Customizing the QuickChat Menu
Oh. I guess that makes sense, but it was written as if the folders were supposed to be there. Thanks anyway, I'll try making them myself and see what happens.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Okies, will do. If I find out I'll post it here. I'm using it for my pop menu for CC Emotes. So far I have it letting you choose any of your costume slots then any of the emotes. It locks the known ones but the PB, WS, and Vigil where the only ones it couldn't. I even have it so it clears your previous emote then does the costume change to make sure you don't waste your chance.
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Menu "Vanguard Sigil"
{
Title "Vanguard Sigil"
Divider
LockedOption
{
DisplayName "Costume Slot 1"
Command "cc_e 0 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 2"
Command "cc_e 1 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 3"
Command "cc_e 2 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 4"
Command "cc_e 3 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
LockedOption
{
DisplayName "Costume Slot 5"
Command "cc_e 4 CCVanguardSigil"
Badge Vanguard_Sigil_CC
}
}
Edit:
I still suspect there is an authbit or hidden badge for the CoV Collector's Edition and the AE/Mac edition. If anyone knows them, please let me know.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
TheUnnamedOne pointed me at badge names for the Haloween 2010 event. The names have been added to the text file linked in the guide, but the new entires are provided here for people who don't want to go find the link.
- Halloween2010Secured: Secured
- Halloween2010PowerHungry: Power Hungry
- Halloween2010ArtifactDestroyer: Artifact Destroyer
- Halloween2010Veiled: Veiled
- Halloween2010Trusting: Trusting (Arriviste for Villains)
- Halloween2010Accolade: Meticulous
http://www.fimfiction.net/story/36641/My-Little-Exalt
Does anyone know the authbits for the "e ghoulflex" and "e tantrum", rewards from the praetorian zone events?
Doc Mech-Nec (Exalted): 50 Bots/FF MM
Crey Radiation Tank (Exalted): 50 Rad/Rad Corr
Servers: Exalted, Triumph, Champion
Alts: 32
Steam Profile
They should be somewhere. Are the emotes themselves available in the current QuickChat menu? I didn't see them there when I looked.
Also, any idea which issue they were added or what other badges were added at the same time? There's got to be some kind of hidden "Accepted_GhoulFlex" badge but it's not obvious what the exact text is so it'll take a bit of looking.
They're not in the quickchat menu. I searched 'some places' for 'ghoul', 'escape', and 'tantrum' and got nothing.
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Couple Questions:
How do you find new authbits? Is there some sort of command to list all of these things or some sort of file to extract with things what not be named but are related to swine?...if so what file
Anyone know, if there are no answers to the above, what the proper LockedOption badge name is for the new vanguard costume thing? I tried the_constant and the_constant_cc but neither worked. :/
Also what about the new Incarnate stuff? the emotes & costume changes? any idea on the authbit for them?
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Couple Questions:
How do you find new authbits? Is there some sort of command to list all of these things or some sort of file to extract with things what not be named but are related to swine?...if so what file Anyone know, if there are no answers to the above, what the proper LockedOption badge name is for the new vanguard costume thing? I tried the_constant and the_constant_cc but neither worked. :/ Also what about the new Incarnate stuff? the emotes & costume changes? any idea on the authbit for them? |
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LockedOption syntax:
LockedOptionHere, OptionName and OptionCommand work exactly as in the Option syntax, above. LockedOption allows you to create an option which, under certain conditions, is grayed out and unavailable. That condition is specified with either Authbit or Badge. Authbit checks some state of your account:
Badge checks whether you've earned a certain badge. For example:
Listing multiple identifiers after either Badge or Authbit produces a logical OR: Badge CouncilRobotBadge StMartialTour1 means "Burkholder's Bane badge OR Johnny's Go To Guy badge". List of badge names List of invisible badge names |
LockedOption
{
DisplayName "Ghoul Flex"
Command "e ghoulflex"
RewardToken EmoteGhoulFlex
}
Options for RewardToken currently include:
EmoteGhoulFlex
EmoteTantrum
EmoteCollapse
EmoteSwoon
EmoteUltimatePower
EmoteCatchBreath
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Anyone know, if there are no answers to the above, what the proper LockedOption badge name is for the new vanguard costume thing? I tried the_constant and the_constant_cc but neither worked. :/
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Example:
LockedOption
{
DisplayName "&1 Costume Slot 1"
Command "cc_e 0 CCVanguardSigil"
Badge Vanguard_Sigil_CC
Authbit VanguardPack
}
See my previous post.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
The quickchat file stored client side has all the authbits for the stuff in that file.
