DOUBLE DOMINATION!
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In theory you should have seen +150% damage, mag 9 for normal duaration, with a trailing mag 6 for 1.5x. That mag 6 would have made a big difference.
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I'm not sure whether you'd get two extra holds during domination or just the normal one extra hold. It depends on how that power effect is coded, but I suspect that double domination would only increase your damage, not improve your controls. You could test it the same way we tested the normal domination mechanics: Hold a boss and a minion. If the holds last the same amount of time, you're getting a double hold bonus. If the minion hold lasts longer, you're only getting the normal domination hold bonus.
Sounds like a bug to me. Seems like the one on test where the domination bar would not fall after you exited a mission.
Of course I hope it isn't.
Still 2 /kins are great.
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Sounds like a bug to me. Seems like the one on test where the domination bar would not fall after you exited a mission.
Of course I hope it isn't.
Still 2 /kins are great.
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The domination bar wouldn't fall ever?
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Don't worry, the devs don't read this board
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I wouldn't say that.
Positron
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::reeling in shock::
[edit] Posi, You KNOW you're going to be swarmed by the... well.. surrounded by the Dom hor.. Err... the couple of us here will be yammering at you forver now right? [/edit]
*Joygasm*
Oh cool -- if there is such a thing as double Domination, I suppose we can now expect it to be speedily "fixed."
Anyone see any irony here?
You mean that the only time a dev has ever posted on this forum is to point out a likely impending nerf rather than addressing any of the hordes of problems that we talk about on a daily basis?
Nope... Irony? What's that?
::wanders off in a bemused daze::
Wait, a redname has posted to the dom boards and there isn't a crazy fiesta yet? Slackers!
Hasn't made it to the Dev digest yet... .
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Hasn't made it to the Dev digest yet... .
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It has now
The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants. It is its natural manure. --- Thomas Jefferson
Formerly known as YFNDBA
Be afraid...
Phantom Rose: Ill / Kin / Psi
Soleau: Ice / Icy / Ice / Core: Ice / Fire / Pyre / Wind / Eclipse / Flare / Corona
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Solo Space
yeah i know
oh well, controllerrs ftw
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I'm not sure I'd expect this to keep working like that for very long
Sounds like something they hadn't thought of.
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Yes, especially since you just broadcast it to the entire community and the developers. Way to go
With all the bugs currently in the game (can anyone say "incessant sound looping of DOOM!!"?) who wants to lay money that THIS particular bug will get identified, fixed, patched to test, and then patched to live within 5 business days?
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I'm not sure I'd expect this to keep working like that for very long
Sounds like something they hadn't thought of.
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<Insert line referring to inherent power not working 'as intended' here>
Sign It : http://www.change.org/petitions/ncso...city-of-heroes
If they "fix" this before they release the AV reversal, then you'll know all the conspiracy theorists were right.
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Don't worry, the devs don't read this board
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I wouldn't say that.
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Ahhh you can read the boards but not the PM I sent with a list of all the bugs I could find? Hmm...thats not quite right.
Thanks, NC Soft, for closing my favorite game ever without warning and with plenty of life still left in it, and thus relieving me of the burden of EVER wanting to buy, try or even hear about another game from your company. Will my decision make a dent, or persuade them in anyway, shape or form? Nope, obviously not. Don't care. NC Soft is dead to me. ~ PsyFox
You really need to take a breather. Relax, take a break, and put things into perspective...
How long has windows been out? There are people that rely on that for business, etc, and since windows 1.0 in 1980-something, there have always been bugs. It doesn't surprise me in the least that there are bugs in this game. Is it right that the game crashes? Should we be bowing before the devs? No on both accounts. This is no different than i1 smoke grenade having the decimal in the wrong place.
Well.....if it's coded anything like the brute SS primary's Rage, you can stack it only as long as they overlap. I stack Rage on my brute all the time...for about 5-10 seconds, sometimes a little longer (I'm guessing at the time here, haven't done any actual timing), but I still get the End drop and the Cannot Attack for 10 seconds when the first one drops. My guess is that when the first Domination wears off, it'll drag the Dom Bar with it and kill the second domination...but I don't know for sure, and haven't had a chance to test it yet. I know a few Kins and I'll gladly test this during tonight's Freak beating session.
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Oh cool -- if there is such a thing as double Domination, I suppose we can now expect it to be speedily "fixed."
Anyone see any irony here?
