Hopfuly "Going Rogue" = no more levels


Aett_Thorn

 

Posted

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How is this suggestion supposed to make the game better?

Oh yeah. It doesn't.

/unsigned and 2 BIG thumbs down.

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I touched on that, but didn't go into detail. First it allows people to play together with out spending time to find side kicks. It also, allows people of large level ranges to play together so it's much easier to find teams. It means it's far less likly to jump on a toon and no longer be able to find a team. It wouldn't take nearly as long to create a team. More playing less standing around waiting. Also, that would most likely keep more players playing longer and make it that much easier to find teams.

It also allows you to be able to play with your super group mates and freinds easier.

It allows higher level players to experince more content.

It would also, slow power leveling down a bit (if that's an issue for you/someone).

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Why do you need to spend time looking for sidekicks? I start my search by looking for characters close to my level, and then widen as I go. If I wind up on team with more lower level characters, I can exemp down. The system does work both ways. This goes for supergroups and friends, too.

[/ QUOTE ]

I belong to some large SGs and to include everyone and team together it is often a juggling act and people end up being excluded. Also, I have been on several PUGs that tryied anything they could just to put a full team together. Or even a 5+ team together. And, even then you often have players so far down the scale they are all but useless because they can't hit anything.

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"More waiting, less playing," is a choice on your part. The absolute longest I spend forming a team before moving on to the next mission is five minutes.

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I have jumped on several times with serval characters and not been able to find a team at all. I can't count how many times I've gotten on brodcast on every channel I could, even looked in AE and waited for a 1/2 hour only to change to another level range and still not get a team. And I play on one of the most populated severs there is.


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How does your idea allow "higher level characters to experience more content?" without a mob level sytem there is no longer a need to cap contacts and mission selection.

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You have specifically said that your idea is NOT to implement the Giant Monster code across the board, but to, in effect, roll back the Purple Patch, making it so that it is easier to hit higher level enemies, and making it so that higher level enemies don't hit you as hard. This would slow down leveling how?

[/ QUOTE ] it would slow down power leveling by reduce the level range players are getting xp for. no more getting xp for 7-10 levels above you while you're beeing power leveled.


 

Posted

[ QUOTE ]
How is this suggestion supposed to make the game better?

Oh yeah. It doesn't.

/unsigned and 2 BIG thumbs down.

[/ QUOTE ]

This.


 

Posted

[ QUOTE ]
[ QUOTE ]
How is this suggestion supposed to make the game better?

Oh yeah. It doesn't.

/unsigned and 2 BIG thumbs down.

[/ QUOTE ]

This.

[/ QUOTE ]

I can not be the only person that has trouble finding teams...(in fact I know I'm not). And, I find it incrediably dismissive and argumentative to insinuate that looking for a team outside of primetime isn't often an issue.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
How is this suggestion supposed to make the game better?

Oh yeah. It doesn't.

/unsigned and 2 BIG thumbs down.

[/ QUOTE ]

I touched on that, but didn't go into detail. First it allows people to play together with out spending time to find side kicks. It also, allows people of large level ranges to play together so it's much easier to find teams. It means it's far less likly to jump on a toon and no longer be able to find a team. It wouldn't take nearly as long to create a team. More playing less standing around waiting. Also, that would most likely keep more players playing longer and make it that much easier to find teams.

It also allows you to be able to play with your super group mates and freinds easier.

It allows higher level players to experince more content.

It would also, slow power leveling down a bit (if that's an issue for you/someone).

[/ QUOTE ]

[NOTE: Please do not use red text to respond if you choose to do so. It is difficult to read against both of the default backgrounds]

I think you have a solution looking for a problem.

Why do you need to spend time looking for sidekicks? I start my search by looking for characters close to my level, and then widen as I go. If I wind up on team with more lower level characters, I can exemp down. The system does work both ways. This goes for supergroups and friends, too.

