Did this patch modify Gladiator costume pieces?


BadStorm

 

Posted

All of my costumes on one of my characters use Gladiator costume piece. However, now when I enter the tailor it automatically removes them and it says it is going to charge me. Hitting the reset button puts them back on yet it still shows its going to charge me. Is something bugged? I am afraid to hit accept because I don't want it to mess my costume up.

Additionally, if I enter the tailor and hit cancel, the shoulders are gone from my character until I change costumes and back...

Any ideas?


 

Posted

They redesigned the way the Gladiator costume part looks. If you want to keep the pre-I15 Legacy version, you can never edit any costume using it again.

We REALLY need a Legacy mode for costumes... let us use Legacy parts, and the parts they work with... *sigh*




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Posted

[ QUOTE ]
They redesigned the way the Gladiator costume part looks. If you want to keep the pre-I15 Legacy version, you can never edit any costume using it again.

We REALLY need a Legacy mode for costumes... let us use Legacy parts, and the parts they work with... *sigh*

[/ QUOTE ]
The Devs have this nasty habit of "redesigning" items that have been in the game for YEARS and giving us no choice but to accept the new version of the item or never edit our costume slots again.

I know in a few cases the Devs think they are fixing some kind of clipping issue and that the old version of the item is to be considered "broken". But how can you really call a legacy version of an item "broken" if it's been in the game for years?

Ultimately I think unless a legacy version of a costume item actually crashes the game or some such that whenever a new version of item X is introduced that the Devs should also keep the old item in the game and rename it to "Legacy X" or the like.

Bottomline there's effectively no reason items should ever be outright REPLACED. At best new versions of items should be added (like the Wedding Pack items were) instead of being used to replace old items beyond our control.


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Posted

[ QUOTE ]
But how can you really call a legacy version of an item "broken" if it's been in the game for years?

[/ QUOTE ]The same way Defiance 1.0 or Domination pre-15 were broken?


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
[ QUOTE ]
They redesigned the way the Gladiator costume part looks. If you want to keep the pre-I15 Legacy version, you can never edit any costume using it again.

We REALLY need a Legacy mode for costumes... let us use Legacy parts, and the parts they work with... *sigh*

[/ QUOTE ]
The Devs have this nasty habit of "redesigning" items that have been in the game for YEARS and giving us no choice but to accept the new version of the item or never edit our costume slots again.

I know in a few cases the Devs think they are fixing some kind of clipping issue and that the old version of the item is to be considered "broken". But how can you really call a legacy version of an item "broken" if it's been in the game for years?

Ultimately I think unless a legacy version of a costume item actually crashes the game or some such that whenever a new version of item X is introduced that the Devs should also keep the old item in the game and rename it to "Legacy X" or the like.

Bottomline there's effectively no reason items should ever be outright REPLACED.
At best new items should be added, not be used to replace old items beyond our control.

[/ QUOTE ]

I concur wholeheartedly.

I now have at least 9 characters with multiple costumes I will no longer be able to make adjustments to because the "new improved Gladiator shoulders" don't work with the costumes I have designed.

Please give us back the Classic option, devs.


 

Posted

[ QUOTE ]
[ QUOTE ]
But how can you really call a legacy version of an item "broken" if it's been in the game for years?

[/ QUOTE ]The same way Defiance 1.0 or Domination pre-15 were broken?

[/ QUOTE ]
You may have a point but that's trying to compare game mechanics to costume items.
Not quite sure you can easily make that leap of logic in this case. *shrugs*

Costume items don't affect how people play various ATs and we know the game system could easily support two or more versions of any costume item simultaneously. Not sure the same could be said about the things you mentioned.


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Posted

Let's see:

Old pieces have a nasty habit of looking horrible with newer costume pieces. What is the sence of going backwards in graphic design just to cater to a few people who want to hold onto the "purity" of their character.

I wish they would redesign every old costume piece and replace them with a new one, just so the "costume purists" can cry nerf and "leave" in the same way the others cry nerf and pretend to leave.

I mean... you're complaining over IMPROVEMENTS!

Look at the old gladiator shoulder and the new one! The old one looked horrible with the new Roman pieces. The old one looked horrible with the OLD costume pieces.

But, I digress, this is the internet... someone has to complain about something, right?


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Posted

[ QUOTE ]
Let's see:

Old pieces have a nasty habit of looking horrible with newer costume pieces. What is the sence of going backwards in graphic design just to cater to a few people who want to hold onto the "purity" of their character.

[/ QUOTE ]

You can no longer get the Malaise pants.

Old "Head with pointy ears" cannot be recrated, and looks different than any current head/face with any current pointy ears.

