber-godly characters comes usually from their inability to act for fear of it all going wrong (which, thinking about it, is where Shadowe's angst comes from, but I digress). Unfortunately, this has a limited lifespan. The character will rapidly become stagnant, uber-powered, or leave, unless there's something else to keep them interesting.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
The thing I think ruins a lot of extra-dimensionals is the fact people assume they know everything about Earth, etc/ can instantly do wonderful/horrible things.
Arkeela, my angel, is what ammounts to a rookie. She's been sent for field work, scouting and so forth. She can still fly, but like through glue. Shes not used to gravity. Shes not used to the whole concept of the Material plane, and as such shes still working out how her power actually manifests here. She has knowledge of all Earth...out of a guide book from around Medieval times, which is more of a hinderance than a help.
There are other examples I've RP'ed with who make things work well. It can work, all it takes is creativity and a good player.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I worry I overstep the bounds with Songcarft sometimes, but like Techbots example above, she doesn't havea clue about modern earth.
Also as such she doesn't really have that many powers other then being able to escort people to an afterlife and fight really well >.>
I work ehr healing powers as minor fate manipulation as in "Your not going to die this battle" sort of thing, but still I don't half worry when playing her!
More posts from people has caused much more musing from me, I do apologise .
I now pretty much have a full bank of characters on both of my accounts - full as in slots available to me without need for credit card payment. Of these characters I think I have roleplayed three of them and even then I've not really touched the surface, mainly because AP is so human that I find it difficult to have her lead a normal life (i.e. why play a human in a World of Superbeings?) and so I often hesitate to involve her in things that would get out of hand. And when they do she invariably ends up in hospital. Game-wise she's, imho, kickass but if I translated that into her RP-wise, it would be very silly.
I consider all of my characters as second/third-string at best - I've found myself much more suited to plot-monkey business than playing a leading figure, but then I guess that's because I don't consider myself particularly good at RP or, if I'm really honest, capable of playing well with others (i.e. not trying to steal the show).
Pseudo psychotherapeutic ramble over, how far do people reckon that 'normal' characters can stretch the limits of expectation and achieve things that one imagines could only be done by a being with superpowers?
I have plenty of those who will never see the light of day RP-wise because in their own, non-godly, way they could solve a lot of problems in a heartbeat.
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or, if I'm really honest, capable of playing well with others (i.e. not trying to steal the show).
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I apologised for doing just that in Shadowe's Psychonova plot. The way we eventually planned it out it was Nitoichi playing off against Psychonova right up until the point where she stabbed him, and then everyone got to put the boot in. It happens. Sometimes it works, sometimes everyone gets narked at you. OTOH, why shouldn't you have the spotlight sometimes?
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how far do people reckon that 'normal' characters can stretch the limits of expectation and achieve things that one imagines could only be done by a being with superpowers?
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This is something Annette muses over IC from time to time. She's classified as 'normal,' but as far as she's concerned, she's stretching the definitions of the term. The basic idea of the character, power-wise, is that she's good at mimicing what she sees on TV, or actually getting those ancient Chinese textbooks on accupressure to yield useful information.
She can run at 35 mph until she falls asleep doing it. She can hold her breath for around thirty minutes. She can lower her heart rate to around one bpm, and in combat at will ramp up to 200 bpm or so without apparent bad effects. Her brain is actually supporting two entirely different though patterns, both of them derived from her own personality. She can 'mind meld' with people (a rather involved process requiring close contact and a willing subject).
Most importantly, she can walk into a cave full of Malta (or Rikti or whatever) and she walks out while the Malta don't.
She mostly realises that her actual connection to a 'normal girl' is pretty slim, but if asked, she'll say that she's just a Paragon City girl (which does cover it, really ).
Generally, plots have to be relatively low-level, or heavily combat or investigation focussed to work with her. She can't, logically, take on uber-monsters and hope to survive. Faced with a Kronos Titan, I'd pity the Titan though. I can't imagine the stupid things cope well with something which climbs over them to stab them.
One technically uber-plot which worked for her was the aforementioned Psychonova plot. Psychonova could have probably given her a sound thrashing, but she had several factors on her side: he's a pervy sob with a particular liking for teenage girls and Ni was laying it on fairly thick, he wanted something and so wasn't bringing out the energy blasts too quickly, and he thought he'd fooled her into believing he was Richard, but hadn't done his homework.
