Types of Players
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In most cases, I have found the word "Powerleveller" used to refer to "Leveller", "Hardcore", and even "Badger" or "Content Monger". It's probably best that those are referred to as separate things.
And really, a Farmer is trying to do the same sort of things, collect XP, badges, or other symbols of accomplishment, but wants to earn them as quickly and effortlessly as possible. It's the fact that usually this just involves repeating the same content over and over that makes for the "farming". As the devs have said, though, if you want to repeat the same content because you LIKE it, that's not really farming.
Perhaps you should put all of those various "Achievers" under the same category.
Also, instead of "Humanist" how about "Concept Restricter" or "Limiter"? What these players have in common is that they sacrifice certain elements of their build for concept or challenge reasons. They create a character concept, such as "my character must have only learned skills and not powers" or "my character must be a Mastermind without any pets" and then challenge themselves by remaining within the limits they have set for themselves.
In some cases this can be more of a challenge than others, which is why sometimes it's not purely for role playing reasons, but for the challenge. I wish I could come up with a better name.
[/ QUOTE ]And you just made me realize that the "Man Build" types are actually Concept Artists. Like "No Travel Power", or "Natural = no powers", or "taking every single power from both Primary and Secondary powersets, the concept guides the build.
anything about the dual / triple boxers?
aka: making builds to fit with one another, that is, triple builds? 'or double?) and really play them ingame, with 2 or more comps, screens, etc?
or its been adressed yet?
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anything about the dual / triple boxers?
aka: making builds to fit with one another, that is, triple builds? 'or double?) and really play them ingame, with 2 or more comps, screens, etc?
or its been adressed yet?
[/ QUOTE ]Like altaholic, that describes a player's personality more than the type of play they prefer.
What do they DO while multi-boxing? Farm? RP? "Solo"? Pug? Run TFs/SFs?
I'm beginning to think I should create a section for these "Personality types".
i mostly farm, and create strange builds that fonction as a 1 alt. I RP for myself, creating similar looks on different alts,
and run tfs, mostly citadel, and prolly the next issue ones.
I dont pvp.
I basically try to function with high synchronicity, without using attack chains, but changing attacks situationally.
Using lots of hardware, having hi tech lookin toons and Digitalwarz as a sg name, maybe "technogamer" or something would apply, name wise?
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Hi Tripp_Hazzard.
How is pl'ing a sub set of farming? Pl'ing was around long before farming. Farming only came into play once inventions appeared.....
BC
[/ QUOTE ]In the current game, I'm not aware of any way to Powerlevel without also Farming. I'm wide open to enlightenment, though.
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The Leech
Hero side get onto every TF at the minimum level for it and refuse all offers of SKs. You can probably get from 10 into the late 30s before repeating any content. Also join random 8 man teams 3-4 levels higher than you thereafter, you are being essentially PL'd, but it's just not quite as fast as the farm methods.
It's true. This game is NOT rocket surgery. - BillZBubba
I am the following:
Concept Artist
Combatant (I think Tripp actually got the name for that playstyle from me)
Wanderer
Daredevil
Soloer
Grouper (SMALL groups, I dislike running on large teams unless it is required for the task at hand)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
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I am the following:
Concept Artist
Combatant (I think Tripp actually got the name for that playstyle from me)
Wanderer
Daredevil
Soloer
Grouper (SMALL groups, I dislike running on large teams unless it is required for the task at hand)
[/ QUOTE ]Completely possible, many contributed in both the first thread, and here. I should add credits where applicable.
I am a min/maxer, moderate farmer/PLer, steamroller, badger on my main toons, marketeer, commander, and dual-boxer.
I want to be a PvPer (haven't spent more than 30 minutes in PvP) and a base builder. I'm slowly farming prestige while leveling and farming characters in my personal SG as a side benefit.
Dual Boxing is a playstyle when it is being used similar to a steamroller. What I will do is find a less-click intensive powerset/AT and a more click intensive AT. I will attempt to play both on two separate machines, focusing the majority of my attention on one. (I sometimes grab the wrong mouse and get confused) I do this for the more intense playstyle.
For example, I might pick a brute, which is very click intensive and needs my focus to maintain fury. I might pair it with a sonic corruptor or a /thermal or /pain mastermind that can have a PBAOE heal on auto while the pets are set to aggressive. I use my brute to maintain the aggro on me while the MM is on auto follow, mowing down everything I grab. During fights, I am busy mashing buttons on both computers, queuing up attacks and switching to the other one. When I really want a challenge, I run two brutes and monitor my fury bars to see how I do.
