Customizing the QuickChat Menu


Aggelakis

 

Posted

Quote:
Originally Posted by FredrikSvanberg View Post
This is strange. I don't have a "data" folder in my "City of Heroes" folder.

The path to my game is C:\Program\City of Heroes\, and the only folders I have in it are [my username], cider, costumes, custom_critter, customvillaingroup, doublefusion, logs, missions, piggs, powercust and screenshots.

I've tried "showing all files" in the folder settings but it doesn't reveal anything and I've tried searching the entire computer for the quickchat.mnu file but it doesn't find anything.

Any ideas?
It's been awhile since I've done this, but I believe you need to create the folders specified yourself.

From the first post in this thread:
Quote:
This directory is a must, because City of Heroes is going to look for the MNU file in data\texts\English\Menus, and if it's not found there, it'll use the default file built into the game.


I've already forgotten about most of you

 

Posted

Quote:
Originally Posted by FredrikSvanberg View Post
Oh. I guess that makes sense, but it was written as if the folders were supposed to be there. Thanks anyway, I'll try making them myself and see what happens.
If you have the vidiotmaps map pack then the directory would exist. The data directory is an override directory.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by FredrikSvanberg View Post
Any ideas?
Yeah, you have to make the "data" folder and all its subfolders manually. This is undocumented and "unsupported" COH territory you're treading in here. It's worth the effort though.


 

Posted

Quote:
Originally Posted by SonicRemedy View Post
Okies, will do. If I find out I'll post it here. I'm using it for my pop menu for CC Emotes. So far I have it letting you choose any of your costume slots then any of the emotes. It locks the known ones but the PB, WS, and Vigil where the only ones it couldn't. I even have it so it clears your previous emote then does the costume change to make sure you don't waste your chance.
Using Fleeting's hidden badges, here is what the Vanguard Sigil should look like (in case you haven't done it already):

Menu "Vanguard Sigil"
{
Title "Vanguard Sigil"
Divider
LockedOption
{
DisplayName "Costume Slot 1"
Command "cc_e 0 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 2"
Command "cc_e 1 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 3"
Command "cc_e 2 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 4"
Command "cc_e 3 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 5"
Command "cc_e 4 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
}

Edit:
I still suspect there is an authbit or hidden badge for the CoV Collector's Edition and the AE/Mac edition. If anyone knows them, please let me know.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

TheUnnamedOne pointed me at badge names for the Haloween 2010 event. The names have been added to the text file linked in the guide, but the new entires are provided here for people who don't want to go find the link.

  • Halloween2010Secured: Secured
  • Halloween2010PowerHungry: Power Hungry
  • Halloween2010ArtifactDestroyer: Artifact Destroyer
  • Halloween2010Veiled: Veiled
  • Halloween2010Trusting: Trusting (Arriviste for Villains)
  • Halloween2010Accolade: Meticulous


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Does anyone know the authbits for the "e ghoulflex" and "e tantrum", rewards from the praetorian zone events?


Doc Mech-Nec (Exalted): 50 Bots/FF MM
Crey Radiation Tank (Exalted): 50 Rad/Rad Corr
Servers: Exalted, Triumph, Champion
Alts: 32
Steam Profile

 

Posted

They should be somewhere. Are the emotes themselves available in the current QuickChat menu? I didn't see them there when I looked.

Also, any idea which issue they were added or what other badges were added at the same time? There's got to be some kind of hidden "Accepted_GhoulFlex" badge but it's not obvious what the exact text is so it'll take a bit of looking.


 

Posted

Couple Questions:

How do you find new authbits? Is there some sort of command to list all of these things or some sort of file to extract with things what not be named but are related to swine?...if so what file

Anyone know, if there are no answers to the above, what the proper LockedOption badge name is for the new vanguard costume thing? I tried the_constant and the_constant_cc but neither worked. :/

Also what about the new Incarnate stuff? the emotes & costume changes? any idea on the authbit for them?


Djeannie's Costume Creator Overhaul Wishlist
Carnie Base

"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh

 

Posted

Quote:
Originally Posted by Djeannie View Post
Couple Questions:

How do you find new authbits? Is there some sort of command to list all of these things or some sort of file to extract with things what not be named but are related to swine?...if so what file

Anyone know, if there are no answers to the above, what the proper LockedOption badge name is for the new vanguard costume thing? I tried the_constant and the_constant_cc but neither worked. :/

Also what about the new Incarnate stuff? the emotes & costume changes? any idea on the authbit for them?
The quickchat file stored client side has all the authbits for the stuff in that file.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
LockedOption syntax:
LockedOption
{
DisplayName OptionName
Command OptionCommand
Authbit AuthIdentifiers {OR} Badge BadgeIdentifiers
}
Here, OptionName and OptionCommand work exactly as in the Option syntax, above. LockedOption allows you to create an option which, under certain conditions, is grayed out and unavailable. That condition is specified with either Authbit or Badge.

