Blaster Nukes?


Amazing_Shnyet

 

Posted

My main Toon is now a Lvl 33 Fire/Ice Blaster.

I have taken INFERNO the final power in my primary and am a bit uncertain if it is actually worthwhile, so thought I would ask views from other players?

It does a reasonable amount of damage, but the complete loss of Endurance (meaning all my toggles go down and I have to take some Blue Candy to be able to do anything) seems to restrict its usability.

Do these powers have a use outside of the "Oh Bleep" desperate measure?

@Pellonia on Defiant


 

Posted

They did. Then it was decided it wasn't "fun".


 

Posted

Aim - Build up - Nuke will wipe out most groups, so it is worth getting. I'm en/dev, so I only got aim and with nova the damage sometimes isn't enough to take out lieuts, but hey, it buggers em up enough for you to make an impact. And it is a good finishing move in Warburg


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
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Posted

It is worth getting unless you go all-out on PVP. At least, it is still great fun power

Personally I have energy secondary, and I do Nova, pop CAB, conserve energy, and back into battle.


 

Posted

Mine's an AR/Devices blaster.

Don't get build up, don't get aim so have to make do with an ED nerfed drone. Don't have a nova, closest thing is a mine which does a bit of damage but takes a week to lay during which time you can be interrupted by a sparrow farting in the next room.

Closest other thing is full auto which again, since ED, has been largely worthless except as an aggro magnet or for finishing off a few mobs. Can be useful with flamethrower but I wouldn't create a new AR/Devices blaster. It was slotting full damage that made it useful. Now that's no longer worthwhile it's a grind-em-down-slowly AT. That's no fun, for me anyway.

I tried a fire/fire blaster and a fire/ice blaster but the endurance drain was too high for me and I got bored with standing around. Have no experience of aim at all but its something I wish my blaster had


 

Posted

I have a nrg/nrg blaster. And having build up+aim+nove=untimate pwnage.

Could consider it a sort of last resort in a big team battle.


 

Posted

i played my friends 38 fire/ice blaster and i had a little fun with the skill... was fighting a corruptor, and had him down to minimal HP and i was at minimal too, then he took a green, and then used inferno as a last try, and hey it killed him...

this story dident have anything useful, but it was great fun

And it explains that its good 1/100 times


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Posted

Learn to love your nova. They are great for use in any battle. Eithr do it once the tank has herded and let the ret of the team get the straglers qs you recover (unless you are an energey blaster then all the knockback is annoying). Or use it in the middle of a fight to end evy mobs existence particularly good fun if fulcrum has just been droped.

Its not a case of useing your nuke as a i am going to die so are all you too tool, it allows for teams to cut through mobs much quicker just choose which method you want and which suits oyur team make-ip.

MJ


 

Posted

[ QUOTE ]
Learn to love your nova. They are great for use in any battle. Eithr do it once the tank has herded and let the ret of the team get the straglers qs you recover (unless you are an energey blaster then all the knockback is annoying). Or use it in the middle of a fight to end evy mobs existence particularly good fun if fulcrum has just been droped.

Its not a case of useing your nuke as a i am going to die so are all you too tool, it allows for teams to cut through mobs much quicker just choose which method you want and which suits oyur team make-ip.

MJ

[/ QUOTE ]

<---- loves his Sonic Blaster Nova "WE PWN!"


 

Posted

quasar ftw!


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

[ QUOTE ]
quasar ftw!

[/ QUOTE ]

quasar AND unchain essence FTW!1!


 

Posted

Wait till it's fully slotted and use it as an alpha strike against the mobs. You won't regret taking it when you wipe out whole spawns on your own.


 

Posted

Indeed Nuke = teh w1nz!

I use mine as an alpha strike rather than an "oh BEEP" move. With recharges and Hasten, it can be back pretty much every 2-3 mobs.
Aim + Buildup + Nova = every minion taking a nap face down, and every leut and boss needing a minor tickle to fall over. That's anything up to +3's.

It's my fave power, always will be. 'Nuff said


 

Posted

[ QUOTE ]

Do these powers have a use outside of the "Oh Bleep" desperate measure?

[/ QUOTE ]

For a blaster, with Aim and Build Up they normally wipe out everything but Bosses ( with a few others standing ).

For a Corruptors/Defender they are more like "Oh %@~#£!" moves as the 70% base damage and the lack of Build Up makes them less good. Although I'm looking forward to Thunderous Blast on my Kin defender as he should be able to have enough damage buffs to use it effectively.

Some of them also have evil secondary effects on the enemies. For example he sonic nuke has a long disrorient attached to it.


@Unthing ... Mostly on Union.

 

Posted

[ QUOTE ]
[ QUOTE ]
Learn to love your nova. They are great for use in any battle. Eithr do it once the tank has herded and let the ret of the team get the straglers qs you recover (unless you are an energey blaster then all the knockback is annoying). Or use it in the middle of a fight to end evy mobs existence particularly good fun if fulcrum has just been droped.

