So, Issue 16 looks pretty boss...
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Alternate titles for I16:
Hell Freezes Over (also Posi)
What Now, Emmert?
Have it Your Way
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These made me LOL IRL.
I intend to do horrible things with some colors. Just for the fun of it. For a week or two I might not get teams till I behave myself.
Spines/Shield...now that'd be a whole 'nother story
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Spines/Shield...now that'd be a whole 'nother story
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They cannot be paired together.
Sweet. Now my Bubbler can have black bubbles. Hope none of my teammates actually wanna see their costumes or what they're fighting inside my big bubble.
Oh, I'm quite glad to see the new difficulties since I've been requesting them for about 3 years. Wonder if I can spawn 56s again...
- Ping (@iltat, @Pinghole)
Don't take it personally if you think I was mean to you. I'm an ******* to everyone.
It's a penguin thing. Pingu FTW.
Farming purps and [censored] your market just got easier.
Electric Melee going to Tankers also was cool, considering I was complaining that my Tanker, Odin (Thanks, Star), needs Lightning Rod just a month or two ago.
The idea of Black Phantasms and Phantom Army pets is also somewhat cool.
People on Virtue are likely flipping out over this [censored].
"I do it better than anybody you've ever seen do it.
The screams from the haters, it's got a nice ring to it.
I guess every super hero needs his theme music .."
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People on Virtue are likely flipping out over this [censored].
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Oh, undoubtedly. [censored], I'm flipping out too. Been waitin' for blue energy fists for years.
[Team] Nicholas Flamel: i turned my mircrowave on [Team] Nicholas Flamel: it took me out like a sausage |
Nites of Darkness ~ Pinnacle
Will I be able to finally take the yellow out of Hasten?
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Apart from silence, Broadswords are similar to the axe or the mace in how they handle; they are heavy, clumsy weapons that require two hands to use.
Longswords would make better sense for a Stalker.
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Broadswords are one-handed in both the European and Eastern styles. Many people mistake broadswords for hand-and-a-half or claymores. The uberginormous "broadsword" they have for CoH is just a cartoon prop.
...I just realized we were talking about acoustics, weapon handling, and realism in a comic book superhero game...
I'm waiting for my stalker machine gun.
Black bubbles... hmmm I could see my fender tinacles having a new flesh like color
Lead Squirrel at Dr. E Spider robotic site #643
Nothing saids its your spot like an ourob. Portal dropped on the ground.
Devs: WE HATE POWER LEVELING AND WE WILL BAN YOUR [censored] IF YOU DO IT!
Devs: OK, we're kidding. Take that fire tank into a +4 mission spawned for 8 and wax that [censored]
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So what are you trying to say...
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I think he wants puce-colored Energy Melee.
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Who Doesn't?
Member - Pingus, & Legendaries
Angry Sysop 50 BRUTE - Angry Woodsman 50 TANK - Angry Florist 21 CONTROLLER
"Did your Phantom Army just take the Elevator? Imaginary People riding Elevators? *facepalm*
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Oh, I'm quite glad to see the new difficulties since I've been requesting them for about 3 years. Wonder if I can spawn 56s again...
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....And on the left side of the thread, you can see an example of how the Pingus got their reputation for debt....
Member - Pingus, & Legendaries
Angry Sysop 50 BRUTE - Angry Woodsman 50 TANK - Angry Florist 21 CONTROLLER
"Did your Phantom Army just take the Elevator? Imaginary People riding Elevators? *facepalm*
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Devs: WE HATE POWER LEVELING AND WE WILL BAN YOUR [censored] IF YOU DO IT!
Devs: OK, we're kidding. Take that fire tank into a +4 mission spawned for 8 and wax that [censored]
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Well at least now I won't get the calls to fill... There will be less people being PL'ed as they won't need to fill their teams, and that should be interesting indeed.
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Black bubbles... hmmm I could see my fender tinacles having a new flesh like color
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Care to clarify why? I'm lost. Really.
I'm gonna feel like a kid in a candy store..
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Devs: WE HATE POWER LEVELING AND WE WILL BAN YOUR [censored] IF YOU DO IT!
Devs: OK, we're kidding. Take that fire tank into a +4 mission spawned for 8 and wax that [censored]
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lololol
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Spines/Shield...now that'd be a whole 'nother story
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They cannot be paired together.
