Post your Sexy (small) base pics?


Ad Astra

 

Posted

[ QUOTE ]
Great bases on here. With the prestige bump I will be trying some things out for my one man SG using some of these as inspiration but i know nothing will look as nice. (Wish I could get branch to make one for me does she still do them?

[/ QUOTE ]
There was actually someone doing bases for others?Hmm would save me alot of frustration.


 

Posted

With this Xmas prestige grant I bit the bullet and got the 12x12 plot. Soo much space for one lil guy, but oh well I'm nowhere near as creative as some of you guys (DCP,McG) This is kinda the limit of my creativity. The only thing I was really shooting for was all 21 beacons/telepads recessed into the wall. Cause I hate stairs and the beacons up high are annoying trying to see. So whithout further ado the Warriorz new stomping ground.

Overview
Workshop w/color coded inspir bins
TP Room Structure
Vault Room
Computer Room
Pillar Room
Infirrmary
SE Room


 

Posted

I'm working on mine

Every time I see a picture here, I go oh I didn't know you can do that and restart once again..

But this is a great post that everyone should look at and post to. It's the perfect base starter helper..


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

[ QUOTE ]
With this Xmas prestige grant I bit the bullet and got the 12x12 plot. Soo much space for one lil guy, but oh well I'm nowhere near as creative as some of you guys (DCP,McG) This is kinda the limit of my creativity. The only thing I was really shooting for was all 21 beacons/telepads recessed into the wall. Cause I hate stairs and the beacons up high are annoying trying to see. So whithout further ado the Warriorz new stomping ground.

Overview
Workshop w/color coded inspir bins
TP Room Structure
Vault Room
Computer Room
Pillar Room
Infirrmary
SE Room

[/ QUOTE ]

Ohsirus, I really like your base. It has a lot of personality and I can tell you put some of yourself into it.

Love the idea of the color-coded inspiration storage. Very smart idea!

What size workroom is that (to store your salvage, inspirations, etc? 2 x 3?)

Edit: Oops...nevermind. I looked at your overview and figured it out.


Satan trembles when he sees...
the weakest saint on his knees.
<----- Click there to learn how you can help!

 

Posted

A few pictures of my base, no power and control pics didn't like the way they look yet.

Teleports
http://i55.photobucket.com/albums/g1...1-22-32-22.jpg

http://i55.photobucket.com/albums/g1...1-22-32-07.jpg

Medical
http://i55.photobucket.com/albums/g1...1-22-31-46.jpg

workshop
http://i55.photobucket.com/albums/g1...1-22-29-54.jpg

Entrance Room
http://i55.photobucket.com/albums/g1...1-22-29-18.jpg

Edit: cause I can't spell. lol


Liberty Server
Active Character: Canadian Firestorm
Fire/Rad Controller Level 50

 

Posted

[ QUOTE ]
With this Xmas prestige grant I bit the bullet and got the 12x12 plot. Soo much space for one lil guy, but oh well I'm nowhere near as creative as some of you guys (DCP,McG) This is kinda the limit of my creativity. The only thing I was really shooting for was all 21 beacons/telepads recessed into the wall. Cause I hate stairs and the beacons up high are annoying trying to see. So whithout further ado the Warriorz new stomping ground.

Overview
Workshop w/color coded inspir bins
TP Room Structure
Vault Room
Computer Room
Pillar Room
Infirrmary
SE Room

[/ QUOTE ]

I like this base too, it does have lots of personality. Not cluttered, nice clean look. 2 questions though: 1) WHAT IS THAT THING on the left side of the computer room, looks reall cool. I WANT ONE!

2) In the infirmary, is the thing with all the arms an Auto-Doc? You have to get 500k healing points in SG mode to get this, no? I WANT ONE OF THOSE TOO!!!

Seriously, nice, clean base. Lots of personality, especially the telepads in the walls, I like that. I'm going to post some of my upgrade soon, probably after the holidays.


 

Posted

[ QUOTE ]

I like this base too, it does have lots of personality. Not cluttered, nice clean look. 2 questions though: 1) WHAT IS THAT THING on the left side of the computer room, looks reall cool. I WANT ONE!



[/ QUOTE ]

Mission Computer


 

Posted

[ QUOTE ]
A few pictures of my base, no power and control pics didn't like the way they look yet.

