Why I16 should allow us to remove granted buffs.


300_below

 

Posted

I think that's an excellent approach, but I mean an excellent approach on your part, not on the part of such a design.

A costume dependent color option would be great, and would even allow dominators to have different power colors for domination mode if they wanted to do a quick costume change...

But it doesn't address the potential damage to someone else's gameplay, because it relies on other players to be responsible, and to have "reasonable" standards/taste/opinions.

Reasonable, in this context, probably can't, maybe even shouldn't exist.

A click option that disables other players customized colors on your own display would probably be a reasonable way to deal with things, in fact, there are a lot of good suggestions here about how to avoid the potential problem. Perhaps the devs have already got something in the works.


The cake is a lie! The cake is a lie!

 

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QR

We already have this problem but I understand that I16 may magnify it.

Removing buffs may be beyond the game engine however we may be able to convince the devs to add some setting that prevents us from being buffed by non-teammates. In teams, if you don't like them you can quit.

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It's not beyond the game engine. We can remove empowerment buffs. By rightclicking on them in the powerlist. They should be able to code the same thing to do it from the buff display.

I would like the ability to remove thermal and sonic buffs, the graphic effects give me headaches.


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Posted

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This BAB's post some time ago about this:

http://boards.cityofheroes.com/showflat....ue#Post10351446

Your power effect can be tinted, but not the effect when it hits another character. Throw a green fireball, the target will burn the standard red fire.


Beyond that, for all we know from Positron's pics--it's Pet colorization--not Power customization. My Guess: we can color our effects, but not the effects onto others.

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As far as BAB's post, it was a while ago explaining why power customization would be very time consuming and difficult to implement with the current game engine. He also stated that the issues he's talking about would have to be resolved before they did release power customization because they didn't want to do it half way. I think it's safe to assume that if they are giving us the ability to customize the colors of our powers, then they have figured out a way to make the effects look how the caster customized it even on the target.

As for the pics only showing pet colorization, if I remember correctly, the picture with the blue imps, you can see the toon throwing a blue stream of something, presumably blue fire, (darker blue than the energy blasts so its not that, unless they customized the color to be darker, which still supports my comment), so again, I think its safe to assume that we'll be able to colorize the projectiles as well.

One, though it would be time consuming for the character creation process, way to handle it is to allow the player to customize how the effects cast on them look. Allow us to use the default look, customize to look how we want it, or customize to look how the caster wants. Can't imagine it would be too hard to implement if they can get the effects to look right on the target to begin with, but would take forever to go through all of the effects on a toon and customize that.


 

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"They've gone to plaid!"


 

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QR

We already have this problem but I understand that I16 may magnify it.

Removing buffs may be beyond the game engine however we may be able to convince the devs to add some setting that prevents us from being buffed by non-teammates. In teams, if you don't like them you can quit.

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It's not beyond the game engine. We can remove empowerment buffs. By rightclicking on them in the powerlist. They should be able to code the same thing to do it from the buff display.

I would like the ability to remove thermal and sonic buffs, the graphic effects give me headaches.

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Empowerment buffs are not buffs, they are temporary powers.


 

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It would also be difficult to differentiate between buffs and debuffs since there's currently no mechanism for it. You'd probably have to go hard code it in on every buff power.

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This. There is nothing in the engine that says "This is a buff" or "This is a debuff". All the effects we call (de)buffs are mechanically just "change X attribute by Y value", and sometimes Y is negative. In order for you to be able to remove buffs without also being able to remove debuffs, the devs have to go in and create a new flag on every power, both player and critter, and set it to "removable" or "non-removable". All umpty-hundred powers with a buff or debuff effect (and that includes self-only buffs, such as armor toggles).

Note: all of the following is speculation, based on what knowledge of the engine we have gleamed and my own past coding experience.


We'll always have Paragon.

 

Posted

I don't want to see anyone's buffs on me. I want the option to either deny buffs or not to visibly show buffs. It gets on my nerves the way people see heroes standing around and just assume you want their buffs.

It chaffs my taint the way you can spend 15 to 20 minutes figuring out or working on an awesome looking costume at icon, then you finish and now want to sport that outfit in action only to have to look at the gloss of freaking block ice all over your schweet duds.

Don't get me wrong I can understand someone saying "duh, but those freaking buffs awesomely make you better. if you don't let people dump them on you at will whether you like it or not, you have no idea how much teams would start wiping".

oh well... to tell you the truth I don't mind buffs. I just don't like seeing them on me as I play. I wanna see me (narcissistic hero), not the effects of your toon on me :P So the option to cut off other character visual effects on me is fine with me. that might be ok.

The downside or complexity of denying character buffs or even the visuals of such may be things like denying Rez effects and Kin powers... oops. Now you're not getting those fantastic heals, or Fulcrum Shift effects people tend to love so much. Or even if you don't show the effects doesn't Rez powers that players play on you have an animation to them. If you deny the ability to see this will it effect the Rez all together.

That could be the complicated aspect I suppose of trying to write code to prevent buffs visually.

Although when someone does try to Rez me... I'm given a choice to accept it or not... or even with team tp prompts i'm given the choice. But that's not the answer either... Can you imagine getting a "do you accept pop up" everytime transference, transfusion, Fulcrum Shift, Fortitude, RA's, AM's, etc... go off in a fight. Hmmmm idk, but that sounds more annoying :P lol


 

Posted

Nothing but respect for BABS but....I'm not fond of the graphic for super speed and ice armors to name a few.