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Which is why I said..."now that WOULD be a whole 'nother story"
:P I guy can dream!
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Will I be able to finally take the yellow out of Hasten?
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Didn't see mention of any pool powers being included in the customizing, but I only read through the announcement once so far. Looks like it's just primary/secondary so far.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
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Will I be able to finally take the yellow out of Hasten?
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Didn't see mention of any pool powers being included in the customizing, but I only read through the announcement once so far. Looks like it's just primary/secondary so far.
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Castle commented on a few that had been left out, and the post he responded to specifically mentioned Hasten/Pool Powers, and he specifically didn't mention them. So I'd say no changing them just yet.
- Ping (@iltat, @Pinghole)
Don't take it personally if you think I was mean to you. I'm an ******* to everyone.
It's a penguin thing. Pingu FTW.
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Devs: WE HATE POWER LEVELING AND WE WILL BAN YOUR [censored] IF YOU DO IT!
Devs: OK, we're kidding. Take that fire tank into a +4 mission spawned for 8 and wax that [censored]
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I actually think this will alleviate some of the power leveling. No need to add people to pad. Many of the people getting power leveled before will have a much tougher time getting on teams.
The hardcore farmers/PL'ers don't need extra people to clear 6-8 man spawns. Any extra people are just leeching drops and xp.
"Life is about perseverance. It's about slogging through no matter what." - Stormy Llewellyn
Current project - Orgo to Plowshares 42 Kat/Inv Scrap
Main -Orgo 50 Rad/Rad def
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All I have to say is RADIATION BLASTER!!!!!!!!!!!!!!!!11
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And suddenly all is right in DA's world.
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Yes it is
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As if AE didn't already make a viable attempt at ruining gameplay... But hey, it's so much fun to see a level 50 running around with a total of 10 badges, most of them being AE badges! Wait... that's my sarcasm sneaking through again...
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Sneaking through? Man I felt that one. It came up and hit me in the gut it was so potent!
I demand Pie as recompense.
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Devs: WE HATE POWER LEVELING AND WE WILL BAN YOUR [censored] IF YOU DO IT!
Devs: OK, we're kidding. Take that fire tank into a +4 mission spawned for 8 and wax that [censored]
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I actually think this will alleviate some of the power leveling. No need to add people to pad. Many of the people getting power leveled before will have a much tougher time getting on teams.
The hardcore farmers/PL'ers don't need extra people to clear 6-8 man spawns. Any extra people are just leeching drops and xp.
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As if AE didn't already make a viable attempt at ruining gameplay... But hey, it's so much fun to see a level 50 running around with a total of 10 badges, most of them being AE badges! Wait... that's my sarcasm sneaking through again...
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I don't think you get it. Now that farmers can get maps set for six to eight without fillers, no one will be powerleveling new players just to fill their teams. Any slacker on the team will just be leeching XP/inf./drops, so the farmer is unlikely to invite them. It really is a great way to inhibit what I call "Bad Powerleveling."* With all of the new players put out on the streets, life in Atlas Park might return to the normal terrible pick up groups and sewer teams. I'm down for that.
Also, by "...make up for the lack of awesome in I15," I meant, effectively: "Do you think this has enough awesome for two issues?" Not: "Will this be better than I15?" That's not even a real question. Mid-issue patches are sometimes better than issue 15, in my opinion.
*"Bad Powerleveling" is the powerleveling of new players who end up with multiple fifties and still have trouble figuring out which train is the green line and where Peregrine Island is.
I can see the Yellow Ice Blaster named Ur-ine Trubble..
Yes. 100% base dmg which is 133 (being a pet summon it is not affected by AT modifiers and will not be doing more base dmg on your scrapper compared to your brute.) damage for that particular attack (lightning rod/shield charge). And 300% possible damage bonus. Regular scrapper attacks would have 400%. 95-100% goes into slotting and eats away at that 300%. With brutes the remaining 200ish% can almost cap the attack out with a full fury bar. Scrappers can't reach that on their own, but once they you hit 200%ish in your in game combat numbers, SC/LR will be pretty much capped, while you still got another 100% dmg bonus that could be buffing the dmg output of an attack that wasn't a pet summon, like headsplitter or whatever.