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EDIT: I guess this is really one of those asking the bleeding obvious type questions, hehe... (and likely covered somewhere I haven't read yet). My apologies!!
and round up everyone that knows more than they do"-Dylan
The only quickchat file that I know of is the one that we make... Is there one we have to digg for in order to see the default info?
EDIT: I guess this is really one of those asking the bleeding obvious type questions, hehe... (and likely covered somewhere I haven't read yet). My apologies!! |
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
So I was wondering: I'm horrible with coding stuff, but between this and popmenu macros/custom popmenus (as described in the custom popmenu thread linked a few pages back), would someone be able to write/bundle a good GR/Magic booster/Cyborg booster Peacebringer set (like human form primary powers in one popmenu ready to be macro'd, secondary in another, squiddle-form (nova) powers in another, dwarf-form powers in another, booster powers in another (like mystic fortune/self-destruct), inherent flight in another (energy flight/group energy flight), superspeed (flurry/hasten/ss/whirlwind) in another, costume-change emotes/booster emotes and /e facepalm and doublefacepalm added to the default quickchat)? It would be most appreciated. Doesn't have to be exactly this structure, doesn't even really have to happen, but it'd be nice. That way I can free up some quickslots, keep my most-used powers out in the bar, and be able to access less-used powers without having to fill up all my quickslots and have a screen full of bars...
Thanks in advance, to anyone who does take up the challenge.
Costume Change Emote Popmenu
I had posted it elsewhere, but this way it will be easier to find.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Thanks, that helps with at least part of my request. Hoping someone does (or links to pre-done) ones for the other stuff, but even if not, this is cool. Thanks again.
looks like there is a new authbit for freedom...
Menu "Energy Morph" { LockedOption { DisplayName "Costume Slot 1" Command "cce 0 CCEnergyMorph" Authbit MutantPack StoreProduct cucpmuem }
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
looks like there is a new authbit for freedom...
Code:
StoreProduct cucpmuem |
Yeah, I'm already updating my costume change emote menu.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Does anyone have a copy of the current, live quickchat.mnu file? I have an older copy that I have modified with the costume changes but I guess it's a couple of issues out of date now and will be missing stuff.
Two quick questions if I may:
Does this work on a mac? if so, how would I go about the folders/files setup?
Is there a default .mnu file? I was lookin for .mnu in my windoze machine and found nothing in any City folders. IF there is such a file, could I not just edit it?
tyia for any answers/clues
Does anyone have a copy of the current, live quickchat.mnu file? I have an older copy that I have modified with the costume changes but I guess it's a couple of issues out of date now and will be missing stuff.
