no acrobatics? good bye!


beyondtrial

 

Posted

My blaster did fine without Acrobatics in Warburg (stupidly put it as my level 49 power).

I even took down 4 scrappers, without any of them defeating me, and one time it was 2 of them on one. Which really shocked me at their shoddyness (sorry if your reading this).

But luckily none of them we're BS [img]/uk/images/graemlins/wink.gif[/img]


 

Posted

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I'm sure you will take great offence to this but it sounds like you don't have much knowledge of Dominators, which isn't necessarily your fault since they have been fairly scarce. The most recent change to domination is live by the way, with the last patch.

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I don't take offense because you are essentially correct. I'd like to have a reason for playing my dominator (mind/energy btw) to high lvls though.

I tried to find a dominator last night, before going to PvE with my Sg mates, my recon found out that sirens had 13 people, no doms, warburg had 3 people, no doms, RV had 3 people, no doms.

Day before yesterday I teamed with one dominator in sirens though, she complained loudly about the same thing I did before exiting the zone.

Anyways, offtopic over, acrobatics is nice to have but its not really necessary in zone pvp.

Anybody who fancy a match with their dominator, search me out from the pvp zones of defiant. [img]/uk/images/graemlins/smile.gif[/img]


 

Posted

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it's not my job to educate people about them.

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but you do, every time you go to BB/Sirens/Warburg/RV [img]/uk/images/graemlins/smile.gif[/img]


Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world

 

Posted

I have never even considered taking acrobatics for my MM from my experiences if something is hitting me and wants to kill me , then it will..REgardless of if I have acro ot not.

If an enemy gets past my mercs, then I am pretty much dead. But thats the risk I took by playing a MM [img]/uk/images/graemlins/laugh.gif[/img]


 

Posted

... and then MM's got bodyguard and that risk vanished ^^


 

Posted

i suppose i posted without proper knowlege.. :P i was told that holds dont actually work on people with acrobatics(damn you seriphos!) so that is where i got my facts from, and thought that with acro, you have a large res to hold, and as im a /regen i use integration, so ive never had any first-hand experience with it, sorry folks! [img]/uk/images/graemlins/smile.gif[/img]


 

Posted

The only real good reason to take acrobatics is to say goodbye to knockbacks which would lower your dps, which could prove critical to you in pvp or pve. The hold protection is nice in pve but in pvp people will bypass it through magnitude or another form of mezz attack like sleep.
My blasters sleep grenade knocks acrobatics off of other blasters and then i can cryo freeze ray them. An /ice tank can use frozen aura to sleep blappers before using freezing touch to hold them.
Hover is the other power pool pick that helps with knockbacks but some people will prefer not to take it because its slow and useless once you have been -flied.
I love the secondary effects of this game they can change the tide of a battle.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

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... and then MM's got bodyguard and that risk vanished ^^

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Im still not impressed by BGmode, I have not noticed it doing much to increase MM survivability that much.
If anything it makes things much easier for my heroes.

Because if I dont drop the MM with my attacks I now know that his minions are going to be wounded and thus easier to deal with should they attack me.


 

Posted

I can't kill a MM now with my scrapper even if he is just standing and healing himself (it was NIN/DA). I would need like 30 hits to faceplant him provided that he was not healing himself


 

Posted

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Anybody who fancy a match with their dominator, search me out from the pvp zones of defiant. [img]/uk/images/graemlins/smile.gif[/img]

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Against lots of heroes, a buffing corruptor would be a better partner IMO.


My MA IDs:
Fiend Space: 211464

 

Posted

Hey, no dragging me into this. I've said people with acro don't get knocked back (I suppose it's possible, if every stalker on defiant all simultaneously used water spout). I've also said that SCRAPPERS with acrobatics don't get held (in general, the +1 is enough to just equal a threat. Unless said threat is a damnated ice/energy).

I never said about the mez protection though, that would be silly of me.

Incidentally, I find it funny Filth called a MASTERMIND a squishy. Yes, the tankmage tactics outdid said mastermind. But with bodyguard, 4 turrets, and a heavy going, they're a horrible thing to have to fight, and the skilled ones chew through scrappers without that many problems.


