Types of Players
Looks good. The only things I can think of offhand that you might add is the "Man Build" players. One that take very few powers from their primary and secondary, and try to gimp themselves by picking less than optimal pool powers. Closely related to the Challenging Build players who try to pick unpopular Primaries and Secondaries, hopefully ones with little or negative synergy.
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See [URL="http://boards.cityofheroes.com/showthread.php?p=2134817#post2134817"]Useful Tagging for the good of the Forum[/URL], my guide to tags.
Where's the COLOR man, the color?????
All players fit into a lot of these categories, but some are more predominate to each person. I fit into most of these character types but Socializer, Grouper, and Mentor are most predominate. I love to write MA stories and do missions.
This is a very well put together list - I thank you for your hard work putting this together.
HAVE FUN THAT IS AN ORDER
I am primarily:
Daredevil, Fighter/Combatant, Farmer, Min/Maxer, Optimizer, and Eplorer (mostly the first two subsets).
I am also, to a lesser degree:
Roleplayer/RPer (the last two subsets, as the first does interest me some), Grouper, Organizer
TFer/SFer, Powerleveller/PLer, Engineer, Exploiter, Marketeer/"Ebil" Marketeer (used to be a primary, but limited playtime and boredom took their toll).
I have little to no interest in:
Roleplayer/RPer (the latter two, as the first interests me some), Grouper, Organizer, Wanderer, Griefer.
Hi Tripp_Hazzard.
How is pl'ing a sub set of farming? Pl'ing was around long before farming. Farming only came into play once inventions appeared.....
BC
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How is pl'ing a sub set of farming? Pl'ing was around long before farming. Farming only came into play once inventions appeared.....
[/ QUOTE ]PLing is another word for "farming XP."
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Wandering, RPing, fashion designer and definitely Commander (though within my own global chat group mostly.)
Currently, though, I am definitely a leveller, but only until I unlock those Khelds and VEAts. I have quite a few alts but I only use them when other channel members want to team up, preferring to focus on a 42 claw/dark scrapper and a 33 bots/storm mm.
Oh what a neat list. :3 I fall into quite a few of these:
Leveler
RPer/Concept Artist
Badger
Fer/SFer
Daredevil
Sweeper
Organizer
Costumer
To a lesser degree:
Soloist (I do it quite a bit less than I used to, but I do enjoy it still)
Grouper
Mechanic
Mentor/Helper
Although I joked a little earlier, this is really a nice, well thought out list. It allows you to describe yourself with a small series of terms, and I like that. Here's mine:
Concept Artist
Forumite
Pugger
Fighter/Combatant
Analyzer
Mentor
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Looks good. The only things I can think of offhand that you might add is the "Man Build" players. One that take very few powers from their primary and secondary, and try to gimp themselves by picking less than optimal pool powers. Closely related to the Challenging Build players who try to pick unpopular Primaries and Secondaries, hopefully ones with little or negative synergy.
[/ QUOTE ]Help me out with a name for them, something that hopefully describes the mindset and approach to the game. "Natural" is out because it's an Origin, and I don't want to reinforce the "Natural = Powerless" stereotype.
And "try to gimp themselves"? Are they really trying to build as WEAK a character as they can?
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Hi Tripp_Hazzard.
How is pl'ing a sub set of farming? Pl'ing was around long before farming. Farming only came into play once inventions appeared.....
BC
[/ QUOTE ]In the current game, I'm not aware of any way to Powerlevel without also Farming. I'm wide open to enlightenment, though.
Huh, interesting. But it's way too convoluted; and besides, someone has already come up with a better way to gauge the type of player you are.
I would like to issue a plea on behalf of Paragon's diminutive protectors, please watch where you step. We're four feet tall in a six foot tall world, we've been cast adrift in a sea of butts. -Pillbug
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Looks good. The only things I can think of offhand that you might add is the "Man Build" players. One that take very few powers from their primary and secondary, and try to gimp themselves by picking less than optimal pool powers. Closely related to the Challenging Build players who try to pick unpopular Primaries and Secondaries, hopefully ones with little or negative synergy.
