Why can't trial accounts send tells?


Aett_Thorn

 

Posted

Hey guys, question's in the subject line. I'm just asking because this honestly seems like trial accounts being able to send tells would help them get into the game and possibly pay for it.

I first noticed the obscene amount of chat restrictions on trial accounts when I made one a while ago. I was thinking about coming back and just wanted to see what was different. I got a tell asking if I'd like to join a group and when I tried to respond was told that that's not allowed. So after pouting at my computer for a couple minutes at a missed oppurtunity I decided to broadcast that I'm available for a group, but that wasn't allowed either.

Now I'm trying to get one of my friends into the game. First thing I did was gfriend him so he could ask me questions later. Later I log onto my higher level guy to put the smack down on some rikti and I send him a tell to see how he's doing. Couple minutes later I get a text message on my phone asking why he's not allowed to talk in the game.

I can understand some restrictions on trial accounts but the chat restrictions just seem extremely unneeded and like they're just gonna drive people away from the game.


 

Posted

/t <playername>, Inf only 1000 quatloos at kirksellsinf.com


Repeat many times with a automated bot



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

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I can understand some restrictions on trial accounts but the chat restrictions just seem extremely unneeded and like they're just gonna drive people away from the game.

[/ QUOTE ]
Sadly, the chat restrictions are absolutely VITAL to avoid driving existing players away from the game. We have had a massive influx of RMT scumbags who ignore all the rules, as well as ethics and courtesy and inundate people with advertising.


Paragon City Search And Rescue
The Mentor Project

 

Posted

[ QUOTE ]
[ QUOTE ]
I can understand some restrictions on trial accounts but the chat restrictions just seem extremely unneeded and like they're just gonna drive people away from the game.

[/ QUOTE ]
Sadly, the chat restrictions are absolutely VITAL

[/ QUOTE ]I'd like them to expand the trial privileges, and let them reply to tells, if not initiate them.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I can understand some restrictions on trial accounts but the chat restrictions just seem extremely unneeded and like they're just gonna drive people away from the game.

[/ QUOTE ]
Sadly, the chat restrictions are absolutely VITAL

[/ QUOTE ]I'd like them to expand the trial privileges, and let them reply to tells, if not initiate them.

[/ QUOTE ]

I'd support that.

While I've been concerned about the trial restrictions for a while now, as I really think they may be costing us potential subscribers, they've also massively reduced the spam we were getting from the RMT scumbags. I can understand why the restrictions were done the way they were, I just worry that we're throwing out the baby with the bathwater.


With great power comes great RTFM -- Lady Sadako
Iscariot's Guide to the Tri-Form Warshade, version 2.1
I'm sorry that math > your paranoid delusions, but them's the breaks -- Nethergoat
P.E.R.C. Rep for Liberty server

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I can understand some restrictions on trial accounts but the chat restrictions just seem extremely unneeded and like they're just gonna drive people away from the game.

[/ QUOTE ]
Sadly, the chat restrictions are absolutely VITAL

[/ QUOTE ]I'd like them to expand the trial privileges, and let them reply to tells, if not initiate them.

[/ QUOTE ]

I'd support that.

[/ QUOTE ]


 

Posted

I agree to allowing replies.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Not sure that would work. It's not like "reply" is a separate slash command; it's just a key shortcut that begins a chatline with /tell <nameofpersonwhojustsentyouatell>. It's still using the /tell command.


 

Posted

[ QUOTE ]
Not sure that would work. It's not like "reply" is a separate slash command; it's just a key shortcut that begins a chatline with /tell <nameofpersonwhojustsentyouatell>. It's still using the /tell command.

[/ QUOTE ]Currently, the effect of /reply is to pre-fill the text line for you. But unless their chat system is 15 times more convoluted than their power animations system, it ought to be a simple thing to send the /tell immediately upon using /reply <text>, than to just put the text in the chat box.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Actually boardthug, it IS a seperate slash command. /r yourmessagehere will send a tell to the last person who sent you one. However, I've noticed that if you zone into a mission or different map, /r will not work.


Guardian server is Life!

Founder and Leader and all around greatest member of the Solo-SG, The Charybdis Clan.

 

Posted

Adding trial reply capability should really be a high priority.

Another high priority should be making the help tab work with the new command to talk to the help channel.

These things can't be incresaing new subscriptions.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

I would also greatly support that. I was also thinking possibly letting them send tells to global friends. Since you gotta accept a global friend they obviously wanna talk to you.


 

Posted

[ QUOTE ]
[ QUOTE ]
Not sure that would work. It's not like "reply" is a separate slash command; it's just a key shortcut that begins a chatline with /tell <nameofpersonwhojustsentyouatell>. It's still using the /tell command.

[/ QUOTE ]Currently, the effect of /reply is to pre-fill the text line for you. But unless their chat system is 15 times more convoluted than their power animations system, it ought to be a simple thing to send the /tell immediately upon using /reply <text>, than to just put the text in the chat box.

[/ QUOTE ]

The reply command still brings up the /t command for the chatline though.

That would give the RMT spammers a new way to bypass the limitation. All they would have to do then is send a tell to their trial account with their main account and then replace the name on the reply with whatever name they wanted to spam to.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not sure that would work. It's not like "reply" is a separate slash command; it's just a key shortcut that begins a chatline with /tell <nameofpersonwhojustsentyouatell>. It's still using the /tell command.

