AE: Good Idea or Bad?


Ahmon

 

Posted

In my own opinion, AE was the worst thing that could have been done.... Noone seems to want to do anything else but play AE missions. I can't get a TF or a regular mission team for anything. And now with issue 16 allowing people to solo missions (including AE missions) set for a full 8 man team...there will be people not wanting to even form a team.. Before AE, there was mission team, farm teams, TF teams, etc.... The farms was good only b/c of the drops. AE doesn't even give you that.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.


 

Posted

[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done.... Noone seems to want to do anything else but play AE missions.

[/ QUOTE ]

Yes, it's always terrible when people get something they all want to do.

[ QUOTE ]
The farms was good only b/c of the drops. AE doesn't even give you that.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]

Are you talking about purple sets? Because aside from that and a few non-enhancement recipes (costume pieces and temp powers), the opposite is largely true. The MA produces more focused drops of the types more people actually want to buy (or sell for inf). The outlier is salvage, and you can spend a relatively small amount of tickets to practically choke yourself on salvage. Basically salvage prices are up because people are either ignorant, don't care if common salvage costs 50k a pop, or a mix of both.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Finally, the decisive thread on the AE issue has arrived.


 

Posted

Couldn't you find even one topic about AE to post in? Nope I guess this topic has unique ideas that nobody has ever thought of. Some ideas might be good, some might be bad, but at this point I think every possible idea has been covered.


Each word is a link to a different thread about issues with AE. I bet that if you read through each and every one of threads you would:

1) Need to smash somebody's face in
2) Realize arguing this topic is pointless
3) Find a corner to cry in
4) Wish you hadn't even bothered posting
5) Be stunned that there are that many threads on AE.

*Note: some threads are older than others, so be careful not to necropost.

edit: added another sentence.


 

Posted

[ QUOTE ]
Couldn't you find even one topic about AE to post in? Nope I guess this topic has unique ideas that nobody has ever thought of. Some ideas might be <a href="" target="_blank">good, </a>some might be bad, but at this point I think every possible idea has been covered.


Each word is a link to a different thread about issues with AE. I bet that if you read through each and every one of threads you would:

1) Need to smash somebody's face in
2) Realize arguing this topic is pointless
3) Find a corner to cry in
4) Wish you hadn't even bothered posting
5) Be stunned that there are that many threads on AE.

*Note: some threads are older than others, so be careful not to necropost.

edit: added another sentence.

[/ QUOTE ]

lol did you include the other thread you put this into as well? That's like...recursive...something...


Eco.


MArcs:

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Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

I'll need to update it. We all know I can probably have another sentence by the end of the week.


 

Posted

[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done....

[/ QUOTE ]
I disagree with your opinion. It was a good idea, but could have been executed better, in my opinion.
[ QUOTE ]

Noone seems to want to do anything else but play AE missions.


[/ QUOTE ] I do. I just don't team.

[ QUOTE ]

I can't get a TF or a regular mission team for anything.


[/ QUOTE ]Plenty of people complain about noone wanting to play regular missions. Team with them.

[ QUOTE ]
.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]If that is true, then run your own main-game missions and make big bucks selling the drops. The drop-rate has not changed.


 

Posted

Oh why not join the fun? We're being doomified.

[ QUOTE ]
[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done....

[/ QUOTE ]
I disagree with your opinion. It was a good idea, but could have been executed better, in my opinion.

[/ QUOTE ]
I disagree with your disagreement of the opinion. It was a horrible idea, spawned from the gates of hades to doom humanity. Our execution is only the beginning.

[ QUOTE ]
[ QUOTE ]
Noone seems to want to do anything else but play AE missions.

[/ QUOTE ] I do. I just don't team.

[/ QUOTE ]

What are these 'missions' you speak of? This word seems to have disappeared from our language due to its lack of use.

[ QUOTE ]
[ QUOTE ]

I can't get a TF or a regular mission team for anything.


[/ QUOTE ]Plenty of people complain about noone wanting to play regular missions. Team with them.

[/ QUOTE ]

Lies. Nobody teams anymore. The game is over. Run for the hills of WoW. There you shall find refuge from AE. Did you know the first letter of AE stands for Apocalypse?

[ QUOTE ]
[ QUOTE ]
.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]If that is true, then run your own main-game missions and make big bucks selling the drops. The drop-rate has not changed.

[/ QUOTE ]

The gods (Devs) above have long permitted our evil ways. No longer will the bounteous gifts from above flow freely. We must begin offering up sacrifices to appease their wrath, lest they nerf regen.

