It finally happened


AddamsFamily

 

Posted

I keep running into those stupid farm missions. No plot, little if any dialogue, just go kill. I finally hit one that was designed in such a way as to constitute an exploit. (And no, I am not telling anybody what it was, not until it's addressed. Yes, I reported it).

I'm tired of the farm missions any way. I want real content. If this finally forces the Dev's to come up with some way to stop these farm missions (mostly because they will all eventually be designed like the one I encountered) all the better.


If Brevity is the Soul of Wit, Why are You Reading This?

 

Posted

You realize that's pretty much what a radio mission is, right? No real plot, maybe a few lines of dialogue, and a mission filled with enemies. In fact, probably about 2/3rds of the missions in CoX are that way.

Edit: No, okay, probably about 1/3rd. But I'm not really sure how much "Go beat up 50 more carnies" contributes to some of the story arcs. =P


 

Posted

If you're looking to avoid farms, try going with missions that aren't just one map long. Look for the longer ones as the people who take the time to link that many together usually take the time to put some writing effort into them.

I'm not quite sure where exactly the system is getting its length estimations, but I've played through some "very long" arcs in under an hour and spent nearly two on one tagged medium. So don't be afraid to look at some of the longer ones just because the MA thinks they are "very" long.


 

Posted

[ QUOTE ]
No plot, little if any dialogue, just go kill.

[/ QUOTE ]

Strangely enough, I hit one of those today that I actually quite liked. I mean, yes, it would be better with a story, but the map had both AVs and allies in such combinations that the fights were difficult, grueling, and totally doable (even solo).

I think the guy had based everyone on the map on his SG mates, given the names, so maybe he felt there was no need to do a story and only his SG mates would really need to "get it".

Anyway, end threadjack.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines

 

Posted

[ QUOTE ]
You realize that's pretty much what a radio mission is, right? No real plot, maybe a few lines of dialogue, and a mission filled with enemies. In fact, probably about 2/3rds of the missions in CoX are that way.

Edit: No, okay, probably about 1/3rd. But I'm not really sure how much "Go beat up 50 more carnies" contributes to some of the story arcs. =P

[/ QUOTE ]

While I agree that Paper Missions do little to add creative content, I must say that there is a vast difference between them and what most folks consider a Farming Mission.

I was on a team last night where they were running an AE Farm, and the "Author" has placed an Astounding number of Boss Fights using Elite Bosses. The Nav Dialogue counted them down as we defeated them.

I came into this Mission after it was already in progress, and had just attained Level 44 Prior to joining the team. I finished that run, and came out of it two Bars into Level 45, with quite a haul of Infamy.

Show me a Paper Mission that will do that.

Show me a normal "Farm" mission that will do that.


Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow

 

Posted

my suggestion is the same as a few other peoples, stop doing the short or very short missions. and just little side fact here, not all the short or very short missions are "farms". also dont ever try to assume that everything will turn into a "farm" mission on the MA.

as for the exploit, sounds like someone was pissed off because they couldn't finish one of the 1 map missions and instead of letting it go, they decided to report it. the "farm" maps won't stop. not unless the dev's remove the MA entirely. this is something they knew was going to happen when the MA was introduced.

now you can go and report them all but after so many i wonder if it would be considered harrassment. noone is forcing you to run all of the created content in the MA so dont try to. you can expand the box of the story arc that you want to do and read it first. that should give you a big clue as to what type of mission it is going to be.

as for real content, if you want that stick to the dev created content. realize that the MA just came out live on wednesday and many people that didnt get onto the test server are trying it out for the first time getting the hang of creating missions. take a chill pill and relax, things will work out for the best.


 

Posted

Not to judge books by their covers, but the title and description are what draw me to a mission as a likely story.

I've found that the more writing goes into the description, the more writing probably goes into the actual story. I don't always have time for the 5-mappers, but 3-maps have generally been some good story - sometimes GREAT story!


#28470 - MA & YOU! Quick Tutorial
Poster 1481: Cause of How Some Silly Stealed My Wings
Cultist fun in 3586 Project: Perilous - Into the Chthonian Pit
Formerly of Perils of Paula!