Authbit checks some state of your account:
  • RogueAccess: Purchased Going Rogue
  • RogueCompleteBox: Purchased Going Rogue Complete Collection
  • CyborgPack: Purchased Super Booster I: Cyborg
  • MagicPack: Purchased Super Booster II: Magic
  • SuperSciencePack: Purchased Super Booster III: Superscience
  • MutantPack: Purchased Super Booster IV: Mutant
  • MartialArtsPack: Purchased Super Booster V: Martial Arts
  • WeddingPack: Puchased the Wedding Pack

Badge checks whether you've earned a certain badge. For example:
  • CouncilRobotBadge: Burkholder's Bane
  • StMartialTour1: Johnny's Go To Guy
  • SnowflakeEmoteBadge: Invisible badge gained from the Candy Keeper during the Winter Event
  • MayhemOutlaw: Outlaw
  • ArchitectAccolade: Mission Engineer

Listing multiple identifiers after either Badge or Authbit produces a logical OR: Badge CouncilRobotBadge StMartialTour1 means "Burkholder's Bane badge OR Johnny's Go To Guy badge".

List of badge names
List of invisible badge names
New Locked Option-Options:

LockedOption
{
DisplayName "Ghoul Flex"
Command "e ghoulflex"
RewardToken EmoteGhoulFlex
}

Options for RewardToken currently include:

EmoteGhoulFlex
EmoteTantrum
EmoteCollapse
EmoteSwoon
EmoteUltimatePower
EmoteCatchBreath




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Djeannie View Post
Anyone know, if there are no answers to the above, what the proper LockedOption badge name is for the new vanguard costume thing? I tried the_constant and the_constant_cc but neither worked. :/
Authbit VanguardPack

Example:
LockedOption
{
DisplayName "&1 Costume Slot 1"
Command "cc_e 0 CCVanguardSigil"
Badge Vanguard_Sigil_CC
Authbit VanguardPack
}

Quote:
Originally Posted by Djeannie View Post
Also what about the new Incarnate stuff? the emotes & costume changes? any idea on the authbit for them?
See my previous post.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Zombie Man View Post
The quickchat file stored client side has all the authbits for the stuff in that file.
The only quickchat file that I know of is the one that we make... Is there one we have to digg for in order to see the default info?

EDIT: I guess this is really one of those asking the bleeding obvious type questions, hehe... (and likely covered somewhere I haven't read yet). My apologies!!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
The only quickchat file that I know of is the one that we make... Is there one we have to digg for in order to see the default info?

EDIT: I guess this is really one of those asking the bleeding obvious type questions, hehe... (and likely covered somewhere I haven't read yet). My apologies!!
yes, yes there is quickchat.mnu iirc


Djeannie's Costume Creator Overhaul Wishlist
Carnie Base

"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh

 

Posted

So I was wondering: I'm horrible with coding stuff, but between this and popmenu macros/custom popmenus (as described in the custom popmenu thread linked a few pages back), would someone be able to write/bundle a good GR/Magic booster/Cyborg booster Peacebringer set (like human form primary powers in one popmenu ready to be macro'd, secondary in another, squiddle-form (nova) powers in another, dwarf-form powers in another, booster powers in another (like mystic fortune/self-destruct), inherent flight in another (energy flight/group energy flight), superspeed (flurry/hasten/ss/whirlwind) in another, costume-change emotes/booster emotes and /e facepalm and doublefacepalm added to the default quickchat)? It would be most appreciated. Doesn't have to be exactly this structure, doesn't even really have to happen, but it'd be nice. That way I can free up some quickslots, keep my most-used powers out in the bar, and be able to access less-used powers without having to fill up all my quickslots and have a screen full of bars...

Thanks in advance, to anyone who does take up the challenge.


 

Posted

Costume Change Emote Popmenu

I had posted it elsewhere, but this way it will be easier to find.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Thanks, that helps with at least part of my request. Hoping someone does (or links to pre-done) ones for the other stuff, but even if not, this is cool. Thanks again.


