Fix TP Foe to Towers in Siren's!!!
If you tp them into the Tower and kill them sure they can report you but honestly a GM is going to come and expect themto be stuck. Of course they won't be and it will look like a false report. Still Cuppa has said it's Griefing so use your own wisdom in doing it. I know if I have a peticular Villain causing me heartache that I just can't seem to catch I'll use this Tatic to put him down. Sometimes you just gotta take a risk here and there.
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So, it's done by making broad attempts to legitimize the exploiting of obviously broken game mechanics in order to gloss over a lack of coherent PvP ability. Gotcha.
Your lack of common sense and foresight doesn't legitimize anything. You sound like all those that tried to justify the clicky PL method from way back when. Just because Mommy and Daddy didn't spank you when you were bad doesn't give you free reign to beat up on kids in the school yard. That should be a given.
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I agree with Strato.
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TPing a foe into a tower and killing them, IMO is not griefing. It is using terrain to your advantage.
TPing a foe into a tower and just leaving them there with no way out is griefing, IMO.
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Not griefing unless it's being done to grief someone. If you cant tell the difference between the two I am not going to bother trying to explain it to you again.
I don't understand your logic in saying one thing must mean you do/did the other. Not once did I ever use the clicky missions just to PL a character, I happen to enjoy making sure EVERYTHING in a mission is not moving when I complete the mission and this includes all instanced missions (I play a Stalker as my main Villain). Seeing you point that out though must mean you did use the blinky missions to PL characters, why else would it be your come back/put down unless it's a guilty conscience? See how silly that sounds?
Do not make generalizations about people you know nothing about simply because they disagree with you and have an opinion of their own.
Working on it.
Both Cryptic and NCSoft check the forums for issues (as in this case), so your postings are helpful.
I don't think Tower TP'ing is a "valid tactic." I think it's a cheap exploit and needs to be fixed.
But as a Stalker fan myself who's gotten Stormies as bounties, I have to admit, I can totally understand the Stalker's point of view at finding, perhaps, the only way a Stormie can be defeated.
Hurricane is *far* too effective against melee types. If I can't even get close enough to hit a Stormie with Brawl even if I try jumping on them with Brawl qued, then something's wrong. I wouldn't stoop to using an exploit myself, but I can totally see why Stalkers would hate you and want to make you pay.
Cool.
It would be a valid tactic if one was able to get out of the tower.
Perhaps the simplest answer is to raise the height of the roof? Actually, that would not be, since that would require a bit of art reworking. So I suppose the answer would be similar to what they do with stores and the hospital: the invisible wall of TP protection. Now no one can get into the tower.
CatMan - some form on every server
Always here, there, and there again.
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TPing a foe into a tower and killing them, IMO is not griefing. It is using terrain to your advantage.
TPing a foe into a tower and just leaving them there with no way out is griefing, IMO.
Sadly, since the 2nd option exists, the first must be considered invalid as well, because even if you intend to kill your target, somthing could happen where you get DCd and then the other toon is stuck.
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Aren't you overlooking the possibility that the TP-ed person might actually kill you instead of the other way around? Then you'd be in the hospital and s/he would still be stuck there. A tactic which assumes that one party can only leave an area by dying or the intervention of a third party is broken.
This is all pretty pointless though, since Cuppa has ruled the tactic to be officially griefing. Do it if you want, but don't come crying here if you get suspended or banned.
Hey Chris,
Although I don't play on Infinity, you're not the only one having this problem. Here's the thread.
According to Cuppa on the same thread, this action is considered griefing and is a petionable offense, until it is fixed by the devs per Lord_Recluse's comment.
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Aren't you overlooking the possibility that the TP-ed person might actually kill you instead of the other way around? Then you'd be in the hospital and s/he would still be stuck there. A tactic which assumes that one party can only leave an area by dying or the intervention of a third party is broken.
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Specifically - if you need a third party or to take/buy a specific power, then it is broken.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
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So, it's done by making broad attempts to legitimize the exploiting of obviously broken game mechanics in order to gloss over a lack of coherent PvP ability. Gotcha.
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Its a "mommy didnt tell me it was wrong, so it must be OK" philosophy.
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When son #2 was caught years ago drawing on furniture, his mother told him "Don't draw on the furniture." Ten minutes later, he was caught drawing on the wall. Before my wife could say a thing, he blurted "It's not furniture!"