Its not a case of useing your nuke as a i am going to die so are all you too tool, it allows for teams to cut through mobs much quicker just choose which method you want and which suits oyur team make-ip.

MJ

[/ QUOTE ]

<---- loves his Sonic Blaster Nova "WE PWN!"

[/ QUOTE ]

Amen to that!!!


 

Posted

Have to say although i still love my nuke but tbh since ED i hardly ever use it now, i even got close to respec it out but kept it to remind me of glory days.

When i do you use it now as has been said pop build up, aim and some reds and it can still be alot of fun.


 

Posted

With a decent Kinetic in your team full endu is only one transference away... and the next fulcrum shifted nuke is sure to come.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

Nukes is definitively a team effort. While they are good when soloing it is in teams they show their superiority.
A team with 1 tank and 3 blasters that takes turns nuking missions go by very fast. Though be prepared for the tank complaining about things getting boring.

Never used nukes before ED so don't know how much better they where then but correctly slotted (suggest 1 acc, 3 dam and 2 recharge) it will take out even lvl mobs with the exception of bosses. However, with mobs of higher lvl and bosses some if not all will survive, not to mention the 5% chance of missing that also means leaves a lone survivor now and again. That's why nukes is best it teams where you have other players to mopp up, for even if a nuke doesn't kill a mob out right, it does enough dam so that Defs can 1 hit the surviviors.
Also CABs is a must!


 

Posted

Pre-ED it was basicly nova/inferno/TB heaven. 6slot dmg with BU/Aim could nearly whipe even lvl bosses instantly, not having the 16-aoe cap.

And there were blizzard blasters.. they were mocked, put in box wich says 'lousy and weak'. Blizzard wasnt buffable, blizzard did a DoT. Fullcrum and you nearly saw a smile on any non-ice-blaster comming when they run into the big group herded by the tanker. The ice blaster? Was quietly sitting in a corner crying.. hoping someday they could shine too.

I remember the day my Ice blaster got Blizzard, happy i could kill even lvl minions with only blizzard. Untill my nrg/ice blaster got nova.. That was doing instant whipes on +3 minions easy.

Nowadays its equal again, BU/Aim ice storm/blizzard does a very very nice damage and overrules the 16-aoe cap, making up for the time they were so badly weak. Yes, ice blasters can smile when Fullcrum comes.


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Posted

My blaster is a lec / lec, and Thunderous Blast like any nuke has to be used with care. I only ever use it if I have a CAB spare, so the chain usually goes something like this: aim+buildup+TB+cab.. target remaining boss.. Power Sink, Short Circuit, Thunder Strike /e victory

As I only ever use it in conjunction with Aim and BU, I didn't slot for accuracy; just 4 dmg SOs. Usually enough to wipe out up to +2 minions (largely depending on the gang type admittedly), with just lts and bosses standing. It's other big bonus is the humoungous amounts of end it drains from them meaning even if their are any left, they aint gonna be doing too much attacking anyway!


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Posted

For Blasters, your nuke is definetley worth it. Probably not for some Defenders/Corruptors (except kinetics) as they won't be able to Defend. For Blasters, most things you hit will be dead, and the extra damage on Inferno is a big boost.

Of course, it's not worth it on a small mob, but if you have a big mob, that will be hard for the team* to take out, a nuke is just what can turn the tide.

*Solo, however, a mob that won't be taken out with the nuke shouldn't really be nuked, as you will be left open for attack. Maybe put in some AoEs (won't be hard with fire/x) until they're hurt a bit, then nuke if necessary. Although a nuke drains your endurance, it doesn't cost a lot to cast.

[edit]: My Corruptor is Fire/Kinetics, so with Aim + Fulcrum & Soul Drain (compare it to your Aim & Build up) I do one hell of a lot of damage.

Seeing as Aim + BU come back before Nuke, you should never really Inferno without them, unless it's not planned, and is out of desperation. This means, that you don't have to put too many Accs in it. My Inferno is slotted 3dmg, 1acc, and 2rch. With hasten (admittedly I have Siphon Speed) it comes back for around every 1.5 mobs. And when it's back, I will use it on the next worthy mob. I will never just let it sit there. For kinetics, all I have to do is nuke, pop a blue, Transference, heal, then carry on, till the next nuke.

Inferno is very good, in the sense that if the mob is too difficult, you can wear them down with AoEs and DoT until they're ready.

Although the DoT on Inferno is in a way very useful, in that it will add on a hefty amount to the output, it doesn't mean that you can simply take on a bigger mob than say... Nova can. Because as long as the DoT is still working on them, they are not dead. And as long as they are not dead, they will still be attacking your enduranceless self.

Use with caution, and practice!


 

Posted

When I first got Nova at 32 I ran round Brickstown trying to wipe out groups of Crey and thinking "Is that it??"

It really is a power you need to put as many slots into as possible to get the best out of.