 

Posted

A little clarification on this.

This was not your typical "go kill" one mission length arc with no text. It was 5 missions, involved what amounts to an exploit (and I don't describe those on the boards) and clearly stated in the text it was set up purely to maximize ticket output.

And once one person comes up with an exploit, others will copy it until the devs do something about it.


If Brevity is the Soul of Wit, Why are You Reading This?

 

Posted

what wrong with maximizing tickets? that doesnt classify it as a "farm". and since you wont say what the exploit is, then why bother even posting it. did it occur to you that maybe it was set up to get badges? there are a ton of new ones with the MA.


 

Posted

I find you can usually tell when it's just a farm mission from the description. Or If the introduction dialogue from the contact is really short then it's prob just a farm. I'll typically drop these if the mobs aren't fun or just boring.

To self promote real quick. I recently wrote an arc titled "The Paladin Unchained," it's more storyline oriented so you might like it.


 

Posted

[ QUOTE ]
I keep running into those stupid farm missions. No plot, little if any dialogue, just go kill. I finally hit one that was designed in such a way as to constitute an exploit. (And no, I am not telling anybody what it was, not until it's addressed. Yes, I reported it).

I'm tired of the farm missions any way. I want real content. If this finally forces the Dev's to come up with some way to stop these farm missions (mostly because they will all eventually be designed like the one I encountered) all the better.

[/ QUOTE ]While I respect your opinion about farms, I'm curious about what constitutes a farm in the MArch? The only thing it could be considered to produce is tickets, and they drop like rain in all MArch missions and arcs.

And how sure are you that the missions you're objecting to weren't just set up as a combat challenge? How do you define the difference.

In the interest of full disclosure, I personally have no real objection to "farms", just some of the players running them. Nor am I saying you should just ignore them. You're entitled to your stand, and many people agree with you. I'm just curious how you identify a mission/arc as an actual farm?


 

Posted

[ QUOTE ]
what wrong with maximizing tickets? that doesnt classify it as a "farm". and since you wont say what the exploit is, then why bother even posting it. did it occur to you that maybe it was set up to get badges? there are a ton of new ones with the MA.

[/ QUOTE ]


Read again, please.

The mission text explicity stated that it was set up to maximize ticket output.

BTW, checked today. It has been pulled.


If Brevity is the Soul of Wit, Why are You Reading This?

 

Posted

So you come to tell us you found an exploit but you aren't going to tell us what it is.

Why create this thread then? Just to brag that you turn in exploiters?


 

Posted

[ QUOTE ]
[ QUOTE ]
I keep running into those stupid farm missions. No plot, little if any dialogue, just go kill. I finally hit one that was designed in such a way as to constitute an exploit. (And no, I am not telling anybody what it was, not until it's addressed. Yes, I reported it).

I'm tired of the farm missions any way. I want real content. If this finally forces the Dev's to come up with some way to stop these farm missions (mostly because they will all eventually be designed like the one I encountered) all the better.

[/ QUOTE ]While I respect your opinion about farms, I'm curious about what constitutes a farm in the MArch? The only thing it could be considered to produce is tickets, and they drop like rain in all MArch missions and arcs.

And how sure are you that the missions you're objecting to weren't just set up as a combat challenge? How do you define the difference.

In the interest of full disclosure, I personally have no real objection to "farms", just some of the players running them. Nor am I saying you should just ignore them. You're entitled to your stand, and many people agree with you. I'm just curious how you identify a mission/arc as an actual farm?

[/ QUOTE ]


I define farm as a mission arc where the creator put no effort at all into text or descriptions, etc and usually advertises as a farm or easy tickets, easy kills etc.

If you give me "FARM" as the only text and put it in everywhere you can possibly put it, what else am I supposed to conclude?

And the two things that annoy me most are

1) These types of missions getting 5 star ratings with multiple votes. Putting no effort into a mission and then getting tickets by having your buddies vote on it annoys me. Especially whan compared to the effort some people put into their missions. (I especially loved the mission I found with nothing but a kill all against a custom group with no descriptions that had 200+ votes and a 4 star rating. That's enough for two Gold Recipe rolls for basically doing nothing.)