Teleports
http://i55.photobucket.com/albums/g1...1-22-32-22.jpg

http://i55.photobucket.com/albums/g1...1-22-32-07.jpg

Medical
http://i55.photobucket.com/albums/g1...1-22-31-46.jpg

workshop
http://i55.photobucket.com/albums/g1...1-22-29-54.jpg

Entrance Room
http://i55.photobucket.com/albums/g1...1-22-29-18.jpg

Edit: cause I can't spell. lol

[/ QUOTE ]

Great base, Canadian Stars!

I really like the color choices (warm/red/yellow)

Great start!


Satan trembles when he sees...
the weakest saint on his knees.
<----- Click there to learn how you can help!

 

Posted

[ QUOTE ]
I like this base too, it does have lots of personality. Not cluttered, nice clean look. 2 questions though: 1) WHAT IS THAT THING on the left side of the computer room, looks reall cool. I WANT ONE!

2) In the infirmary, is the thing with all the arms an Auto-Doc? You have to get 500k healing points in SG mode to get this, no? I WANT ONE OF THOSE TOO!!!

Seriously, nice, clean base. Lots of personality, especially the telepads in the walls, I like that. I'm going to post some of my upgrade soon, probably after the holidays.


[/ QUOTE ]

Yeah it's a mission computer and it serves no purpose just for show.

The auto-doc is 5mill healing points in sg mode. Luckily my old sg ldr asked us all to make emps when bases first came out. Didn't understand why, but now I do.

The recessed TPs I saw on this thread and used the idea. The problem is u loose alot of real estate doing it, but its so nice not having to jump,go up ladder and it just looks cleaner. I try to keep all my floors lvl. Thanks for comments.


 

Posted

[ QUOTE ]
[ QUOTE ]
I like this base too, it does have lots of personality. Not cluttered, nice clean look. 2 questions though: 1) WHAT IS THAT THING on the left side of the computer room, looks reall cool. I WANT ONE!

2) In the infirmary, is the thing with all the arms an Auto-Doc? You have to get 500k healing points in SG mode to get this, no? I WANT ONE OF THOSE TOO!!!

Seriously, nice, clean base. Lots of personality, especially the telepads in the walls, I like that. I'm going to post some of my upgrade soon, probably after the holidays.


[/ QUOTE ]

Yeah it's a mission computer and it serves no purpose just for show.

The auto-doc is 5mill healing points in sg mode. Luckily my old sg ldr asked us all to make emps when bases first came out. Didn't understand why, but now I do.

The recessed TPs I saw on this thread and used the idea. The problem is u loose alot of real estate doing it, but its so nice not having to jump,go up ladder and it just looks cleaner. I try to keep all my floors lvl. Thanks for comments.

[/ QUOTE ]

Got the mission computer now to start working on the healing badge. I've got an emp that I truely like to play, lvl 14 atm and I just got him some insect wings at WW. Is there any sort of progress meter that lets you know how far along you are?


 

Posted

Greetings folks,

So with the recent huge grants, I've been spending too much time in the base editor of late. I didn't have the patience to tinker with magic desks though (as cool as the results look), so I just made do with what's there.

This is the 4th revamp I've done for our group. We're a smallish team of 8 or so people with bad cases of alt-itis on Virtue. At this point, I think I've pretty much maxed out the usefulness of the 8x8 plot, but we can't afford to move up to the 8x12 yet.

On with the show!

For convenience, here's our gallery index. You can click a thumbnail and use the next/previous buttons to navigate. And then you can click an image to view it full-size.

A few select pics:
Entrance
Teleporter Room 1
Teleporter Room 2
Teleporter Room 3
Workshop
Control Room
Energy Room
Energy Room (the bar area)
Energy Room (the lounge area)
Infirmary

And lastly, the overall layout.

Cheers,


Blargeth, a Stone/Axe Tanker, among many many others.
Global: @blarg
Old PDFs: [ IO Sets | Common IOs | Discuss ]
IRL: www.blargmedia.ca

 

Posted

I'm not one for posting a lot, but here's something I'm finally ready to share.

It’s nothing really big and it is a little crowded with stuff, but it’s got some decent functionality, some designs that I’m rather happy with, it’s comfortable, and it’s home. It’s basically just a 1 person SG as most of the rest either quit for other games or have RL issues that have forced them to stop playing or log less than a few hours a month. So most of this is from the recent prestige grant and my only lvl50.