There are several older pieces that, frankly, are *not* improved on.

That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
But how can you really call a legacy version of an item "broken" if it's been in the game for years?

[/ QUOTE ]The same way Defiance 1.0 or Domination pre-15 were broken?

[/ QUOTE ]
You may have a point but that's trying to compare game mechanics to costume items.
Not quite sure you can easily make that leap of logic in this case. *shrugs*

Costume items don't affect how people play various ATs and we know the game system could easily support two or more versions of any costume item simultaneously. Not sure the same could be said about the things you mentioned.

[/ QUOTE ]I'm just saying, the fact that it has existed for a long time doesn't mean it isn't broken. (I'm not claiming the Gladiator pieces were broken - I never actually used them, so I can't really say - I'm just making a point)


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Posted

[ QUOTE ]
[ QUOTE ]
But how can you really call a legacy version of an item "broken" if it's been in the game for years?

[/ QUOTE ]The same way Defiance 1.0 or Domination pre-15 were broken?

[/ QUOTE ]
In other words, not broken at all.


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Posted

[ QUOTE ]
Old "Head with pointy ears" cannot be recrated, and looks different than any current head/face with any current pointy ears.

[/ QUOTE ]

We need to rush Paragon Studios and get Jay to give in on this...


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Posted

[ QUOTE ]
[ QUOTE ]
Old "Head with pointy ears" cannot be recrated, and looks different than any current head/face with any current pointy ears.

[/ QUOTE ]

We need to rush Paragon Studios and get Jay to give in on this...

[/ QUOTE ]

I'm with ya, I'll hide in a food hamper, flip out and make 'em all pay!!!


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Posted

[ QUOTE ]
That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]
This happens to be my major complaint.




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Posted

[ QUOTE ]
Let's see:

Old pieces have a nasty habit of looking horrible with newer costume pieces. What is the sence of going backwards in graphic design just to cater to a few people who want to hold onto the "purity" of their character.

I wish they would redesign every old costume piece and replace them with a new one, just so the "costume purists" can cry nerf and "leave" in the same way the others cry nerf and pretend to leave.

I mean... you're complaining over IMPROVEMENTS!

Look at the old gladiator shoulder and the new one! The old one looked horrible with the new Roman pieces. The old one looked horrible with the OLD costume pieces.

But, I digress, this is the internet... someone has to complain about something, right?

[/ QUOTE ]
You do realize that it's simply your OPINION that any new item looks better than any replaced item right?
I mean, you -do- realize that don't you?

It's also your assumption that old items universally clip worse than any new item. I'm quite sure for every clip example you can come up with I can come up with an example that DIDN'T clip at all. Assuming something is 100% bad in a case like this is laughable.

And while you're realizing the fundamental faults with your position why exactly would it hurt you personally if there were two gladiator shoulder items in the costume creator? I mean the old items like this already exist. We are talking zero extra developement time here. If you really love the new items that much more here's what you'd do: you use -those- items and not the ones you don't like. Is that concept really that hard?

I'm not complaining about IMPROVEMENTS at all.
I'm certainly not leaving the game over this assine practice of replacing old items.
Heck there are times I actually LIKE the new versions of items AS WELL AS the old.

I'm pointing out that IMPROVEMENTS don't have to REPLACE anything.
IMPROVEMENTS can in fact be additive, not just things that REPLACE other things.
For example when the Wedding Pack added the "Plus" items they didn't remove the original versions as well.

Why on earth would anyone think REMOVING items that have been around for years is an IMPROVEMENT in a game whose strength is costume customization? Why on earth would anyone think MAINTANING old items while adding new items would NOT be an IMPROVEMENT to a game whose strength is costume customization?

Get a grip before you assume such a negative stance on a topic that wouldn't affect you at all either way.


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Posted

[ QUOTE ]
[ QUOTE ]

- but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]

This!


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Posted

Anyone have pics of the before and after Glad shoulders? I just checked the new ones, and other than the wonky size they look much better than I remember the old ones.


 

Posted

[ QUOTE ]
Anyone have pics of the before and after Glad shoulders? I just checked the new ones, and other than the wonky size they look much better than I remember the old ones.

[/ QUOTE ]
Here's the thing though: Even if you like the new version better would you, if you had the power, dictate that the old version be removed from the game regardless if anyone still liked it or not or would you be fine with having two versions to choose from in the character creator?

All I'm saying is having two choices has to be better for everyone than having a "choice" of one.


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Posted

Oh I totally agree, I'm just curious what exactly got changed.


 

Posted

[ QUOTE ]
[ QUOTE ]
That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]
This happens to be my major complaint.

