Issue 12 Discussion: Major Gameplay Improvements


13th_Stranger

 

Posted

[ QUOTE ]
[ QUOTE ]
I hope "another kind" means "I don't need blues, so let me cash these in for a purple" and not "I don't need blues, let me cash these in for a larger blue I still don't need."

[/ QUOTE ]

There is no up teiring, its 3 of the same inspiration for another in the same tier. Also, you cannot make non-
standard insps like Ambrosia.

[/ QUOTE ]
Does this mean that one can go to a store now and completely fill their tray with larges? (well except for the last 2 slots)

EDIT:
Nevermind, somehow I managed to quote your post without actually reading it.


 

Posted

[ QUOTE ]
pohsyb you need to be in the game...Villians get missions from a radio and T.V. heroes should get a guy in a box that gives them missions.

Maybe a Rikti in "disguise".

[/ QUOTE ]

I suspect he's the guy in the freezer in the RWZ morgue, but he probably wouldn't admit it. (and could you blame him for keeping quiet?)


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
The large inspirations are cast on your character, not put in the tray.

[/ QUOTE ]

Ah, makes a lot more sense. Thanks!

[/ QUOTE ]

I actually had read it the same way. It was when you quoted it I noticed my mistake

[/ QUOTE ]

Me too, thanks for helping with that... next question: If you're dead when you level, does that mean you get rezzed (by having a wakie cast on you)?

[/ QUOTE ]

From Posi:

[ QUOTE ]
The tray is not a factor. The inspirations are CAST on you when you level up. So after a level up you are (appx) 45 seconds of "Awesome".

Oh, and what happens if you happen to be faceplanted when your DOT (or teammate) kills a baddie that makes you level up? Self-rez for the win!

[/ QUOTE ]


@Mojo-
Proud Member of Fusion Force.

 

Posted

Please. Considering all the various power set and EA things?
One. Tiny little. Major Gameplay Improvement.

More slots, please. Please! I don't care if they cost ten bucks a pop! Just give us a chance to add 'em!


PERC Supporter
La Pucelle (BS/SR)
Miseria Bella (Sonic/Dark)
Wrangler Annie (SS/Elec)
Coldsmoke (Ice/Dark)
Saber Maid (BS/Regen)
and others...

 

Posted

[ QUOTE ]
[ QUOTE ]
* Inspiration Conversion: Right click an inspiration to convert three of that kind into any one inspiration of another kind.

[/ QUOTE ]

Woot! We finally get our Horadric Cube!

[/ QUOTE ]

I'm almost tempted to say let's not go there. That could open a can of worms bigger than greater metropolitan Chicago.

That said, I'll admit I almost went ABS when I first read this, because I was thinking that it'd work the same as gems in the H. Cube. Which would have been a "bad thing" (tm). However it simply converts at par, so it'll be OK.

And yeah, my Regen will love it too


Scrappers are just like chainsaws. Somewhat hard to handle, EXTREMELY dangerous, and by far the most fun when wielded by the slightly insane.
@Alissara - an Angry Angel
The Angry Angels. When it absolutely positively has to be spanked today.

 

Posted

Contact list has desparately needed that since the addition of safeguards. Yay! Good job.


 

Posted

[ QUOTE ]
Is the City Vault going to be part of this? Just curious. This is more than enough without it.

[/ QUOTE ]

I would also like to know but i would be ok if it wasnt.


 

Posted

[ QUOTE ]
Please. Considering all the various power set and EA things?
One. Tiny little. Major Gameplay Improvement.

More slots, please. Please! I don't care if they cost ten bucks a pop! Just give us a chance to add 'em!

[/ QUOTE ]

Yes, definitely /signed. New powersets for almost every AT? Two new ATs, with two branches to each? And I've already got a lot of existing characters on my chosen server? Please, more.


Jerk 4 Life
In brightest day, in blackest night/No evil shall escape my sight/Let those who worship evil's might/Beware my power ... Green Lantern's light!/(Meowth, that's right!)

My Arcs: #4827: Earth For Humans. #6391: Young Love.

 

Posted

Nice. I laughed with glee over the level-up effect. I feel like making a keybind or a macro for when all those inspirations go off at once that yells, "I feel pretty! Oh so pretty!"

*cough*

Eight power trays feels a little like overkill, and like begging for the screen to be completely taken over. I mean seriously, does anybody actually need 80 power/macro icons on their screen at once? Will the 4th-8th power trays have key-equivalents? shift-ctrl, shift-alt, alt-ctrl, alt-shift-ctrl, and something else?

Hey, you know what would be a nice, and relatively easy, QoL feature to add, especially with all those additional trays? A tooltip that hovers over the tray number explaining what keys to hit to activate the powers on this particular tray.


 

Posted

Loving all of this, especially insp conversion.

I fear the button the devs sit around pushing some nights to make me only get yellows is going to be covered with dust now--it won't be nearly as fun.


President of the Arbiter Sands fan club. We will never forget.

An Etruscan Snood will nevermore be free

 

Posted

You probably don't need to have all 8 trays out at once. The devs were probably just like, "Screw it, we'll give them so many trays that there is no way they could possibly complain."

I know I'm planning on having 4ish on most of my characters, and 5-6 on certain characters. I'll probably have trays dedicated to all the temp powers I get.


