Why are 'godly' characters frowned upon?


Amber_V

 

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I'm reminded about the whole "Guy versus Batman" incident, which was quite possibly the best (and shortest) fight in DC history... Guy was definately a bit of a GodModder prior to being educated with the Bat-LARTbat!

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I loved that incarnation of the JL. best comics ever.


 

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*Roll's a new toon and calls it Q*

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*eye roll*


[Union Roleplayers]Kiken: Tick the off in your Observer Book of Lesbians
[Union Roleplayers]Nitro v. IV: we need a perma-man feature
[Union Roleplayers]Nitro v. IV: I'd trust you more if you did it in front of me


Gotta love dem dere RolePlayers

 

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19:03:28 Son of Ares: Greetings The Phantoms
19:03:52 The Phantoms: Greetings, mortals.
19:03:59 Son of Ares: mortals?
19:04:06 The Phantoms: Yes, Mortal.
19:04:08 Son of Ares: do you know who i am?
19:04:08 Other Guy: Say wha-?
19:04:15 The Phantoms: .....No, I do not.
19:04:45 Son of Ares: then bow down, i am the son of Ares, and i am gifted at killing, maybe you will be next for your insult - Muahahaha - seriously this is just too much. Now if he had then replied, uncertainly or with just the slightest hint of 'This isn't going the way i had planned - let's try a different tract.' it might have pulled it off. Otherwise this just sounds like something out of a really bad Flash Gordon spinoff.
19:04:54 The Phantoms: I cannot die. - Way to go spreading the news. Some others may have seen this as a challenge. If they had and approached you (via tell) on the possibility of them finding out how you might be weakened, can you say in all honesty that you would have considered it and perhaps run/co-run a plot based on this?
19:05:27 The Phantoms: Mabye temporarily remain in a form of statis, but not die. - Way to go telling the World and its life partner your weakness. If I were very powerful but perhaps wanted to throw others off the scent, I wouldn't have even mentioned the fact that I can't die in the first place, let alone given away a clue as to what might happen if someone tried it. But that's just me.
19:05:37 Son of Ares: ofcourse you can, my blade was forged to sever immortallity - Godmod
19:05:37 Other Guy: What the [censored] are you on about? - Sensible reaction
19:05:39 The Phantoms: I hold respect for one who demands that sort of authority. - Hang about, two ticks ago you were the man who couldn't be killed.
19:05:55 The Phantoms: So, I do respect you, I simply assumed you were a mortal.
19:06:01 Other Guy: *Yawns* - Sensible.
19:06:17 Son of Ares: *backhands Other Guy* "Quiet" - God Mod
19:06:32 Son of Ares: Assumptions kill my friend
19:06:34 The Phantoms: ....Yes, I repsect you.
19:06:47 The Phantoms: Hmm. You make a valid point. By Aphrodite's Girdle...
19:07:07 Other Guy: Are you retarded or summit? - Bit harsh but still sensible.
19:07:20 The Phantoms: ...Are you?
19:07:41 The Phantoms: I am Me, Demon of the satanic creed.
19:08:03 The Phantoms: ....Oh, and I enjoy burning souls. - Very funny joke.
19:08:05 Son of Ares: I Am Kalliades son of Ares, Demi-God of War
19:08:15 Other Guy: Your also modest - I believe this is sarcasm
19:08:20 Son of Ares: And i enjoy pain, suffering and killing - Sounds like the kind of guy I like to... ahem. Apart from the killing bit
19:08:30 The Phantoms: Hah! Demons are not made for modesty.
19:08:34 The Phantoms: I enjoy those also.
19:08:43 Other Guy: I enjoy sex, stealing and drinking, now the introductions over oh mighty overlord, shut the [censored] up.
19:09:10 Son of Ares: but can you do it with great skill, and should we prove ourselves on Other Guy? - Attempt to GodMod
19:09:22 The Phantoms: I would enjoy that. - Condoning a God Mod
19:09:37 Son of Ares: would you mind joining me in the base?
19:09:44 Other Guy: [censored] no - Clever use of the irony of the comic book. S/He can hear what you just said.
19:09:58 The Phantoms: ....He enjoys cursing, I see.
19:11:33 The Phantoms: ...oh, and yes, Im already there.
19:11:45 Other Guy: You two are [censored] weird - Possible attempt to change the subject or politely ignore the two characters attempting to GodMod. I would have just clicked 'Ignore' by now.
19:11:52 The Phantoms: You can talk.
29-2008 19:12:27 Other Guy: I can also kick the [censored] outta smart mouths like you, I didnt sign up to take [censored] by some demi-god up his own [censored]
19:12:34 Son of Ares: i suppose it is instinct for it?
19:12:56 The Phantoms: I hate it when they complain. It makes killing them so very irritating - Which part of Heroes are not known for going around and killing things is missing from this?
19:13:35 Son of Ares: i think it is more fun, you have to work so very hard for that final scream for mercy, so satifying.... - I only hope this character is a villain
19:13:47 The Phantoms: Well, that is the good part, yes.
19:13:54 Other Guy: Do you two ever get laid? - Humour. My word he offered you both so many ways out of this.
[i]Then it degenerates a bit into a 'my willy is biger than yours' conversation which, somehow, feels slightly more 'real'.