Seriously, enough with the rational responses to doomcrying. Join in the doomcrying that all may fear the wrath of the coming devs.


 

Posted

[ QUOTE ]
Oh why not join the fun? We're being doomified.

[ QUOTE ]
[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done....

[/ QUOTE ]
I disagree with your opinion. It was a good idea, but could have been executed better, in my opinion.

[/ QUOTE ]
I disagree with your disagreement of the opinion. It was a horrible idea, spawned from the gates of hades to doom humanity. Our execution is only the beginning.

[/ QUOTE ]
I disagree with your disagreement of my disagreement of the opinion. "Opinion" is mostly "Onion" and therefore best if sliced and sautee'd.
[ QUOTE ]


[ QUOTE ]
[ QUOTE ]
Noone seems to want to do anything else but play AE missions.

[/ QUOTE ] I do. I just don't team.

[/ QUOTE ]

What are these 'missions' you speak of? This word seems to have disappeared from our language due to its lack of use.

[/ QUOTE ]
"Mission" is from the Middle-Low Old English (i.e., pre-internet). The current translation is "Mish".
[ QUOTE ]


[ QUOTE ]
[ QUOTE ]

I can't get a TF or a regular mission team for anything.


[/ QUOTE ]Plenty of people complain about noone wanting to play regular missions. Team with them.

[/ QUOTE ]

Lies. Nobody teams anymore. The game is over. Run for the hills of WoW. There you shall find refuge from AE. Did you know the first letter of AE stands for Apocalypse?


[/ QUOTE ]
False. It stands for aerobic, for the exercise you'll get while running for the hills.
[ QUOTE ]

[ QUOTE ]
[ QUOTE ]
.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]If that is true, then run your own main-game missions and make big bucks selling the drops. The drop-rate has not changed.

[/ QUOTE ]

The gods (Devs) above have long permitted our evil ways. No longer will the bounteous gifts from above flow freely. We must begin offering up sacrifices to appease their wrath, lest they nerf regen.

Seriously, enough with the rational responses to doomcrying. Join in the doomcrying that all may fear the wrath of the coming devs.

[/ QUOTE ]
Screw it. Nerf Regen (again).
And let's all roll another Fire/Kin.
DooooooooooooooooooooooM!!


 

Posted

[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done.... Noone seems to want to do anything else but play AE missions. I can't get a TF or a regular mission team for anything. And now with issue 16 allowing people to solo missions (including AE missions) set for a full 8 man team...there will be people not wanting to even form a team.. Before AE, there was mission team, farm teams, TF teams, etc.... The farms was good only b/c of the drops. AE doesn't even give you that.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]I think it has more to do with rewards than anything else. You can get xp anywhere but you cant get merits doing someone else's mission. Many people dont like to do TF/SFs due to the time restraints and level requirements. If we could merits doing someone else's story arcs similar to the way tickets are I could see more people possibly leaving AE. Me personally I dont do story arcs unless they are my own. So its eithr TFs or AE missions for the rewards.


Bump and Grind Bane/SoA
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Thank You Devs for Merits!!!!

 

Posted

[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done.... Noone seems to want to do anything else but play AE missions. I can't get a TF or a regular mission team for anything. And now with issue 16 allowing people to solo missions (including AE missions) set for a full 8 man team...there will be people not wanting to even form a team.. Before AE, there was mission team, farm teams, TF teams, etc.... The farms was good only b/c of the drops. AE doesn't even give you that.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]



Hint: Find a social group, join an SG, or a global channel. people still run teams and TF. They just dont do it outta broadcast where they risk picking up near-worthless pug players who insists on yelling in broadcast rather than being proactive.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

[ QUOTE ]
[ QUOTE ]
Oh why not join the fun? We're being doomified.

[ QUOTE ]
[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done....

[/ QUOTE ]
I disagree with your opinion. It was a good idea, but could have been executed better, in my opinion.

[/ QUOTE ]
I disagree with your disagreement of the opinion. It was a horrible idea, spawned from the gates of hades to doom humanity. Our execution is only the beginning.

[/ QUOTE ]
I disagree with your disagreement of my disagreement of the opinion. "Opinion" is mostly "Onion" and therefore best if sliced and sautee'd.

[/ QUOTE ]
Onions belong in pasta, further funding the mob. Are you enabling criminal activity?

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Noone seems to want to do anything else but play AE missions.

[/ QUOTE ] I do. I just don't team.