I belong to some large SGs and to include everyone and team together it is often a juggling act and people end up being excluded. Also, I have been on several PUGs that tryied anything they could just to put a full team together. Or even a 5+ team together. And, even then you often have players so far down the scale they are all but useless because they can't hit anything.

"More waiting, less playing," is a choice on your part. The absolute longest I spend forming a team before moving on to the next mission is five minutes.
I have jumped on several times with serval characters and not been able to find a team at all.


How does your idea allow "higher level characters to experience more content?" without a mob level sytem there is no longer a need to cap contacts and mission selection.

You have specifically said that your idea is NOT to implement the Giant Monster code across the board, but to, in effect, roll back the Purple Patch, making it so that it is easier to hit higher level enemies, and making it so that higher level enemies don't hit you as hard. This would slow down leveling how? it would slow down power leveling by reduing the level range players are getting xp for no more getting xp for 7-10 levels above you while you're beening power leveled.

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[/ QUOTE ]

Is anyone else seeing a lack of respect for other people and complete disregard for communicable English as the OP gets more and more angry with people not agreeing with him?

I mean, he responded in red to a post that started with "Please don't respond in red."


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

I'm not angry and the red is simply to lable my response. It has nothing to do with my mood. It was simply the first on the color list


 

Posted

I normally try to find in any suggestion the part that I agree with and go from there, so that I can at least offer some form of constructive criticism, if not assistance. Either that or I just keep my trap shut. In this case, however, I'm unable to find any part of this I can even feel remotely comfortable about and find myself aggressively against this idea. I hope you'll forgive me, and please don't take this as a statement against you as a poster since I don't know you, but this particular suggestion would certainly destroy any sense of accomplishment or challenge for a large number of people who love to go against massive numbers of purples by having one person on the team set to invincible and then everyone else be another couple levels lower. It's not at all about power leveling and will, hopefully, be easier once the new challenge system comes out with I16, but it is something many of us love just for the thrill.

Robin


--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
Quote:
Originally Posted by Techbot Alpha View Post
...I have the patience of a coffee-fueled flea...

 

Posted

I haven't even tried to read what he posted in red. If the OP feels what he has to say is important, then he'll post it in a color that can be read by everyone.


 

Posted

<QR>

Horrible idea in any color.

/unsigned


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

[ QUOTE ]
I normally try to find in any suggestion the part that I agree with and go from there, so that I can at least offer some form of constructive criticism, if not assistance. Either that or I just keep my trap shut. In this case, however, I'm unable to find any part of this I can even feel remotely comfortable about and find myself aggressively against this idea. I hope you'll forgive me, and please don't take this as a statement against you as a poster since I don't know you, but this particular suggestion would certainly destroy any sense of accomplishment or challenge for a large number of people who love to go against massive numbers of purples by having one person on the team set to invincible and then everyone else be another couple levels lower. It's not at all about power leveling and will, hopefully, be easier once the new challenge system comes out with I16, but it is something many of us love just for the thrill.

Robin

[/ QUOTE ]

I accept that. You're right it would limit the level spread at which you could fight mosters. I question once people start fighting 6+s that the rest of the team is being "challeged." Usually the situation means that people have one or two higher levels grabbing all the aggro and/or debuffing while lower levels relentlessly spam attacks. Also, you can always add another level of diffuclty to narrow that gap for eveyone.


 

Posted

so what color is better, for me its really easy to read. Are you reading it with a red back ground?


 

Posted

Well, instead of changing the color, why don't you just split up the quote you are referring to? That way, you can tell what they wrote because it's inside the box, and yours is outside of the box. There's no real reason to need to change the color.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

[ QUOTE ]
Well, instead of changing the color, why don't you just split up the quote you are referring to? That way, you can tell what they wrote because it's inside the box, and yours is outside of the box. There's no real reason to need to change the color.

[/ QUOTE ]

To be specific about what part I am refering to. I have found that not doing so usually ends up with people deflecting comments out of context more often.


 

Posted

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To be specific about what part I am refering to.

[/ QUOTE ]

Did you know...