[/ QUOTE ]Currently, the effect of /reply is to pre-fill the text line for you. But unless their chat system is 15 times more convoluted than their power animations system, it ought to be a simple thing to send the /tell immediately upon using /reply <text>, than to just put the text in the chat box.

[/ QUOTE ]

The reply command still brings up the /t command for the chatline though.

[/ QUOTE ]Um... try reading what I wrote. I'm saying change the functionality of /reply, so that it isn't just filling the text box with the appropriate /tell syntax.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not sure that would work. It's not like "reply" is a separate slash command; it's just a key shortcut that begins a chatline with /tell <nameofpersonwhojustsentyouatell>. It's still using the /tell command.

[/ QUOTE ]Currently, the effect of /reply is to pre-fill the text line for you. But unless their chat system is 15 times more convoluted than their power animations system, it ought to be a simple thing to send the /tell immediately upon using /reply <text>, than to just put the text in the chat box.

[/ QUOTE ]

The reply command still brings up the /t command for the chatline though.

[/ QUOTE ]Um... try reading what I wrote. I'm saying change the functionality of /reply, so that it isn't just filling the text box with the appropriate /tell syntax.

[/ QUOTE ]

Oh, sorry. Yes, yes, but then wouldn't you have to have a reply channel?

Otherwise RMTers would still have access to the /tell channel by using /reply. Assuming /reply added the person's name to the line of chat it would still leave it open to exploitation.


 

Posted

[ QUOTE ]
but then wouldn't you have to have a reply channel?

[/ QUOTE ]No, it would still use the tell channel; it would just prevent you from talking to anyone unless they talked to you first.

[ QUOTE ]
Otherwise RMTers would still have access to the /tell channel by using /reply. Assuming /reply added the person's name to the line of chat it would still leave it open to exploitation.

[/ QUOTE ]If /reply is changed to what it ought to be, the only way an RMT spammer could talk to you is if you initiated conversation, which is unlikely, considering the ratio of RMT spammers to actual players, and even if you do accidentally send a /tell to an RMT spammer, you can jut ignore them as you do now.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

As CharybdisClan pointed out, the /r command works differently. It does NOT work the same way and does NOT bring up the destination name until AFTER the message is sent - thus preventing editing of it.

This is why it was functional during the period where tells were getting chopped off. Even if your client doesn't know where the message came from, the SERVER knows.


Paragon City Search And Rescue
The Mentor Project

 

Posted

[ QUOTE ]
/t <playername>, Inf only 1000 quatloos at kirksellsinf.com


Repeat many times with a automated bot

[/ QUOTE ]

This is why I will never support the ability for trials to talk in broadcast or in tells.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I can understand some restrictions on trial accounts but the chat restrictions just seem extremely unneeded and like they're just gonna drive people away from the game.

[/ QUOTE ]
Sadly, the chat restrictions are absolutely VITAL

[/ QUOTE ]I'd like them to expand the trial privileges, and let them reply to tells, if not initiate them.

[/ QUOTE ]

I'd support that.

[/ QUOTE ]

[/ QUOTE ]

this. or, +1, or whatever the current slang for agreement is.


Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.

 

Posted

[ QUOTE ]
[ QUOTE ]
/t <playername>, Inf only 1000 quatloos at kirksellsinf.com


Repeat many times with a automated bot

[/ QUOTE ]

This is why I will never support the ability for trials to talk in broadcast or in tells.

[/ QUOTE ]

This..

Oh wait, I mean +1


 

Posted

You can still use Local chat. Personally, I tend to have an IM service running in the background anyway to coordinate online times with my friends. If one of your buddies is on a trial account and isn't within Local chat range, use IMs.

/reply uses the same channel as /tell. You can't have them use the same channel and be different functions, because the game's code simply won't work that way. Or, if it can, it would take a lot of extra lines of code for a very minor thing.


 

Posted

[ QUOTE ]
You can still use Local chat. Personally, I tend to have an IM service running in the background anyway to coordinate online times with my friends. If one of your buddies is on a trial account and isn't within Local chat range, use IMs.

/reply uses the same channel as /tell. You can't have them use the same channel and be different functions, because the game's code simply won't work that way. Or, if it can, it would take a lot of extra lines of code for a very minor thing.

[/ QUOTE ]


XFire was designed to do exactly that, without forcing you to run in Windowed mode, or alt+tabing in and out of games

If your friends aren't all ont he same IM service, and you don't use something like Trillian(is that even still around?!) You could get them to sign up for XFire, it comes in pretty darned handy. It even comes built in with a video recorder for those moments you guys do something epic and want to capture it(without doing the whole demofile thing).


 

Posted

At this point, you may as well upgrade to a full account. It doesn't cost much for a month or so, consider it an 'extended trial'.


 

Posted

I'm sorry but using an alternate service is kind of avoiding the whole issue. As I said we texted and that was fine, but I feel like not being able to send tells can drive new players away.

In MMORPGs, one of the things that keeps things so fresh is teaming with new people. In COH people make a very big deal about "no blind invites" so most people send a tell asking if you want to team before inviting you. This leads to trial accounts not really teaming unless they accidentally get a blind invite from someone who is apparently a jerk for even sending a blind invite.