[/ QUOTE ]

What are these 'missions' you speak of? This word seems to have disappeared from our language due to its lack of use.

[/ QUOTE ]
"Mission" is from the Middle-Low Old English (i.e., pre-internet). The current translation is "Mish".

[/ QUOTE ]

Much appresh nfo bout mish. Thanksh. I needsh moar hishtoreh.

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

I can't get a TF or a regular mission team for anything.


[/ QUOTE ]Plenty of people complain about noone wanting to play regular missions. Team with them.

[/ QUOTE ]

Lies. Nobody teams anymore. The game is over. Run for the hills of WoW. There you shall find refuge from AE. Did you know the first letter of AE stands for Apocalypse?


[/ QUOTE ]
False. It stands for aerobic, for the exercise you'll get while running for the hills.

[/ QUOTE ]
And you failed to consider that aerobic exercise is the doom of every couch potato, thus the harbinger of the apocalypse?

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]If that is true, then run your own main-game missions and make big bucks selling the drops. The drop-rate has not changed.

[/ QUOTE ]

The gods (Devs) above have long permitted our evil ways. No longer will the bounteous gifts from above flow freely. We must begin offering up sacrifices to appease their wrath, lest they nerf regen.

Seriously, enough with the rational responses to doomcrying. Join in the doomcrying that all may fear the wrath of the coming devs.

[/ QUOTE ]
Screw it. Nerf Regen (again).
And let's all roll another Fire/Kin.
DooooooooooooooooooooooM!!

[/ QUOTE ]

Dooooooooooooooom!
Oh yes, AE also creates pyramid schemes. See above for evidence.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Oh why not join the fun? We're being doomified.

[ QUOTE ]
[ QUOTE ]
In my own opinion, AE was the worst thing that could have been done....

[/ QUOTE ]
I disagree with your opinion. It was a good idea, but could have been executed better, in my opinion.

[/ QUOTE ]
I disagree with your disagreement of the opinion. It was a horrible idea, spawned from the gates of hades to doom humanity. Our execution is only the beginning.

[/ QUOTE ]
I disagree with your disagreement of my disagreement of the opinion. "Opinion" is mostly "Onion" and therefore best if sliced and sautee'd.

[/ QUOTE ]
Onions belong in pasta, further funding the mob. Are you enabling criminal activity?


[/ QUOTE ]
Farming Family Mish in GV, padding spawns.
[ QUOTE ]

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Noone seems to want to do anything else but play AE missions.

[/ QUOTE ] I do. I just don't team.

[/ QUOTE ]

What are these 'missions' you speak of? This word seems to have disappeared from our language due to its lack of use.

[/ QUOTE ]
"Mission" is from the Middle-Low Old English (i.e., pre-internet). The current translation is "Mish".

[/ QUOTE ]

Much appresh nfo bout mish. Thanksh. I needsh moar hishtoreh.

[/ QUOTE ]
reedin' iz funduhmentle. wurd.
[ QUOTE ]


[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

I can't get a TF or a regular mission team for anything.


[/ QUOTE ]Plenty of people complain about noone wanting to play regular missions. Team with them.

[/ QUOTE ]

Lies. Nobody teams anymore. The game is over. Run for the hills of WoW. There you shall find refuge from AE. Did you know the first letter of AE stands for Apocalypse?


[/ QUOTE ]
False. It stands for aerobic, for the exercise you'll get while running for the hills.

[/ QUOTE ]
And you failed to consider that aerobic exercise is the doom of every couch potato, thus the harbinger of the apocalypse?

[/ QUOTE ]
Stewed couch potatoes will be the food of the zombie apocolypse.
[ QUOTE ]

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
.... and b/c noone is playing a regular non-AE mission anymore, drops are scarce and the price of them are outragious. So it even affects the market.

[/ QUOTE ]If that is true, then run your own main-game missions and make big bucks selling the drops. The drop-rate has not changed.

[/ QUOTE ]

The gods (Devs) above have long permitted our evil ways. No longer will the bounteous gifts from above flow freely. We must begin offering up sacrifices to appease their wrath, lest they nerf regen.

Seriously, enough with the rational responses to doomcrying. Join in the doomcrying that all may fear the wrath of the coming devs.

[/ QUOTE ]
Screw it. Nerf Regen (again).
And let's all roll another Fire/Kin.
DooooooooooooooooooooooM!!

[/ QUOTE ]

Dooooooooooooooom!
Oh yes, AE also creates pyramid schemes. See above for evidence.