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I'm willing to bet that this is fixed by the next patch, however every other issues that we post as actually porblems to our AT and not a benefit in the form of a glitch gets back burner treatment if even ever making it to the "white board" at all.
Odd thing is they apparently read our boards, yet the continual post of "listed common problems" we maintain doesnt get touched. The glitch that would be a cool little benefit that would barely ever get realized in game play, and instantly we have a response on our boards.
Nice to know where we fall in the pecking order. The only AT that needs real help and they only care about fixing non-issues.
Just a side note for the pessimists..... Posi didn't say he was going to look into it, he just posted to show he DOES read the posts in here.
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You really need to take a breather. Relax, take a break, and put things into perspective...
How long has windows been out? There are people that rely on that for business, etc, and since windows 1.0 in 1980-something, there have always been bugs. It doesn't surprise me in the least that there are bugs in this game. Is it right that the game crashes? Should we be bowing before the devs? No on both accounts. This is no different than i1 smoke grenade having the decimal in the wrong place.
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I don't have an issue with there being bugs. There will always be bugs.
I have an issue with their priorities. When player powers are broken, and it works against us, we first have to PROVE there is an issue (which is like trying to pull teeth out of a rhino), then get a dev to confirm there is an issue (like trying to pull tusks from an elephant), and then we wait, sometimes months, for a fix for our "broken" powers ("we've fixed it internally, and we're waiting for just the right patch to release it..."). The same holds true when something with the mobs is broken in a way that negatively impacts us (um, can we say "Earth Thorn Casters" that are STILL massively overpowered?) Basically, don't hold your breath waiting for this stuff to get fixed.
But when a bug is found that gives players a benefit -- HO, MARY, HOLD THE PRESSES! Everything stops dead and in less time than it takes to change your undies there is a patch on the test server and whammo, its on live. Cause it's perfectly ok when things are bugged against us, but when they're bugged for us it becomes #1 priority to fix, regardless of how many people are actually affected. Sorry, this pisses me off.
Perfect example: someone discovered you could confuse a player in a PvP zone and that person could quickly run thru the gate to Atlas Park and start nuking lowbies. Despite all the other fixes we've been promised and we're waiting for (the AV regen rollback, the fix for the sound looping, global chat issues) this rare bug gets top priority and makes it to live in LESS THAN 5 DAYS. Now yes it's a bug, and yes it needs to get fixed. But comn, Atlas Park? 99% of the people there can't even get debt. If it happens, you report it via petition and the people responsible are dealt with. Big friggin deal. But to have everything else put on hold so that THIS can be fixed... that's just fuku BS crapola.
And this is not the first time. It's happened many times before, like when it was disovered that siphon speed could be slotted to bypass ED (oh NO! we can't have that!!!), and when a similar issue was discovered with HOs. Basically, anything that gives us an "unintended" advantage gets fixed immeditately, and the stuff that gets us killed, well, they'll get to it eventually.
So like I said, I expect we'll all have to wait a little bit longer for the currently queued bugfixes while the devs make this issue their #1 priority, and I fully expect a patch to be in place on live by the fourth of July.
oh wahhh, its not like its a huge bug even if it is a bug. Again the only way I was able to make it happen was with 2 rad corrupters, hasten, and the temp power for the crey map "objects". I have a feeling you need a whole arnsenal of /rad or /kin to replicate that temporary power.
It was still pretty freaking cool, just wanted to relate a story is all.
Oh and to all those complaining about the game being buggy and lack of dev response that is trolling. This thread was strictly for the discussion of achieving overlapping domniation.
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oh wahhh, its not like its a huge bug even if it is a bug. Again the only way I was able to make it happen was with 2 rad corrupters, hasten, and the temp power for the crey map "objects". I have a feeling you need a whole arnsenal of /rad or /kin to replicate that temporary power.
It was still pretty freaking cool, just wanted to relate a story is all.
Oh and to all those complaining about the game being buggy and lack of dev response that is trolling. This thread was strictly for the discussion of achieving overlapping domniation.
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I'm pretty sure that if it requires at least two people of a specific secondary to achieve that level of power, it's not overpowered. I think that classifies as "working as intended."
so if you kept 2 speed boosts and hasten on you could perma domination?
anyone tested that?
sure is a lot of trouble (involving 2 /kin corrs and a dom) to make the dom worth his slot on a team, but whatever, could be worth it, until the devs make this impossible (probably just by re-upping dom's recharge to 300 secs)