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// This is a popup menu file. // // These menus associate a string (which is displayed on the menu) with a // command which is parsed as if you typed it into the command window. // // Popup menus can be defined using the fairly simple syntax you see below. // They can have submenus, options, titles, and dividers. // // When specifying the name of an submenu, option, or title, you can put // an apersand (&) before the character which you want to be the hotkey for // that option. Be careful not to specify the same hotkey for multiple items // within a menu (or else the hotkey won't work for one of them). // // The top-level menu name (e.g. QuickChat) is not seen by the player and // shouldn't be translated. This is the internal name used by the game to // look up the menu definition. // // To launch any popup menu you can execute "/popmenu MenuName" in the chat // window. It will pop up wherever the cursor is. // // You can put multiple menu definitions in this file or make new files // in this directory. They must have a .mnu extension. // Menu Example { // This is an example which uses a title and a divider. They can appear // anywhere in a menu or submenu (as well as multiple times). Title "Example Menu" // Each option on a menu has two parameters, the first is the name // to be displayed on the menu, with an ampersand (&) before the hotkey. // The second is the command which will be executed as if you typed // it into the command window. // Also note that the same hotkeys are used here as in a later submenu. // This is OK since only one submenu is active at a time. Option "&Hi" "say Hi!$$e Hi" Option "&ATTACK!" "say ATTACK!$$e attack" Divider // This defines a submenu. // Again, the name given will be displayed on the menu, and it will // respond to the given hotkey (&). Menu "More &Combat" { Option "&ATTACK!" "say ATTACK!$$e attack" Option "&SPOON!" "say <color yellow><bgcolor red>SPOON!$$e attack" Option "&RUN!" "say <color white><bgcolor red>RUN!" } } // Current emotes (from \game\data\defs\emotes.def) for reference. Use them // like "e Wings" to do the wings animation. Menu QuickChat { Menu Converse { Menu Greetings { Option "Hi" "say Hi!$$e Hi" Option "Hello <$target>" "say Hello, $target$$e Hi" Option "Introduce <Self>" "say Pleased to meet you! I am $name, a level $level $origin $archetype.$$e Hi" Option "Looking for team" "local <scale .75>level $level $archetype$$say Looking for team" Option "Welcome" "say Welcome!$$e Welcome" } Menu Combat { Option "On my mark..." "say On my mark...$$e RaiseHand" Option "ATTACK!" "say ATTACK!$$e attack" Option "Don't attack!" "say Don't attack!$$e DontAttack" Option "Stop!" "say Stop!$$e RaiseHand" Option "Come get some!" "say Come get some!$$e tauntA" } Menu Travel { Option "Lead on!" "say Lead On!$$e ThumbsUp" Option "Onward!" "say Onward!$$e point" Option "Follow me!" "say Follow me!$$e point" Option "Stop!" "say Stop!$$e RaiseHand" Option "Wait here" "say Wait here$$e RaiseHand" Option "Let's go!" "say Let's go!$$e yes" Option "On my way" "say On my way..." Option "Over here!" "say Over here!$$e OverHere" Option "Where to?" "say Where to?$$e shrug" Option "Ready?" "say Ready?" Option "Get a mission?" "say Get a mission?" } Menu Speech { Option "Yes" "say Yes$$e yes" Option "Yes sir!" "say Yes Sir!$$e salute" Option "No" "say No$$e No" Option "Huh?" "say Huh?$$e shrug" Option "Good job!" "say Good job!