Why are 'godly' characters frowned upon?
Not that it matters much but titles such as "most powerful" etc in the comic genre tend to be given rather "easily" and often a more powerful individual turns up at some point or another.
EU Global: @Night Druid
Little Squeak: Little Squeak talked to Me and Me said that Me is Me when Me thinks of me and Me is Me's name
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I think we can round this off with a summation thusly;
(Warning, what follows is pure, unfiltered opinion. Consider yourself warned )
Godly Characters tend to be frowned upon because people who most often create them are those who metagame and godmode, who want to be more 'uber' than everyone else and are generally quite bad at RP. There are of course exceptions and interesting takes on the Godly characters, but they are more often than not outnumbered by the horrible 1337 hordes with their h4x power.
(Opinion has now ended)
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Personally I like to treat Statesman and Recluse as the pinnacle of power in the CoX universe.
Otherwise there'd be no point in Recluse with cronies being the number one feared enemy.
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I'd also like to add the fact that Sister Psyche is, according to in-game lore/canon, the most powerful psychic in the World - that's possibly not quite true and I can't find the quote that backs it up but some attention seems to be being paid to the power limits of the CoX Universe.
In the ads for the Korean release or at least roughly around that time, Mirror Spirit is touted as the most powerful magic-user (or somesuch) too.
There may not be a whole lot of limitations on us as Players but they are certainly out there. Therefore I tend to scoff at 'uber-l337' Gods who proclaim that they must be more powerful because they created x, y and z.
Oh and to add more to the mix, I suppose it can be very cliched, especially if you haven't had the personal experience of it (which is why I wouldn't feel comfortable doing it), but one particular strand of weakness is 'addiction'.
Very powerful creatures (and by that I mean anything!) who have to constantly keep things under wraps might find the stresses and strains of it all leaking out into, perhaps, an addiction or even a personality disorder/antisocial behaviour. Of course, it could get very harrowing and emo all at the same time and, to keep everyone from despairing of having to deal, this addiction might have to be solved at some point.
Some comic-book-style links I can think of are;
Tony Stark's alcoholism, combined with his dicky ticker;
Superman's exposure to Red Kryptonite.
There are more but my brain cannot think of them.
This has turned into a very interesting discussion, certainly. And whilst we all know the pointlessness of trying to establish anything as a form of player cannon, it's a handy reference guide nonetheless.
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IT does help to take things like that (stated power levels) into acount yes.
BUT, there are a number of ways you can say you were able to pit your will against either of those and be victorious without them having to have a terrible day/left the lights on at home
One simple way is HOW are they more powerful and how are the player characters powerful? A man with a nuclear bomb is more powerful than me, but give me a sharp stick and I think I have the edge
Likewise with Sister Psyche, yes she might be the most powerful psychic , but if she cannot translate that power into needed combat skills then she will lose in a fight..Though give her space and its a different matter I would assume
Most player characters do seem to have a really rapid and intensive learning curve, so while they might not have all the "frills" that some of the NPCs have we do have the "focus" that gives us the edge in the pve fights, which are usually all set up to be in our advantage.