So, she caught him by surprise and stuffed a Talsorian sword blade through his chest while kissing him. In comes that business Shadowe mentioned about Shadowe being badly damaged by extra-dimensional energies; Talsorian blades are basically stolen Rikti technology... Luckily enough, it was sufficiently incapacitating that he failed to start throwing energy blasts. Might have been messy if he had.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
If Ni's a "normal girl", then Ellie's straight... and monogamous!
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
Kind of my point. And her point. She's probably not exactly human, but she's not a mutant. Kind of raises the question as to what she is... which she'd really rather prefer not to find out.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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Kind of my point. And her point. She's probably not exactly human, but she's not a mutant. Kind of raises the question as to what she is... which she'd really rather prefer not to find out.
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Oh, that's easy.
She's American. Explains anything odd, that does!
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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I apologised for doing just that in Shadowe's Psychonova plot. The way we eventually planned it out it was Nitoichi playing off against Psychonova right up until the point where she stabbed him, and then everyone got to put the boot in. It happens. Sometimes it works, sometimes everyone gets narked at you. OTOH, why shouldn't you have the spotlight sometimes?
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You apologised, but it wasn't a problem. I'm happy to let people shine in a situation that warrants it, especially when I'm running a plotline.
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One technically uber-plot which worked for her was the aforementioned Psychonova plot. Psychonova could have probably given her a sound thrashing, but she had several factors on her side: he's a pervy sob with a particular liking for teenage girls and Ni was laying it on fairly thick, he wanted something and so wasn't bringing out the energy blasts too quickly, and he thought he'd fooled her into believing he was Richard, but hadn't done his homework.
So, she caught him by surprise and stuffed a Talsorian sword blade through his chest while kissing him. In comes that business Shadowe mentioned about Shadowe being badly damaged by extra-dimensional energies; Talsorian blades are basically stolen Rikti technology... Luckily enough, it was sufficiently incapacitating that he failed to start throwing energy blasts. Might have been messy if he had.
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Thus proving, quite well, actually, that even Cosmic-level characters can be beaten by an ordinary hero, in the right circumstances. In fact, to the best of my knowledge, Psychonova should, by rights, have been able to beat all of the characters that were faced off against him in that scene without breaking a sweat, but didn't, thanks to some forethought by the players and their characters, using his weaknesses and character flaws against him - which is exactly how it should work.
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*
^^ This, what he said. That's exactly how uber-villains should be beaten.
And the essence of hero-type victory. Facing up to something you can't beat, but doing it anyway. Of course, if there's nothing you can't beat, it kind of takes the fun away.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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Now that means the person could do anything and solve everything in a matter of moments but they won't, why I hear you say? Simple, their own will and soul and such will stop them. They wouldn't want to solve everything, they wouldn't want to be the almighty source of fix for the the world because thats not who they are, they understand that they can't do it and so hold back their power and only use it IF they need to because it's the only answer, and if they don't do it then everything would end.
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I think, unless you play that very well, you're going to find it very hard to justify. Not saying it can't be done, because Shadowe is an example of it being done reasonably well, but from what you've written, I think you'll have trouble. Could be just your explanation.
One way of limiting characters like this is to remember that they don't know everything. (If they are actually able to perceive the entire world if they wish then, sorry but there's no helping it, you've created a god and you're a power gamer. Frankly, the player can't know everything, so if you're playing the character that way then you're just asking to be ridiculed.) They can't solve problems they don't know about, and they can't, generally, foresee all the outcomes of their meddling. It might take one of their interventions resulting in something truly horrible happening to teach them not to mess about, but they'll learn.
However, you're still into a situation there where you won't get me involved in one of those plots since my characters would be entirely superflous, and I would make damn sure that character never got involved with any of my plots as well. You have a character able to solve any problem placed before it, and no reason not to. That is the definition of boring.
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I have a omnipotent character and i don't view her as goodly
she gained the ability to see everything happening every where and the out come of those decisions when a carnival mask exploded in her face leaving her physically blind but greatly increasing her precognitive abilities the problem is when it first happened she couldn't function she just overloaded with all the information and possibilities that spawn every second. So to operate she's had to learn focus and block out all the extra "noise" when fighting she uses her "gift" to view a few seconds into the future allowing her to avoid attacks and take advantages of openings in her opponents defences.
