Squishy PvP toon please


Blaze_Johnson

 

Posted

I LOVE PvP and squishy archtypes (corrupters/blasters,doms/'trollers etc.) But with all of the ones ive tried they suck at PvP.
could someone please post a build for a squishy (as listed above) that is good at PvP? relevant enhances would be great too. Thank you


 

Posted

CoH or CoV?

If it's CoV, you're really only looking at Corruptors. For teaming, */Thermal or */kin are great. For solo, yoou're looking at a */ice or */rad so you can debuff targets enough to get some kills in.

Ice is probably the best primary as well as it has a very handy hold. May not sound like much but it's single handedly been responsible for most of my solo kills in Sirens


 

Posted

thanx Kinslayer. Im not looking for either game in particular just what ppl think is the best type and powersets
Any more ideas would be much appreciated


 

Posted

if u want a good solo squishy go for a non regen stalker


 

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if u want a good solo squishy go for a non regen stalker

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pah they pwn............until they die..... ;D


 

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Mastermind with Dark Miasma. Why? Bodyguard mode. I was on my own and stood my ground against four heroes (tanker, controller, two blasters) in Siren's Call the other night.


 

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I aggree with making a corruptor for a squishy in pvp they pwn my friend is sonic/dark the -res is nice and when u got 3 recharges in it (or 2 rechrge 1 fear) and a fear u got a 20.28 rechrge and 27.66 duration so you could perma fear and my m8 perma fears regens and during that time u could get 2 stalkers to BU+AS and by then hes dead before he can hit a heal he'll still be wondering when fear will end so he can kill the corr but by then hes dead. also a robot/traps is gr8 as you have -regen lasers and poison trap detoggles and is loads of -regen plus u have web grenade -fly -jump the person isnt going anywhere. Most scrappers are superjumpers so webnade is nice and those superspeeders will get caught in caltrops. So make a /trap or /poison mm for regens and other chars and also /dark is gr8 slotted for acc twilight grasp is good group heals and tar patch stops em all and debuffs toss in ur fear and hold ur gunna pwn. so a mm or corr is ur best way to go.


 

Posted

With the Issue 7 changes to domination in PvP Dominators are now extremely potent.

You have to play them very aggressively and choose power pools which will help keep you alive, if you manage to do that it is a powerful AT to play.


 

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I've found doms powerful in pvp for a long time, my own is still maturing but should get good very soon (post respec ). I've also had reasonable success with my blaster, and even my defender has seen off 2 villians in one go, didnt kill them though, just sent them limping off.


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Fiend Space: 211464

 

Posted

I have the most PvP fun with one of my trollers tbh, and he does't even need a team. Fire control/Storm summoning offers offensive and defensive powers for PvP. Just need to be aware of who is around me and make sure I don't get out numbered too much.


 

Posted

[ QUOTE ]
With the Issue 7 changes to domination in PvP Dominators are now extremely potent.

You have to play them very aggressively and choose power pools which will help keep you alive, if you manage to do that it is a powerful AT to play.

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Doms can be insanely powerful, when I7 hit test and various villains were in RV checking it out the heros literally had to resort to "all kill bill quick" as though 'squishy' he was a major pain in the proverbial.

Dominators are a great pvp build but they do seem to be in the smallest numbers in the pvp zones which is a shame as they are so good. I ahve an ice/ice on the way up too

I would say fit in heal self on a dominator build at all cost as it allows you to keep building that domination


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Posted

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Dominators are a great pvp build but they do seem to be in the smallest numbers in the pvp zones which is a shame as they are so good. I ahve an ice/ice on the way up too

I would say fit in heal self on a dominator build at all cost as it allows you to keep building that domination

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They have smallest numbers in the pve zones as well
Maybe the tide is turning though, I recently tryed out a corruptor and the lower level zones seem to have a healthy supply of doms.


My MA IDs:
Fiend Space: 211464

 

Posted

[ QUOTE ]
With the Issue 7 changes to domination in PvP Dominators are now extremely potent.

You have to play them very aggressively and choose power pools which will help keep you alive, if you manage to do that it is a powerful AT to play.

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They make combined Unyielding and Unstoppable useless and virtually inexistant .


 

Posted

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I aggree with making a corruptor for a squishy in pvp they pwn my friend is sonic/dark the -res is nice and when u got 3 recharges in it (or 2 rechrge 1 fear) and a fear u got a 20.28 rechrge and 27.66 duration so you could perma fear and my m8 perma fears regens and during that time u could get 2 stalkers to BU+AS and by then hes dead before he can hit a heal he'll still be wondering when fear will end so he can kill the corr but by then hes dead. also a robot/traps is gr8 as you have -regen lasers and poison trap detoggles and is loads of -regen plus u have web grenade -fly -jump the person isnt going anywhere. Most scrappers are superjumpers so webnade is nice and those superspeeders will get caught in caltrops. So make a /trap or /poison mm for regens and other chars and also /dark is gr8 slotted for acc twilight grasp is good group heals and tar patch stops em all and debuffs toss in ur fear and hold ur gunna pwn. so a mm or corr is ur best way to go.

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Bless you gen
i don't quite perma fear it just seems that way i have it slotted 2 acc 2 fear, but it's enough, and darkest night is slotted one end redux and 3 -acc so when the fear does wear off i'm rarely in mortal peril hehe, unless i bite off more than i can chew *sigh* again.

i'm really dreading the day this catches on and i'm suddenly accused of being FotM hehe


 

Posted

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Most scrappers are superjumpers so webnade is nice and those superspeeders will get caught in caltrops.

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Superspeeders just zip over my caltrops like they arent there.