 

Posted

looks like there is a new authbit for freedom...

Code:
Menu "Energy Morph"
                {
                    LockedOption
                    {
                           DisplayName "Costume Slot 1"
                           Command "cce 0 CCEnergyMorph"
                           Authbit MutantPack
                           StoreProduct cucpmuem
                    }
Also costume changes now go to 9..... so cc 0 to cc 9


Djeannie's Costume Creator Overhaul Wishlist
Carnie Base

"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh

 

Posted

Quote:
Originally Posted by Djeannie View Post
looks like there is a new authbit for freedom...

Code:
StoreProduct cucpmuem
Not terribly unexpected.

Quote:
Originally Posted by Djeannie View Post
Also costume changes now go to 9..... so cc 0 to cc 9
Yeah, I'm already updating my costume change emote menu.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Does anyone have a copy of the current, live quickchat.mnu file? I have an older copy that I have modified with the costume changes but I guess it's a couple of issues out of date now and will be missing stuff.


 

Posted

Two quick questions if I may:

Does this work on a mac? if so, how would I go about the folders/files setup?

Is there a default .mnu file? I was lookin for .mnu in my windoze machine and found nothing in any City folders. IF there is such a file, could I not just edit it?

tyia for any answers/clues


 

Posted

Quote:
Originally Posted by Suzumebachi View Post
Does anyone have a copy of the current, live quickchat.mnu file? I have an older copy that I have modified with the costume changes but I guess it's a couple of issues out of date now and will be missing stuff.

Here's the quickchat menu that we can see. I excluded the costume part since it's not showing in game and it's not complete: the simple CCEs don't have access to slots 6-10. If you want to see what the costume section looks like in-game: /popmenu costumes

Code:
// This is a popup menu file.
//
// These menus associate a string (which is displayed on the menu) with a
// command which is parsed as if you typed it into the command window.
//
// Popup menus can be defined using the fairly simple syntax you see below.
// They can have submenus, options, titles, and dividers.
//
// When specifying the name of an submenu, option, or title, you can put
// an apersand (&) before the character which you want to be the hotkey for
// that option. Be careful not to specify the same hotkey for multiple items
// within a menu (or else the hotkey won't work for one of them).
//
// The top-level menu name (e.g. QuickChat) is not seen by the player and
// shouldn't be translated. This is the internal name used by the game to
// look up the menu definition.
//
// To launch any popup menu you can execute "/popmenu MenuName" in the chat
// window. It will pop up wherever the cursor is.
//
// You can put multiple menu definitions in this file or make new files
// in this directory. They must have a .mnu extension.
//

Menu Example
{
    // This is an example which uses a title and a divider. They can appear
    // anywhere in a menu or submenu (as well as multiple times).

    Title  "Example Menu"

    // Each option on a menu has two parameters, the first is the name
    // to be displayed on the menu, with an ampersand (&) before the hotkey.
    // The second is the command which will be executed as if you typed
    // it into the command window.

    // Also note that the same hotkeys are used here as in a later submenu.
    // This is OK since only one submenu is active at a time.
    Option "&Hi"                 "say Hi!$$e Hi"
    Option "&ATTACK!"            "say ATTACK!$$e attack"

    Divider

    // This defines a submenu.
    // Again, the name given will be displayed on the menu, and it will
    // respond to the given hotkey (&).
    Menu "More &Combat"
    {
        Option "&ATTACK!"        "say ATTACK!$$e attack"
        Option "&SPOON!"         "say <color yellow><bgcolor red>SPOON!$$e attack"
        Option "&RUN!"           "say <color white><bgcolor red>RUN!"
    }
}

// Current emotes (from \game\data\defs\emotes.def) for reference. Use them
// like "e Wings" to do the wings animation.