Sure would be nice if I had the option to disable certain game graphics.

If it never happens then so be it. I've had the game for a year now & I've managed to deal with it.


 

Posted

Dude...I'll be happy to just have an option that allows me to choose whether Group Fly or Group TP affects me.


I'm not the droid I'm looking for.

MA Arc ID 8121: Rapp'Mas'Ta's War. The Rikti are trying to incorporate sonic effects into their weapons? THAT can't be good. Maybe we should ask them to stop.

 

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Dude...I'll be happy to just have an option that allows me to choose whether Group Fly or Group TP affects me.

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That's easy, don't let anyone with these powers on your team.


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

I think it's best we don't worry about this yet. I mean, we don't even know the name of the issue and have only had 2 pictures of what we are assuming is powerset color customization. Who knows, by the time it's released the Devs may have something worked out.

Even if they don't, you can just lower the "max particle count" option to make it easier on your eyes.

Heck, you guys could do that now if you don't like the fire/sonic/ice/whatever buffs.


 

Posted

Seems a bit of a non-issue to me. There's always the option of saying "Don't buff me with your hot pink fire shields plz". There are drive by buffings but buffs don't last all that long. I wouldn't be opposed to the option to turn off buffs the more options we have the better.


 

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I wouldn't be surprised if there's an option to disable other people's customization on your screen if it looks like it'd be a problem. I.E, don't want pink fire on you? Turn off other player customization and it turns normal.

Of course, pure speculation on my part.

[/ QUOTE ]i was speculating this in my mind too. i can see how some people might not want to be engulfed by a avalanche of spectral buffs. I wouldnt mind it, hell, id ask to rainbowed at all times, but i can see the objection.


 

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Beyond that, for all we know from Positron's pics--it's Pet colorization--not Power customization. My Guess: we can color our effects, but not the effects onto others.

[/ QUOTE ]the fire dom is shown throwing a purple projectile, its powers. the extent is unknown, but the attack was coming out purple.


 

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I for one plan to make my auras as annoying as possible and hang out at Wentworths with all of them on.

edit: while 3 boxing.

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You go right ahead as long as the Devs put in an option to disable custom colors when rendering power effects so those who don't want to see them don't have to.


 

Posted

I have the feeling that there will be a "disable other players custom power colors" in the options.

Obviously this kind of thing would be a real pain on dial-up players (yeah, there are still people that play this game on dial-up connections) so they would have to put in this kind of option so that the players with low-band width could still play (yes, they have already added other options like this to help out the players with lower bandwidth).

"disable other players custom power colors" would also still allow you to change your custom colors for your own viewing. I'm assuming that this would mean that there would also be a "disable send custom power colors" option in the menu for the same reason.

As far as "removing" buffs. I'm not really for that, though I have read arguments before in regards to players that don't want to be sb'd, etc.
I understand it is a hassle sometimes, but the buffs are there to be beneficial to the team.


 

Posted

I can't wait to get on a team with 4 or 5 trollers all spamming a different colored rain power so we can all go into instant seizures.


 

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Even if they don't, you can just lower the "max particle count" option to make it easier on your eyes.

Heck, you guys could do that now if you don't like the fire/sonic/ice/whatever buffs.

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That doesn't always work. It does for fire shields for instance, but not ice shields. Another reason I especially detest the ice shield buffs.


 

Posted

The problem with a "disable other people's power customization" is that it affects how the other people wish to be seen, in a way, its like nerfing somebody else's costume. "I don't want you swinging that rularuu fang around me, lets turn it off, make it a regular katana!" If you know what I mean.

On the flipside, ppl could be annoyed if someone of said gender flaunts their sexual orientation with the colors they choose to buff them with. Or some 12 year old think's it'd be funny to spam them with something that'd screw with their costume's color, etc.

So yeah, I guess the agreement point would be making it so you can't ignore/turn off OTHER people's custom power colors, but you can choose to disable the colors of the buffs/debuffs they throw your way.


 

Posted

<QR>

If I fire a blue laser at a piece of wood, it burns fire color. Depending, of course, on whether the wood is soaked in some chemical or painted or whatever. But it doesn't burn the color of the laser.

Water ice is usually transparent. Regardless of the color of my freezer.

Just my 2 inf.


 

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I can't wait to get on a team with 4 or 5 trollers all spamming a different colored rain power so we can all go into instant seizures.

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...I'd just drop some acid and enjoy the ride.


 

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I can't wait to get on a team with 4 or 5 trollers all spamming a different colored rain power so we can all go into instant seizures.

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Like I asked earlier- isn't it possible that the buffs applied to you would all inherent a power color of your selection? Maybe they'll even offer a new selection on the creation screen for buffs applied to you. If not, it might simply set buffs to the same color that you set your own powers... IE a fire user who didn't modify his fire blasts and fire control set would red fire buffs, be it the ice armor buff or fortitude.

The upside to having a new selection for inherited buffs would be, you could choose if you want your own colors to override other buffs or not.

J/ Wilde


Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
J/ Wilde/
/ AIL - Celebrating five years!