New Travel pool
Ya, I was just flexing my brain there. Now I need to lay down.
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Are you saying you can easily and quickly traverse the cities in CoX with just hurdle?
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Combat Jumping + Hurdle is more than enough to quickly traverse the areas in CoX. There are numerous players that do it specifically because they don't want to have to have a travel power at all.
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I'm sorry your so close minded that you feel your ignorant little opinion is law. To disagree or just flat out not like an idea is one thing, but to come in here spewing negative garbage about how I my idea is stupid and that I'm being deceptive in what I really want is both uncalled for and just [censored] rude.
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I'm not closed minded. I'm actually very open minded. Your idea just doesn't do anything new. It's exactly the same as what's already possible, except that you want to be able to do so with a single power pool rather than 2.
I didn't say you were being deceptive. I said you were lying. You're lying because what you're saying is wrong, whether it's a lie of ignorance (you didn't realize that it's exactly like the current jumping and running modes of transportation) or intent (you did realize that what you're saying is wrong, you just don't care because that would make your argument look weaker) I never stated.
The fact of the matter stands that it's not actually different than what can already be accomplished in game already. The only thing it and every other parkour or freerunning inspired power pool do is make it so that anyone that wants to have the specific combination of moderate jumping and moderate running only has to take 1 power pool rather than the 2 existing power pools that make just as much thematic sense if not more for parkour (Fitness + Leaping).
This is completely ignoring the fact that the transport powers aren't even really required. If you want to, you can hoof it about town and force downtime upon yourself (like the heroes that you keep bringing up have to) rather than giving your character some more obviously super-human mode of transportation but that's not the fault of the game nor is it any more reason to create a power pool specifically for it than there is to make an alternate medicine pool because someone doesn't like how that one looks. There are more than enough ways to get about the city that don't require any transport power: ouroboros, trams/helicopters, SG bases, etc.
If you want me to quit raining on your parade, try actually coming up with some substantive reasons as to why the power pool is needed that actually stand up to the counterarguments. Saying that it gives players a new travel mode is blatantly wrong (for all the reasons I've given above), as is suggesting that it's something that isn't possible with the current power pools (similarly, for all the reasons I've given above). Your arguments have pretty much been built around "I want it in one power pool so I should get it in one power pool because I don't want to get it in 2 power pools".
How ironic your calling me ignorant. You can't just take hurdle and Combat jumping like you say becuase then your still slow as hell. You also have to take Swift and leave Sprint toggled on. Thats three power choices, plus slots and your still not going to be jumping quite as high or running as fast as the travel power in my OP. I've explained this like 3-4 times now. I don't get how your not understanding it.
Superspeed gives you a boost of 350% to your run speed. Swift (35%)+ Sprint (50%) gives you a ttoal of 85% boost to run speed. The travel power in my OP would give you around 150% boost to run speed. About twice as fast as Swift+Sprint, and half of Super Speed.
Super jump gives you a boost of 2780% to jump height and 250% to jump speed. Combat Jumping give 200% to jump hieght and nothing to jump speed. Hurdle gives 166% to jump height and 125% to jump speed. So together CJ+Hurdle will get you 300% boost to height and 125% to jump speed. My travel power would give you around 5005% boost to height and 175% boost to jump speed.
So no, this travel doesn't already exist. Even if your use three power choices to get CJ+Swift+Hurdle slot them and use Sprint...you still can't quite equal my travel power suggestion and you have borked your build in the process. This would give you ONE travel power.
maybe the devs could ad new jump animations, like flips and such, to add parkour feel into the game
Maybe you could ask a kin to speed boost you.
I see no issue and I certainly don't see a "new" travel power here...
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
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How ironic your calling me ignorant. You can't just take hurdle and Combat jumping like you say becuase then your still slow as hell.
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Allow me to demonstrate.
Hurdle w/ 1 level 50 common jumping IO + Combat Jumping w/o any movement slotting = 58.4 ft/sec movement for .07 end/sec
Fly w/ 1 level 50 common end redux and Swift w/ 1 level 50 common flight = 57.5 ft/sec for .7 end/sec
Hurdle + Combat Jumping is actually quite fast and does quite well without any other assistance, especially if you know the tricks (like scaling huge walls with jump) and transit ways.
The only new travel power I want is some sort of swinging power.
Largely cuz I want a grapple gun like Batman had in The Animated Series.