[/ QUOTE ]
Cheops, in Egypt was one of the great pyramid schemes.
The Sphynx, however, was one of the first catgirls.


 

Posted

I agree with the OP, AE is the worst thing that ever happened to this game.

Before AE, with my massive alt-itis, I was able to run sewer teams or street sweep in order to avoid the first sets of missions that I had run millions of times. Now, with AE, I'm forced to run story arcs that I've never seen before.

Before AE, I had to earn my inf by spending time I wanted to use running missions in WW buying and selling to build up my fortune. Now, with 600 or so tickets by 7th level from AE missions, I'm able to gamble on a bunch of bronze rolls and (so far) have a decent chance of getting something I can craft and sell for a few million. Where's the tedium in that? Making inf in the game should require you to do something you don't find fun!

The worst thing is, when I leave MA, all these dang people keep asking me to run missions with them. The other night I got invited to 3 different TFs!! What's wrong with these people? This morning I was in the Hollows and I saw about a dozen DIFFERENT PEOPLE!!!! I was even asked to run scanner missions this morning!!!

What's wrong with these people! Don't they know EVERYONE in the game only wants to play AE? What do they think they're doing outside the AE, asking for teams, and running regular missions?

Of course, I told them all they needed to get back to AE because we need more "AE is ruining the game" threads on the forums. Hopefully others will join me in herding these blasphemers back into AE so the evils of this satanic plot can continue to be trumpeted to the heavens!


@Doctor Gemini

Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.

 

Posted

I'm sad. The OP's rant doesn't really fit the thread title.
It could have been a reasonable discussion for maybe up to a page and a half.


 

Posted

[ QUOTE ]

I'm sad. The OP's rant doesn't really fit the thread title.
It could have been a reasonable discussion for maybe up to a page and a half.

[/ QUOTE ]

If you read my first post, you will see that just about every one of those links indicates that any AE topic is almost guaranteed at least 5-6 pages. There's hope for this topic yet.


 

Posted

The only hope I have is that it might pad my post count a bit. I need an AE for the forums.


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If you are treasure hunting on a battlefield wearing an enemy uniform, there is a high probability that you will be attacked.

This is an enjoy-the-ride game. "50" is only a number, not the goal of the game. - Noxilicious

 

Posted

Very well.

Was the AE a good idea or bad?

I believe that is was a good idea to tap into the playerbase for storyline ideas. See the Hall of Fame and Dev's Choice arcs for some examples of well-written arcs. Well, I can't say that I like all of them, but most of them are pretty good. Pick any three of them and compare them to any three ingame arcs, taken at random.

I think it was a good idea to give the players the option to level up in yet another way. Not the L1-50 in a day rate, but eventually.
Players need to recieve some reward for thier time, or they will choose to go elsewhere.

I think that with it being implemented differently, the farming issue wouldn't be such a big deal. But unfortunately, it is, and the Devs have not done much about it.

With the exception of :
1) Farm-spam (which can be ignored if you want to miss out on anything else over Broadcast)
and
2) New players thinking that the AE is the entire game and not subscribing after a month. (Loss of revenue)
The AE is a good idea, otherwise.

Oh, and I would have made it a seperate zone so that AE players could start in different zones and still team together. Or at least allow teammates to use the mission entrance portal in different zones to arrive inside the same mission, like you can in a train mission!


 

Posted

Frankly, AE gave something that MMOs should've never given to their players, which is the ability to create their own in-game content at will. I'm not referring to players being given the option to affect the supposed "persistant" world environment of a MMO. Rather I'm speaking of giving players the ability fo create something to suit their own *motives* and *objectives*.

The idea of giving players the capability of creating their own content isn't a bad one in itself, however one has to take into account the fact that customers for the most part, will not regulate themselves. In the end, the responsibility of monitoring and enforcement falls back onto the shoulders of the game developer. As anyone who has owned a moderately sized business or worked for one will tell you, quality control and policy enforcement is extremely expensive and time consuming. It's not something that enterprises with limited resources (game developers in general are small to mid cap businesses for the most part) can handle effectively. It's one of the major reasons why many other instance based MMOs have declined to implement such a feature into their game even though they had the capability (and player demand) to do so.