19:15:16 Son of Ares: i could have any one, i can mind control anyone, i could force you and make it seem like you actually love me - So why the need to kill? Oh and GodMod attempt
19:15:40 Other Guy: He?, you [censored] retards havent even heard a womans voice have you?, let alone screw her, im a woman you retarded [censored]
19:16:01 The Phantoms: ......Really? you sound like a man...
19:16:12 Other Guy: More of a man than you'll ever be
19:16:37 The Phantoms: Well, Man is but a title for a puny human, is it not?
19:16:39 Son of Ares: oh come now
19:17:20 Son of Ares: Man is but a creation of my whim - Seriously?
19:17:27 Other Guy: Riiight..
19:18:02 The Phantoms: You created man?....
19:18:09 The Phantoms: I highly doubt as much.
19:18:13 Son of Ares: by accident
19:18:30 Son of Ares: along with Hades and Hephaestus, we got bored - Again this could actually be a funny joke, but surely not a serious claim?
19:18:44 The Phantoms: ....well, thats more likely. What right thinking god, would make something so worthless and insignificant. - Destroyed any chance of above being a joke
19:19:12 Other Guy: it is fun being worshipped
19:19:25 The Phantoms: ...And feared, that is rather amusing.
19:19:47 Son of Ares: feared?
19:20:00 The Phantoms: Not many exactly worship demons, do they.
19:20:05 The Phantoms: Not anymore, anyway.
19:20:18 Other Guy: Where the [censored] is Someone Else?, I aint takin' this [censored].
19:20:37 The Phantoms: Is the human always this annoying?
19:20:42 Son of Ares: Someone Else is 'mislaid in time' - GodMod
19:20:50 Other Guy: Then [censored] this
19:20:53 The Phantoms: Mislaid?...
19:21:20 Other Guy: I signed up cus' Someone Else gave me a good job offer, and pay was aight, but I aint working with retarded [censored] like you two, later, not.
19:21:31 Other Guy has quit the Super Group - Applause
19:22:00 The Phantoms: Well, that was strange.


Someone shoot me.....


 

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I always treat god-characters (and I use that term to describe all characters that have "Ultimate power". Not characters who might be actual gods with limited powers, like the Oh God of Hangovers from Terry Pratchett's Hogfather) as delusional megalomaniacs.

There's no substance what so ever in their ramblings about über-mighty-world-destroying-powers.
Why? Because there are eleventy-one other "gods" out there who could counter that with their own über-mighty-world-saving-powers.
Dull and drossy beyond belief.

BUT! If I treat them as delusional morons they might even be worth a laugh or two.



The CoX universe has very, very few god-characters. The Incarnates.
And according to the in game lore there are possibly five of them. (A list can be found here )

Now I know that RP:ers like to treat game-lore with a bit of artistic freedom (I do the same) and that most can't stomach to read up on each and every snippet of info in the cimerora arches etc.

But it's a whole different ballgame to go out there and create characters that's been responsible for the creation of Man, that can read each and every single mind on the planet simultaneously, destroy the Universe in the blink of an eye etc. etc.
(I do beg forgiveness if I have offended any players of characters with these powers. These are all my opinions and I don't intend to belittle your way of playing nor the enjoyment you get from it.)