Menu QuickChat
{
    Menu Converse
    {
        Menu Greetings
        {
            Option "Hi"                "say Hi!$$e Hi"
            Option "Hello <$target>"        "say Hello, $target$$e Hi"
            Option "Introduce <Self>"        "say Pleased to meet you! I am $name, a level $level $origin $archetype.$$e Hi"
            Option "Looking for team"        "local <scale .75>level $level $archetype$$say Looking for team"
            Option "Welcome"            "say Welcome!$$e Welcome"
        }
        Menu Combat
        {
            Option "On my mark..."            "say On my mark...$$e RaiseHand"
            Option "ATTACK!"            "say ATTACK!$$e attack"
            Option "Don't attack!"            "say Don't attack!$$e DontAttack"
            Option "Stop!"                "say Stop!$$e RaiseHand"
            Option "Come get some!"            "say Come get some!$$e tauntA"
        }
        Menu Travel
        {
            Option "Lead on!"            "say Lead On!$$e ThumbsUp"
            Option "Onward!"            "say Onward!$$e point"
            Option "Follow me!"            "say Follow me!$$e point"
            Option "Stop!"                "say Stop!$$e RaiseHand"
            Option "Wait here"            "say Wait here$$e RaiseHand"
            Option "Let's go!"            "say Let's go!$$e yes"
            Option "On my way"            "say On my way..."
            Option "Over here!"            "say Over here!$$e OverHere"
            Option "Where to?"            "say Where to?$$e shrug"
            Option "Ready?"                "say Ready?"
            Option "Get a mission?"            "say Get a mission?"
        }
        Menu Speech
        {
            Option "Yes"                "say Yes$$e yes"
            Option "Yes sir!"            "say Yes Sir!$$e salute"
            Option "No"                "say No$$e No"
            Option "Huh?"                "say Huh?$$e shrug"
            Option "Good job!"            "say Good job!$$e ThumbsUp"
            Option "Sorry"                "say Sorry$$e sorry"
            Option "Thank you"            "say Thank you$$e ThankYou"
            Option "You're Welcome"            "say You're welcome$$e YoureWelcome"
            Option "No Problem"            "say No Problem$$e ThumbsUp"
            Option "Grrrrrrr!"            "say Grrrrrrrr!$$e tarzan"
            Option "Arrrrggggh!"            "say Arrrrggggh!$$e Frustrated"
            Option "Excellent!"            "say Excellent!$$e clap"
            Option "Mua Ha Ha Ha!"            "say Mua ha ha ha!$$e EvilLaugh"
        }
        Divider
        Option "Chat"                "e Talk"
        Option "Lecture"            "e Lecture"
        Option "Explain"            "e Explain"
        Divider
        Option "Nod"                "e Nod"
        Option "Thumbs Up"            "e Thumbsup"
        Option "Shrug"                "e Shrug"
        Option "Thanks"                "e ThankYou"
        Option "Welcome"            "e Welcome"
        Option "You're Welcome"            "e YoureWelcome"
        Divider
        Option "Disagree"            "e Disagree"
        Option "Shake Head"            "e No"
        Option "Yada Yada Yada"            "e Yata"
        Option "Talk to the Hand"        "e TalkToHand"
    }
    Menu Interact
    {
        Option "Salute"                "e Salute"
        Option "Military Salute"        "e MilitarySalute"
        LockedOption
        {
            DisplayName "Praetorian Salute"
            Command "e PraetorianSalute"
            Authbit RogueAccess
            StoreProduct cucppsal
        }
        Option "At Ease"            "e AtEase"
        Divider
        Option "Bow"                "e Bow"
        Option "Fancy Bow"            "e FancyBow"
        Option "Clap"                "e Clap"
        Option "Praise"                "e Praise"
        Option "Camera"                "e Camera"
        Divider
        Option "You bow down!"            "e Bowdown"
        Option "Surrender"            "e Surrender"
        Option "Get Some"            "e GetSome"
        Option "Go Away"            "e GoAway"
        Option "Taunt 1"            "e Taunt1"
        Option "Taunt 2"            "e Taunt2"
        Option "Chicken"            "e Chicken"
        Option "Slash Throat"            "e SlashThroat"
        LockedOption
        {
            DisplayName "Bring It!"
            Command "e Bringit"
            Authbit MartialArtsPack
            StoreProduct cucpmabi