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I have found that not doing so usually ends up with people deflecting comments out of context more often.

[/ QUOTE ]

... that you could do this?

Edit to say this is EXACTLY what Aett was referring to.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

[ QUOTE ]
[ QUOTE ]
Well, instead of changing the color, why don't you just split up the quote you are referring to? That way, you can tell what they wrote because it's inside the box, and yours is outside of the box. There's no real reason to need to change the color.

[/ QUOTE ]

To be specific about what part I am refering to. I have found that not doing so usually ends up with people deflecting comments out of context more often.

[/ QUOTE ]

You can split up the quoted text with new quote tags, you know. For instance, I can take this part:

[ QUOTE ]
To be specific about what part I am refering to.

[/ QUOTE ]

And respond to it. Then, after that, I can quote this part:

[ QUOTE ]
I have found that not doing so usually ends up with people deflecting comments out of context more often.

[/ QUOTE ]

And then respond to that. You don't need to just use the default breaks the forums give you, but can insert ones where you want. Just as an FYI, or course. The red is definitely hard to read on the blue background.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

LOL. Okay, now that that sidetrack is over, we can now return to posting about the idea. Cool beans!


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

[ QUOTE ]
LOL. Okay, now that that sidetrack is over, we can now return to posting about the idea. Cool beans!

[/ QUOTE ]

Confound you! I was TRYING to threadjack and completely derail this idea for all eternity!


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

[ QUOTE ]
I'm not angry and the red is simply to lable my response. It has nothing to do with my mood. It was simply the first on the color list

[/ QUOTE ]

It might take a little longer, but you can always break up the salient points into their own quote blocks, like so:

[ QUOTE ]
I belong to some large SGs and to include everyone and team together it is often a juggling act and people end up being excluded. Also, I have been on several PUGs that tryied anything they could just to put a full team together. Or even a 5+ team together. And, even then you often have players so far down the scale they are all but useless because they can't hit anything.

[/ QUOTE ]

So, if everyone is getting impatient, why didn't the team leader start with four, and fill as he went, like I suggested? With the SG teams, why didn't one of the high level outliers exemp down if the wide level range is the problem (the answer, for those who don't know, is a "but then I won't get XPEES!" said with a high degree of whine. But aren't SGmates and friends the people you should be willing to exemp down for?)

[ QUOTE ]
I have jumped on several times with serval characters and not been able to find a team at all. I can't count how many times I've gotten on brodcast on every channel I could, even looked in AE and waited for a 1/2 hour only to change to another level range and still not get a team. And I play on one of the most populated severs there is.

[/ QUOTE ]

Broadcast is a horrible way to find teams. You only reach people in the same zone as you, and only the ones out in "the world." Since so many of us dislike standing around doing nothing, I know that I fill the time soloing while my LFT flag is up. Unless you Broadcast in the three minutes it takes me to zone out of a mission and get to the next one, I won't see your "LFT" spam. Use Server channels instead. Most of these channels can be found in the appropriate server Forum. If you are having trouble finding any teams on Freedom or Virtue, I hate to say it, but "ur doin it rong."


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without a mob level sytem there is no longer a need to cap contacts and mission selection.

[/ QUOTE ]

The Devs gave us Ourobouros and the ability to turn of XP to get around this. It also doesn't address the facts that some mobs were never meant to spawn above or below certain levels. Hellions never spawn above 20 (15?), and Rikti, outside of the Midnighter arcs, never spawn below 30. The Devs would need to make all mobs in the game spawn, scale and be challenging at all levels.

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it would slow down power leveling by reduing the level range players are getting xp for no more getting xp for 7-10 levels above you while you're beening power leveled.

[/ QUOTE ]

Outside of the Architect, if there is a 7-10 (or greater) level disparity among the team, no one gets XP. The XP bridge only works if you have sidekicks, which your idea does not address (except by killing the sidekick / exemplar system).