Also, hope these work ok and aren’t too dark. I can’t seem to get them any brighter no matter what I try, in-game or on my PC itself.

Overview of Desolate Valors 8x8 Liberty SG base

First up: The Entrance as seen from an adjoining hallway.
There’s a Bar and a Big Screen TV with a nice movie collection and surround sound speakers.

Now turn back around and get a view of the Teleport Bay and Airstrip .
I placed the beacons above the teleporters instead of on raised floors or walls. Maybe a little harder to see them but works fine for me and avoids a few ramps/stairs.

Further back is the Airstrip and a Control Tower .
The bottom floor is for Pilot Debriefing and Training .
The upper portion is the Air Control Operations Booth . No stairs up because I just couldn’t get them to look good. Just assume there’s lift platform or something on the ground floor that goes to the top.
Here’s some pics of the construction of version 3
#1
#2
V1 took 4 hours and was demolished, V2 took 6+ hours and was also demolished after floating a research platform 7 magic desks high. Call me crazy, but I just wanted the right look for my tastes.
Nothing fancy about the airstrip except the small flyer Repair Pad at the back end.

Now back through the entrance turning the other way we find a Workshop which expands down the hallway (a 2x2 and a 1x2 workshop connected). Nothing special about the first workshop except the Basement , which I’ve had in every version of my base since I stared designing them a few months back.
The Second Workshop/Hallway has a raised walkway with the Arcane empowerment station hidden underneath (because it just doesn’t look too great sitting out with the tech decorations in my base).

Next room I do believe is my favorite for design, The Control Room . I know, no supercomputer, no crafted control items (I have some made but didn’t feel like using them), but I’m quite proud how it turned out, and it runs everything in my base fine with some control to spare.
The Walkway with the mainframe is what I like best about the room. Please watch your step on the walkway as high voltage wires run down each side to the server racks.
Underneath, a Small Office for the electrical engineer, whoever he is.

Turning right from the control room we run into the Power Room which hosts a small jail with two cells and an armory. One of the cells has been converted into storage for the armory with an opened door. The Other Cell is all sealed off except for 2 small windows in which one can TP through or TP a teammate into.
The generator just kind of sits in the middle taking up space, but hey, I need energy to run stuff.

Lastly, we come to the Infirmary . One inspiration rack makes up most of the low ceiling over the Examination Tables . The rez ring I couldn’t get underneath due to pathing, so instead it’s out front. Sort of looks more like a metal detector, but I kind of like it that way.
The back half of the room has been converted into a Library and Study Lounge with a small Computer Loft . I borrowed the cabinets and wall spot lights at the very top from the stacked bookshelves thread, but the bookshelves I already had stacked. The large posters also just fit perfectly where a bookshelf used to be.

Anyhow, that’s all there is. I don’t really have any further expansion plans other than eventually an autodoc. Where I’ll fit him, I have no clue, maybe someplace in the library researching that new strain of superhero alt-itus.

Finally, a thank you to those who are responsible for figuring out stacked desks and magic desks, without which my base would not be what it is.


 

Posted

Cool Pics.


 

Posted

Very nice! I really like your workbay for the hangar


--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)

 

Posted

Beautiful work on the control tower and briefing room. The turret on the structure positioned to cover the hangar door is a perfect finishing touch!

Excellent use of space in the power room also. It reminds me that I need to re-think a few rooms, the extra space from the prestige grant allowed me to get lazy about fitting the most into the footprint I have.


 

Posted

Very nice!


--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)

 

Posted

I've started a small SG on Freedom, and assembled a base to fit the concept. The SG is Spartan Army, and the leader (Polemarch) is Xinnia.

Pillars figure strongly in the design:

Spartan Army 1

Here is the basic layout of the base, with oversight structure, hospital bay, and a single teleporter targeted at Talos. A good view of the pillars is included:

Layout

More prestige = more pillars. Pass it on!

Pillars

Another view, showing pillars



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

Very cozy HumorMan! and a great start Heraclea. We need more bonus prestige so you/we can make more base deco =)


 

Posted

Man, oh man, this thread is going to cause me to spend a lot of time on the base, and not leveling up my characters!