Personally I like to treat Statesman and Recluse as the pinnacle of power in the CoX universe.
Otherwise there'd be no point in Recluse with cronies being the number one feared enemy.


 

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Personally I like to treat Statesman and Recluse as the pinnacle of power in the CoX universe.
Otherwise there'd be no point in Recluse with cronies being the number one feared enemy.

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True enough (I'm not quoting the rest of your post, because I tend to agree with it, despite having not less than two characters who patently fall into the "uber-mighty-world-destroying-powers" category).

What tends to happen, with those of us who like playing what several superhero PnP RPG's call "Cosmic Level" characters is that we treat the Incarnates as the pinnacle of overall power in the CoX universe.

So, you could have a character who is physically stronger than Recluse (from the novels, he's stronger than Statesman), he would have to be deficient in some other way - probably by not being as physically tough. You could have a character who is a more powerful psychic than Penelope Yu, but it might be uncontrolled. You could have a character who is faster than Synapse, but has to rest after using their speed. (Yes, I'm aware that only one of those NPCs is actually an Incarnate, but the point still stands.)

The key to making a realistic, believable, fun Cosmic-level character is to make sure they have enough flaws that they don't dominate everything. I make a character who can literally destroy the world in the blink of an eye, but I make him fear for his humanity and unable to control the degree to which he uses his power such that if he were ever to let rip to the full extent of his theoretical ability, he would destroy everything he strives to keep safe.

Interestingly, villains are a slightly different kettle of fish, though at the end of the day it amounts to the same thing. I make a villain with basically the same capabilities as my hero, and he should be able to destroy the world in the blink of an eye, but I make him a petty, self-serving, egotistical psychopath who isn't interested in anything on the world stage - all he wants is to cause pain and suffering to my hero. He can't do that if he destroys the world (well, he could, but it would fade - he wants the pain to last a long time).

I tend to think of this kind of restriction as a "concept limitation" - the character's background and personality are carefully designed so that, for all their theoretical insanely huge levels of power, they effectively cannot use it if they want to acheive their goals.

Which, of course, is not to say that they are above threatening to use it. My main has done so a couple of times, in an attempt to show how seriously he takes the potential excesses of others (yes, I'm looking at Zorielle Rolando, here , for one). It's him saying "I would rather see the world and all I love in it destroyed than let you become the monster you could be". He would never do it, but it's a point of characterisation, an added level of depth that allows me to display his feelings briefly and simply, and get the point across, and that's all I ever use it for.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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Personally I like to treat Statesman and Recluse as the pinnacle of power in the CoX universe.
Otherwise there'd be no point in Recluse with cronies being the number one feared enemy.

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True enough (I'm not quoting the rest of your post, because I tend to agree with it, despite having not less than two characters who patently fall into the "uber-mighty-world-destroying-powers" category).


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Of course, the other problem with considering States etc the pinnacle of power, is the Praetorian Arc. Just how many of us have actually beaten the snot out of the evil versions of our uber heroes, and rescued Statesman? Not to mention beaten the big bads/goods directly in Recluses Victory?

Kinda puts the kybosh on PC's not being stronger, really...


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

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Personally I like to treat Statesman and Recluse as the pinnacle of power in the CoX universe.
Otherwise there'd be no point in Recluse with cronies being the number one feared enemy.

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True enough (I'm not quoting the rest of your post, because I tend to agree with it, despite having not less than two characters who patently fall into the "uber-mighty-world-destroying-powers" category).


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Of course, the other problem with considering States etc the pinnacle of power, is the Praetorian Arc. Just how many of us have actually beaten the snot out of the evil versions of our uber heroes, and rescued Statesman? Not to mention beaten the big bads/goods directly in Recluses Victory?

Kinda puts the kybosh on PC's not being stronger, really...

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Not necessarily - if you accept that the signature heroes/villains are uber but with flaws, as Shadowe suggests, then it's feasible for a team of relatively underpowered heroes/villains to defeat them with a sound plan. That's how heroes save the planet every month in the books, isn't it?


 

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I wouldn't say that it does.

Crank yourself up to invincible and go and face off against Tyrant solo. In fact, I challenge anyone to manage it on a "general" build not specifically designed for solo AV-killing. Yes, you can take him down with a team of three or more (particularly with the right Powersets in the team). A team of two struggles. A solo character facing off against an AV is going to either fight them to a standstill or faceplant.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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And yet, there ARE chars out there which can solo an AV... I've seen it...