2) These types of missions being disguised with a half-way decent title/description and then finding nothing but "FARM" "FARM "FARM" once in the mission. I think constantly running into these pieces of garbage is what has given me a short temper.


If Brevity is the Soul of Wit, Why are You Reading This?

 

Posted

[ QUOTE ]
So you come to tell us you found an exploit but you aren't going to tell us what it is.

Why create this thread then? Just to brag that you turn in exploiters?

[/ QUOTE ]


Venting steam to a certain extent.

But people do need to keep an eye out for farm missions, because as I said earlier someone has found an exploit and other people will mimic it.

It won't be long until all the people making "Farm" missions do what I encountered. And if the devs can't find a way to address it, the only recourse they may have is to shut down the AE or make pre-approval by a GM mandatory before publishing.

Neither would be good.


Consider this a warning about the impact of the behavior of certain people on your ability to use the AE.


As to not telling what the exploit isbefore addressed; that amounts to advertising an exploit. That is a definately no-no.


If Brevity is the Soul of Wit, Why are You Reading This?

 

Posted

[ QUOTE ]
So you come to tell us you found an exploit but you aren't going to tell us what it is.

Why create this thread then? Just to brag that you turn in exploiters?

[/ QUOTE ]
I think it was more to complain that the farming missions are already starting to drown out the real content in the MA. See, people wouldn't have issues with farmers if they weren't disrupting normal gameplay. You can play the game the "wrong" way all you want as long as you're not interfering with anyone else. The problem with farming is that it does interfere, and this is one of those ways.


Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball

 

Posted

Once again yet another source of comedy for farmers to use for joke fodder.

Farming is here to stay so people need to accept that fact and move on. In terms of "expliots" the devs are always interested in closing those up and should.

BTW, there is a "SINGLE MISSION" ticket cap. The cap is there to prevent ANYONE from making a mission where they get an abnormal statistical advantage in ticket drops.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

[ QUOTE ]
Farming is here to stay so people need to accept that fact and move on.

[/ QUOTE ]

Yeah, sure, okay; I farm so I can do expensive things I want to do. I farm Prestige all the time for my tiny SG. And lemme tell you, that is slow going. The only place it's worthwhile at all to do on a team is Monster Island (zone or sub-zone), and hardly anyone wants to go there unless there's a Hami run coming soon.

But I'm OK with farming requiring a little bit of hunting around, thought, and creativeness to do. So I'm happy with developers and community support closing down the more obvious routes. I feel like the stigma attached to farming is in large part due to the sort of people who advertise themselves as farmers... and anything that frustrates the sorts I'm thinking of gets a gold star in my book.


 

Posted

[ QUOTE ]
[ QUOTE ]
I keep running into those stupid farm missions. No plot, little if any dialogue, just go kill. I finally hit one that was designed in such a way as to constitute an exploit. (And no, I am not telling anybody what it was, not until it's addressed. Yes, I reported it).

I'm tired of the farm missions any way. I want real content. If this finally forces the Dev's to come up with some way to stop these farm missions (mostly because they will all eventually be designed like the one I encountered) all the better.

[/ QUOTE ]While I respect your opinion about farms, I'm curious about what constitutes a farm in the MArch? The only thing it could be considered to produce is tickets, and they drop like rain in all MArch missions and arcs.

And how sure are you that the missions you're objecting to weren't just set up as a combat challenge? How do you define the difference.

In the interest of full disclosure, I personally have no real objection to "farms", just some of the players running them. Nor am I saying you should just ignore them. You're entitled to your stand, and many people agree with you. I'm just curious how you identify a mission/arc as an actual farm?

[/ QUOTE ]

lol

I went from lvl 44 to lvl 45 on a MA Farm Mish just last night. 1 run of the mish. If tickets are all you can get, how'd that happen? And what about the load of Inf I got in the process? Even Prestige.