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The only new travel power I want is some sort of swinging power.
Largely cuz I want a grapple gun like Batman had in The Animated Series.
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I took a look at COs Tunneling travel power. That is easily within the limits of this game to do. I wouldn't mind seeing that.
CO has Swinging too and there do appear to be places where there is nothing tall enough to swing from (a big disagreement on the suggestion here). I guess they assume players can back up a travel power with another travel power if they want to. How about that?
As for the OP suggestion, no thanks. It just seems like you are trying to combine the Fitness and Fighting pools here so that you can maximize a build and skip a pool choice. This does not equal a NEW travel pool.
How am I combining Fitness and Fighting pools?
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How am I combining Fitness and Fighting pools?
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You've added a melee attack to a pool that's based on Mobility. How is a punch helping mobility?
You've got a Sprint toggle that apparently would stack with Sprint and gives you a defensive boost and immobilization protection, replacing the need for Weave or Combat Jumping.
Then you've got a power that nearly directly replicates what Swift and Hurdle already do. That's two powers for the cost of one. Yeah, that part of it is new.
And lastly you've got a power that duplicates what Hasten does combined with a buff more powerful than Aim and Build Up combined.
Actually it's really a combination of Fitness, Fighting, Super Speed and Jumping with Blaster powers sprinkled on top.
Sorry, never going to happen. If the devs ever make a new travel pool you can be sure that it will be a NEW travel pool, not a mishmash of other pools slammed together so that you can make the tightest build possible.
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it just really made me wish we had some more travel options.
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Because running and jumping slightly faster and higher than usual is actually different enough than Super Jump and/or Super Speed to make it a different travel option? It's not a new travel option. It's a new travel power pool that you want because you're not happy with how you can run and jump around already.
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meh, i would take it, and on multiple characters. So /signed.
Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.
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CO has Swinging too and there do appear to be places where there is nothing tall enough to swing from (a big disagreement on the suggestion here). I guess they assume players can back up a travel power with another travel power if they want to. How about that?
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Alternatively, we could go the Spider-man route and simply ignore the fact that there's technically nothing available to swing from...
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How am I combining Fitness and Fighting pools?
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You've added a melee attack to a pool that's based on Mobility. How is a punch helping mobility?
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Superspeed has Flurry, Flight has Air Superiority, and Leaping has Jump kick. I gave my pool a simple low damage punch to try and follow that setup.
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You've got a Sprint toggle that apparently would stack with Sprint and gives you a defensive boost and immobilization protection, replacing the need for Weave or Combat Jumping.
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The sprint toggle is exactly the same as Combat Jumping but with a run boost instead of jump boost. Very small defensive boost.....same as CJ. How is that replacing CJ and Weave?
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Then you've got a power that nearly directly replicates what Swift and Hurdle already do. That's two powers for the cost of one. Yeah, that part of it is new.
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I'm not explaining it a 5th time, but the actual travel is stronger than Swift+Hurdle and it is a toggle. What your trying to say is Super jump is the same as Hurdle+Combat jumping or Super speed is the same as Swift+Sprint. This is just false.
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And lastly you've got a power that duplicates what Hasten does combined with a buff more powerful than Aim and Build Up combined.
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This was a filler power that I tried to get creative with. If you don't like it fine, but it's less than half of what Hasten does, and less than half of what rage does....not excactly over powered IMO.
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Actually it's really a combination of Fitness, Fighting, Super Speed and Jumping with Blaster powers sprinkled on top.
Sorry, never going to happen. If the devs ever make a new travel pool you can be sure that it will be a NEW travel pool, not a mishmash of other pools slammed together so that you can make the tightest build possible.
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Again, this has nothing to do with making a tighter build. Instead of taking CJ and Leaping on most of my characters I would take the two toggles from this one instead. It's comical how you folks think I'm trying to pull a fast one when all I'm doing is being completly staright forward and honest. This doesn't make for a "tighter" build in anyway that I can see.
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maybe the devs could ad new jump animations, like flips and such, to add parkour feel into the game
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I like this. CO has this with thier "acrobatic" travel power and it's pretty cool. You basicly put your arms out when you jump and keep your feet togethr like a diver, then do a front flip as you start to decend. Not sure if that could work in this game, but it would definelty give the travel power in my OP a unique feeling.
Even just getting something like this added to Combat jumping would be nice.