 

Posted

I am loving that FINALLY I will not have to sort through every contact in the game so that I can find the daggon broker.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

* Eight configurable new power trays let players customize their User Interface by placing them anywhere on the screen.

Wonderful and much requested.

* Contact display redesign: Contacts are now listed separately as Active and Inactive, and players can sort contacts by a range of criteria including Name, Zone, and Level Range.

Long past due and very welcome

* Inspiration Conversion: Right click an inspiration to convert three of that kind into any one inspiration of another kind.

Interesting, any chance of expandign this system to allow condensing into tier 2s and maybe even 3's ?

* Level Up Boost: Upon reaching enough XP to level up (at all levels), one of each type of large inspiration is immediately cast upon your character, and health and endurance bars are immediately filled.

No biggie to me. I have seen it requested, by other though.

* Chat improvements: Right click on character names in chat window to ignore, add to friends list, invite to team, etc. Drag any item (enhancement, inspiration, salvage, etc.) into the chat window so that you and others can click a hotlink to view the complete info box.

Wewt. Hopefully we will have ignore AND ignore spammer though

* More Real Numbers: Players can now display stats on powers before they choose them enabling more informed power selection and new temporary powers allow players to display enemy stats

Great. This was more than a little hinted at and very very welcome.

Out of 6, 4 greats 1 interesting and 1 meh for me.
Thats a batting average to be proud of.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Looking forward to those extra trays for sure, the current ones have been getting quite full on some characters.


 

Posted

With all the dings going on in sewer teams, those are going to be some crazyfun first 6 levels!

*ding* STOMPS VAHZ INTO DIRT, causing a teammate to..
*ding* TAKE HIS TURN AT STOMPING VAHZ. Hey look:
*ding* ME NO BLASTER ME BRUTE ME SMASH!!
Rinse and repeat.

Dang that'll be a hoot!


@Quantum Evil Rad/Rad Corruptor

Making the world safe for maleficent particles since 2004.

 

Posted

So, if you happen to be dead when you level up will you be rezzed? It's not all that common, but it does happen.


 

Posted

I hope by configurable you mean I can (1) separate them and move them to individual locations and (2) can orient them vertically as well.


(Liberty) Trick Dacy - Forge Steel - Hypother Mia
(Freedom) Folgus Sprit
(Infinity) Marcus Solomon
(Protector) Thylacine
(Justice) Ashkicker - Revile

 

Posted

Absolutely love everything here...I would like to know what specifics we can track on the Attribute monitor now?

Hopefully Debuff/Buff applied.


@PlasmaStream
"Big Bada Boom(tm)!"
1295 Badges
http://GuardianForce.Guildportal.com - Virtue
Niska: Are you Familiar with the works of Shan Yu?

 

Posted

I'm absolutely thrilled about the new trays and contact list adjustments. Most of my characters have had to make some compromise on what powers or accolades they can have in the main 3 trays, and the contact list has needed organization for a long time.

Thanks!


Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)

 

Posted

[ QUOTE ]
You probably don't need to have all 8 trays out at once. The devs were probably just like, "Screw it, we'll give them so many trays that there is no way they could possibly complain."

I know I'm planning on having 4ish on most of my characters, and 5-6 on certain characters. I'll probably have trays dedicated to all the temp powers I get.

[/ QUOTE ]
I think the "Screw it!" concept was pretty much the main Dev motivation here.

Back when this game started we only had 2 visible power trays.
Soon people started asking for a third one.
Eventually we got it and things were good for a while.

As time passed people started asking for a fourth tray. See where this was going?
If we had only gotten a fourth tray here people would be asking for a fifth one a year from now.

It was obviously far easier for the Devs to just give us the choice now to have as many as eight trays open at once so this issue could effectively be "handled" once and for all.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]
Eight configurable new power trays let players customize their User Interface by placing them anywhere on the screen.

[/ QUOTE ]

Now the question is can we place them Verticle instead of horizontal.


@Blood Beret(2)Twitter
I am a bad speeler, use poorer grammar, and am a frequent typoist.
MA ArcID: 1197
You have enemies? Good. That means you've stood up for something, sometime in your life. Winston Churchill

 

Posted

[ QUOTE ]
Any chance while your working on chat to oh, say, add scroll locking so when you scroll up it stays there instead of bouncing to the bottom with each new message? That would be really great....

[/ QUOTE ]

Yes please!

This is something that has annoyed for a long time.

Scrollback lock ability, even just while cursor is on the scroll up bar, would be very helpful.

The other improvements in chat that are coming in issue 12 are appreciated too though. Very good quality of life fixes.


 

Posted

[ QUOTE ]
[ QUOTE ]
Eight configurable new power trays let players customize their User Interface by placing them anywhere on the screen.

[/ QUOTE ]

Now the question is can we place them Verticle instead of horizontal.

[/ QUOTE ]

You bet. You can even do boxes and L-shapes (when you push them to the edge of the screen).


Positron
Follow me on Twitter

 

Posted

YES! This is awesome.


Phantom Rose: Ill / Kin / Psi
Soleau: Ice / Icy / Ice / Core: Ice / Fire / Pyre / Wind / Eclipse / Flare / Corona
---------------
Solo Space

 

Posted

Holy power trays, Batman! This is awesome.