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

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I agree with Shadowe on the conceptual part about characters, that was my entire point when making mine, as Ive always been interested in that type of hero (no im not talking about actual gods here, just those heroes with high untapped potential)

The best real comic example I can give would be the Bobby Drake / White queen intersection from a good few years back, where Frost took over Bobby's mind and unleashed his full potential, leading him to make some amazing discoveries...he could teleport using vapour in the air, he could no longer cover himself within a sheet of ice but reform his entire body, at the molecular level. However Bobby's power will never become fully realised as his own insecurities prevent him from unlocking his true potential (imho a great "powerful" toon with a great way of stopping him becoming overpowered)

This thinking applies to my characters ..example's War and Stryke, characters with high powers but some deficiancy to keep them level with everyone else. War for example has such an archaic mindset that he he has difficulty comprehending non face to face combat, Stryke a "living" battery has all the untapped energy potential of a neutron bomb, but will never unleash it as he -1- doesnt know it and -2- wouldnt even if he did through the fear of not being able to control it.

As to the idea of putting states and recluse as the top dogs, I am a little on the fence, I see FFM's point and agree but also Shadowes and Scions...the game has to break some of its own continuity/rules ..such as the STF, how many times you can take recluse down without it becoming a joke is beyond me , however the game treats you as doing that only once. On the side of beating them while still having them be top dog, I see it as more of a comic book theme than is given credit, its comic book dogma to allow your nemesis to run with their tail between their legs knowing full well there will be a "next time..gadget"

I think in the long run going back to shadowes post any character can be given some kind of cosmic shattering power, its how you humanise them to the point of having the potential but not the inclination/knowledge to use said powers keeping them rooted as it were, these weaknesses are what makes characters interesting, and their battles to fight even when unable to use said powers is what makes them heroic.


Art of War Co-Leader - Union *Global@Warscythe*



"The box said Windows Vista or better - so I installed Linux"

 

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It's probably helpful to take the game mechanics less literally. In game, an adequately enhanced level 30 brute on the right setting can mash Aurora Borealis and her Longbow escort. In character, that's probably highly unlikely, if not impossible. In game, if it couldn't be done, the mission would be unachievable. Consequently the game has to make it possible for any Power Tom, Mighty Dick or Super Harry to whack any signature hero/villain. That's down to game mechanics, not story canon, surely. Of course, even IC, an up-and-coming brute can take down Aurora Borealis if she's having a bad day and the fickle finger of fate suddenly points in the brute's direction; Hulk will whup Spider-Man 99 times out of 100, but the fun is in finding out how Spidey used his smarts to whup Hulk on that one occasion he needed to.


 

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And yet, there ARE chars out there which can solo an AV... I've seen it...

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Yes, there are.

So have I, and while I might be wrong on this (I'm willing to be), there are a few common themes running through each of the characters able to do it.

Firstly, they tend to be strong on debuffs. That's pretty much Rad and Dark. I don't think it's unreasonable to say that Incarnates are, for whatever reason, vulnerable to the weakening energy of radiation and to negative energy.

Secondly, it's common to use Temp Powers such as Warburg Nukes and Shivans to weaken the AV. Call me picky, but I consider that to not be the character. Such a test should only allow the use of Primary and Secondary powersets, Power Pools and Accolades (and Insps, I guess), and you get one shot at it. Hosping, buying more insps, and then going back for more isn't in the spirit of the thing. After all, if Tyrant dropped 3 Warburg Nukes and Shivans on the PC, to make the fight even, I think he'd find it remarkably easy to win.

AV-killers use the rules of the game, and eke out every advantage they can to be able to do it. Soloing an AV "In Character" should be in character, not meta-gaming.

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One important thing to note, here, of course, is that I am not a strict "game-world-lawyer". The CoX Universe is a living environment, and I'm grateful for it. If someone says, IC, that they managed to defeat Recluse or Tyrant on their own, then I can accept it because the EB versions can be easily defeated - write it off as Recluse having a bad day, or Tyrant remembering that he needs to spend some quality time with Dominatrix. I don't think that the AVs are invincible, but I do think that a character who manages to defeat one of them has to either be very lucky (EB version, not AV), or getting a lot of help (team, or temp powers).