        }
        Option "Threaten"            "e SmackYou"
        Option "Hands Up"            "e Handsup"
        Option "Smack"                "e Smack"
        Option "Slap"                "e slap"
        Option "Slap React"            "e SlapReact"
        Option "Alakazam!"            "e Alakazam"
        Option "Alakazam! React"        "e Alakazamreact"
        Option "Bat Smash"            "e Batsmash"
        Option "Bat Smash React"        "e Batsmashreact"
        LockedOption
        {
            DisplayName "Ultimate Power"
            Command "e ultimatepower"
            RewardToken EmoteUltimatePower
        }
        LockedOption
        {
            DisplayName "Facepalm"
            Command "e facepalm"
            Authbit Facepalm
        }
        Divider
        Menu Judge
        {
            Option "Score 1"            "e Score1"
            Option "Score 2"            "e Score2"
            Option "Score 3"            "e Score3"
            Option "Score 4"            "e Score4"
            Option "Score 5"            "e Score5"
            Option "Score 6"            "e Score6"
            Option "Score 7"            "e Score7"
            Option "Score 8"            "e Score8"
            Option "Score 9"            "e Score9"
            Option "Score 10"            "e Score10"
        }
        Menu Decide
        {
            Option "Coin Toss"            "e CoinToss"
            Option "Roll Dice"            "e Dice"
            Option "Observe Dice"            "e ObserveDice"
            LockedOption
            {
                DisplayName "High Roller"
                Command "e Dice7"
                Badge CouncilRobotBadge StMartialTour1
            }
            Divider
            Option "Rock"                "e Rock"
            Option "Paper"                "e Paper"
            Option "Scissors"            "e Scissors"
        }
        Menu Environment
        {
            Option "Peer In"            "e Peerin"
            Option "Touch Screen"            "e Touchscreen"
            Option "Type"                "e Typing"
            Option "Research"            "e Research"
            Option "Research Low"            "e Researchlow"
            Option "Dig"                "e Dig"
            Option "Jackhammer"            "e Jackhammer"
            Option "Spraypaint"            "e Spraypaint"
            Option "Warm Hands"            "e WarmHands"
            Option "Pick Lock"            "e PickLock"
            LockedOption
            {
                DisplayName "Throw Snowflakes"
                Command "e Snowflakes"
                Badge SnowflakeEmoteBadge
            }
            Divider
            Option "Sit Chair 1"            "e SitChair1"
            Option "Sit Chair 2"            "e SitChair2"
            Option "Sit Chair 3"            "e SitChair3"
            Option "Sit Bench 1"            "e SitBench1"
            Option "Sit Bench 2"            "e SitBench2"
            Option "Sit Bench 3"            "e SitBench3"
            Option "Sit Bench 4"            "e SitBench4"
            Option "Sit Executive Chair"        "e SitExecutiveChair"
            Option "Sit Stool"            "e SitStool"
            Option "Sit Table 1"            "e SitTable1"
            Option "Sit Table 2"            "e SitTable2"
            Option "Sit Ledge"            "e Ledgesit"
            Divider
            Option "Wall Lean"            "e WallLean"
            Option "Assume the Position"        "e Assumepositionwall"
        }
    }
    Menu Actions
    {
        Option "Wave"                "e Wave"
        Option "Big Wave"            "e BigWave"
        Option "Raise Hand"            "e RaiseHand"
        Option "Point"                "e Point"
        Option "Attack"                "e attack"
        Divider
        Option "Cheer"                "e Cheer"
        Option "Wave Fist"            "e WaveFist"
        Option "Crack Knuckles"            "e Knuckles"
        Option "Whistle"            "e Whistle"
        Option "Victory"            "e Victory"
        Option "Winner"                "e Winner"
        Option "The Wave"            "e TheWave"
        Divider
        Option "Angry"                "e Angry"
        Option "Frustrated"            "e Frustrated"
        Option "Curse You"            "e CurseYou"
        Option "Roar"                "e Roar"
        Option "Howl"                "e Howl"
        Option "Tarzan"                "e Tarzan"

