TF "Must Haves"?


Ad Astra

 

Posted

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I hate the new trend, "Must send tell with build." I saw that the other day so I sent a tell, "I'm built like a brick !@#$ house, can I join?"

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It could be worse. We could have an Armory like WoW and people could look up your build and then insult you because you don't have the bestest IO sets. I swear sometimes it seems like Blizzard wants to have the worst community online.


"If I were two-faced, would I be wearing this one?"
- Abraham Lincoln

 

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As far as I'm concerned, the only must haves are a good tank and a decent healer

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Irony. You has it.

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I was gonna' say something, but you beat me to it

And where does this "healer" business come into things, anyway? Is "healer" a generic term for defender, even though not all defenders have heals? Are only defenders with heals worth teaming with?

Blaaargh.

FWIW, my fire tanker, teamed with a FF defender, is borderline unkillable without turning on her toggles. Heals are vastly overrated by waaaaaay too many players.

And, uh, this concludes my rant.


 

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As far as I'm concerned, the only must haves are a good tank and a decent healer (and perhaps 1 controller) - the rest of the party is fairly flexible.

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you don't need either of those for any TF, with the possible exception of the STF, a tank is useful on that, but not strictly necessary.

as long as you have competent players, it doesn't matter what they are playing.

I've used my Emp/Energy offender to solo all of the non-defeat all missions on the Posi TF on a team of 5.


No

Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo

I think you underestimate our fools, sir.

Why /duel is a bad idea

 

Posted

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[ QUOTE ]
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As far as I'm concerned, the only must haves are a good tank and a decent healer

[/ QUOTE ]

Irony. You has it.

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I was gonna' say something, but you beat me to it

And where does this "healer" business come into things, anyway? Is "healer" a generic term for defender, even though not all defenders have heals? Are only defenders with heals worth teaming with?

Blaaargh.

FWIW, my fire tanker, teamed with a FF defender, is borderline unkillable without turning on her toggles. Heals are vastly overrated by waaaaaay too many players.

And, uh, this concludes my rant.

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Touche. I take it back. Let me rephrase:
You have to have some combination of players capable of standing up to the final boss. In the case of STF, that is usually a tank/healer combo, though a skillfully played scrap can probably do the same.

A lot of good points brought up in the thread. I've seen a number of "well built" teams do horribly, and some oddball builds do very well. Really depends on the players skill. I think the best STF I ran on had 5 or 6 trollers, a tank, and I forgot what else. No blasters. Took quite a while to whittle down the final bosses, but we won out.


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

A skillfully played ANYTHING can do the same.


 

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Touche. I take it back. Let me rephrase:
You have to have some combination of players capable of standing up to the final boss. In the case of STF, that is usually a tank/healer combo, though a skillfully played scrap can probably do the same.

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You still don't get it. The best "tanks" I've had on the STF were an illusion/radiation controller with near perma PA and a FF defender with provoke. Neither were "healers", neither were "tanks". Heck, I've "tanked" Recluse before with a regen scrapper by using confront, running around a lot and then switching aggro with another scrapper on the team.

This TF is years old. There are players who can beat it almost mechanically with almost any combination you can think of. You don't *need* anything; the only issue is that some combination of power sets just make things go faster.


 

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You still don't get it. The best "tanks" I've had on the STF were an illusion/radiation controller with near perma PA and a FF defender with provoke. Neither were "healers", neither were "tanks". Heck, I've "tanked" Recluse before with a regen scrapper by using confront, running around a lot and then switching aggro with another scrapper on the team.

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Not sure exactly what I don't get. I recognize there are probably 100 ways of doing most TF's - just pointing out what I've most commonly seen.

Getting back to the main point of the thread though... the requirement of many people who just absolutely have to hold out for that "Kin" or whatever, even with some good players available to go on the TF.


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

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The flight thing is just silly, though, and doesn't deserve much more consideration beyond that. :P

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Well, yeah. It was just supposed to be silly.