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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Yes, an AV might be beaten by a single character (highly unlikely without the use of WB nukes or Shivans IMHO) but most of the time it takes a team to do it.
And I'm not just talking about the really heavy dudes like Recluse or Statesman/Reichsman.
Most heroes/Villains would have a hard time beating Manticore. And he's just a guy with a bow!

Game-mechanics and IC powers should not be taken as equal. True.
But I still think that the Incarnates are top-notch.

I agree with you Shadowe that cosmic characters are fun. And I might even (a bit grudgingly maybe) accept that some characters can surpass the Incarnates in one aspect while lack in others.
What I don't like is the sheer amount of godly/cosmic entities out there. There seem to be more gods/angels/demons in Paragon than in the seven heavens combined sometimes.

Cosmic scale characters are fun to play, but are more suited in a tight and controlled group. And your average MMO aint exactly that.
Therefore I think they should be avoided. (Again, this is purely my own opinion and not an attack.)

I've yet to see someone portray a cosmic level character in a believable and fun (as in inspirational and not ha-ha) way. Complete with weaknesses and all.
Cosmic characters shouldn't only be limited by their own will like "my morality keeps me from doing it" or "I haven't found out I can do it yet". They need a real way to weaken and beat them.

Much like Mr Mxyzptlk.

He can do ANYTHING. He could reduce Superman to a pile of smoking ashes in a nanosecond, but he doesn't because it wouldn't be fun.
But you can banish him by making him say his own name backwords (Or to fulfill the criteria he himself set in the newer versions).
Either way, even this apparent god can be beaten by anyone.


 

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I agree with this too, the amount of god style toons out there do make me thing theres a work shortage in the heavens/mt olympus/asgard..

I think however I have gotten waylaid in this by entering my toons as examples, bad ones when I think of it, as neither are gods/demigods anything like that stryke for example is human, slight unnatural metabolism but then experimented on and tortured by Aeon (mainly his monologues were enough to drive him mad :P) but come to think of it..all my toons are human in some way, I was just taking the high power/potential side of chars abilities...as for god chars, never found the need/want to play them if I want that kind of omnipotence, ill go play black and white.

But I also go on the line of the fact that this is RP related, some folks will make a toon, write a backstory but never RP, however I think that if you are going to RP, then yeah, playing as a god is just going to (in my opinion and experience) lessen the experience for you and the others around...unless its for a specific plot related reason, to use as a contact for a magic creature, for advice etc...well thats how I see it anyhoo, but then again my RP experience is from the nationals and other games, never got into it in here, not for love of trying


Art of War Co-Leader - Union *Global@Warscythe*



"The box said Windows Vista or better - so I installed Linux"

 

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Game-mechanics and IC powers should not be taken as equal. True.
But I still think that the Incarnates are top-notch.

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Absolutely no argument from me, there. They're meant to be. They're described as being. Therefore they should be.

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I agree with you Shadowe that cosmic characters are fun. And I might even (a bit grudgingly maybe) accept that some characters can surpass the Incarnates in one aspect while lack in others.

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I have to admit that I personally dislike the "I'm stronger than Statesman" types. It smacks of powergaming. It takes a pretty hefty justification for me to be able to accept it.

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What I don't like is the sheer amount of godly/cosmic entities out there. There seem to be more gods/angels/demons in Paragon than in the seven heavens combined sometimes.

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Here's something that you and I agree on completely. Partly it's because I'm a Christian (not hugely relevant, and I'm not obsessive about it - if someone wants to play an angel or demon or divinity, that's fine by me), but it's mostly that there are so many fun human concepts out there that it takes a particularly good character concept to make me enjoy seeing one (and yes, I've seen a few well-portrayed angels in my time).

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Cosmic scale characters are fun to play, but are more suited in a tight and controlled group. And your average MMO aint exactly that.
Therefore I think they should be avoided. (Again, this is purely my own opinion and not an attack.)

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Never thought you were attacking anyone. To be honest, they make better NPCs than they do PCs, and with only a couple of exceptions I wouldn't normally play one. Those exceptions are my main, whom I maintain rigid control over, my main villain (who is really an NPC) and one other who could actually fall into every cliche of poor Cosmic-power-play unless I'm careful - given that I'm still working out exactly how the character is restricted, I have so far only played it for characterisation purposes, not anything combat or plot-related.