My MA IDs:
Fiend Space: 211464

 

Posted

Any blaster with 20 defence inspirations, Aid Seld and Thunderclap


 

Posted

[ QUOTE ]
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With the Issue 7 changes to domination in PvP Dominators are now extremely potent.

You have to play them very aggressively and choose power pools which will help keep you alive, if you manage to do that it is a powerful AT to play.

[/ QUOTE ]
They make combined Unyielding and Unstoppable useless and virtually inexistant .

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That's not quite true, although Invulnerability is easier to get through because of the low Def - Ice and Stone are harder because they have significant Def as well as mez resist.

It still takes me 3 consecutive domination Holds which hit to get through Granite, and if you know a Dom is running domination you can take pre-emptive action. Two or more Dominators are going to be more powerful, likewise an Empathy Defender will make a huge difference to a hero group.

As a squishy Dominator, it's quite interesting playing the "can I build domination before Scrapper kills me" game, unless that Scrapper is running Elude, in which case forget it.


 

Posted

[ QUOTE ]
With the Issue 7 changes to domination in PvP Dominators are now extremely potent.

You have to play them very aggressively and choose power pools which will help keep you alive, if you manage to do that it is a powerful AT to play.

[/ QUOTE ]

I would agrea with this.. Dom's are very potent killers in PvP.. make sure u get one of the better troller-sets tho.. whith grav, mind or plant u can easily perma hold any non-SR scrapper/stalker (u need 3 hits, and against SRs it might get tricky) and once domination is lit, ur a killing machine in the same level as tanks/brutes/blasters just that u have a good toggle knock power and range


 

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just that u have a good toggle knock power and range

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How does does toggle dropping work for Doms now anyway? I thought your toggles stayed up now once you got held.


My MA IDs:
Fiend Space: 211464

 

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just that u have a good toggle knock power and range

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How does does toggle dropping work for Doms now anyway? I thought your toggles stayed up now once you got held.

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have a look at the issue 7 relase notes, in most cases i think the first attack in a doms assault set has a 5% chance of dropping a toggle and the last power has a 64% chance


 

Posted

[ QUOTE ]
[ QUOTE ]
With the Issue 7 changes to domination in PvP Dominators are now extremely potent.

You have to play them very aggressively and choose power pools which will help keep you alive, if you manage to do that it is a powerful AT to play.

[/ QUOTE ]

I would agrea with this.. Dom's are very potent killers in PvP.. make sure u get one of the better troller-sets tho.. whith grav, mind or plant u can easily perma hold any non-SR scrapper/stalker (u need 3 hits, and against SRs it might get tricky) and once domination is lit, ur a killing machine in the same level as tanks/brutes/blasters just that u have a good toggle knock power and range

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Well, this isn't really true, you can't perma hold anything in PvP although it's true you can pretty easily (at high level) do enough damage to a squishy during domination to KO it during a hold cycle, it's harder to do this with a tank or Scrapper. If you're facing heroes with an Empath you'll have a much, much harder time.

Blasters can 2 shot a Dominator, the reverse I haven't seen.

Dominators now have one pretty effective toggle dropper (only at high level), although building domination and then using control powers is now a much easier way to gain control.


 

Posted

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just that u have a good toggle knock power and range

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How does does toggle dropping work for Doms now anyway? I thought your toggles stayed up now once you got held.

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No, it's like Essence says - there is one high level attack which has a 64% chance of dropping one toggle.

There's no change to how Holds work - a hold drops all toggles.

The change to building domination is that you get +8 domination points for every succesful assault power hit on an enemy player. This means that toggle dropping isn't such a big deal now for Dominators, since getting domination is more important.


 

Posted

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I would agrea with this.. Dom's are very potent killers in PvP.. make sure u get one of the better troller-sets tho.. whith grav, mind or plant u can easily perma hold any non-SR scrapper/stalker (u need 3 hits, and against SRs it might get tricky) and once domination is lit, ur a killing machine in the same level as tanks/brutes/blasters just that u have a good toggle knock power and range

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What's this about "better troller sets"? Are you saying Mind, Plant and Grav are better sets than Ice and Fire just because the AoE hold is ranged?


 

Posted

Gotta be an un-teamed Empath primary surely?

But joking aside, I have an NRG/NRG blaster and does fine in PvP, put CM on him and he rocks, -fly me and I'll still be firing and meleeing everything i can (Aid Other is nice too ).

Ice/NRG is quite popular and gets very good in places like RV.

To be fair, I've seen all sorts of builds in PvP and it really does depend how you use them. I've seen spines/regen last forever and i've seen some dropped in seconds, sometimes its the same one!

Go with something your good with, and work in some PvP useful powers.


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Posted

Some fun squishies to try out.

The killer
Make a fire/fire dominator.
Get domination and 3 hit kill the scrappers with FE and domination.

The healer/protector
/thermal radiation protector. Get the first power from your primary, but dont slot it. Get the aim power too and slot it with tohit enhancements. SKIP every other thing from your primary.

Get every power from the secondary except RotP. Buff your friends with the shields and forge. Debuff your foes with melt armour, and heal, heal, heal.

Solo build
/cold corrs. You have an insane amount of debuffs namely slows, but also 2 resistance debuffers and a endurance buff. Finally lets not forget the defence debuff in infridgidate.
These corrs are the number 1 solo corruptor, but like any squishie they are very weak if they arent buffed. If you are carefull and play the set well, you will have all the tools to take down any other build.
Corruptors can be ganked very easily and have a hard time solo in a busy zone, just remember this.

Stalker
Make a nrg/something stalker if you want to get a rating of 400 fast. These are so ubah after energy transfer, its not even funny. The problem with these is the same as with most stalkers. Melee isnt always good enough.


A Paragon Defender