[/ QUOTE ]Help me out with a name for them, something that hopefully describes the mindset and approach to the game. "Natural" is out because it's an Origin, and I don't want to reinforce the "Natural = Powerless" stereotype.
And "try to gimp themselves"? Are they really trying to build as WEAK a character as they can?
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I vaguely recall that it was originally to emulate a mundane "human", ie a non-super/extraterrestial/mutant/robot/magical or technologicially enhanced earthling. As such, power selection is based on any that are not "super" in nature, which essentially just left the Pool powers. If you're at a level up where the only choices are from your primary or secondary, you pick something, but you don't use it. You're supposed to remove the power button from your Tray to avoid temptation. In addition, since you're a mundane human, it was suggested that you pick a low HP archetype. Overtime, the "human" build name got bastardized to being the "Man" build.
Teams are the number one killer of soloists.
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Huh, interesting. But it's way too convoluted; and besides, someone has already come up with a better way to gauge the type of player you are.
[/ QUOTE ]I don't think that test really applies to this game specifically.. whereas this list is aimed at this game. I don't think the two really compare.
<QR>
What would you call a Pugger, who doesn't create teams, like a commander, but when left in charge of a team (Once the leader leaves) Becomes an awesome beacon of strategy? XD
With Love,
Me! <3
My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)
No Altaholic then.... the player that plays many characters and never seems to get many to 50
Battler is right - Altaholic should be added to the list (similar to Wanderer but definately many players fall into this category as well).
"What kind of player are you?"
"I'm an Altaholic."
"Yeah, but how do you like to PLAY? Do you prefer to solo, team, RP, Farm, PvP, what?"
"I told you, I'm an Altaholic. I play LOTS of different characters."
"Okay, I got that, but what do you DO when you're on one of those characters?"
"I'm an ALTAHOLIC!!!"
"And I'm'a gonna' smash someone if they don't tell me how they like to PLAY!!!"
"Who?"
I feel that Altaholic (and "Altistic") describes the player's personality more than how they like to play. (I left out "Leeroy" and "Motor-Mouth" from my original thread for similar reasons.)
But I'm not close-minded to opposing argument.
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<QR>
What would you call a Pugger, who doesn't create teams, like a commander, but when left in charge of a team (Once the leader leaves) Becomes an awesome beacon of strategy? XD
With Love,
Me! <3
[/ QUOTE ]"Unlucky"?
You should form your own teams, and be a Commander!
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I vaguely recall that it was originally to emulate a mundane "human", ie a non-super/extraterrestial/mutant/robot/magical or technologicially enhanced earthling. As such, power selection is based on any that are not "super" in nature, which essentially just left the Pool powers. If you're at a level up where the only choices are from your primary or secondary, you pick something, but you don't use it. You're supposed to remove the power button from your Tray to avoid temptation. In addition, since you're a mundane human, it was suggested that you pick a low HP archetype. Overtime, the "human" build name got bastardized to being the "Man" build.
[/ QUOTE ]How about:
Humanist: a player who's trying to make their character as "non-super" as the game mechanics allow. Starting with a "low" hitpoint archetype, and choosing the bare minimum they can from their primary and secondary powers, they focus on non-"super" powers (such as Pool powers). The goal is to simulate a "normal" human trying to function in a world of Super-powered beings. The character is often called a "Human Build", or a "Man Build".
I am the Chameleon.. I become what I need to be as the situation demands it.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
While being a fairly hardcore role-player of many kinds since I was nine (twenty-one years ago and counting!), I see myself as more of a Concept Artist when it comes to character design and playstyle, with a very strong side of Grouper. In fact, I'd suggest breaking Grouper into subsets, as well, based on that Grouper's responsibilities. Namely, for me, I'm the Enhancer of the SG, if such a term existed--the guy who handles all that wonderful lil' crafting stuff with all the salvage, trying to ultimately land that 10,000 inventions badge in the long, long, long run (somewhere around 1800 as things are!).