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I've yet to see someone portray a cosmic level character in a believable and fun (as in inspirational and not ha-ha) way. Complete with weaknesses and all.

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I'm hoping that the third character I mention above, there, will eventually be developed enough to meet those criteria. I do know that it hasn't happened yet, which is why the character is largely untouched.

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Cosmic characters shouldn't only be limited by their own will like "my morality keeps me from doing it" or "I haven't found out I can do it yet". They need a real way to weaken and beat them.

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Now, this I both agree and disagree with. A well-thought-out and -played character could be portrayed as solely restricted by their own morality. I'd love to see one in CoH. I've actually only ever seen it happen once in my 22 years RPing. But such a character has to approach "perfect Paladinhood" to work, and that can be frustrating for the player, as well as others who interact with them. So, in most circumstances, it's better to have some sort of real weakness built in (I know I tend to use my main as an example a lot, but he's a very good case-in-point - he is extremely vulnerable to energy from other realities. Not merely "he has no defence against it", but is actually harmed more by it than he should be. There are very good reasons for this, IC, and it provides a ready-made way for him to be dealt with if needed - as evidenced in one of Ravenswing's Future Imperfect stories).


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

Posted

If you make a character capable of soloing AV's you should be allowed to be IC more powerful than said AV's.

Likewise if your characters RP is they are as tough as old beats to knock down, you should be a Tanker or Brute maybe a Scrapper, possibly a Blaster with EPP God Mode.

Like wise capable of shooting lasers out of your fingers? How come you're playing a Ninja Blade stalker?

Aka if your characters meant to have a power that's in game, make them have that power or as close as you can get to it.

My Two pence any way.

Edit To Add:

It'd be like some one RPing a Paladin but playing a Rogue.


Brawling Cactus from a distant planet.

 

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Personally I like to treat Statesman and Recluse as the pinnacle of power in the CoX universe.
Otherwise there'd be no point in Recluse with cronies being the number one feared enemy.

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I'd also like to add the fact that Sister Psyche is, according to in-game lore/canon, the most powerful psychic in the World - that's possibly not quite true and I can't find the quote that backs it up but some attention seems to be being paid to the power limits of the CoX Universe.

In the ads for the Korean release or at least roughly around that time, Mirror Spirit is touted as the most powerful magic-user (or somesuch) too.

There may not be a whole lot of limitations on us as Players but they are certainly out there. Therefore I tend to scoff at 'uber-l337' Gods who proclaim that they must be more powerful because they created x, y and z.

Oh and to add more to the mix, I suppose it can be very cliched, especially if you haven't had the personal experience of it (which is why I wouldn't feel comfortable doing it), but one particular strand of weakness is 'addiction'.
Very powerful creatures (and by that I mean anything!) who have to constantly keep things under wraps might find the stresses and strains of it all leaking out into, perhaps, an addiction or even a personality disorder/antisocial behaviour. Of course, it could get very harrowing and emo all at the same time and, to keep everyone from despairing of having to deal, this addiction might have to be solved at some point.

Some comic-book-style links I can think of are;
Tony Stark's alcoholism, combined with his dicky ticker;
Superman's exposure to Red Kryptonite.

There are more but my brain cannot think of them.

This has turned into a very interesting discussion, certainly. And whilst we all know the pointlessness of trying to establish anything as a form of player cannon, it's a handy reference guide nonetheless.


 

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In the ads for the Korean release or at least roughly around that time, Mirror Spirit is touted as the most powerful magic-user (or somesuch) too.



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She can't be that powerful after all she's just a demon that came about from a mirror being left unused for so long, or is it used for a long time?


Brawling Cactus from a distant planet.

 

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I'd also like to add the fact that Sister Psyche is, according to in-game lore/canon, the most powerful psychic in the World - that's possibly not quite true and I can't find the quote that backs it up but some attention seems to be being paid to the power limits of the CoX Universe.