        LockedOption
        {
            DisplayName "Growl"
            Command "e Growl"
            Authbit MutantPack
            StoreProduct cucpmuge
        }
        LockedOption
        {
            DisplayName "Show Off"
            Command "e Boast"
            Authbit MutantPack
            StoreProduct cucpmuse
        }
        Divider
        Option "Dust Off"            "e Dustoff"
        Option "Read Book"            "e Readbook"
        Option "Burp"                "e Burp"
        Divider
        Option "Laughs"                "e laugh"
        Option "Giggle"                "e BigLaugh"
        Option "Drat"                "e Drat"
        Option "Shucks"                "e Shucks"
        Option "Grief"                "e Grief"
        Option "Flipping Coin"            "e FlippingCoin"
        LockedOption
        {
            DisplayName "Drink Enriche"
            Command "e DrinkEnriche"
            Authbit RogueAccess
            StoreProduct cucpdren
        }
        LockedOption
        {
            DisplayName "Open Gift"
            Command "e OpenGift"
            Authbit RecreationPack
            StoreProduct cucpppog
        }

        LockedOption
        {
            DisplayName "Ghoul Flex"
            Command "e ghoulflex"
            RewardToken EmoteGhoulFlex
        }
        LockedOption
        {
            DisplayName "Tantrum"
            Command "e tantrum"
            RewardToken EmoteTantrum
        }
        LockedOption
        {
            DisplayName "Collapse"
            Command "e collapse"
            RewardToken EmoteCollapse
        }
        LockedOption
        {
            DisplayName "Swoon"
            Command "e swoon"
            RewardToken EmoteSwoon
        }
        Divider
        Menu Athletics
        {
            Option "Backflip"            "e Backflip"
            Option "Flex 1"                "e Flex1"
            Option "Flex 2"                "e Flex2"
            Option "Flex 3"                "e Flex3"
            Option "Jumping Jacks"            "e JumpingJacks"
            Option "Kata"                "e Kata"
            LockedOption
            {
                DisplayName "Pushups"
                Command "e Pushup"
                Authbit MartialArtsPack
                StoreProduct cucpmapu
            }
        }
        Menu Wedding
        {
            LockedOption
            {
                DisplayName "Propose"
                Command "e Propose"
                Authbit WeddingPack
                StoreProduct cucpwppr
            }
            LockedOption
            {
                DisplayName "Throw Rice"
                Command "e ThrowRice"
                Authbit WeddingPack
                StoreProduct cucpwpth
            }
            LockedOption
            {
                DisplayName "Throw Confetti"
                Command "e ThrowConfetti"
                Authbit WeddingPack
                StoreProduct cucpwptc
            }
            LockedOption
            {
                DisplayName "Throw Rose Petals"
                Command "e ThrowRosePetals"
                Authbit WeddingPack
                StoreProduct cucpwptr
            }
        }
        Menu Animal
        {
            LockedOption
            {
                DisplayName "Hiss"
                Command "e hiss"
                Authbit AnimalPack
                StoreProduct cucpaphe
            }
            LockedOption
            {
                DisplayName "Sniff"
                Command "e sniff"
                Authbit AnimalPack
                StoreProduct cucpapsn
            }
            LockedOption
            {
                DisplayName "Savage"
                Command "e savage"
                Authbit AnimalPack
                StoreProduct cucpapse
            }
        }
        Menu Holiday
        {
            LockedOption
            {
                DisplayName "Offer Gift"
                Command "e offergift"
                Authbit HolidayPack
            }
            LockedOption
            {
                DisplayName "Receive Gift"
                Command "e receivegift"
                Authbit HolidayPack
            }
            LockedOption
            {
                DisplayName "Throw Snowflakes"
                Command "e ThrowSnowflakes"
                Authbit HolidayPack
            }
        }
        Menu "Steam Punk"
        {
            LockedOption
            {
                DisplayName "Inspiration"
                Command "e inspiration"
                Authbit Steampunk
                StoreProduct cucpsins
            }
            LockedOption
            {
                DisplayName "Hot Temper"
                Command "e hottemper"
                Authbit Steampunk
                StoreProduct cucpshot
            }
            LockedOption
            {
                DisplayName "Train Whistle"
                Command "e trainwhistle"
                Authbit Steampunk
                StoreProduct cucpstrw
            }
        }
    }