My only character with MLRSF (50 Fire/Kin/Soul) got it on a PuG. No Mind Dom, just 2 Brutes and 6 Corruptors. We set the MLRSF settings on a lark because of the 8 characters on the team, 5 had Vengeance and 2 had Recall Friend... we knew if someone died, we'd definately be able to finish, temp powers or no.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

What to have on a TF?

Fun. Nothing more than that. Everything else is glitz...


** Guardian�s Crazy Catgirl **
************* 22 XxX 10 *************

Yes. I can get lost on a straight-line map.

 

Posted

You need:

-A headstrong, fearless leader who makes mistakes but overcomes them with teamwork and heart
-A quiet, brooding foil who challenges the leader when he makes mistakes and is always right beside him in combat
-A gruff but helpful veteran player who has the others in awe
-A brainiac with an IO'd out build who's done this TF a dozen times and knows all the best tactics- or thinks he does
-A slightly unhinged, wisecracking comic relief who's the only one trying to pay attention to the story
-A newbie tagalong who's never done a Task Force before and is likely to be the first one to hit the ground

But in my case, generally when I'm putting together a Task Force I couldn't afford to discriminate by build if I wanted to, I'll take what I can get.

And you know what? Those ragtag teams always succeed in the end.


 

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It's becoming increasingly more aggravating to get into a TF PUG lately. Seems there are becomine more and more "must have" builds - and if you dont have that build - no need to apply. Is this game turning into Guild Wars?

You "must have":
- A stone tanker
- A Kin
- A Rad
- A Cold Fender
etc., etc., the list goes on.

As far as I'm concerned, the only must haves are a good tank and a decent healer

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Epic fail.
You start by ranting about people who say you must have certain AT's, then you help to propagate the narrow-mindedness.


Paragon City Search And Rescue
The Mentor Project

 

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-A slightly unhinged, wisecracking comic relief who's the only one trying to pay attention to the story

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That's usually me. Except remove the word "slightly".

And reword it to imply that not only am I unhinged, but the hinges themselves no longer exist.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

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[ QUOTE ]
-A slightly unhinged, wisecracking comic relief who's the only one trying to pay attention to the story

[/ QUOTE ]

That's usually me. Except remove the word "slightly".

And reword it to imply that not only am I unhinged, but the hinges themselves no longer exist.

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Funny, that was meant to be me.


 

Posted

We're everywhere.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

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Enough ranting. What's the weirdest team composition that you've ever completed the LRSF, MoLRSF, STF, or MoSTF on?

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Here's my nomination for STF:

1 - Invul/Dark tank
7 - TA/(variable) Defenders

After doing that my patience for the "we need a <AT/Powerset>" crowd has shrunk to nil.


 

Posted

Almost the same here:
1 scrapper
3 controllers
4 defenders

Smooth 47 min STF with 2 ill/ trollers tanking LR with PA


 

Posted

I was on a 1 Scrapper (me) 7 Blaster TF. It was always me and 3 blasters attacking, 2 prepping, and 2 returning from the Hospital.

Good times.

What do I need for a TF? Well, it helps to realize the difference between "Need" and "Want".

What do I "Need"?

Willing participants
Time

Pretty basic, really.

What do I "Want"? Things I 'Like" to have, but can do without:

Lots of:
Buffs, Debuffs, and Damage (in any combo)
Some Control (Tanker or Controller)
Variety (I don't care if it's me and 7 Controllers, Blasters, whatever - as long as they are mostly different types)


My memory's not as sharp as it used to be.
Also, my memory's not as sharp as it used to be.

"The tip of a shoelace is called an aglet, its true purpose is sinister." The Question

 

Posted

Prof_Backfire wrote:

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You need:

-A headstrong, fearless leader who makes mistakes but overcomes them with teamwork and heart
-A quiet, brooding foil who challenges the leader when he makes mistakes and is always right beside him in combat
-A gruff but helpful veteran player who has the others in awe
-A brainiac with an IO'd out build who's done this TF a dozen times and knows all the best tactics- or thinks he does
-A slightly unhinged, wisecracking comic relief who's the only one trying to pay attention to the story
-A newbie tagalong who's never done a Task Force before and is likely to be the first one to hit the ground

But in my case, generally when I'm putting together a Task Force I couldn't afford to discriminate by build if I wanted to, I'll take what I can get.