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According to in-game information, it's actually Penelope Yu. She just doesn't use her power. If we're talking about the most powerful hero or villain psychic, then yes, Sister Psyche tops the bill.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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I'd also like to add the fact that Sister Psyche is, according to in-game lore/canon, the most powerful psychic in the World - that's possibly not quite true and I can't find the quote that backs it up but some attention seems to be being paid to the power limits of the CoX Universe.

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According to in-game information, it's actually Penelope Yu. She just doesn't use her power. If we're talking about the most powerful hero or villain psychic, then yes, Sister Psyche tops the bill.

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Isnt the Clockwork King also lauded to be " one of the most powerful psychics on earth "? hence why in the alternate dimension he has wiped out all life, the only reason he hasnt manifested this in the regular universe is his vast unleashing of his power when Penelope was threatened that drove him deeper into insanity...seems there are quite a few laying claim to that particular throne.


Art of War Co-Leader - Union *Global@Warscythe*



"The box said Windows Vista or better - so I installed Linux"

 

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If you make a character capable of soloing AV's you should be allowed to be IC more powerful than said AV's.

Likewise if your characters RP is they are as tough as old beats to knock down, you should be a Tanker or Brute maybe a Scrapper, possibly a Blaster with EPP God Mode.

Like wise capable of shooting lasers out of your fingers? How come you're playing a Ninja Blade stalker?

Aka if your characters meant to have a power that's in game, make them have that power or as close as you can get to it.

My Two pence any way.

Edit To Add:

It'd be like some one RPing a Paladin but playing a Rogue.

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This is a totally different issue, and quite a complex one, with a lot of proponents on both sides. The general consensus seems to be that, yes, you should fit your character's powers as closely as you can to the powersets available in-game, but there exist some characters (rightly or wrongly) who simply don't fit the bill.

For example, I've been known to use a Kheldian for a small character part, simply because I needed the character to fly. The rest of the powerset was nothing like the capabilities the character should have had.

Grav Mistress, to borrow one of Ghostie's characters for illustrative purposes, is simultaneously a powerful controller and a bonded Kheldian. This is impossible to duplicate in-game, so Ghostie has two (or more) versions of the character to allow chopping and changing dependent on circumstances.

While it would be easier for all of us if every character could be delineated by the character creation options available to us in the game, people come up with interesting concepts that don't always fit.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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Grav Mistress, to borrow one of Ghostie's characters for illustrative purposes, is simultaneously a powerful controller and a bonded Kheldian. This is impossible to duplicate in-game, so Ghostie has two (or more) versions of the character to allow chopping and changing dependent on circumstances.


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Isn't there something in the in-game information that states that Kheldians DON'T actually bond with meta's? I know I had this discussion with Ghostie aboslutely aaaaaages ago, and a few others too...


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

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Well, yes, I believe there is an ambiguous statement to the effect that no Kheldian ever has bonded with a meta-human, but I don't think it's actually banned by canon.

Source material unavailable at work, so if anyone can peruse ParagonWiki and Red Tomax, that would be great.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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Grav Mistress, to borrow one of Ghostie's characters for illustrative purposes, is simultaneously a powerful controller and a bonded Kheldian. This is impossible to duplicate in-game, so Ghostie has two (or more) versions of the character to allow chopping and changing dependent on circumstances.


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Hmm with the right proc IO's you could sort of pull it off.


Brawling Cactus from a distant planet.

 

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Not really, and Ghostie has more than two versions of Grav Mistress.

Annette has two versions currently, though they happen to be largely indistinguishable, Scrapper and Brute, both DB/WP. Slowly growing up over on Defiant, however, are her other two alter-egos, a Thugs/Dev MM and an AR/Dev Blaster. The MM is mostly there for the dual-pistols, which seem such a Ni thing to have, and the Blaster is going to specialise very heavily in sniping because one potenial way Ni develops is doing a lot of black ops.

If anything, of course, these alter-egos are weaker than her 'normal' forms, having fewer hits and far weaker defences (though a bunch of thugs taking the hits for you works quite adequately ).

I generally don't like having multiple characters who can do many, disperate things. It smacks of powergaming too much. OTOH, a basic model human could learn to shoot pistols and buy some followers, or learn to use a rifle and be a sniper, so... Plus, roleplay-wise, she isn't going to whip out a gun when she's being Nitoichi (though, that's just a recipe, for a pistol anyway) because the two more extreme identities are supposed to be secret.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.