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Posts
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Joined
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random lvls missing also, like lvl 14 powers. had to respec to get those lvls back. And now I cant exemp cuz missing fx tough on earlier lvls. Basicly its ****** up on order of powers, and thats my live build
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My friend told me to run my build in something called titan sentinel:
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anyways this is my build now, which is bugged to **** and the GM I talked with refuses to see I have any kinds of problems with my build. I was hoping you guys could tell whats is wrong. -
You can turn on shields, put ef up and set healing aura on auto and go afk. Unless he has brought stun granades there is no way he is gonna hurt you. Unless he gets really lucky with crits.
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if someone uses inspirations after loosing . . . . beat them again!!!
If your a controller and they use a couple of breakfrees . . . . screw it!!! beat them anyway with raw power!!!!
correct me if im wrong but breafrees dont help against fear??? If so . . . . use fear!!!! ^_^ If not . . . . . ummmm then death isnt as bad as people make out to be
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It protects against fear, but it aint hard surviving against a spines sr. -
Yeah, the real Xanthus is called Xanthus, and not "the real Xanthus", so that makes you the not real Xanthus unlike the real Xanthus whos name is just Xanthus.
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Original Hero:
Imaginary
Most Notable Alias(es):
Imaginary, Captain Freon
Supergroup(s):
Paragon Defenders / Inner Monkeys
Account Created:
June 2005
Veteran Rewards Time:
27 months
What Are You Doing Now?:
Farming inf for IOs
What would make you return to CoH?:
The supergroup, they keep bringing me back to this game.
1)I would like better PvP rewards.
2)More tough TFs or Trials like the STF or RSF with better rewards for completing these tough challenges.
3)FIX Cathedral of Pain, or make something else that will give IoPs. It gives incentive to actually do base raids. And fix bases.
4)Make an ingame ladder system for PVP, or fix arena rating.
5)Make a powerset that removes buffs in PvP. -
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It's pretty useless in PvP, to be honest. You're better off getting Cloaking Device and a +Stealth movement IO.
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Um no, you can stack smoke granade. That means with enough of them and cloaking device and stealth IO, you can turn invisable.
Its a viable tactic in small scale team PvP, to simply stack one of the opponents with - perception. -
Why do people allways make completely overpowered guesses.
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Meh cant log test server, was gonna get some practice tonight.
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A good rad psi wont loose to a ma regen, but a normal player with a rad psi will loose to a ma regen.
The strategy for beating ma regen is simply PB LR and webbies. And remember to use BFs so stuns wont get ya.
Mind psi dom wont be a hard fight for the rad psi, RI and the dom wont hit enough to be a problem.
Most rad controllers can beat the [censored] out of rad psi.
Ice em(blaster) vs rad psi, odds are on rad psi, cause you simply wont hit unless aim + bu is up. It should be easy for the rad psi to run like hell every time aim bu is triggered.
Ice em tank, draw they wont kill eachother.
I think an ice ice dom can also beat rad psi. The slows should be good enough.
Rad psi vs thermals, my bet is on rad psi.
I think an IOed storm troller can also win. -
You could try a MA / Regen, they will kick the rad psi [censored] unless he is quite good at dueling him.
Else just roll the ubah ice rad controller and slow cap him. -
KS you wanna meet up on the test server the same time as those 2 nimmers and have our fight?
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Villains are overpowered cause of the spirit tree.
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(or were they danish I dont remember..)
[/ QUOTE ]
both
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Maybe Archy, NB and me should stop teaching xanthus how to say stuff in danish. -
Board Title: imaginary
Global: @imaginary
Toons:
1) slapusilly (nrg sr) (union)
2) imaginary (ill rad) (defiant)
3) captain freon (ice em) (defiant)
prefered server defiant -
Are tier 3 and SoW insps ok?
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Hm...my money is actually on the fire rad, more damage and immobs. But its a really open fight.
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Im in...Imaginary, Imag and Captain Freon.
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Will 2x AM allow perma hasten/perma AM?
[/ QUOTE ]If my maths are right, almost, but not quite (about 10-15 sec downtime on AM, 30+ secs on stamina). If you throw in some IO's that give global recharge boost, then it should be perma or very close.
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I did the math some time ago and remember it to be longer, can you show me your math with even lvl 3 SOs? -
Btw boost range is an absolut must i high level PvP, where you spend most of the time blasting from range. Its the reason */nrg is the best set.
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Hm only a partial solution, the cage still needs counters. I suggest atleast nerfing its acc in PvP. But I would love a true counter.