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I have a omnipotent character and i don't view her as goodly
she gained the ability to see everything happening every where and the out come of those decisions when a carnival mask exploded in her face leaving her physically blind but greatly increasing her precognitive abilities the problem is when it first happened she couldn't function she just overloaded with all the information and possibilities that spawn every second. So to operate she's had to learn focus and block out all the extra "noise" when fighting she uses her "gift" to view a few seconds into the future allowing her to avoid attacks and take advantages of openings in her opponents defences.
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That would be omniscient (all knowing), not omnipotent (all powerful).
The problem with those kind of characters is that YOU'RE not omniscient, so what do you do when your char is faced with something you don't know about? Very tricky to RP, and would require a lot of rapid fire tells, and the other players cooperation!
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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I have a omnipotent character and i don't view her as goodly
she gained the ability to see everything happening every where and the out come of those decisions
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That's omniscient, not omnipotent, btw.
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she just overloaded with all the information and possibilities that spawn every second
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Which doesn't count then. She doesn't have the processing capabilities to go along with the sensory imput, so she's really limited by what she can comprehend of what she sees. That makes her no more over-powered than any other precog, really.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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Tha makes her no more over-powered than any other precog, really.
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I have a rule as a gm when I run precog in most games. The clarity og a precog varies inversely with the cube of the distance in time away it is, which basically means if it's more thana a couple of seconds into the future, it tends to be massively fuzzy and vague. I flange this a little for unconscious precog based on reaction time (aka Jedi p0werz) as I've used for characters a time or two, but generally, I find the best defense against overzealous precogs is the idea that if they can actually see it coming, it's probably so nebulously vague to be meaningless.
Do not go gentle into that good night.
Rage, rage against the dying of the light.
omniscient, omnipotent gah work kills my brain.
as to the over powered bit yea i suppose your right she is no better than any other precog hell she's probably worse because she doesn't see the far future just seconds in advance but its the idea of her becoming more and more focused that i like (in game she's SR) to the point shell be able to avoid almost every hit. and for her at least that's what the journey from 1-50 is its her getting better at focusing her talent.
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Now that means the person could do anything and solve everything in a matter of moments but they won't, why I hear you say? Simple, their own will and soul and such will stop them. They wouldn't want to solve everything, they wouldn't want to be the almighty source of fix for the the world because thats not who they are, they understand that they can't do it and so hold back their power and only use it IF they need to because it's the only answer, and if they don't do it then everything would end.
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I think, unless you play that very well, you're going to find it very hard to justify. Not saying it can't be done, because Shadowe is an example of it being done reasonably well, but from what you've written, I think you'll have trouble. Could be just your explanation.
One way of limiting characters like this is to remember that they don't know everything. (If they are actually able to perceive the entire world if they wish then, sorry but there's no helping it, you've created a god and you're a power gamer. Frankly, the player can't know everything, so if you're playing the character that way then you're just asking to be ridiculed.) They can't solve problems they don't know about, and they can't, generally, foresee all the outcomes of their meddling. It might take one of their interventions resulting in something truly horrible happening to teach them not to mess about, but they'll learn.
However, you're still into a situation there where you won't get me involved in one of those plots since my characters would be entirely superflous, and I would make damn sure that character never got involved with any of my plots as well. You have a character able to solve any problem placed before it, and no reason not to. That is the definition of boring.
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But again, there is a difference between a god as a character and a "goddly" character.
Being a god does not mean powergaming, if we want to look at the aesir as an example, not many of them are given vastly such traits and the same can be said for other real world god types..
Its just that some people in role play tend to always go for the " I R SUPREME!!!!!" type of god that CAN juggle mountains, as opposed to something whose only claim to divinity is being made/created first/creating other stuff.
I have 1 alt for Ellie, another Peacebringer who is only there as a backup (and generally secret) hero ID, KittyHawk! Did have a claws scrapper for her once, but deleted it before it got to level 6... Never really seen the need for rolling an alt to show different powers, the alt just... isn't the same character, not to me anyway!
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.