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maybe the devs could ad new jump animations, like flips and such, to add parkour feel into the game
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I like this. CO has this with thier "acrobatic" travel power and it's pretty cool. You basicly put your arms out when you jump and keep your feet togethr like a diver, then do a front flip as you start to decend. Not sure if that could work in this game, but it would definelty give the travel power in my OP a unique feeling.
Even just getting something like this added to Combat jumping would be nice.
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if i remember correctly, in a CoH beta video the preview toon had flight and super jumping, he jumped on top of a building then did a flip off the building and flew, if they could add that animation, or the one you suggested i think it would look very neat
Well we did get alternate flight animations. It is possible we could get alternate jump animations, or even alternate TP animations. Actually, alot of the new change costume emotes would work nicely for alternate TP animations.
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Are you saying you can easily and quickly traverse the cities in CoX with just hurdle?
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As a matter of fact, yes. I have a "Natural" Tank that just uses Swift for her travel power. I have another character that uses Hurdle and Combat jumping for a "travel power".
Of course, "quickly" is a subjective term. Two people rarely ever have the exact same definition of anything.
There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"
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Huh?
Why would you come in here and call me a liar and try to tell me what I really want? There is no trickery going on here. I want exactly what I said I want for the reasons I stated. 99% of my characters are natural origin and I would really like a natural travel power. I'd also like some other cool options like i mentioned, but I'd use the natural option from my OP the most. Period.
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Thought I'd point out that the definition of the term "Natural Origin" is not exclusive to those who fall in the category of having no powers but superior physical training that allows the said individual to perform phenomenal feats.
The term also applies for a certain race of beings, for example, who have certain inherent abilities/powers that are unique to their anatomy. If you don't believe me, read the description for the origin in the character creation.
The only "Natural travel powers" in the context of beings who have phenomenal physically abilities that aren't superpowers that would make sense to me are gadgetry like grappling hooks, or compact vehicles, since beings like these wouldn't be able to travel as quickly as those who can travel much more quickly with their powers without some sort of external aid.
We can debate the technical meaning of natural till we are all blue in the face. Maybe I shouldn't have used the word natural. The point is the travel power I suggested is combination of boosted jumping height/speed and boosted running speed that I would enjoy and I think others would as well. Better than swift/hurdle/combat jumping and sprint can provide combined, but far less than superspeed or super jump. Call it whatever you like.
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Call it whatever you like.
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I'd call it Fitness.
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I'd agree having Assemble Team as an alternate choice would be best, but then people would whine that all the travel pools should get alternate options for the tier four power.....can't win.
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Well, what about Grant Fly as an addition to the flight pool?
Good suggestion.
This would be a nice addition without breaking anything.
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I'd agree having Assemble Team as an alternate choice would be best, but then people would whine that all the travel pools should get alternate options for the tier four power.....can't win.
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Well, what about Grant Fly as an addition to the flight pool?
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They aren't going to add a 5th power to any travel power pool.
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Have you ever seen the movie the Spirit? In the very beginning he is running across the city jumping from roof top to rooftop very quickly. He wasn't leaping a half mile at a time, and he wasn't running as fast as the flash, but he was running much faster than a normal person and jumping further and higher than a normal person which allowed him to traverse the city very quickly. This is what I would like.
Running as fast as the speed of sound like super speed is not the same and not what I'm asking for. Jumping over entire city blocks in one leap like Super jump is not the same and is not what I'm asking for. The only way to get this more "natural" mode of travel currently is to take swift, hurdle, combat jumping, and keep sprint on and put a slot or two in each of those powers. So selecting ONE travel power than allowed to to get around like this IS different.
I'm sorry your so close minded that you feel your ignorant little opinion is law. To disagree or just flat out not like an idea is one thing, but to come in here spewing negative garbage about how I my idea is stupid and that I'm being deceptive in what I really want is both uncalled for and just [censored] rude.
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The Fitness power pool is the Spirits travel power.
What you want is for the zones to have buildings and things close enough together so you can use them to run/jump across.
Not gonna happen.
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Cap au Diable has an area, near the airport, where the buildings are very close together. I know my /SR Brute (with quickness, hurdle and CJ) can run around atop the buildings without much issue.
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Very true. But the devs aren't going to redesign every zone so we can run across rooftops and along telephone poles.
Even in the movie The Spirit the main character can't do that. There are open areas he has to cross. Hell, he got a ride in a cop car because it was faster than him running.