I farm/PL/marketeer because I am a min/maxer. Once you have designed these expensive builds, you realize it takes quite a bit of capital to outfit them. Although you do gain drops/inf playing the game as a casual player, you do not gain it efficiently enough to outfit the min/maxed characters within a lifetime. Hence, my motivations to farm are ultimately driven by the builder in me.
The greatest extension of a multi-boxer example may be Smurphy's personal superteam he builds. He plows through content on 8 accounts, making sure that the majority of those do not need his attention. This is perhaps best viewed as a combination of multi-boxing and superteams, similar to the RO network, which select specific AT/powersets for each player so that the combination of the players minimizes the risk of the entire team. I've always wanted to be in one of those for the feeling of true unstoppability as we steamroll the content.
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i mostly farm, and create strange builds that fonction as a 1 alt. I RP for myself, creating similar looks on different alts,
and run tfs, mostly citadel, and prolly the next issue ones.
I dont pvp.
I basically try to function with high synchronicity, without using attack chains, but changing attacks situationally.
Using lots of hardware, having hi tech lookin toons and Digitalwarz as a sg name, maybe "technogamer" or something would apply, name wise?
[/ QUOTE ]Sounds like you're a Farmer/Concept Artist?
The latest version of the list. (Changed "Grouper" to "SGer", "Teamer" to "Grouper", added a new version of "Teamer", added Player-specific descriptors.)
Farmer: A player who repeatedly runs content for the Rewards (XP, Inf., Prestige, Drops, etc.). Although any content can be farmed, and any goal can be farmed for, Farmers generally concentrate on game content that gives an above-average amount of XP (and other Rewards) for the overall effort needed to collect it.
<ul type="square">Powerleveller/PLer: usually a subset of Farmers, Powerlevellers try to get a character to level 50 as fast as they can, so they can do things with that character that they cannot do at a lower level.[/list]
Leveller: A player who plays to get the next level, the next power, the next set of slots. They enjoy "finishing" a character and starting the next one. The difference between them and Powerlevelers is that speed is not as much of a factor, nor are they necessarily Farmers. (Neuronia)
Roleplayer/RPer: A player who enjoys the role-playing aspects of the game, from having a specific concept for their character that guides their choice of AT, Origin, Powers and Costume, to creating an entire life story for their character, to staying "in character" as much as they can while interacting with other players. RPers frequently also write fiction about their character(s).
<ul type="square">Concept Artist: An RPer who enjoys the "concept" aspect of RP, combining AT, origin, powers, costume and bio to fill out the concept of their character, but is not as interested in interactive RP. (The_Rose, TeaLeaf)
Actor: An RPer who focuses more on the interactive portions of RP, and isn't as concerned with the "concept" of their character(s).
MRP/ERP: An RPer who enjoys "Mature" or "Erotic" Roleplay. (Note: MRP/ERP is a bit of a "touchy" subject in the game, and many RPers react negatively to it. All RPers should be assumed NOT to be MRP/ERPers until confirmed otherwise.)[/list]
PvPer: A player who enjoys Player versus Player combat, whether in the Arena or in the PvP zones.
<ul type="square">Duelist: A PvPer who prefers 1-on-1 combat.[/list]
Badger: A player who enjoys collecting badges. Often specializes in a specific type of badge.
Content Monger: A player who enjoys collecting souvenirs. (Umbral)
Marketeer/"Ebil" Marketeer: A player who enjoys "playing the market", increasing their Influence/Infamy through buying and selling at Wentworths/The Black Market. "Ebil Marketeers" are often claimed to be manipulating the market to their own advantage (the actual practicality of that is a subject of frequent "discussion").
Hardcore: A player who enjoys the challenge of trying to avoid ever being defeated. Either from level 10 up ("Debt = Delete"), or at ANY level ("Defeat = Delete"). (Note: this usage of "Hardcore" is different from "Casual vs. Hardcore".) (Austerity, all the Hardcore Supergroups)
Min/Maxer, Optimizer: A player who enjoys figuring out how the get the absolute best Defense/Accuracy/To Hit/etc. they can, and working to achieve that build. Sometimes called Hardcore, but not the same as above, nor the same as "Casual vs. Hardcore". (Mezzosoprano, Another_Fan)
Forumite: A player who frequents the Forums, possibly spending more time there than in the game. (The_Player )
Soloer/Soloist: A player who frequently plays solo, possibly even in preference to team play. (Dr_Darkspeed, Inokis)
Teamer: The opposite of a Soloer, if a Teamer can't get onto a decent team fairly quickly, it's just not worth their time. (Kelenar)
Grouper: A player who prefers to play with a specific group of players: SG/VG members, in-game and/or real life acquaintances/friends, etc..