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Working on it.
Both Cryptic and NCSoft check the forums for issues (as in this case), so your postings are helpful.
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Thanks Recluse. You 'da man; the "Spider"-Man if you will...
Lets not dredge all of that up again!
Thanks for eight fun years, Paragon.
I would like them to institue a 1 minute timer in the towers so you can still use them as traps. Boom, TP Foe into the tower, your buddies get slaughtered, back to you.
Ohh and about Stalkers whining about Hurricane....please.... Why the Devs created such a chicken [censored] AT is beyond me. I won't even PvP a Stalker because of the cowardice way most people play them. If you can't win by being total Invis, a 1 shot kill button, and an auto hit you can't hit me button I don't know what to tell yeah. I think the AT was made for those who have little skill but big egos.
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I would like them to institue a 1 minute timer in the towers so you can still use them as traps. Boom, TP Foe into the tower, your buddies get slaughtered, back to you.
Ohh and about Stalkers whining about Hurricane....please.... Why the Devs created such a chicken [censored] AT is beyond me. I won't even PvP a Stalker because of the cowardice way most people play them. If you can't win by being total Invis, a 1 shot kill button, and an auto hit you can't hit me button I don't know what to tell yeah. I think the AT was made for those who have little skill but big egos.
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Lol, I have to agree on the scrapper bit my friend. Nothing pleases me more then porting a scrapper into my Necro/Dark Pit of Death and killing him one on one quickly. Except maybe doing it to the Wife Fac**r, lol.
Ok, tower are off limits. I'll comply. I was of the camp that it was a valid tactic. I never left them their to rot. I did it to nullify threats and setup less risky kills. Oh well.
All it did was prolong the death. I have since 6 slotted tp foe and I just put them in the patch of death wherever they rome. There are worse placed than towers, lol
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So, it's done by making broad attempts to legitimize the exploiting of obviously broken game mechanics in order to gloss over a lack of coherent PvP ability. Gotcha.
Your lack of common sense and foresight doesn't legitimize anything. You sound like all those that tried to justify the clicky PL method from way back when. Just because Mommy and Daddy didn't spank you when you were bad doesn't give you free reign to beat up on kids in the school yard. That should be a given.
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I agree with Strato.
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TPing a foe into a tower and killing them, IMO is not griefing. It is using terrain to your advantage.
TPing a foe into a tower and just leaving them there with no way out is griefing, IMO.
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Not griefing unless it's being done to grief someone. If you cant tell the difference between the two I am not going to bother trying to explain it to you again.
I don't understand your logic in saying one thing must mean you do/did the other. Not once did I ever use the clicky missions just to PL a character, I happen to enjoy making sure EVERYTHING in a mission is not moving when I complete the mission and this includes all instanced missions (I play a Stalker as my main Villain). Seeing you point that out though must mean you did use the blinky missions to PL characters, why else would it be your come back/put down unless it's a guilty conscience? See how silly that sounds?
Do not make generalizations about people you know nothing about simply because they disagree with you and have an opinion of their own.
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What generaliation? I'm stating a fact, yes FACT, about how the towers were never intended for this use. By looking at your Reg date, I would assume you would know better.
Using terrain to your advantage is one thing. Locking characters inside inescapable terrain, that was deemed griefing well over a year ago, is not.
Learn the difference. If you don't get it, then I'll continue to explain it to you until it sinks in.
Also, I base these "generalizations" on what I read here. I call it as I see it. No "generalization" about it.
I was equating the PL clicky exploit to this mentality. Quote the part where I said that TP Foe griefers must've done it. Oh right, you can't.
Time to 6-slot your reading comprehension.
EDIT: And who the hell are you anyway? My post wasn't even directed towards you...
Your spot on about being in that Pit of yours. Hate that crap.
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So, it's done by making broad attempts to legitimize the exploiting of obviously broken game mechanics in order to gloss over a lack of coherent PvP ability. Gotcha.
Your lack of common sense and foresight doesn't legitimize anything. You sound like all those that tried to justify the clicky PL method from way back when. Just because Mommy and Daddy didn't spank you when you were bad doesn't give you free reign to beat up on kids in the school yard. That should be a given.
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Huh?
Pinning a character using terrain, powers, or a combination of the two is a broken game mechanic that only bullying, unskilled PvPers use? Using tactics and the environment to limit enemy maneuverability is a sign of promiscuous parents?