    Menu Idle
    {
        Option "Afraid"                "e Afraid"
        Option "Fish"                "e Fishing"
        Option "Binoculars"            "e Binoculars"
        Option "Flashlight"            "e Flashlight"
        Option "Flashlight (Up)"        "e FlashlightUp"
        Option "Flashlight (Down)"        "e FlashlightDown"
        Option "Clipboard"            "e Clipboard"
        Option "Invent"                "e Invent"
        Option "Panhandle"            "e Panhandle"
        Option "Stunned"            "e Wounded"
        Option "Plotting"            "e Plotting"
        Option "Floating Books"            "e Floatbooks"
        Option "Pamphlet"            "e Pamphlet"
        Option "Vendor"                "e Vendor"
        Option "Protest"            "e Protest"
        Option "Listen To Policeband"        "e ListenPoliceBand"
        LockedOption
        {
            DisplayName "Protest Loyalists"
            Command "e ProtestLoyalist"
            Authbit RogueAccess
            StoreProduct cucplpro
        }
        LockedOption
        {
            DisplayName "Protest Resistance"
            Command "e ProtestResistance"
            Authbit RogueAccess
            StoreProduct cucprpro
        }
        Divider
        LockedOption
        {
            DisplayName "Robot Power Up"
            Command "e PowerUp"
            Authbit CyborgPack
            StoreProduct cucpcbpu
        }
        LockedOption
        {
            DisplayName "Robot Power Down"
            Command "e PowerDown"
            Authbit CyborgPack
            StoreProduct cucpcbpd
        }
        LockedOption
        {
            DisplayName "Listen To Stolen Policeband"
            Command "e ListenStolenPoliceBand"
            Badge MayhemOutlaw
        }
        LockedOption
        {
            DisplayName "Tablet Write"
            Command "e MATablet"
            Badge ArchitectAccolade
        }
        LockedOption
        {
            DisplayName "Calculate Theories"
            Command "e Calculate"
            Authbit SupersciencePack
            StoreProduct cucpssce
        }
        LockedOption
        {
            DisplayName "Mix Formula"
            Command "e MixFormula"
            Authbit SupersciencePack
            StoreProduct cucpssee
        }
        LockedOption
        {
            DisplayName "Talk Pool"
            Command "e Pool"
            Authbit RecreationPack
            StoreProduct cucppppe
        }
        LockedOption
        {
            DisplayName "Soccer Kick"
            Command "e Soccer"
            Authbit RecreationPack
            StoreProduct cucpppse
        }
        LockedOption
        {
            DisplayName "Basketball Dribble"
            Command "e Basketball"
            Authbit RecreationPack
            StoreProduct cucpppbb
        }
        LockedOption
        {
            DisplayName "Catch Breath"
            Command "e catchbreath"
            RewardToken EmoteCatchBreath
        }
        Divider
        Option "Drink"                "e Drink"
        Option "Eat Food"            "e Eatfood"
        Option "Eat Donut"            "e Donut"
        Option "Drink Tea"            "e Teabag"
        Divider
        Menu Away
        {
            Option "Cellphone"            "e Cellphone"
            Option "Crouch"                "e Crouch"
            Option "Kneel"                "e Kneel"
            Option "Use Laptop"            "e Laptop"
            Option "Lotus"                "e Lotus"
            Option "Read Newspaper"            "e Newspaper"
            Option "AFK Sleep"            "e Sleep"
            Option "Sit on Ground"            "e Sit"
            Option "Wait"                "e Waiting"
         }
        Menu Evil
        {
            Option "Hold Bat"            "e BatLookout"
            Option "Evil Laugh"            "e EvilLaugh"
            Option "Hold Torch"            "e Holdtorch"
            Option "Scheme"                "e Plot"
        }
        Menu Magic
        {
            LockedOption
            {
                DisplayName "Card Trick"
                Command "e CardTrick"
                Authbit MagicPack
                StoreProduct cucpmpct
            }
            LockedOption
            {
                DisplayName "Juggle"
                Command "e Juggle"
                Authbit MagicPack
                StoreProduct cucpmpju
            }
            LockedOption
            {
                DisplayName "Juggle Magic"
                Command "e JuggleMagic"
                Authbit MagicPack
                StoreProduct cucpmpjm
            }
            LockedOption
            {
                DisplayName "Juggle Fire"
                Command "e JuggleFire"
                Authbit MagicPack
                StoreProduct cucpmpjf
            }
            LockedOption
            {
                DisplayName "Juggle Electricity"
                Command "e JuggleElectricity"
                Authbit MagicPack
                StoreProduct cucpmpje