And you know what? Those ragtag teams always succeed in the end.

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Ah, Hollywood formulas, is there nothing in life they can't be applied to?

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

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[ QUOTE ]
It's becoming increasingly more aggravating to get into a TF PUG lately. Seems there are becomine more and more "must have" builds - and if you dont have that build - no need to apply. Is this game turning into Guild Wars?

You "must have":
- A stone tanker
- A Kin
- A Rad
- A Cold Fender
etc., etc., the list goes on.

As far as I'm concerned, the only must haves are a good tank and a decent healer

[/ QUOTE ]
Epic fail.
You start by ranting about people who say you must have certain AT's, then you help to propagate the narrow-mindedness.

[/ QUOTE ]

You obviously havent read the rest of the thread, nor do you seem to be making the correct distinction between archtypes/group roles and specific powersets.


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It's becoming increasingly more aggravating to get into a TF PUG lately. Seems there are becomine more and more "must have" builds - and if you dont have that build - no need to apply. Is this game turning into Guild Wars?

You "must have":
- A stone tanker
- A Kin
- A Rad
- A Cold Fender
etc., etc., the list goes on.

As far as I'm concerned, the only must haves are a good tank and a decent healer

[/ QUOTE ]
Epic fail.
You start by ranting about people who say you must have certain AT's, then you help to propagate the narrow-mindedness.

[/ QUOTE ]

You obviously havent read the rest of the thread, nor do you seem to be making the correct distinction between archtypes/group roles and specific powersets.

[/ QUOTE ]

The only correct role I've ever seen for any archetype is "attack the bad buys".


 

Posted

[ QUOTE ]
You need:

-A headstrong, fearless leader who makes mistakes but overcomes them with teamwork and heart
-A quiet, brooding foil who challenges the leader when he makes mistakes and is always right beside him in combat
-A gruff but helpful veteran player who has the others in awe
-A brainiac with an IO'd out build who's done this TF a dozen times and knows all the best tactics- or thinks he does
-A slightly unhinged, wisecracking comic relief who's the only one trying to pay attention to the story
-A newbie tagalong who's never done a Task Force before and is likely to be the first one to hit the ground

But in my case, generally when I'm putting together a Task Force I couldn't afford to discriminate by build if I wanted to, I'll take what I can get.

And you know what? Those ragtag teams always succeed in the end.

[/ QUOTE ]

If you have a problem, no one else can help, and you can find them, maybe you can hire...The A-Team


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It's becoming increasingly more aggravating to get into a TF PUG lately. Seems there are becomine more and more "must have" builds - and if you dont have that build - no need to apply. Is this game turning into Guild Wars?

You "must have":
- A stone tanker
- A Kin
- A Rad
- A Cold Fender
etc., etc., the list goes on.

As far as I'm concerned, the only must haves are a good tank and a decent healer

[/ QUOTE ]
Epic fail.
You start by ranting about people who say you must have certain AT's, then you help to propagate the narrow-mindedness.

[/ QUOTE ]

You obviously havent read the rest of the thread, nor do you seem to be making the correct distinction between archtypes/group roles and specific powersets.

[/ QUOTE ]
On the contrary. I've read every post.
Anyone who says they must have ANYTHING (stone tank, any tank, whatever) is mistaken.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Although, last time I assembled a Task Force, it was Numina and we were all mindful of the Monster fight at the end.

Luckily, a few players had Controller alts they could switch to, which proved to be very useful during the final battle.

Yes, some ATs and powersets are particularly useful on a TF, but that doesn't mean you have to exclude people. If you think you're gonna need something, bring it yourself.