$$e ThumbsUp" Option "Sorry" "say Sorry$$e sorry" Option "Thank you" "say Thank you$$e ThankYou" Option "You're Welcome" "say You're welcome$$e YoureWelcome" Option "No Problem" "say No Problem$$e ThumbsUp" Option "Grrrrrrr!" "say Grrrrrrrr!$$e tarzan" Option "Arrrrggggh!" "say Arrrrggggh!$$e Frustrated" Option "Excellent!" "say Excellent!$$e clap" Option "Mua Ha Ha Ha!" "say Mua ha ha ha!$$e EvilLaugh" } Divider Option "Chat" "e Talk" Option "Lecture" "e Lecture" Option "Explain" "e Explain" Divider Option "Nod" "e Nod" Option "Thumbs Up" "e Thumbsup" Option "Shrug" "e Shrug" Option "Thanks" "e ThankYou" Option "Welcome" "e Welcome" Option "You're Welcome" "e YoureWelcome" Divider Option "Disagree" "e Disagree" Option "Shake Head" "e No" Option "Yada Yada Yada" "e Yata" Option "Talk to the Hand" "e TalkToHand" } Menu Interact { Option "Salute" "e Salute" Option "Military Salute" "e MilitarySalute" LockedOption { DisplayName "Praetorian Salute" Command "e PraetorianSalute" Authbit RogueAccess StoreProduct cucppsal } Option "At Ease" "e AtEase" Divider Option "Bow" "e Bow" Option "Fancy Bow" "e FancyBow" Option "Clap" "e Clap" Option "Praise" "e Praise" Option "Camera" "e Camera" Divider Option "You bow down!" "e Bowdown" Option "Surrender" "e Surrender" Option "Get Some" "e GetSome" Option "Go Away" "e GoAway" Option "Taunt 1" "e Taunt1" Option "Taunt 2" "e Taunt2" Option "Chicken" "e Chicken" Option "Slash Throat" "e SlashThroat" LockedOption { DisplayName "Bring It!" Command "e Bringit" Authbit MartialArtsPack StoreProduct cucpmabi } Option "Threaten" "e SmackYou" Option "Hands Up" "e Handsup" Option "Smack" "e Smack" Option "Slap" "e slap" Option "Slap React" "e SlapReact" Option "Alakazam!" "e Alakazam" Option "Alakazam! React" "e Alakazamreact" Option "Bat Smash" "e Batsmash" Option "Bat Smash React" "e Batsmashreact" LockedOption { DisplayName "Ultimate Power" Command "e ultimatepower" RewardToken EmoteUltimatePower } LockedOption { DisplayName "Facepalm" Command "e facepalm" Authbit Facepalm } Divider Menu Judge { Option "Score 1" "e Score1" Option "Score 2" "e Score2" Option "Score 3" "e Score3" Option "Score 4" "e Score4" Option "Score 5" "e Score5" Option "Score 6" "e Score6" Option "Score 7" "e Score7" Option "Score 8" "e Score8" Option "Score 9" "e Score9" Option "Score 10" "e Score10" } Menu Decide { Option "Coin Toss" "e CoinToss" Option "Roll Dice" "e Dice" Option "Observe Dice" "e ObserveDice" LockedOption { DisplayName "High Roller" Command "e Dice7" Badge CouncilRobotBadge StMartialTour1 } Divider Option "Rock" "e Rock" Option "Paper" "e Paper" Option "Scissors" "e Scissors" } Menu Environment { Option "Peer In" "e Peerin" Option "Touch Screen" "e Touchscreen" Option "Type" "e Typing" Option "Research" "e Research" Option "Research Low" "e Researchlow" Option "Dig" "e Dig" Option "Jackhammer" "e Jackhammer" Option "Spraypaint" "e Spraypaint" Option "Warm Hands" "e WarmHands" Option "Pick Lock" "e PickLock" LockedOption { DisplayName "Throw Snowflakes" Command "e Snowflakes" Badge SnowflakeEmoteBadge } Divider Option "Sit Chair 1" "e SitChair1" Option "Sit Chair 2" "e SitChair2" Option "Sit Chair 3" "e SitChair3" Option "Sit Bench 1" "e SitBench1" Option "Sit Bench 2" "e SitBench2" Option "Sit Bench 3" "e SitBench3" Option "Sit Bench 4" "e SitBench4" Option "Sit Executive Chair" "e SitExecutiveChair" Option "Sit Stool" "e SitStool" Option "Sit Table 1" "e SitTable1" Option "Sit Table 2" "e SitTable2" Option "Sit