 

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Anybody who fancy a match with their dominator, search me out from the pvp zones of defiant. <img src="/uk/images/graemlins/smile.gif" alt="" />

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Against lots of heroes, a buffing corruptor would be a better partner IMO.

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Hey, I meant I want to fight against dominator :P

I want to be 'educated' that they dont suck hehe.
Actually this has been my plan for some time now.. I havent really fought any doms since then.. One 2v2 arena match where me and white magus beat corr+dom team 24-0, dunno if that should count.

(note: im on dominators side, i want to see them buffed)


 

Posted

Doms dont suck, they are very very good. They just require support which you dont really find in the zones.


50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr

 

Posted

I think the issue is Dom's don't suck in teams, but rather have some issues solo, and while CoX is an MMO, the Dominator AT looks in powers very much like a set that is supposed to be self sufficient.


 

Posted

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I think the issue is Dom's don't suck in teams, but rather have some issues solo, and while CoX is an MMO, the Dominator AT looks in powers very much like a set that is supposed to be self sufficient.

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What do you mean with that its supposed to be self sufficient? It has no shields, no damage reducers, no defence? I dont see how dominators are in anyway self sufficient.


50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr

 

Posted

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I think the issue is Dom's don't suck in teams, but rather have some issues solo, and while CoX is an MMO, the Dominator AT looks in powers very much like a set that is supposed to be self sufficient.

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What do you mean with that its supposed to be self sufficient? It has no shields, no damage reducers, no defence? I dont see how dominators are in anyway self sufficient.

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They're as self sufficient as Blasters, which with the right build can be very self sufficient, though do pale in comparison to so called melee AT's.

What I'm saying is, that Dominator's, as with the other Villainous AT's, seem to have been geared more to accomodate to Solo play over their Heroic counterparts and it should in some aspect carry over to PvP. Dominator's have Control and Damage as their design, couple with powers like Drain Psyche or a PB/Aid Self combo (yay, lets debate that again) and they should be pretty hard to drop, but they're not.

Now, it's either that pretty much every dom I've fought sucks, or it's that the AT isn't performing as well as it should on paper.


 

Posted

What paper?, all dom builds would suck in solo PvP unless they fight n00bs that doesnt use break free's.


50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr

 

Posted

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What paper?, all dom builds would suck in solo PvP unless they fight n00bs that doesnt use break free's.

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What about Doms that have lots of -recharge powers and slows. Also once they hit domination isn't it harder to break free? I'm only level 15 on my dominator and I'm hoping to do some PvP.

I've fought a couple of Doms in Sirens recently and they did all right solo, it was when more people showed up and the Dominator couldn't defend himself against multiple opponents.


 

Posted

I agree with stryker. And even a dom with lack of soft controll should still be fine if he plays right. But indeed doms are better in teams. But shouldn't that go for most control like sets? (except for the exceptions like illu and fire after lvl 32 maybe)


 

Posted

Meh, the problem with Dom's is that they don't scare anyone. Blasters may be squishy but they pack a hell of a wallop so if one get's the drop on you it can hurt you quickly and be forced to flee. Trollers are pretty much the same as their holds can hurt but it's the fact they can add nastiness like slows and debuffs from rad and kinetics that make them more of a worry and they can keep themselves fighting a bit longer thank to the heals available to them. Even with a tray of BF's they scare the hell out of me because I know they might have debuffs that will ruin me.

Dom's on the other hand just don't scare me. If they go all out damage, there's actually not many AT's they can outpunch and I'm pretty confident that even if one get's the first hit on me I can still take them down before they finish the job with pretty much all my toons except my empath.

So that leaves them with the holds. I've fought trollers in the arena with my integration running regen and still burnt half a tray of BF's in 3 minutes due to being held. I've yet to see a Dom even come close to that, Dom holds are an inconvenience not a threat and the same goes for their damage. The only time to worry is when Domination is up.

IMO, squishy toons need to be one of two things to be effective in PvP. Support toons who don't really kill and rely on various combinations of buffs/debuffs/holds(yes, I know certain builds can be killers but this is in general terms) or the glass cannon that stalkers and blasters are, relying on massive damage output before the enemy can retaliate.

Dom's don't offer any of these. Damage is surpassed by nearly every one of the 12 AT's, they have no buff/debuff ability and their holds are too underpowered.