The tactic has to be considered griefing only because you can end up leaving a toon stuck somewhere with no way out. If you consider it griefing because it gives the TPer an advantage, I respectfully disagree.
FiatLux said:
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Aren't you overlooking the possibility that the TP-ed person might actually kill you instead of the other way around? Then you'd be in the hospital and s/he would still be stuck there. A tactic which assumes that one party can only leave an area by dying or the intervention of a third party is broken.
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I am sure there are other possibilities we are both overlooking or just not listing, I listed the DCing as an example of what can go wrong. I do agree with your conclusion of course, as I posted originally.
I should report here that the phone booths in Warburg are difficult to get out of as well. I was superspeeding along when I got stuck inside one. It is possible to get out of them, but you must jump at just the right angle. I imagine you could TP someone into the phone booth and they would have a difficult time escaping.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
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The tactic has to be considered griefing only because you can end up leaving a toon stuck somewhere with no way out. If you consider it griefing because it gives the TPer an advantage, I respectfully disagree.
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Well, my sarcastic bias aside, I "kinda" agree with you. I don't consider it griefing simply because it gives someone an advantage. If this were the case, I would whine about Hurricane, Phase Shift, insert power X here... but I don't.
I consider it griefing because it is. It was considered griefing a year and some months ago with Recall Friend, why would TP Foe be any different? There's a precedent I followed to make my statement.
Even if you weren't aware of the precedent, it doesn't take much common sense to realize that the tactic "could" be considered griefing. This is where the "Devs did't say otherwise, so it must be ok" justification nonsense kicks in.
Perhaps I'm assuming too much, but it just seems like people "knew" it was an exploit, but they blatantly disregarded the negative by using flawed logic.
Personally, I like to think ahead and use some intuition. The moment I heard someone doing this, I knew what the response would be. It doesn't seem all that hard to believe that the abusers didn't think it as well, which is why I think they're scrambling to justify illigitimate tactics.
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I think it SHOULD be dangerous for you to pin the enemy in their base.
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While that may be true, I don't think this is the way to go.
You know, I'm a stalker, and a big fan of siren's call on infinity. I never used this particular tactic, though I had the powers and knowledge to do so. It just seemed.... wrong.
As much as I hate storm controllers, there's a certain sense of "deal with it" that, as a player you just have to develop. In a PvP environment, people are going to consistantly do things that piss you off. It's the nature of the gameplay. People will accuse their opponent of "cheap" tactics, petition for changes in the forums, and generally whine their bloody heads off about one thing or another... so long as it involves someone else's supposed unfair advantage.
"Cheap" is something you have to live with, griefing shouldn't be. Griefing could best be described as exploiting an unintended emergent property of the gameplay mechanic to negatively impact the experience of another player. In layman's terms this is called cheating. You're not being clever, you're not using a tactic, you're violating the EULA.
If you've got enough common sense to figure out an exploit in the first place, I'd wager you've got enough to know that it's an exploit. I refuse to belive anyone is that stupid. What it looks like to me is a failed attempt at rationalizing the act of cheating. After all, nobody likes to be caught cheating.
I'm glad we got the word on this, and hopefully this will put an end to this particular nonsense until it's fixed.
Some stalkers give the rest of us a bad name, but we're not all griefing pieces of trash. I might be a sneaky underhanded trash talking villain, but I'm not a cheater.
Shadestorm Nin/Nin Stalker - Infinity
RISE I SAY!!!!
Necro post FTW!!
Wow this is like the third TPF post Ive read today...
Make a bind for " / stuck" .... hit whenever you get TPF'd and your right back where you started...Kinda negates the whole thing..
TPF is only as suxxxors as you make it...Half the fun these people have is the reactions they get from doing it..
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Wow this is like the third TPF post Ive read today...
Make a bind for " / stuck" .... hit whenever you get TPF'd and your right back where you started...Kinda negates the whole thing..
TPF is only as suxxxors as you make it...Half the fun these people have is the reactions they get from doing it..
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...
This thread is well over a year old btw.
Oh
Well...umm..uhh..the others werent!!
oranges ftw
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So, it's done by making broad attempts to legitimize the exploiting of obviously broken game mechanics in order to gloss over a lack of coherent PvP ability. Gotcha.
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Its a "mommy didnt tell me it was wrong, so it must be OK" philosophy.
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