Ledge" "e Ledgesit" Divider Option "Wall Lean" "e WallLean" Option "Assume the Position" "e Assumepositionwall" } } Menu Actions { Option "Wave" "e Wave" Option "Big Wave" "e BigWave" Option "Raise Hand" "e RaiseHand" Option "Point" "e Point" Option "Attack" "e attack" Divider Option "Cheer" "e Cheer" Option "Wave Fist" "e WaveFist" Option "Crack Knuckles" "e Knuckles" Option "Whistle" "e Whistle" Option "Victory" "e Victory" Option "Winner" "e Winner" Option "The Wave" "e TheWave" Divider Option "Angry" "e Angry" Option "Frustrated" "e Frustrated" Option "Curse You" "e CurseYou" Option "Roar" "e Roar" Option "Howl" "e Howl" Option "Tarzan" "e Tarzan" LockedOption { DisplayName "Growl" Command "e Growl" Authbit MutantPack StoreProduct cucpmuge } LockedOption { DisplayName "Show Off" Command "e Boast" Authbit MutantPack StoreProduct cucpmuse } Divider Option "Dust Off" "e Dustoff" Option "Read Book" "e Readbook" Option "Burp" "e Burp" Divider Option "Laughs" "e laugh" Option "Giggle" "e BigLaugh" Option "Drat" "e Drat" Option "Shucks" "e Shucks" Option "Grief" "e Grief" Option "Flipping Coin" "e FlippingCoin" LockedOption { DisplayName "Drink Enriche" Command "e DrinkEnriche" Authbit RogueAccess StoreProduct cucpdren } LockedOption { DisplayName "Open Gift" Command "e OpenGift" Authbit RecreationPack StoreProduct cucpppog } LockedOption { DisplayName "Ghoul Flex" Command "e ghoulflex" RewardToken EmoteGhoulFlex } LockedOption { DisplayName "Tantrum" Command "e tantrum" RewardToken EmoteTantrum } LockedOption { DisplayName "Collapse" Command "e collapse" RewardToken EmoteCollapse } LockedOption { DisplayName "Swoon" Command "e swoon" RewardToken EmoteSwoon } Divider Menu Athletics { Option "Backflip" "e Backflip" Option "Flex 1" "e Flex1" Option "Flex 2" "e Flex2" Option "Flex 3" "e Flex3" Option "Jumping Jacks" "e JumpingJacks" Option "Kata" "e Kata" LockedOption { DisplayName "Pushups" Command "e Pushup" Authbit MartialArtsPack StoreProduct cucpmapu } } Menu Wedding { LockedOption { DisplayName "Propose" Command "e Propose" Authbit WeddingPack StoreProduct cucpwppr } LockedOption { DisplayName "Throw Rice" Command "e ThrowRice" Authbit WeddingPack StoreProduct cucpwpth } LockedOption { DisplayName "Throw Confetti" Command "e ThrowConfetti" Authbit WeddingPack StoreProduct cucpwptc } LockedOption { DisplayName "Throw Rose Petals" Command "e ThrowRosePetals" Authbit WeddingPack StoreProduct cucpwptr } } Menu Animal { LockedOption { DisplayName "Hiss" Command "e hiss" Authbit AnimalPack StoreProduct cucpaphe } LockedOption { DisplayName "Sniff" Command "e sniff" Authbit AnimalPack StoreProduct cucpapsn } LockedOption { DisplayName "Savage" Command "e savage" Authbit AnimalPack StoreProduct cucpapse } } Menu Holiday { LockedOption { DisplayName "Offer Gift" Command "e offergift" Authbit HolidayPack } LockedOption { DisplayName "Receive Gift" Command "e receivegift" Authbit HolidayPack } LockedOption { DisplayName "Throw Snowflakes" Command "e ThrowSnowflakes" Authbit HolidayPack } } Menu "Steam Punk" { LockedOption { DisplayName "Inspiration" Command "e inspiration" Authbit Steampunk StoreProduct cucpsins } LockedOption { DisplayName "Hot Temper" Command "e hottemper" Authbit Steampunk StoreProduct cucpshot } LockedOption { DisplayName "Train Whistle" Command "e trainwhistle" Authbit Steampunk StoreProduct cucpstrw } } } Menu Idle { Option "Afraid" "e Afraid" Option "Fish" "e Fishing" Option "Binoculars" "e