I have a dom that I really enjoy playing but it the simple fact is that when I am playing it, be it PvP or PvE, I feel like everything is 10 times harder than any other AT in the game.

This is one AT that still needs some serious love.

As for the team argument? The simple fact is that i'd rather almost any other build in my team than a Dom. I'm not saying they don't bring anything to a team but that they don't bring anything worth taking them over a corruptor, brute, MM or even a stalker. The biggest argument for them is that I have two long term players in my VG who both went Dom for their main villains on launch and have both abandoned them in the mid to early forties as they just didn't feel like they were ever contributing to teams and couldn't solo at anything faster than a snails pace.


 

Posted

Doms need a buff in some way, their damage is farcical and the domination pvp buff they got was ok but 1v1 they will be dead long before its up and 1 bf pretty much guarantees their death.

The mez protect buff they got while in domination is pointless, KO blow will still hold them and they will be dead 2 seconds later.

They need either a damage, mez or a def/res buff, as in their current incarnation they are inferior to just about everything, their powers dont compliment each other well in most cases. Thats not to say there are not good doms about, there are, and they can cause problems for lots of people but these are the exception as opposed to the rule.


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Posted

Bloody bay is less painful for us and a good place to cut your teeth and have fun without getting 3 shotted by everything. I think the AT has potential but could seriously use some attention (1st tier shield, tank hp, or something). Aid self helps a lot, but this should be a luxury power, not an essential one.


My MA IDs:
Fiend Space: 211464

 

Posted

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The biggest argument for them is that I have two long term players in my VG who both went Dom for their main villains on launch and have both abandoned them in the mid to early forties as they just didn't feel like they were ever contributing to teams and couldn't solo at anything faster than a snails pace.

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I know this is a PvP thread but this sounds like a PvE comment so I have to take an issue here. I really have to wonder how to gimp a high level dominator so badly that it can't solo faster than a snails pace. They're late bloomers but in the 30s the damage really picks up. While doms don't get buff/debuff secondaries like corruptors, they do get pets and for example Icy Assault has higher max dps than corruptor Ice Blast discounting Blizzard. I do know my Ice/Ice soloes comfortably on Relentless and my level 36 Plant/Thorn can easily solo two man ruthless spawns when my duo partner is afk. And not contribute to a PvE team? Surely that's a joke.

The AT has its problems even in PvE, particularly the AV purple triangles issue and the power order of the secondary could perhaps be tweaked so the teens and twenties would be easier. But I really think you're doing existing doms a huge disservice by insisting the AT is that useless.


 

Posted

I had an EM/fire dom. Its not useless in PvE, at all. The disorient of the soft control ranged AOE, stacks ofcourse with energy melee disorients. Domniation + energy transer, while all mobs are disorientated rocks. If ur in a team just wait till the aggro is elsewhere. I played to lv 32 and got my fire imps and everyone admired them and one even called them "punks" for "kill stealing" I believe. The only intelligent thing about them is they went for the mobs which werent under control. The other thing they are known for is doing lots of damage. I played 32 lvls without first aid, it was a shame I never got to test it in pvp, and its on a dormant US trial account.

The only way u could end up frustrated is if u insist of taking the alpha strikes, u will get the full aggro of any uncontrolled mobs, and any that are not killed before the control wears off. If u try to play it like a tank without any healing, I dont know what to say.


 

Posted

Hold up there, I never once said 'useless in PvE', what I said is that they will always be bottom of my list in a levelling team as other AT's can bring more to the table.

I've seen some great Dom's in action and I would take them in my team 9 times out of 10 because of their ability. That said, offer me the same player with a different AT and i'd prefer the other AT.

I really don't think anyone is doing Dom's a disservice when they say they are probably the most underpowered AT in the game and most Dom's I know agree with that.

With regards to them soloing, yes, they are late bloomers. Getting to the 30's on them is horrific if you're a solo player as they simply can't deal with EB's early on. If Dom isn't up when you stumble into one, you have almost no chance.

They do come back strong in the 30's but even then the simple fact is that any of the other 4 AT's can tear an EB apart in a fraction of the time a Dom can and be less likely to risk debt in the process or need to pop some greens. I also know quite a few brutes who hate teaming with Dom's as the holds stop brutes doing what they do best, getting fury up