New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)

 

Posted

If the OP is having trouble finding teams now... implement this suggestion and he will have absolutely no luck. Some teams (farms or POWAH!) just invite people for filler and aren't really looking for someone to actually 'work' their character. Add the 'already in the pipeline' ability to make a solo mish spawn like an 8-man mission; finding a team will be done for many 'POWAH!' players want to just be uber solo or duo-style.

I understand that time of day, time to play, server pop, etc. have a bearing on building a viable team, but I have played the clock around on low to mid pop servers almost exclusively, prefer to solo (unless I know the person), and I still have to Hide from Tells and Invites. Actually, from what I've seen and heard; playing on the high pop Servers may be the problem. They have AE now so they don't 'need' to build a team as much as get warm bodies.

The whole 'dont like to build my own team' attitude is what I find to be the problem with people who 'can never find a team'. That plus the idea that they need an 8 man team. IMO 8-man teams are just console game simulations and generally a mess. A 4-man team is more viable for strategies, tactics, and just plain being able to tell if your toon is 'really' effective, but to each his own.

Oh, and /no thanks on this suggestion.


Ninus Lvl 50 Bots/Dark/SM Mastermind Badges: 1384 @Ninus on Global
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Campaigning for Global Global Ignore Champion since 2009!

 

Posted

Thx for the suggestions...I changed them. I have seen other people post multile times in red without complaint so it never occured to me that it was a problem.


 

Posted

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I think something should be done about the horribl accuracy and endurance drain at low levels. Missing and waiting on rest to recharge is no kinda fun.



[/ QUOTE ]

For accuracy we have Beginners Luck where a single TO caps your tohit versus even cons at level 4, scaling to 2 TOs (or 1 DO)required at 12.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

[ QUOTE ]
Thx for the suggestions...I changed them. I have seen other people post multile times in red without complaint so it never occured to me that it was a problem.

[/ QUOTE ]

Well, to be honest, most of the time when people feel that what they have to say is so important that it needs to be said in the international color for "ATTENTION!", it usually turns out ot be drivel. I don't bother to respond or complain, they usually just get ignored.

Since there was an actual discussion going on, and not meaningless, self-important garbage, I felt the desire to speak up.


New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)

 

Posted

[ QUOTE ]
If the OP is having trouble finding teams now... implement this suggestion and he will have absolutely no luck. Some teams (farms or POWAH!) just invite people for filler and aren't really looking for someone to actually 'work' their character.

[/ QUOTE ]


I don't know what you base this on, however, even if it is true, it won't happen as farmers will already not need people to fill in teams. The devs are implementing a system to already increase spawns.

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I understand that time of day, time to play, server pop, etc. have a bearing on building a viable team, but I have played the clock around on low to mid pop servers almost exclusively,

[/ QUOTE ] I guess experince differ. I play on more then one server and I know that I'm not the only person that not only has this problem, but has stopped playing because of it.

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The whole 'dont like to build my own team' attitude is what I find to be the problem with people who 'can never find a team'. That plus the idea that they need an 8 man team.
Oh, and /no thanks on this suggestion.

[/ QUOTE ]
you can "find it a problem", but most people hate to have the star and with out them you might as well shut down the game now.

heads up I'll be gone for a while, but would like to continue this discussion in a couple of hours.


 

Posted

Even minions are purple at +4. After +5 things get tough and you're usually not getting any XP anyway. If you're SKing from 10 up to 40, +4 is going to be damn near impossible to hit, but if you're SKing from 35 up to 40 or 45 then +5s are about right. Especially if you're running a tank or 'troller. The problem, in my opinion, is that the basic idea assumes that everyone teams based on the philosophy of equality. That's just not been my experience. Most people team based on play-style (friends) or out of sheer boredom (pugs). In either case, you're either picking people within a particular level range or you're SK-/Ex-ing folks. You're not really worrying about equality and many people wouldn't want equality anyway.

Most importantly, the I16 challenge customization should fix this right up if it's being done the way I think it will be.

Robin.


--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
Quote:
Originally Posted by Techbot Alpha View Post
...I have the patience of a coffee-fueled flea...