Binoculars" Option "Flashlight" "e Flashlight" Option "Flashlight (Up)" "e FlashlightUp" Option "Flashlight (Down)" "e FlashlightDown" Option "Clipboard" "e Clipboard" Option "Invent" "e Invent" Option "Panhandle" "e Panhandle" Option "Stunned" "e Wounded" Option "Plotting" "e Plotting" Option "Floating Books" "e Floatbooks" Option "Pamphlet" "e Pamphlet" Option "Vendor" "e Vendor" Option "Protest" "e Protest" Option "Listen To Policeband" "e ListenPoliceBand" LockedOption { DisplayName "Protest Loyalists" Command "e ProtestLoyalist" Authbit RogueAccess StoreProduct cucplpro } LockedOption { DisplayName "Protest Resistance" Command "e ProtestResistance" Authbit RogueAccess StoreProduct cucprpro } Divider LockedOption { DisplayName "Robot Power Up" Command "e PowerUp" Authbit CyborgPack StoreProduct cucpcbpu } LockedOption { DisplayName "Robot Power Down" Command "e PowerDown" Authbit CyborgPack StoreProduct cucpcbpd } LockedOption { DisplayName "Listen To Stolen Policeband" Command "e ListenStolenPoliceBand" Badge MayhemOutlaw } LockedOption { DisplayName "Tablet Write" Command "e MATablet" Badge ArchitectAccolade } LockedOption { DisplayName "Calculate Theories" Command "e Calculate" Authbit SupersciencePack StoreProduct cucpssce } LockedOption { DisplayName "Mix Formula" Command "e MixFormula" Authbit SupersciencePack StoreProduct cucpssee } LockedOption { DisplayName "Talk Pool" Command "e Pool" Authbit RecreationPack StoreProduct cucppppe } LockedOption { DisplayName "Soccer Kick" Command "e Soccer" Authbit RecreationPack StoreProduct cucpppse } LockedOption { DisplayName "Basketball Dribble" Command "e Basketball" Authbit RecreationPack StoreProduct cucpppbb } LockedOption { DisplayName "Catch Breath" Command "e catchbreath" RewardToken EmoteCatchBreath } Divider Option "Drink" "e Drink" Option "Eat Food" "e Eatfood" Option "Eat Donut" "e Donut" Option "Drink Tea" "e Teabag" Divider Menu Away { Option "Cellphone" "e Cellphone" Option "Crouch" "e Crouch" Option "Kneel" "e Kneel" Option "Use Laptop" "e Laptop" Option "Lotus" "e Lotus" Option "Read Newspaper" "e Newspaper" Option "AFK Sleep" "e Sleep" Option "Sit on Ground" "e Sit" Option "Wait" "e Waiting" } Menu Evil { Option "Hold Bat" "e BatLookout" Option "Evil Laugh" "e EvilLaugh" Option "Hold Torch" "e Holdtorch" Option "Scheme" "e Plot" } Menu Magic { LockedOption { DisplayName "Card Trick" Command "e CardTrick" Authbit MagicPack StoreProduct cucpmpct } LockedOption { DisplayName "Juggle" Command "e Juggle" Authbit MagicPack StoreProduct cucpmpju } LockedOption { DisplayName "Juggle Magic" Command "e JuggleMagic" Authbit MagicPack StoreProduct cucpmpjm } LockedOption { DisplayName "Juggle Fire" Command "e JuggleFire" Authbit MagicPack StoreProduct cucpmpjf } LockedOption { DisplayName "Juggle Electricity" Command "e JuggleElectricity" Authbit MagicPack StoreProduct cucpmpje } } Menu Stances { Option "Center Stance" "e Idle2" Option "Cross Arms" "e Crossarms" Option "Hands on Hips" "e Akimbo" Option "Neutral Stance" "e Idle1" LockedOption { DisplayName "Hero Stance 1" Command "e StanceHero1" Authbit RogueCompleteBox StoreProduct cucpcchs } LockedOption { DisplayName "Hero Stance 2" Command "e StanceHero2" Authbit RogueCompleteBox StoreProduct cucpcchs } LockedOption { DisplayName "Villain Stance 1" Command "e StanceVillain1" Authbit RogueCompleteBox StoreProduct cucpccvs } LockedOption { DisplayName "Villain Stance 2" Command "e StanceVillain2" Authbit RogueCompleteBox