            }
        }
        Menu Stances
        {
            Option "Center Stance"            "e Idle2"
            Option "Cross Arms"            "e Crossarms"
            Option "Hands on Hips"            "e Akimbo"
            Option "Neutral Stance"            "e Idle1"


            LockedOption
            {
                DisplayName "Hero Stance 1"
                Command "e StanceHero1"
                Authbit RogueCompleteBox
                StoreProduct cucpcchs
            }
            LockedOption
            {
                DisplayName "Hero Stance 2"
                Command "e StanceHero2"
                Authbit RogueCompleteBox
                StoreProduct cucpcchs
            }
            LockedOption
            {
                DisplayName "Villain Stance 1"
                Command "e StanceVillain1"
                Authbit RogueCompleteBox
                StoreProduct cucpccvs
            }
            LockedOption
            {
                DisplayName "Villain Stance 2"
                Command "e StanceVillain2"
                Authbit RogueCompleteBox
                StoreProduct cucpccvs
            }
        }

        Menu Loyalty
        {
            LockedOption
            {
                DisplayName "Hero Loyal"
                Command "e HeroLoyal"
                Authbit VanguardPack
                StoreProduct cucpvghl
            }
            LockedOption
            {
                DisplayName "Vigilante Loyal"
                Command "e VigilanteLoyal"
                Authbit VanguardPack
                StoreProduct cucpvgvi
            }
            LockedOption
            {
                DisplayName "Villain Loyal"
                Command "e VillainLoyal"
                Authbit VanguardPack
                StoreProduct cucpvgvl
            }
            LockedOption
            {
                DisplayName "Rogue Loyal"
                Command "e RogueLoyal"
                Authbit VanguardPack
                StoreProduct cucpvgrl
            }
        }
    }
    Menu Music
    {
        Option "Boombox"                "e BoomBox"
        Menu Tracklist
        {
            Option "Track - Altitude"        "e BBAltitude"
            Option "Track - Beat"            "e BBBeat"
            Option "Track - Catch Me"        "e BBCatchMe"
            Option "Track - Dance"            "e BBDance"
            Option "Track - ElectroVibe"        "e BBElectroVibe"
            Option "Track - Disco Freak"        "e BBDiscoFreak"
            Option "Track - Dog Walk"        "e BBDogWalk"
            Option "Track - Heavy Dude"        "e BBHeavyDude"
            Option "Track - Info Overload"        "e BBInfoOverload"
            Option "Track - Jumpy"            "e BBJumpy"
            Option "Track - Kick It"        "e BBKickIt"
            Option "Track - Looker"            "e BBLooker"
            Option "Track - Meaty"            "e BBMeaty"
            Option "Track - Notorious"        "e BBNotorious"
            Option "Track - Move On"        "e BBMoveOn"
            Option "Track - Peace"            "e BBPeace"
            Option "Track - Quickie"        "e BBQuickie"
            Option "Track - Raver"            "e BBRaver"
            Option "Track - Shuffle"        "e BBShuffle"
            Option "Track - Technoid"        "e BBTechnoid"
            Option "Track - Wind It Up"        "e BBWindItUp"
            Option "Track - Venus"            "e BBVenus"
            Option "Track - Wah Wah"        "e BBWahWah"
            Option "Track - Yellow"            "e BBYellow"
            Option "Track - Spaz"            "e BBSpaz"
        }
        Divider
        Option "Dance"                "e Dance"
        Option "Shuffle"            "e Dance1"
        Option "Rock It"            "e Dance2"
        Option "The Washer"            "e Dance3"
        Option "Raise the Roof"            "e Dance4"
        Option "Bounce"                "e Dance5"
        Option "The Monkey"            "e Dance6"
        Option "Drum Dance"            "e Drumdance"
        LockedOption
        {
            DisplayName "Robot Dance"
            Command "e RobotDance"
            Authbit CyborgPack
            StoreProduct cucpcbrd
        }
        LockedOption
        {
            DisplayName "Karate Dance"
            Command "e KarateDance"
            Authbit RecreationPack
            StoreProduct cucpppkd
        }
        LockedOption
        {
            DisplayName "Pop Dance"
            Command "e PopDance"
            Authbit RecreationPack
            StoreProduct cucppppd
        }
        LockedOption
        {
            DisplayName "Air Guitar"
            Command "e AirGuitar"
            Authbit RecreationPack
            StoreProduct cucpppag
        }
        LockedOption
        {
            DisplayName "Disco Dance"
            Command "e DiscoDance"
            Authbit RecreationPack
            StoreProduct cucpppdd
        }
        Divider
        Option "Big Drum"            "e Drum"
        Option "Small Drum"            "e Drumlow"
    }
}


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by Cuppa_A61Sun View Post
Two quick questions if I may:

Does this work on a mac? if so, how would I go about the folders/files setup?

Is there a default .mnu file? I was lookin for .mnu in my windoze machine and found nothing in any City folders. IF there is such a file, could I not just edit it?

tyia for any answers/clues
From the OP:
Quote:
Originally Posted by Fleeting Whisper View Post
The default QuickChat file
Download link
The original file includes some comments and example menus, as well as the original QuickChat Menu used by the game.


Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Aggelakis View Post
From the OP:
Thanx for the link, that is exactly what I was looking for! Now, regarding its location on my drive, I've seen the explanation about creating the new folders in the OP, but how would I go about that on a mac? Also, with this default file, it has to reside somewhere in the City folder, yes? I am unable to find anything with .mnu extension on my windoze machine and have no clue how I'd find it on my mac. I used Finder with *.mnu and got zero returns.

Any suggestions?