On the other hand, this point is now moot in the case of CoX since AE was implemented and a major hoopla was made out of it . As such, PS has no option but to keep it around with all their original promises intact. Any attempt to gut the system or to remove it out right would equate a public relations disaster, not to mention a major turn-off to many existing and potential subscribers. One of the worst things you can do in business is to given something to customers and then take it away. Such moves usually incites major complaints from the customer base with mass cancellations of service close behind. This is not to mention such moves would be an outright acknowledgement that the company made a major mistake, giving ample ammunition for competitors and industry insiders to slam you in the public arena. This is why I find all the talk about taking AE out of CoX to be unrealistic, naive and just downright foolish. It simply doesn't make any sense from a business perspective. Now that the boat has sailed, the only thing every CoX subscriber can do is to live with it because it is here to stay with no recourse. For good or ill.

The real irony here is that instead of AE being the catalyst of player created content craze spreading across the MMO world, I suspect a lot of future and existing MMOs will point to CoX as an example why they won't be implementing content creation tools. A blip on the radar screen instead of a phenomenon I suppose.


 

Posted

[ QUOTE ]
Frankly, AE gave something that MMOs should've never given to their players, which is the ability to create their own in-game content at will. I'm not referring to players being given the option to affect the supposed "persistant" world environment of a MMO. Rather I'm speaking of giving players the ability fo create something to suit their own *motives* and *objectives*.

The idea of giving players the capability of creating their own content isn't a bad one in itself, however one has to take into account the fact that customers for the most part, will not regulate themselves. In the end, the responsibility of monitoring and enforcement falls back onto the shoulders of the game developer. As anyone who has owned a moderately sized business or worked for one will tell you, quality control and policy enforcement is extremely expensive and time consuming. It's not something that enterprises with limited resources (game developers in general are small to mid cap businesses for the most part) can handle effectively. It's one of the major reasons why many other instance based MMOs have declined to implement such a feature into their game even though they had the capability (and player demand) to do so.

On the other hand, this point is now moot in the case of CoX since AE was implemented and a major hoopla was made out of it . As such, PS has no option but to keep it around with all their original promises intact. Any attempt to gut the system or to remove it out right would equate a public relations disaster, not to mention a major turn-off to many existing and potential subscribers. One of the worst things you can do in business is to given something to customers and then take it away. Such moves usually incites major complaints from the customer base with mass cancellations of service close behind. This is not to mention such moves would be an outright acknowledgement that the company made a major mistake, giving ample ammunition for competitors and industry insiders to slam you in the public arena. This is why I find all the talk about taking AE out of CoX to be unrealistic, naive and just downright foolish. It simply doesn't make any sense from a business perspective. Now that the boat has sailed, the only thing every CoX subscriber can do is to live with it because it is here to stay with no recourse. For good or ill.

The real irony here is that instead of AE being the catalyst of player created content craze spreading across the MMO world, I suspect a lot of future and existing MMOs will point to CoX as an example why they won't be implementing content creation tools. A blip on the radar screen instead of a phenomenon I suppose.

[/ QUOTE ]

Frankly, I still think it was a good idea. Maybe now other mmos will understand that their fanbase isnt one homogenous group of roleplayers or hardcore pvpers or raiders.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

MA ate my cookies!


 

Posted

[ QUOTE ]
Frankly, I still think it was a good idea. Maybe now other mmos will understand that their fanbase isnt one homogenous group of roleplayers or hardcore pvpers or raiders.

[/ QUOTE ]

Bingo, mostly. AE is perfect for roleplayers, although I realize it can be used by anybody for anything. It's been a boon to Supergroups for creating their own themed content.

To the OP: The AE was a stellar idea. It will take some time to work the kinks out, but all in all, it was a stroke of genius. Kudos to Paragon Studios for raising the bar another notch.


 

Posted

I think AE was a great idea, and I still think so. I had a lot of fun writing a mission, and people who have played it have said they really enjoyed it. I've played other people's stories, and there's some real gems out there. It's a VERY good idea.

Its current implementation is faulty though. The rewards of some AE missions are so high that many players bypass the regular game because it's more lucrative to just farm AE. New players have too easy an access to it, so they never learn to play the regular content properly. That regular content then becomes too difficult for them, so they go back to AE.

It's a great idea implemented beautifully, but with a few mechanisms that are faulty enough so that it has a serious negative affect on the rest of the game.


Arc ID#30821, A Clean Break

The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens

 

Posted

ok, all I asked for was a open debate/discussion. Not some childish banter. This thread was opened simply to give everyone an opportunity to state their viewpoint on AE. Not to be insulting or to exhibit (again) childish behavior. Please keep the comments to the thread topic and leave the immaturity to yourselves.