I'm out of signature space! Arcs by Tubbius of Justice are HERE: http://boards.cityofheroes.com/showthread.php?t=218177
I do NOT have the attentio~ oo a penny, I lik~ ZOMG A SQUIRREL, hah he fel~ what were we talking about? aww screw it, I'ma go make a TA/Rad defender..
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
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Power Sweeper: A player who is leveling a character all the way to 50 solely through Street Sweeping.
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Oh the horror.
And I am a...
Wandering Leveller Concept Artist Badger Forumite Teamer Pugger Commander Grouper Base Builder World Explorer Mentor Engineer Costumer.
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Some Wanderers have the attention span of a gnat on caffeine.
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More like a goldfish on meth.
Nice Guide Tripp
There are many different Types of Players. With the help of many others (My thanks to all of you!), I've compiled a list of some of them:
Farmer: A player who repeatedly runs content for the Rewards (XP, Inf., Prestige, Drops, etc.). Although any content can be farmed, and any goal can be farmed for, Farmers generally concentrate on game content that gives an above-average amount of XP (and other Rewards) for the overall effort needed to collect it.
<ul type="square">Powerleveller/PLer: a subset of Farmers, Powerlevellers try to get a character to level 50 as fast as they can, so they can do things with that character that they cannot do at a lower level.[/list]Leveller: A player who plays to get the next level, the next power, the next set of slots. They enjoy "finishing" a character and starting the next one. The difference between them and Powerlevelers is that speed is not as much of a factor, nor are they necessarily Farmers.
Roleplayer/RPer: A player who enjoys the role-playing aspects of the game, from having a specific concept for their character that guides their choice of AT, Origin, Powers and Costume, to creating an entire life story for their character, to staying "in character" as much as they can while interacting with other players. RPers frequently also write fiction about their character(s).
<ul type="square">Concept Artist: An RPer who enjoys the "concept" aspect of RP, combining AT, origin, powers, costume and bio to fill out the concept of their character, but is not as interested in interactive RP.
Actor: An RPer who focuses more on the interactive portions of RP, and isn't as concerned with the "concept" of their character(s).
MRP/ERP: An RPer who enjoys "Mature" or "Erotic" Roleplay. (Note: MRP/ERP is a bit of a "touchy" subject in the game, and many RPers react negatively to it. All RPers should be assumed NOT to be MRP/ERPers until confirmed otherwise.)[/list]PvPer: A player who enjoys Player versus Player combat, whether in the Arena or in the PvP zones.
<ul type="square">Duelist: A PvPer who prefers 1-on-1 combat.[/list]Badger: A player who enjoys collecting badges. Often specializes in a specific type of badge.
Content Monger: A player who enjoys collecting souvenirs.
Marketeer/"Ebil" Marketeer: A player who enjoys "playing the market", increasing their Influence/Infamy through buying and selling at Wentworths/The Black Market. "Ebil Marketeers" are often claimed to be manipulating the market to their own advantage (the actual practicality of that is a subject of frequent "discussion").
Hardcore: A player who enjoys the challenge of trying to avoid ever being defeated. Either from level 10 up ("Debt = Delete"), or at ANY level ("Defeat = Delete"). (Note: this usage of "Hardcore" is different from "Casual vs. Hardcore".)
Min/Maxer, Optimizer: A player who enjoys figuring out how the get the absolute best Defense/Accuracy/To Hit/etc. they can, and working to achieve that build. Sometimes called Hardcore, but not the same as above, nor the same as "Casual vs. Hardcore".
Forumite: A player who frequents the Forums, possibly spending more time there than in the game.
Soloer/Soloist: A player who frequently plays solo, possibly even in preference to team play.
Teamer: A player who prefers to play with a specific group of players: SG/VG members, in-game and/or real life acquaintances/friends, etc..
Pugger: A player who frequently plays on Pick-Up Group teams.
Commander: A player who frequently assembles and leads their own teams, as opposed to looking for other teams to join.
TFer/SFer: a player who prefers Task Forces and/or Strike Forces. They often know them "inside and out".