[/ QUOTE ]

I agree with the keeping the old pieces in. I don't see any reason not too.
People are allowed to hit random after all, and often that will look worse than any legacy costume ....

But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.


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Thank you Devs & Community people for a great game.

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Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]
This happens to be my major complaint.

[/ QUOTE ]

I agree with the keeping the old pieces in. I don't see any reason not too.
People are allowed to hit random after all, and often that will look worse than any legacy costume ....

But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

[/ QUOTE ]
A few reasons:
<ul type="square">[*]We get too many free tailor tokens. This leads to inflation.[*]The parts are still in game. Yes, ALL of them. See comments about people not changing their costumes because they've been "grandfathered".[*]It is unneeded if all that happened is that a part moved from entry #4 to entry #16. Computers excel at this type of calculation. Not to have the game do this type of change automatically is just laziness.[/list]The last point shows the silliness of the tokens.




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Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]
This happens to be my major complaint.

[/ QUOTE ]

I agree with the keeping the old pieces in. I don't see any reason not too.
People are allowed to hit random after all, and often that will look worse than any legacy costume ....

But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

[/ QUOTE ]

It's not a question of reimbursement. It's a question of "It shouldn't be a charge in the first place to have the exact same piece moved around in a menu." I've got characters with 50+ free tokens, not counting vet tokens. I still find it *irritating* (not to mention that I then have to completely recreate the piece - color, pattern, etc. - as they're reset to generic tights or whatnot.)

It'd be like you buying a pair of jeans, wearing them for a month, then the store (thanks to rearranging the clothing section) coming to your house and charging you for them again.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]
This happens to be my major complaint.

[/ QUOTE ]

I agree with the keeping the old pieces in. I don't see any reason not too.
People are allowed to hit random after all, and often that will look worse than any legacy costume ....

But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

[/ QUOTE ]
A few reasons:
<ul type="square">[*]We get too many free tailor tokens. This leads to inflation.[*]The parts are still in game. Yes, ALL of them. See comments about people not changing their costumes because they've been "grandfathered".[*]It is unneeded if all that happened is that a part moved from entry #4 to entry #16. Computers excel at this type of calculation. Not to have the game do this type of change automatically is just laziness.[/list]The last point shows the silliness of the tokens.

[/ QUOTE ]
1) IMO its way to late to worry about costume token effecting INF in this game. I doubt its even a blip on inflation compared to freespecs, farming etc etc, but I guess I can see it could be a concern for someone.
2) I didnt say the pieces werent in the game. Not sure what this point has to do with complaining about the tailor charging you inf instaed of using the free costume token.
3) Standard code rant. (and memories of sideways skirts).

So, is your main reason for complaining about having to pay inf at the tailors to mandorty change outfits is inflation? And the effort I guess re it not being automated via server.

Again, I totally agree that you shouldn't have to change costume bits, and these pieces should become legacy items like some of the weapons.
Just complaining about the cost to do so when we are supplied free change tokens seems frivolous.

(edit: darn posting in hurry errors)


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

[/ QUOTE ]
This happens to be my major complaint.

[/ QUOTE ]

I agree with the keeping the old pieces in. I don't see any reason not too.
People are allowed to hit random after all, and often that will look worse than any legacy costume ....

But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

[/ QUOTE ]

It's not a question of reimbursement. It's a question of "It shouldn't be a charge in the first place to have the exact same piece moved around in a menu." I've got characters with 50+ free tokens, not counting vet tokens. I still find it *irritating* (not to mention that I then have to completely recreate the piece - color, pattern, etc. - as they're reset to generic tights or whatnot.)

It'd be like you buying a pair of jeans, wearing them for a month, then the store (thanks to rearranging the clothing section) coming to your house and charging you for them again.

[/ QUOTE ]
I am/was querying why people are complaining about having to pay INF to change costumes. (thier major complaint as per quotes).

I'm not querying why people are complaining that thier costume pieces are absent or that they have to work to get them back. It would/does annoy the heck of of me.

Edit: On a practical level, I wonder how much saving costumes would help with this.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

What does the new costume part look like?


 

Posted

[ QUOTE ]
It is unneeded if all that happened is that a part moved from entry #4 to entry #16. Computers excel at this type of calculation. Not to have the game do this type of change automatically is just laziness.

[/ QUOTE ]
Actually, this is the type of thing that generally results in an absolute mess that no one can go near without the entire mess crashing down upon everyone. The more special cases you program into something, the more likely you'll encounter odd behavior that needs more special cases to handle it.

Not saying it can't be done, just saying that there's major ramifications involved.


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