StoreProduct cucpccvs } } Menu Loyalty { LockedOption { DisplayName "Hero Loyal" Command "e HeroLoyal" Authbit VanguardPack StoreProduct cucpvghl } LockedOption { DisplayName "Vigilante Loyal" Command "e VigilanteLoyal" Authbit VanguardPack StoreProduct cucpvgvi } LockedOption { DisplayName "Villain Loyal" Command "e VillainLoyal" Authbit VanguardPack StoreProduct cucpvgvl } LockedOption { DisplayName "Rogue Loyal" Command "e RogueLoyal" Authbit VanguardPack StoreProduct cucpvgrl } } } Menu Music { Option "Boombox" "e BoomBox" Menu Tracklist { Option "Track - Altitude" "e BBAltitude" Option "Track - Beat" "e BBBeat" Option "Track - Catch Me" "e BBCatchMe" Option "Track - Dance" "e BBDance" Option "Track - ElectroVibe" "e BBElectroVibe" Option "Track - Disco Freak" "e BBDiscoFreak" Option "Track - Dog Walk" "e BBDogWalk" Option "Track - Heavy Dude" "e BBHeavyDude" Option "Track - Info Overload" "e BBInfoOverload" Option "Track - Jumpy" "e BBJumpy" Option "Track - Kick It" "e BBKickIt" Option "Track - Looker" "e BBLooker" Option "Track - Meaty" "e BBMeaty" Option "Track - Notorious" "e BBNotorious" Option "Track - Move On" "e BBMoveOn" Option "Track - Peace" "e BBPeace" Option "Track - Quickie" "e BBQuickie" Option "Track - Raver" "e BBRaver" Option "Track - Shuffle" "e BBShuffle" Option "Track - Technoid" "e BBTechnoid" Option "Track - Wind It Up" "e BBWindItUp" Option "Track - Venus" "e BBVenus" Option "Track - Wah Wah" "e BBWahWah" Option "Track - Yellow" "e BBYellow" Option "Track - Spaz" "e BBSpaz" } Divider Option "Dance" "e Dance" Option "Shuffle" "e Dance1" Option "Rock It" "e Dance2" Option "The Washer" "e Dance3" Option "Raise the Roof" "e Dance4" Option "Bounce" "e Dance5" Option "The Monkey" "e Dance6" Option "Drum Dance" "e Drumdance" LockedOption { DisplayName "Robot Dance" Command "e RobotDance" Authbit CyborgPack StoreProduct cucpcbrd } LockedOption { DisplayName "Karate Dance" Command "e KarateDance" Authbit RecreationPack StoreProduct cucpppkd } LockedOption { DisplayName "Pop Dance" Command "e PopDance" Authbit RecreationPack StoreProduct cucppppd } LockedOption { DisplayName "Air Guitar" Command "e AirGuitar" Authbit RecreationPack StoreProduct cucpppag } LockedOption { DisplayName "Disco Dance" Command "e DiscoDance" Authbit RecreationPack StoreProduct cucpppdd } Divider Option "Big Drum" "e Drum" Option "Small Drum" "e Drumlow" } }
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Two quick questions if I may:
Does this work on a mac? if so, how would I go about the folders/files setup? Is there a default .mnu file? I was lookin for .mnu in my windoze machine and found nothing in any City folders. IF there is such a file, could I not just edit it? tyia for any answers/clues |
The default QuickChat file
Download link The original file includes some comments and example menus, as well as the original QuickChat Menu used by the game. |
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Any suggestions?
The path to my game is C:\Program\City of Heroes\, and the only folders I have in it are [my username], cider, costumes, custom_critter, customvillaingroup, doublefusion, logs, missions, piggs, powercust and screenshots.
I've tried "showing all files" in the folder settings but it doesn't reveal anything and I've tried searching the entire computer for the quickchat.mnu file but it doesn't find anything.
Any ideas?
From the first post in this thread:
I've already forgotten about most of you