I had just hit 44, was one bar into that lvl when I was invited to the team. They were already in the mish, and had done part of it. Just what I was around to help complete got me one bar into 45.

Farming:

If advertised as a Farm, I would say yank it.

If cleverly desguised, I would say leave the folks alone and let them do their thing.

The Author of the Mish I was on last night just happened to be leading the Team. I have teamed with him occasionally, so I kinda know the guy.

What bothered me most was that he told us all to Rate him 5 Stars.

I told him point blank that I ain't rating any Farm 5 Stars.

I farm occasionally, in game, using the G'ville TV missions, for the Rare Recipe Drops you can get.

Other than that, I prefer to lvl my toons the old fashion way, by playing the game.

The MA system allows much more than just Ticket Farming though.


Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow

 

Posted

[ QUOTE ]

I think it was more to complain that the farming missions are already starting to drown out the real content in the MA. See, people wouldn't have issues with farmers if they weren't disrupting normal gameplay. You can play the game the "wrong" way all you want as long as you're not interfering with anyone else. The problem with farming is that it does interfere, and this is one of those ways.

[/ QUOTE ]

I like "farming", so I'm doing it wrong? I play a kin and I like to play with a group that knows how to get the best out of fulcrum shift. And that's basically "farming". It's just a play style, I don't use it to make inf or to power level, I just like to see a team being as effective as it can be.

Are you talking about the map with a 30 AV cluster spawn? Or one of the thousands of all boss maps. And by the way (pro farming tip) neither are as effective as an all lieutenant map (for max exp over time).

And for the record 90% of the people playing on my server play using the "farming style" (red side anyways) There are more kins and brutes than you can shake a stick at.


 

Posted

[ QUOTE ]


lol

I went from lvl 44 to lvl 45 on a MA Farm Mish just last night. 1 run of the mish. If tickets are all you can get, how'd that happen? And what about the load of Inf I got in the process? Even Prestige.


[/ QUOTE ]

Not the most effective map either. I know of one where people in the 40s get 2 levels and more a run that takes about 15 minutes. Damn I love that map.


 

Posted

Are u sick and tired of carebears?

Wanna take out your frustrations by whooping a few?

Try this Farm out for size.....


Arc Name: Carebears kidnap PvP
Arc ID: 11548
Morality: Neutral
Creator: @Ignicity
Difficulty Level: Solo or Group Orientated
Arc Description: A morbid tale of sadomasochism, betrayal and hilarity for your own personal entertainment. Attempt to rescue whats left of PvP and seek vengeance on those responsible for this heinous act. Contains AV/EBs. Don't be a Carebear. Turn up the difficulty!
Arc Length: Long. Between 30 minutes to an Hour to complete.


 

Posted

[ QUOTE ]
I think it was more to complain that the farming missions are already starting to drown out the real content in the MA. See, people wouldn't have issues with farmers if they weren't disrupting normal gameplay. You can play the game the "wrong" way all you want as long as you're not interfering with anyone else. The problem with farming is that it does interfere, and this is one of those ways.

[/ QUOTE ]

And another way it interferes is turning every zone with an AE into the next PI. All I hear in these zones anymore (especially Talos, since so many people hang out there) is "AE Farm lfm". You can barely spot the people trying to form real teams, just like in PI.


 

Posted

[ QUOTE ]
Are u sick and tired of carebears?

Wanna take out your frustrations by whooping a few?

Try this Farm out for size.....


Arc Name: Carebears kidnap PvP
Arc ID: 11548
Morality: Neutral
Creator: @Ignicity
Difficulty Level: Solo or Group Orientated
Arc Description: A morbid tale of sadomasochism, betrayal and hilarity for your own personal entertainment. Attempt to rescue whats left of PvP and seek vengeance on those responsible for this heinous act. Contains AV/EBs. Don't be a Carebear. Turn up the difficulty!
Arc Length: Long. Between 30 minutes to an Hour to complete.

[/ QUOTE ]


Hey! How dare you hi-jack the thread I started with your shamless plug!

And why pick on the carebears?


If Brevity is the Soul of Wit, Why are You Reading This?