Pugger: A player who frequently plays on Pick-Up Group teams. (waaaaaahhhhh )
Commander: A player who frequently assembles and leads their own teams, as opposed to looking for other teams to join.
TFer/SFer: a player who prefers Task Forces and/or Strike Forces. They often know them "inside and out". (hedgehog)
Fighter/Combatant: the actual combat itself is the Fighter's primary reason for playing the game. (Sailboat, ClawsandEffect)
Steamroller/Speedster: A player who prefers completing content as quickly and efficiently as possible.
SGer: A player who prefers doing things with or related to their Super Group/SuperVillain Group, especially as an officer. (BBhumeBB)
Builder/Base Builder: A player who enjoys designing and building Super Bases. (Angry_Angel)
Explorer: Explorers come in different types (Mirai for the general category):
<ul type="square">World Explorer, Tourist: A player who enjoys exploring the out-of-the way areas, and/or collecting Exploration Badges. Tourists frequently clear the "Fog of War" from the entire zone map. (CrazyCorsaire)
Mechanic, aka Analyzer, Investigator: A player who enjoys exploring how the game and the powers work, and how they interact. (CrazyCorsaire, Another_Fan)
Seeker of the Obscure: A a player who likes to hunt down the really obscure. Like the "meat locker" in the RWZ Base. (No, I'm not going to tell you where it is. That would spoil the fun.) (Angel_Red)[/list]
Mentor/Helper: A player who enjoys helping other players enjoy the game, especially newer ones. Mentors like to lend a hand, to show somebody "the ropes", to help them get to a difficult (or interesting) destination, etc., etc., etc. (The people who create game-related support materials such as the Paragon Wiki, the various map sites, the hero/villain designer programs, etc., are all Mentors[.) (Olantern, Wicked_Wendy)
Daredevil: A player who enjoys testing their own limits, frequently attempting things with no guarantee of success. Win or lose doesn't matter as much as the rush of facing impossible odds . . . and sometimes pulling it off anyway. Frequently Scrappers, Daredevils can actually be any Archetype. (McNum)
Challenger: A player who seeks out the biggest, baddest challenges in the game to see how they fare against them. Very similar to a Daredevil.
Sweeper: A player who frequently "Street Sweeps" - defeating the "local" mobs found throughout the game, both on the streets and elsewhere in the various zones . "Street Sweeping" (aka "Sweeping") is often used for full levels' worth of XP at low levels, and sometimes used to get "those last few XP" at higher levels. (many)
<ul type="square">Power Sweeper: A player who is leveling a character all the way to 50 solely through Street Sweeping.[/list]
Tester: A player who enjoys playing on the test server(s) to explore what's new in each patch and Open Beta. A Closed Beta Invite is their "Golden Ticket". (Early_Girl)
Socializer: A player who plays the game for the interaction with other players. (Dr_Darkspeed)
Author/Writer: A player who enjoys creating MArch missions/arcs for the story. Authors tend to focus on having the story "just so". (_Acyl_)
Engineer: A player who enjoys creating MArch missions/arcs for the mechanics of it. Engineers to focus on perfecting the mechanical details.
AEer/MAer/MArcher: A player who prefers running Mission Architect content to regular content. (dugfromthearth)
Completist: A player who enjoys doing every mission and taskforce in the level range and getting every contact to maximum reputation. Before it was possible to turn off XP, Completists often deliberately collected large amounts of debt to avoid "out-leveling" un-completed content. (Neuronia, Peacemoon)
Organizer: A player who frequently organizes and runs costume contests, raids, etc. (Angry_Angel)
Costumer: A player who enjoys designing and creating costumes.
Artist: A player who enjoys creating fan art, CoH-related videos, etc.
GP/General Player: A player who doesn't identify as any particular type, but does many different things about equally. (Power)
NOTE: the following types of play are specifically prohibited by the rules of the game. These actions may subject the player to punishment up to and including termination of their account:
Griefer: A player who interferes with other players' enjoyment of the game.
Exploiter: A player who enjoys ferreting out and/or utilizing content that gives excessive rewards (as determined by the Devs).