I've just built my first base, for the Element Earth (earth/* SG) on Justice. Nothing fancy, just a place to try to squeeze in as many telepads as possible into the rent-free base. It's currently at 17 zone beacons, but with a lot of prestige, a 5x5 teleport base, plus another 2x2, with the supercomputer, I just might get that up to 20.

Overview

Entrance

Hallway to the Workshop, the last teleporter and the control room


My Guide to the Hero-side Venomous badge

(622 Badges on my badge-guy)

number of lvl 50's: 24
number in the 40's: 3
[u]Galleryview[u]

 

Posted

Base Deco &gt; XP

You can get XP whenever. I too have your problem. But comments like you are doing a great job and that looks awesome is going to get you hooked more.

So... without any delays. Your base is looking great Alannon! Show us more!


 

Posted

[ QUOTE ]
Base Deco &gt; XP

You can get XP whenever. I too have your problem. But comments like you are doing a great job and that looks awesome is going to get you hooked more.

So... without any delays. Your base is looking great Alannon! Show us more!

[/ QUOTE ]

Indeed. The last pic actually reminded me how much I'd really like effects like mist or flames or whatnot added as a style or texture for rooms. I have a garden-type room I've been messing with for literally years now that I think would look quite awesome with a working-all-the-time-water-effect and mist.

Ahh, dreams . . .


@Bonker Guide to Base Building for the Small SG
Present project: Solo Everything Project
Remaining: Lusca, Sewers, Eden, Kahn, States, HeroSpec2&3, Apex, Tin Mage, Moritmer Kal, Tesseract, Recluse, 'Cuda, Quarry, Stropharia, Thorn, Arachnos Flier, Deathsurge, Caleb, Seed of Hamidon (Villrespec2&3, Hami, CoP, Incarnates)

 

Posted

[ QUOTE ]
Further back is the Airstrip and a Control Tower .
The bottom floor is for Pilot Debriefing and Training .
The upper portion is the Air Control Operations Booth . No stairs up because I just couldn?t get them to look good. Just assume there?s lift platform or something on the ground floor that goes to the top.

[/ QUOTE ]
The control tower rocks! I'm imagining a little interior ladder with a hatch that lets you climb up top.


 

Posted

[ QUOTE ]
[ QUOTE ]
Base Deco &gt; XP

You can get XP whenever. I too have your problem. But comments like you are doing a great job and that looks awesome is going to get you hooked more.

So... without any delays. Your base is looking great Alannon! Show us more!

[/ QUOTE ]

Indeed. The last pic actually reminded me how much I'd really like effects like mist or flames or whatnot added as a style or texture for rooms. I have a garden-type room I've been messing with for literally years now that I think would look quite awesome with a working-all-the-time-water-effect and mist.

Ahh, dreams . . .

[/ QUOTE ]

I think we will have to hire controllers/defenders/corruptors to just hang around and sit at our bases just for the aura effects. Or they can be on a pager where we page them to go to their designated base positions before we enter our bases =)

We can pay them with candy canes! hehehehehe


 

Posted

Here are some views of my new Base for the Wentworth Security Agency. I was invited to join this SG last summer when it was really active. Once the leaders hit 50, they quit playing, so I found myself the leader of a pretty decent Base with a lot of spare Prestige laying around. Anyway, I completely re-did everything, building my "dream" Base.

Overview of Base:
http://i274.photobucket.com/albums/j...iew_edited.jpg

Main TP Room 1:
http://i274.photobucket.com/albums/j...47/WSA_TP1.jpg

Main TP Room 2:
http://i274.photobucket.com/albums/j...47/WSA_TP2.jpg

Main TP Room 3:
http://i274.photobucket.com/albums/j...47/WSA_TP3.jpg

Medical Center:
http://i274.photobucket.com/albums/j...SA_Medical.jpg

Workshop:
http://i274.photobucket.com/albums/j...A_Workshop.jpg

Entry Room:
http://i274.photobucket.com/albums/j.../WSA_Entry.jpg

I was really pleased with the results. I also got to play around with the "magic desk" trick, which was fun. The Base still needs some tweaks, but I think I'm headed in the right direction with it.


Please try my arcs:

Arc# 63910 "Why Do Bad Girls Like Bad Boys?" (length=Long, levels 40+)
Arc# 401500 "How to Be a Successful Professional Criminal" (length=Very Long, levels 1-10)