Fighter/Combatant: the actual combat itself is the Fighter's primary reason for playing the game.
Steamroller/Speedster: A player who prefers completing content as quickly and efficiently as possible.
Grouper: A player who enjoys doing things related to running and maintaining a SG/SVG, especially as an officer.
Builder/Base Builder: A player who enjoys designing and building Super Bases.
Explorer: Explorers come in different types:
<ul type="square">World Explorer, Tourist: A player who enjoys exploring the out-of-the way areas, and/or collecting Exploration Badges. Tourists frequently clear the "Fog of War" from the entire zone map.
Mechanic, aka Analyzer, Investigator: A player who enjoys exploring how the game and the powers work, and how they interact.
Seeker of the Obscure: A a player who likes to hunt down the really obscure. Like the "meat locker" in the RWZ Base. (No, I'm not going to tell you where it is. That would spoil the fun.)[/list]Mentor/Helper: A player who enjoys helping other players enjoy the game, especially newer ones. Mentors like to lend a hand, to show somebody "the ropes", to help them get to a difficult (or interesting) destination, etc. (The people who create game-related support materials such as the Paragon Wiki, the various map sites, the hero/villain designer programs, etc., are all Mentors[.)
Daredevil: A player who enjoys testing their own limits, frequently attempting things with no guarantee of success. Win or lose doesn't matter as much as the rush of facing impossible odds . . . and sometimes pulling it off anyway. Frequently Scrappers, Daredevils can actually be any Archetype.
Challenger: A player who seeks out the biggest, baddest challenges in the game to see how they fare against them. Very similar to a Daredevil.
Sweeper: A player who frequently "Street Sweeps" - defeating the "local" mobs found throughout the game, both on the streets and elsewhere in the various zones . "Street Sweeping" (aka "Sweeping") is often used for full levels' worth of XP at low levels, and sometimes used to get "those last few XP" at higher levels.
<ul type="square">Power Sweeper: A player who is leveling a character all the way to 50 solely through Street Sweeping.[/list]Tester: A player who enjoys playing on the test server(s) to explore what's new in each patch and Open Beta. A Closed Beta Invite is their "Golden Ticket".
Socializer: A player who plays the game for the interaction with other players.
Author/Writer: A player who enjoys creating MArch missions/arcs for the story. Authors tend to focus on having the story "just so".
Engineer: A player who enjoys creating MArch missions/arcs for the mechanics of it. Engineers to focus on perfecting the mechanical details.
AEer/MAer/MArcher: A player who prefers running Mission Architect content to regular content.
Completist: A player who enjoys doing every mission and taskforce in the level range and getting every contact to maximum reputation. Before it was possible to turn off XP, Completists often deliberately collected large amounts of debt to avoid "out-leveling" un-completed content.
Organizer: A player who frequently organizes and runs costume contests, raids, etc.
Costumer: A player who enjoys designing and creating costumes.
Artist: A player who enjoys creating fan art, CoH-related videos, etc.
GP/General Player: A player who doesn't identify as any particular type, but does many different things about equally.
Wanderer: Similar to a GP in that he doesn't identify as any particular type, but tends to be more impulsive than a GP. The Wanderer plays multiple alts at erratic times and dates, doing whatever catches their interest at the moment. (Some Wanderers have the attention span of a gnat on caffeine.)
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NOTE: the following types of play are specifically prohibited by the rules of the game. These actions may subject the player to punishment up to and including termination of their account:
Griefer: A player who interferes with other players' enjoyment of the game.
Exploiter: A player who enjoys ferreting out and/or utilizing content that gives excessive rewards (as determined by the Devs).
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So what Type of Player are you? While most of us engage in many of these activities at different times, you probably have a few "defining" Types. Start with the Types that, if you couldn't play that way, would reduce your enjoyment of the game, or even cause you to leave. Pick the one(s)s that you feel best define your overall play, and that's your Player Type.
I am a Wandering Soloer/Pugger.
06/02/09: Revised a few phrasings and names.