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The following describe the actual player more than how they like to play:
Altoholic: a player with multiple alts, often on multiple servers. They like the variety and flexibility of being able to play whichever one catches their fancy, or fits the needs of the moment. They may or may not have "favorites", but they love ALL their alts. Strongly driven by concept, they often have to create yet another alt because of the cool idea they just came up with. (The entire "What is an 'Altoholic'? " thread)
Wanderer: plays multiple alts at erratic times and dates, doing whatever catches their interest at the moment. Very similar to an Altoholic, but driven more by the "spur of the moment" than by concepts. A Wanderer may have the attention span of a gnat on caffeine. (Prof_Backfire)
Mainalomaniac: although they may have several characters, a Mainalomaniac prefers to play one Hero and/or one Villain exclusively. (ArcticFahx, The_Player)
Hardcore vs. Casual: the other common usage of "Hardcore": A Hardcore Player is strongly focused on being "the best" at whatever they do in the game, while a Casual Player is more interested in just playing. As Rigel_Kent put it, "Hardcore plays to win. Casual plays to play."
Dual/Triple/Multi-Boxer: by running multiple instances of the game client, on a single or on multiple systems, the multi-boxer can run multiple characters simultaneously. They frequently run complimentary ATs, often supporting themselves in combat and on teams. In exteme cases, they can fill an entire team of 8 with nothing but their own characters. (City_Life, Tonal_Regression)
Leech: a player who gets onto a team, and then deliberately avoids doing any "work", either by constantly going AFK, or by refusing all SK/Lackey offers and hanging back, doing as little as they can. A way to "powerlevel" without actually Farming. (BC_Space, Minotaur)
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The player(s) who first suggested the type or contributed to defining it are noted after each type. If I missed anyone, please accept my apologies!
great update: the leechers^^ . pretty common in TF/SF, with extreeeeeeeeemely long 'bio, brb'
Keep up the good work, Tripp, its fun and interesting.
And maybe a special type, aka Arcanaville: 'the mathematician".
or would it be 'the probability in the void' ??
just jokin'
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And maybe a special type, aka Arcanaville: 'the mathematician".
or would it be 'the probability in the void' ??
just jokin'
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So where does the guy that randomly runs around in PvE buffing other players fit in?
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
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So where does the guy that randomly runs around in PvE buffing other players fit in?
[/ QUOTE ]Anywhere he wants, so long as it's not near me.
Technically, he's a Griefer, because he's reducing some people's enjoyment of the game. But he probably thinks he's being helpful, so I'd more likely just call him a Noing.
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So where does the guy that randomly runs around in PvE buffing other players fit in?
[/ QUOTE ]Anywhere he wants, so long as it's not near me.
Technically, he's a Griefer, because he's reducing some people's enjoyment of the game. But he probably thinks he's being helpful, so I'd more likely just call him a Noing.
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I do like the Tarot Card buffers; the others... not so much.
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
I tend to fall in altoholic speedster TFer / PuGer with a side of ebil / forumite
Lead Squirrel at Dr. E Spider robotic site #643
Nothing saids its your spot like an ourob. Portal dropped on the ground.
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Altoholic: a player with multiple alts, often on multiple servers. They like the variety and flexibility of being able to play whichever one catches their fancy, or fits the needs of the moment. They may or may not have "favorites", but they love ALL their alts. Strongly driven by concept, they often have to create yet another alt because of the cool idea they just came up with. (The entire "What is an 'Altoholic'? " thread)
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Thank you for spelling it AltOholic instead of AltAholic. Why folks spell it with an A is beyond me. Since its supposed to be a take on alcoholic.
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Hi Tripp_Hazzard.
How is pl'ing a sub set of farming? Pl'ing was around long before farming. Farming only came into play once inventions appeared.....
BC
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This isn't correct. Farming has been in the game before inventions. Here's two examples of missions that were farmed, War Wolves and Dreck. There's a reason why those missions have timers on them now and the timer was added before inventions came out.
Heh. I never noticed anyone using an "A". A good example of "we sometimes see what we expect to see, not what's actually there".
In most cases, I have found the word "Powerleveller" used to refer to "Leveller", "Hardcore", and even "Badger" or "Content Monger". It's probably best that those are referred to as separate things.
And really, a Farmer is trying to do the same sort of things, collect XP, badges, or other symbols of accomplishment, but wants to earn them as quickly and effortlessly as possible. It's the fact that usually this just involves repeating the same content over and over that makes for the "farming". As the devs have said, though, if you want to repeat the same content because you LIKE it, that's not really farming.
Perhaps you should put all of those various "Achievers" under the same category.
Also, instead of "Humanist" how about "Concept Restricter" or "Limiter"? What these players have in common is that they sacrifice certain elements of their build for concept or challenge reasons. They create a character concept, such as "my character must have only learned skills and not powers" or "my character must be a Mastermind without any pets" and then challenge themselves by remaining within the limits they have set for themselves.
In some cases this can be more of a challenge than others, which is why sometimes it's not purely for role playing reasons, but for the challenge. I wish I could come up with a better name.